25 questions on the topics that decide a grade 4: percentages, ratio, area and perimeter, linear equations, averages and probability.
🎯 Grade 4 pass booster
A grade 4 is the standard pass that colleges, apprenticeships and employers ask for, and most students who miss it do not miss it on the hard questions — they miss it by dropping marks across the accessible ones. This sheet gathers twenty-five of those: percentage of an amount and percentage change, sharing in a ratio, area and perimeter of rectangles, triangles and compound shapes, solving a linear equation, reading the mean, median, mode and range from a list or a table, and simple probability. Nothing here is a stretch topic, and all of it is worth marks on every paper, on both tiers. Work through it, mark it honestly, and treat anything you got wrong as a priority over anything further up the specification — a secured mark is worth more than an attempted one.
- 1.Jack rolls two ordinary fair dice and adds the two scores together. Work out the probability that the total is 6.
- 2.Grace asked 12 children how many brothers and sisters they have. Her results, in order, were 0, 0, 1, 1, 1, 1, 2, 2, 3, 3, 4, 6. Work out the median number of brothers and sisters.
- 3.Two ordinary fair dice are rolled and the two scores are multiplied together. Work out the probability that the product is odd.
- 4.Spinner A has 4 equal sections, numbered 1, 2, 3 and 4. Spinner B has 3 equal sections, coloured red, red and blue. Both spinners are spun once. Work out the probability of getting an even number on Spinner A and red on Spinner B.
- 5.Three numbers are in the ratio 1:2:3. The three numbers add up to 72. Work out the largest of the three numbers.
- 6.In triangle ABC, angle A is 2x°, angle B is 3x° and angle C is 4x°. Work out the size of angle B.
- 7.Solve 5x − 9 = 16
- 8.Write 1/5 as a percentage.
- 9.A spinner has three equal sections, coloured red, blue and green. It is spun twice, and each outcome is listed as an ordered pair of colours, such as (red, blue). Work out how many outcomes are in the full list.
- 10.Solve 7x − 5 = 3x + 11
- 11.A solid cube has a volume of 8 cm³. Work out the length of one edge of the cube.
- 12.Spinner A is numbered 1 to 3 and Spinner B is numbered 1 to 5. Both spinners are spun once, and every outcome is listed as a pair, one number from each spinner. Work out how many equally likely outcomes there are in total.
- 13.Spinner C has 3 equal sections, numbered 2, 3 and 5. Spinner D has 6 equal sections, numbered 1 to 6. Both spinners are spun once, and the two numbers are multiplied together. Work out the probability that the product is a multiple of 5.
- 14.Solve (2x + 1)/3 = 5
- 15.A chocolate bar is a prism. Its cross-section is a triangle with a base of 6 cm and a perpendicular height of 5 cm, and the bar is 12 cm long. Work out the volume of the bar.
- 16.At a point on a straight line, two angles are formed. One of them is 63°. Work out the size of the other angle.
- 17.At an animal shelter, the ratio of cats to dogs is 2:5. There are 18 more dogs than cats. Work out the number of cats.
- 18.A plumber charges a £35 call-out fee plus £20 for each hour worked, h. On a certain job the total charge was £115. Work out how many hours the plumber worked.
- 19.Freya is designing a triangular flower bed. Two of its corners have equal angles, and the angle at the third corner is 40°. Work out the size of one of the two equal corner angles.
- 20.Write 3/4 as a percentage.
- 21.A regular nonagon has 9 sides. Work out the sum of its interior angles.
- 22.A regular polygon has an interior angle of 156°. Work out the number of sides of the polygon.
- 23.A jumper costs £45 at Shop A, where it is reduced by 20%. The same jumper costs £34 at Shop B, where a further 10% reduction is then applied. Work out the difference between the two reduced prices.
- 24.A straight transversal crosses a pair of parallel lines. At one crossing point, the angle between the transversal and a parallel line is 118°. Work out the size of the co-interior (allied) angle at the other crossing point.
- 25.Solve 2x + 1 = 9
Answer key
- (a) 5/36 — Method: list every result of the two dice as an ordered pair, first score then second score, count the pairs that give the total asked for and divide by how many pairs the list holds. Working: each dice can show 6 scores, so there are 6 × 6 = 36 equally likely ordered pairs. The pairs whose scores add to 6 are (1, 5), (2, 4), (3, 3), (4, 2) and (5, 1), which is 5 pairs out of the 36. Answer: the probability is 5/36. The distractors: 4/36 comes from listing (1, 5), (5, 1), (2, 4) and (4, 2) and leaving (3, 3) out, because a double does not look like a pair that can be turned round; 5/12 comes from finding the 5 pairs but taking the number of possible results to be 6 + 6 = 12, adding the two dice instead of multiplying them; 1/11 comes from treating the eleven possible totals 2, 3, 4 and so on up to 12 as equally likely, so that a total of 6 is one result out of eleven.
- (a) 1.5 — Method: with an even number of values the median is the mean of the two middle values, which for 12 values are the 6th and the 7th once the data are in order. Working: the results are already in order, and 12 ÷ 2 = 6, so the middle pair are the 6th value, 1, and the 7th value, 2; the median is (1 + 2) ÷ 2 = 1.5. Answer: 1.5 brothers and sisters. The distractors: 1 comes from reading the 6th value and stopping there instead of averaging the middle pair; 2 comes from working out the mean, 24 ÷ 12, instead of the median; 6 comes from working out the range, 6 − 0, which measures spread rather than centre.
- (d) 1/4 — Method: a product is odd only when BOTH factors are odd, so list the ordered pairs where both scores are odd and divide by 36. Working: the odd scores on a dice are 1, 3 and 5, so there are 3 × 3 = 9 ordered pairs where both scores are odd, out of the 36 equally likely pairs, cancelling down to 1/4. Answer: 1/4. Watch out: writing down 3/4 finds the probability that AT LEAST ONE score is odd, 1 minus the probability both are even, which is a different, easier condition to meet than both being odd. Considering only the first dice's score and ignoring the second gives 1/2, since 3 of the first dice's 6 scores are odd — but the product also depends on what the second dice shows. And writing down 1/12 comes from counting only the pairs where the SAME odd number appears twice, (1, 1), (3, 3) and (5, 5), missing pairs like (1, 3) and (5, 1) where the two odd scores differ.
- (a) 1/3 — Method: for two independent spinners, multiply the probability of each separate outcome, but first work out each spinner's own probability correctly, using how many of its equal sections actually carry that result. Working: Spinner A has 2 even numbers, 2 and 4, out of 4 sections, so P(even) = 2/4 = 1/2. Spinner B has 2 red sections out of 3, so P(red) = 2/3. Multiplying gives 1/2 × 2/3, which cancels down to 1/3. Answer: 1/3. Watch out: writing down 1/4 treats Spinner B's two colours as equally likely and uses 1/2 for red, when in fact 2 of its 3 sections are red — the sections are not split evenly between the two colours. Writing down 1/6 undercounts Spinner A's even numbers as just one out of four instead of two. And writing down 5/6 applies the 'at least one' formula, P(A) + P(B) − P(A)×P(B), which answers a different question about EITHER spinner landing the right way, not both together.
- (a) 36 — Method: add the parts of the ratio, divide the total by the number of parts to find the value of one part, then multiply by the number of parts in the share asked for. Working: 1 + 2 + 3 = 6 parts, 72 ÷ 6 = 12 for one part, and the largest number is 3 parts, so 3 × 12 = 36. Answer: 36. The distractors: 12 is the value of one part, which is the smallest of the three numbers rather than the largest; 24 is 2 parts, the middle number; 216 comes from multiplying 72 by 3 instead of dividing 72 by the 6 parts first.
- (a) 60° — Method: the angles of a triangle add up to 180°, so add the three expressions, solve for x and then substitute back into the expression for angle B. Working: 2x + 3x + 4x = 9x, so 9x = 180 and x = 20. Angle B is 3x, so angle B = 3 × 20 = 60. Answer: 60°. The distractors: 20° is the value of x, from stopping as soon as the equation is solved instead of substituting back; 120° comes from using 360° as the angle sum, which gives x = 40 and 3x = 120; 80° is 4x, the angle at C, from substituting into the wrong expression.
- (b) 5 — Method: add 9 to both sides, then divide by 5. Working: 5x = 16 + 9 = 25, so x = 25 ÷ 5 = 5. Answer: 5. 3.2 comes from dividing 16 by 5 directly, without adding 9 first. 1.4 comes from a sign error, subtracting 9 from 16 instead of adding it, then dividing by 5. 25 comes from correctly working out 5x = 25 but stopping there, without dividing by 5 to find x.
- (a) 20% — Method: a percentage is a number of parts per hundred, so divide the numerator by the denominator and multiply by 100. Working: 1 ÷ 5 = 0.2, and 0.2 × 100 = 20; the same result comes from scaling 1/5 to 20/100. Answer: 20%. The distractors: 5% comes from reading the denominator 5 straight off as the percentage; 25% comes from confusing 1/5 with 1/4, the fraction met most often in percentage work; 50% comes from a place value slip in the division, writing 1 ÷ 5 as 0.5 instead of 0.2.
- (d) 9 — Method: each of the first spin's 3 outcomes can be paired with each of the second spin's 3 outcomes, so the two counts are multiplied together. Working: 3 × 3 = 9 ordered pairs. Answer: 9. Watch out: writing down 6 comes either from adding the two spins' counts, 3 + 3, instead of multiplying them, or from listing colour pairs without order, treating (red, blue) as the same entry as (blue, red) — both shortcuts miss outcomes that the ordered list contains. Writing down 3 lists only a single spin's outcomes and never pairs the two spins up at all. And writing down 27 treats the spinner as though it had been spun three times, 3 × 3 × 3, one spin too many.
- (d) 4 — Method: collect the x terms on one side and the number terms on the other. Working: subtract 3x from both sides: 4x − 5 = 11. Add 5 to both sides: 4x = 16. Divide by 4: x = 4. Answer: 4. 0.6 comes from adding the x terms instead of subtracting when collecting them, 7x + 3x = 10x, and also subtracting the constants the wrong way round, 11 − 5 = 6, giving 10x = 6. 1.5 comes from correctly collecting the x terms as 4x but subtracting the constants the wrong way round, 11 − 5 instead of 11 + 5. −4 comes from moving the x terms to the wrong side, giving 3x − 7x instead of 7x − 3x, along with a matching sign error on the constants.
- (b) 2 cm — Method: the volume of a cube is edge × edge × edge, so finding the edge from the volume means undoing a cube, not a square or a halving. Working: edge × edge × edge = 8; testing whole numbers, 1 × 1 × 1 = 1 is too small and the next whole number gives 2 × 2 × 2 = 8, which matches. Answer: 2 cm. The distractors: 8 cm comes from writing the volume down as the edge length and changing only the unit; 4 cm comes from halving the volume, 8 ÷ 2, as though a cube were undone by dividing by 2; 2.83 cm is the square root of 8, from taking a square root where a cube root is needed.
- (d) 15 — Method: each of Spinner A's outcomes can be paired with each of Spinner B's outcomes, so the two counts are combined by multiplying, not adding. Working: Spinner A has 3 outcomes and Spinner B has 5, so there are 3 × 5 = 15 equally likely outcomes in total. Answer: 15. Watch out: adding the two counts, 3 + 5 = 8, undercounts drastically — every one of Spinner A's 3 outcomes pairs with all 5 of Spinner B's outcomes, not just one each. Writing down 3 counts Spinner A alone and leaves Spinner B out completely. And writing down 25 comes from squaring Spinner B's own outcome count, 5 × 5, and forgetting Spinner A altogether.
- (a) 4/9 — There are 3 × 6 = 18 equally likely outcomes. The product is a multiple of 5 whenever Spinner C shows 5, whatever Spinner D shows, which is 6 outcomes, or whenever Spinner D shows 5 and Spinner C shows 2 or 3, which is 2 more outcomes. This gives 6 + 2 = 8 outcomes, so the probability is 8/18 = 4/9. Choosing 1/3 comes from only counting the 6 outcomes where Spinner C shows 5 and forgetting the 2 outcomes where Spinner D shows 5 instead. Choosing 1/9 comes from only counting the 2 outcomes where Spinner D shows 5 and forgetting the 6 outcomes where Spinner C shows 5. Choosing 1/2 comes from counting 9 outcomes instead of 8, by listing the case where Spinner C shows 5 and Spinner D shows 5 twice over.
- (a) 7 — Method: multiply both sides by 3 to clear the fraction, then solve the resulting equation. Working: 2x + 1 = 5 × 3 = 15. Subtract 1: 2x = 14. Divide by 2: x = 7. Answer: 7. 2 comes from ignoring the denominator altogether, treating the equation as 2x + 1 = 5 without multiplying by 3 first. 8 comes from a sign error, adding 1 to 15 instead of subtracting it, giving 2x = 16. 14 comes from correctly reaching 2x = 14 but stopping there, without dividing by 2 to find x.
- (a) 180 cm³ — Method: the volume of a right prism is the area of its cross-section multiplied by its length, and the area of a triangle is half the base multiplied by the perpendicular height. Working: the cross-section has area (6 × 5) ÷ 2 = 15 cm², and 15 × 12 = 180. Answer: 180 cm³. The distractors: 360 cm³ comes from taking the cross-section as 6 × 5 = 30 and never halving it, which measures the rectangle around the triangular face rather than the face itself; 66 cm³ comes from adding the base and the perpendicular height and halving, (6 + 5) ÷ 2 = 5.5, which is the trapezium rule used where the triangle rule is needed, and then multiplying by the 12 cm length; 15 cm³ comes from working out the triangular cross-section correctly and stopping there, so the 12 cm length is never used and an area is handed in as a volume.
- (b) 117 — Method: two angles meeting at a point on a straight line add up to 180°. Working: 180 − 63 = 117. Answer: 117°. A candidate who thinks the two angles on a straight line must be equal gives 63. A candidate who uses 90° instead of 180°, working out 90 − 63, gets 27. A candidate who uses 360° instead of 180°, working out 360 − 63, gets 297.
- (b) 12 — The difference between the parts of the ratio is 5 − 2 = 3 parts, and this is worth 18. Divide to find one part: 18 ÷ 3 = 6. Cats have 2 parts: 2 × 6 = 12. (30 is the number of dogs, using 5 parts instead of 2. 6 is the value of one part — the number of cats is 2 lots of this, not just one. 9 comes from dividing 18 by 2 and stopping there, instead of dividing by the difference in parts, 3, and then multiplying by 2.)
- (a) 4 — Method: set up the equation 35 + 20h = 115, then subtract the fixed fee and divide by the hourly rate. Working: 20h = 115 − 35 = 80; h = 80 ÷ 20 = 4. Answer: 4 hours. 5.75 comes from dividing the whole £115 by £20 without first subtracting the fixed fee: 115 ÷ 20 = 5.75. 2.71 comes from swapping the fee and the rate round, subtracting £20 and dividing by £35: (115 − 20) ÷ 35 ≈ 2.71. 7.5 comes from adding the fixed fee instead of subtracting it: (115 + 35) ÷ 20 = 7.5.
- (a) 70° — Method: the three angles of a triangle add up to 180°, so take the known corner away from 180° to find what is left for the other two corners, then share that remainder equally because those two corners are equal. Working: 180 − 40 = 140, and the two equal corners share that 140° between them, so 140 ÷ 2 = 70. Answer: 70°. The distractors: 140° comes from stopping after 180 − 40 and offering the combined total of the two equal corners as though it were the size of one of them; 20° comes from halving the 40° corner that was given instead of halving the 140° that the other two corners have to share; 50° comes from 90 − 40, using the two acute angles of a right-angled triangle as the fixed total rather than the 180° angle sum of the whole triangle.
- (d) 75% — Method: change a fraction to a percentage by dividing the numerator by the denominator and multiplying by 100. Working: 3 ÷ 4 = 0.75, and 0.75 × 100 = 75. Answer: 75%. The distractors: 34% comes from reading the digits 3 and 4 straight off as a percentage; 0.75% comes from dividing but forgetting to multiply by 100; 133% comes from inverting the fraction and working out 4 ÷ 3 instead.
- (a) 1260° — The sum of the interior angles of a polygon with n sides is (n − 2) × 180°. For a nonagon, n = 9, so the sum is (9 − 2) × 180° = 7 × 180° = 1260°. 1620° uses 9 × 180° without subtracting 2 from n first. 140° is the size of a single interior angle of a regular nonagon (1260° ÷ 9), not the sum of all nine. 1440° uses (n − 1) × 180° = 8 × 180° instead of (n − 2) × 180°.
- (c) 15 — The exterior angle is 180° − 156° = 24°, and the number of sides of a regular polygon is 360° divided by the exterior angle, so 360 ÷ 24 = 15. 24° is the exterior angle itself, stopping one step before the final division. 17 comes from finding 15 correctly and then adding 2, muddling the exterior angle rule with the (n − 2) that appears in the interior angle sum formula. 7.5 comes from dividing 180 by the exterior angle instead of 360, using the angles on a straight line rather than the total of the exterior angles of a polygon.
- (d) £5.40 — Method: work out the reduced price at each shop separately, then subtract the smaller from the larger. Working: Shop A's reduced price is £45 × 0.8 = £36, and Shop B's reduced price is £34 × 0.9 = £30.60, so the difference is £36 − £30.60 = £5.40. Answer: £5.40. £11.00 comes from comparing the two ORIGINAL prices, £45 − £34, without applying either shop's reduction at all. £1.60 comes from finding Shop A's reduced price correctly, £36, but then subtracting Shop B's original (unreduced) price of £34 instead of its reduced price. £66.60 comes from adding the two reduced prices together, £36 + £30.60, instead of subtracting them.
- (c) 62° — Co-interior (allied) angles on parallel lines sum to 180°, so the co-interior angle is 180° − 118° = 62°. 118° comes from treating the angles as corresponding angles, which are equal, instead of co-interior angles, which sum to 180°. 59° comes from halving the given angle. 236° comes from doubling the given angle.
- (c) x = 4 — Method: undo the addition of 1 first, then undo the multiplication by 2. Working: subtracting 1 from both sides gives 2x = 8, and dividing both sides by 2 gives x = 4. Answer: x = 4. The distractors: x = 8 comes from stopping at 2x = 8 and writing 8 as the value of x; x = 5 comes from adding 1 to both sides instead of subtracting it, giving 2x = 10; x = 16 comes from multiplying 8 by 2 instead of dividing by 2.
What is on this worksheet?
The sheet holds 25 questions drawn from the MathsUK bank — the content areas covered: Ratio, proportion and rates of change, Geometry and measures, Algebra, Statistics, Probability (statements R5, R9, G16, G3, A17, S4, P7). It is pitched at GCSE Foundation and takes about 40 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 25 questions before checking — about 40 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 25 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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