25 questions on the topics that decide a grade 4: percentages, ratio, area and perimeter, linear equations, averages and probability.
🎯 Grade 4 pass booster
A grade 4 is the standard pass that colleges, apprenticeships and employers ask for, and most students who miss it do not miss it on the hard questions — they miss it by dropping marks across the accessible ones. This sheet gathers twenty-five of those: percentage of an amount and percentage change, sharing in a ratio, area and perimeter of rectangles, triangles and compound shapes, solving a linear equation, reading the mean, median, mode and range from a list or a table, and simple probability. Nothing here is a stretch topic, and all of it is worth marks on every paper, on both tiers. Work through it, mark it honestly, and treat anything you got wrong as a priority over anything further up the specification — a secured mark is worth more than an attempted one.
- 1.Five pupils spent these numbers of minutes on their homework: 50, 65, 55, 90, 60. Work out the median time.
- 2.A wooden cube has edges of length 4 cm. Work out the total surface area of the cube.
- 3.Solve x/4 + 1 = 3
- 4.A solid cube has a volume of 8 cm³. Work out the length of one edge of the cube.
- 5.Solve (3x + 2)/5 = (x + 4)/3
- 6.Order these three values from smallest to largest: 3/8, 0.43, 41%.
- 7.Spinner P and Spinner Q are each fair and have 5 equal sections, numbered 1 to 5. Both spinners are spun once, and every outcome is listed as an ordered pair, Spinner P then Spinner Q, such as (2, 4). Work out how many of the outcomes have the score on Spinner P less than the score on Spinner Q.
- 8.A raffle has two independent draws. In the first, a winning ticket is picked at random from 5 red tickets and 3 blue tickets. In the second, a winning number is picked using a fair spinner with 4 equal sections, numbered 1 to 4. Work out the probability that the first winning ticket is blue and the second winning number is greater than 2.
- 9.In a board game Mia moves forward by the total of two ordinary fair dice. Work out the probability that her total is 7. Give your answer as a fraction in its simplest form.
- 10.A parallelogram has an area of 136 cm² and a base of 17 cm. Work out the perpendicular height of the parallelogram.
- 11.2.4 kg of cheese costs £36. Work out the cost of 1.5 kg of the same cheese.
- 12.A bag contains red counters and blue counters in the ratio 5:3. There are 56 counters in the bag altogether. Work out how many counters are blue.
- 13.A small pack contains 5 cards, numbered 1 to 5. One card is drawn at random from the pack, and a fair coin is flipped. Every outcome is listed as a pair, such as (3, H). Work out how many equally likely outcomes there are in total.
- 14.Which of these describes an obtuse angle?
- 15.A cuboid-shaped shipping crate has a length of 12 m, a width of 5 m, and a volume of 360 m³. Work out the height of the crate, in metres.
- 16.Grace rolls two ordinary fair dice at the same time and works out the total of the two scores. Work out the probability that the total is greater than 10.
- 17.Angle ABC is 130°. The line BF divides angle ABC into two equal parts. Work out the size of angle FBC.
- 18.A red fair dice and a blue fair dice are rolled together. Every outcome is listed as an ordered pair, red score then blue score. Work out the probability that the red score is less than the blue score.
- 19.Two of the angles in a triangle are 50° and 70°. Work out the size of the third angle.
- 20.Spinner C has 3 equal sections, numbered 2, 3 and 5. Spinner D has 6 equal sections, numbered 1 to 6. Both spinners are spun once, and the two numbers are multiplied together. Work out the probability that the product is a multiple of 5.
- 21.A cylinder has a volume of 942 cm³ and a height of 12 cm. Using π = 3.14, work out the radius of the cylinder.
- 22.A rectangular tile measures 4.5 cm by 6 cm. Work out the area of the tile.
- 23.Work out the difference between 45% of 70 and 35% of 80.
- 24.A charity shop and a school share collection-box money in the ratio 5 : 8. The charity shop receives £47.50. Work out how much the school receives.
- 25.Harry counted the coins he found on each of six days: 5, 7, 8, 9, 11, 30. Write down the outlier.
Answer key
- (c) 60 minutes — Method: the median is the middle value once the data have been put in order of size, so the list must be sorted before any position is read. Working: in order the times are 50, 55, 60, 65, 90 minutes; there are 5 values, so the middle position is the third and the time sitting there is 60 minutes. Answer: 60 minutes. The distractors: 64 minutes comes from working out the mean, 320 ÷ 5, instead of the median; 70 minutes comes from taking the time halfway between the shortest and the longest, (50 + 90) ÷ 2; 40 minutes comes from working out the range, 90 − 50, which measures spread rather than centre.
- (a) 96 cm² — Method: a cube has six identical square faces, so the total surface area is six times the area of one face. Working: one face has area 4 × 4 = 16 cm², and 6 × 16 = 96. Answer: 96 cm². The distractors: 16 cm² is the area of a single face, from stopping before multiplying by the six faces; 64 cm³ comes from working out the volume, 4 × 4 × 4, which is a different measure and carries a different unit; 24 cm² comes from multiplying the six faces by the edge length, 6 × 4, instead of by the area of a face.
- (b) x = 8 — Method: undo the addition first, then undo the division by 4. Working: subtracting 1 from both sides gives x/4 = 2, and multiplying both sides by 4 gives x = 8. Answer: x = 8. The distractors: x = 2 comes from stopping at x/4 = 2 and writing 2 as the value of x; x = 16 comes from adding 1 to both sides instead of subtracting it, giving x/4 = 4; x = 0.5 comes from dividing by 4 instead of multiplying by 4 at the last step.
- (b) 2 cm — Method: the volume of a cube is edge × edge × edge, so finding the edge from the volume means undoing a cube, not a square or a halving. Working: edge × edge × edge = 8; testing whole numbers, 1 × 1 × 1 = 1 is too small and the next whole number gives 2 × 2 × 2 = 8, which matches. Answer: 2 cm. The distractors: 8 cm comes from writing the volume down as the edge length and changing only the unit; 4 cm comes from halving the volume, 8 ÷ 2, as though a cube were undone by dividing by 2; 2.83 cm is the square root of 8, from taking a square root where a cube root is needed.
- (a) x = 3.5 — Method: clear the fractions by multiplying both sides by 15, expand both brackets, then collect the x terms on one side and the numbers on the other. Working: multiplying both sides by 15 gives 3(3x + 2) = 5(x + 4), which expands to 9x + 6 = 5x + 20; subtracting 5x and 6 from both sides gives 4x = 14, and dividing both sides by 4 gives x = 3.5. Answer: x = 3.5. The distractors: x = 1 comes from collecting the x terms by adding the 5x instead of subtracting it, giving 9x + 5x = 20 − 6 and so 14x = 14; x = 4.5 comes from expanding 3(3x + 2) as 9x + 2, multiplying only the x term by the 3, which leads to 4x = 18; x = 10 comes from reaching 4x = 14 correctly and then subtracting 4 instead of dividing by 4.
- (a) 3/8, 41%, 0.43 — Method: convert every value to a decimal so they can be compared on the same scale, then order them. Working: 3/8 = 0.375, 41% = 0.41, and 0.43 stays as 0.43, so from smallest to largest the decimals are 0.375, 0.41, 0.43, giving the order 3/8, 41%, 0.43. Answer: 3/8, 41%, 0.43. The order 3/8, 0.43, 41% comes from comparing 0.43 and 41% as raw digits (43 versus 41) without converting 41% into the decimal 0.41 first, wrongly placing 0.43 before 41%. The order 0.43, 41%, 3/8 comes from placing the values in completely reversed order, from largest to smallest instead of smallest to largest. The order 41%, 0.43, 3/8 comes from ordering the values by their TYPE (percentage, then decimal, then fraction) rather than by their actual size.
- (b) 10 — There are 25 equally likely ordered pairs in total. Listing the pairs where the Spinner P score is less than the Spinner Q score gives 10 outcomes, running from (1, 2) up to (4, 5). Choosing 15 comes from also including the 5 pairs where the two scores are equal, such as (1, 1) and (2, 2), which do not satisfy 'less than'. Choosing 4 comes from counting only the outcomes where the scores differ by exactly 1, such as (1, 2) and (2, 3), and missing the pairs that differ by 2, 3 or 4. Choosing 20 comes from correctly excluding the 5 outcomes where the two scores are equal, 25 − 5 = 20, but forgetting to also exclude the outcomes where Spinner P is bigger than Spinner Q, rather than smaller.
- (d) 3/16 — Method: work out each draw's own probability first, then multiply them together since the two draws are independent. Working: there are 8 tickets in all, 3 of them blue, so P(blue) = 3/8. P(spinner number greater than 2) = 2/4 = 1/2, since 3 and 4 qualify. Multiplying gives 3/8 × 1/2, which comes to 3/16. Answer: 3/16. Watch out: writing down 3/8 stops after the first draw and never brings in the spinner at all. Writing down 1/2 does the opposite, using only the spinner and ignoring the ticket draw. And writing down 5/16 uses 5/8, the probability of a RED ticket, instead of 3/8 for blue — reading the wrong colour off the raffle.
- (a) 1/6 — Method: write the results of the two dice as ordered pairs, count the pairs whose scores add to the total asked for, divide by the number of ordered pairs there are, then cancel the fraction down. Working: there are 6 × 6 = 36 equally likely ordered pairs. The pairs whose scores add to 7 are (1, 6), (2, 5), (3, 4), (4, 3), (5, 2) and (6, 1), which is 6 pairs, so the probability is 6/36. Dividing the top and the bottom by 6 gives 1/6. Answer: the probability is 1/6. The distractors: 7/36 comes from taking the number of favourable pairs to be 7 because 7 is the total asked for, confusing the size of a total with the number of ways of making it; 1/7 comes from using the 21 different combinations of two scores as the equally likely results, finding the 3 combinations 1 and 6, 2 and 5, 3 and 4, and cancelling 3/21; 6/11 comes from counting the 6 favourable pairs correctly but dividing by the 11 possible totals from 2 to 12 rather than by the 36 pairs.
- (b) 8 cm — Area = base × height, so height = area ÷ base = 136 ÷ 17 = 8 cm. (16 cm comes from using the triangle formula, thinking area = 1/2 × base × height and so height = 2 × area ÷ base; 2312 cm comes from multiplying the area by the base instead of dividing; 119 cm comes from subtracting the base from the area instead of dividing the area by the base.)
- (c) £22.50 — Method: find the cost of 1 kg, then multiply by the mass wanted. Working: £36 ÷ 2.4 = £15 per kilogram, and 1.5 × £15 = £22.50. Answer: £22.50. The distractors: £15 is the price of 1 kg, which is the first step and not what the question asks for; £54 comes from multiplying the £36 by 1.5 without first reducing it to a price per kilogram; £57.60 comes from using the scale factor upside down, multiplying £36 by 2.4 ÷ 1.5 = 1.6 instead of by 1.5 ÷ 2.4.
- (d) 21 — Add the parts: 5 + 3 = 8. Divide the total by the number of parts: 56 ÷ 8 = 7, so one part is worth 7 counters. Blue has 3 parts: 3 × 7 = 21. (35 is the number of red counters, using 5 parts instead of 3. 28 comes from splitting 56 counters in half instead of in the ratio 5:3. 7 is the value of one part — the number of blue counters is 3 lots of this, not just one.)
- (c) 10 — There are 5 possible cards and 2 possible coin results, so listing every pair gives 5 × 2 = 10 equally likely outcomes. Choosing 5 comes from listing only the card outcomes and forgetting the coin flip adds a second stage to each one. Choosing 7 comes from adding the two stages instead of combining them, 5 + 2 = 7, rather than pairing every card with every coin result. Choosing 20 comes from counting each coin result twice for every card, 5 × 2 × 2 = 20, effectively pairing every card with the coin twice over.
- (b) An angle between 90° and 180° — Method: angle names are fixed by two markers, a right angle at 90° and a straight line at 180°. An obtuse angle is one that has opened past the right angle but has not reached the straight line. Working: an obtuse angle is greater than 90° and smaller than 180°. Answer: an angle between 90° and 180°. The distractors: an angle between 0° and 90° is the definition of an acute angle, chosen by a candidate who remembers the wrong side of the right-angle marker; an angle between 180° and 360° is the definition of a reflex angle, chosen by a candidate who knows the angle is past 90° and then takes the largest category; an angle of exactly 90° is the right angle itself, which is the marker an obtuse angle has passed rather than the obtuse angle.
- (b) 6 m — Volume of a cuboid = length × width × height, so height = volume ÷ (length × width) = 360 ÷ (12 × 5) = 360 ÷ 60 = 6 m. A pupil who divides the volume by the length only gets 360 ÷ 12 = 30 m. A pupil who divides the volume by the width only gets 360 ÷ 5 = 72 m. A pupil who subtracts length × width from the volume instead of dividing gets 360 − 60 = 300 m. The correct height is 6 m.
- (d) 3/36 — Method: list the results as ordered pairs, decide which totals satisfy the condition, count the pairs that give those totals and divide by the number of pairs there are. Working: there are 6 × 6 = 36 equally likely ordered pairs. Greater than 10 means a total of 11 or a total of 12. A total of 11 comes from (5, 6) and (6, 5); a total of 12 comes from (6, 6) alone, because both dice must show a 6. That is 2 + 1 = 3 pairs out of the 36. Answer: the probability is 3/36. The distractors: 2/36 comes from counting the two ways of making 11 and forgetting that 12 is greater than 10 as well; 4/36 comes from writing (6, 6) down twice, applying the rule that a pair can be turned round to a double that can only happen one way; 33/36 comes from reading the condition the wrong way round and giving the probability that the total is 10 or less.
- (a) 65° — Method: a line that divides an angle into two equal parts gives each part half of the original angle, so halve 130°. Working: 130 ÷ 2 = 65. Answer: 65°. The distractors: 130° is the whole of angle ABC, written down without halving it; 50° comes from working out 180 − 130, using the angles on a straight line instead of dividing the angle in two; 32.5° comes from dividing by 4 instead of by 2, as though the line split the angle into four equal parts.
- (b) 5/12 — There are 36 equally likely ordered pairs. Listing the pairs where the red score is smaller than the blue score gives 15 outcomes, so the probability is 15/36 = 5/12. Choosing 1/2 comes from assuming the 36 outcomes split evenly between 'red smaller' and 'red bigger', which ignores the 6 outcomes where the two dice show the same score. Choosing 7/12 comes from including the outcomes where the two scores are equal, 15 + 6 = 21, giving 21/36 = 7/12, instead of using 'less than' strictly. Choosing 5/36 comes from counting only the outcomes where the two scores differ by exactly 1, such as (1, 2) and (2, 3), which is 5 outcomes, and missing the pairs that differ by more than 1.
- (a) 60° — Method: the three angles of a triangle add up to 180°, so add the two known angles and subtract the total from 180°. Working: 50 + 70 = 120, then 180 − 120 = 60. Answer: 60°. The distractors: 120° is the sum of the two known angles, given as the answer instead of being subtracted from 180°; 110° comes from subtracting only the 70° angle from 180° and forgetting the 50° one; 240° comes from subtracting the sum from 360°, using the angles at a point rather than the angle sum of a triangle.
- (a) 4/9 — There are 3 × 6 = 18 equally likely outcomes. The product is a multiple of 5 whenever Spinner C shows 5, whatever Spinner D shows, which is 6 outcomes, or whenever Spinner D shows 5 and Spinner C shows 2 or 3, which is 2 more outcomes. This gives 6 + 2 = 8 outcomes, so the probability is 8/18 = 4/9. Choosing 1/3 comes from only counting the 6 outcomes where Spinner C shows 5 and forgetting the 2 outcomes where Spinner D shows 5 instead. Choosing 1/9 comes from only counting the 2 outcomes where Spinner D shows 5 and forgetting the 6 outcomes where Spinner C shows 5. Choosing 1/2 comes from counting 9 outcomes instead of 8, by listing the case where Spinner C shows 5 and Spinner D shows 5 twice over.
- (c) 5 cm — Volume of a cylinder = πr²h, so r² = V ÷ (πh) = 942 ÷ (3.14 × 12) = 942 ÷ 37.68 = 25, and r = √25 = 5 cm. A pupil who finds r² = 25 but forgets to take the square root gives 25 cm. A pupil who forgets to divide by π, using r² = 942 ÷ 12 = 78.5, gets r = √78.5 ≈ 8.9 cm. A pupil who forgets to divide by the height, using r² = 942 ÷ 3.14 = 300, gets r = √300 ≈ 17.3 cm. The correct radius is 5 cm.
- (c) 27 cm² — Area of a rectangle = length × width = 4.5 × 6 = 27 cm². A pupil who adds the two sides instead of multiplying gets 4.5 + 6 = 10.5 cm². A pupil who works out the perimeter instead of the area gets 2 × (4.5 + 6) = 21 cm². A pupil who rounds 4.5 up to 5 before multiplying gets 5 × 6 = 30 cm². The correct area is 27 cm².
- (b) 3.5 — Method: work out each percentage of its number separately, then subtract the smaller result from the larger one. Working: 45% of 70 = 31.5, and 35% of 80 = 28, so the difference is 31.5 − 28 = 3.5. Answer: 3.5. 11.5 comes from pairing the percentages with the wrong numbers, working out 35% of 70 = 24.5 and 45% of 80 = 36, and finding their difference. 59.5 comes from adding the two correct results, 31.5 + 28, instead of subtracting them. 10 comes from simply subtracting the two percentages themselves, 45 − 35, without applying them to the numbers at all.
- (b) £76.00 — One part of the ratio is £47.50 ÷ 5 = £9.50. The school receives 8 parts, so its share is 9.50 × 8 = £76.00. Dividing £47.50 by 8 instead of 5, treating the charity's amount as if it were 8 parts, gives 47.50 ÷ 8 = 5.9375, then × 5 = £29.69. Adding the charity's amount to the school's amount instead of stopping at the school's own share gives the total collected, 9.50 × 13 = £123.50. Adding one part to the charity's amount instead of multiplying one part by 8 gives 47.50 + 9.50 = £57.00.
- (a) 30 — Method: an outlier is a value that lies far away from the pattern set by the rest of the data, so compare each value with the group the others form. Working: five of the counts, 5, 7, 8, 9 and 11, lie within 6 of one another and the steps between them are 2, 1, 1 and 2; the remaining count of 30 is 19 above the nearest of them, so it is the value that does not belong to the pattern. Answer: 30. The distractors: 5 comes from picking the smallest value, on the idea that the odd one out must be at the bottom of the list; 11 comes from ordering the data and stopping one value short, taking the largest of the counts that sit close together; 8.5 comes from working out the median, (8 + 9) ÷ 2, and giving a measure of centre where a value standing apart was asked for.
What is on this worksheet?
The sheet holds 25 questions drawn from the MathsUK bank — the content areas covered: Ratio, proportion and rates of change, Geometry and measures, Algebra, Statistics, Probability (statements R5, R9, G16, G3, A17, S4, P7). It is pitched at GCSE Foundation and takes about 40 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 25 questions before checking — about 40 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 25 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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