25 questions on the topics that decide a grade 4: percentages, ratio, area and perimeter, linear equations, averages and probability.
🎯 Grade 4 pass booster
A grade 4 is the standard pass that colleges, apprenticeships and employers ask for, and most students who miss it do not miss it on the hard questions — they miss it by dropping marks across the accessible ones. This sheet gathers twenty-five of those: percentage of an amount and percentage change, sharing in a ratio, area and perimeter of rectangles, triangles and compound shapes, solving a linear equation, reading the mean, median, mode and range from a list or a table, and simple probability. Nothing here is a stretch topic, and all of it is worth marks on every paper, on both tiers. Work through it, mark it honestly, and treat anything you got wrong as a priority over anything further up the specification — a secured mark is worth more than an attempted one.
- 1.The equation 3(2x − 1) = 4x + 9 is rearranged by expanding the brackets. Which of these is the correctly expanded equation?
- 2.The same jumper is sold at two shops. Shop A charges £40 and Shop B charges £50. Write down the price at Shop A as a percentage of the price at Shop B.
- 3.A square tile has sides of length 6 cm. Work out the area of the tile.
- 4.The sum of the interior angles of a polygon is 1980°. Work out the number of sides of the polygon.
- 5.The mean of the four numbers 10, 15, 20 and x is 18. Work out the value of x.
- 6.40% of a number is 12 more than 25% of the same number. Work out the number.
- 7.Write 3/4 as a percentage.
- 8.A textbook is reduced from £60 to £45. Work out the percentage reduction.
- 9.The number of members of a running club increases from 45 to 54. Work out the percentage increase.
- 10.A straight line crosses a pair of parallel lines. At one of the crossing points, one of the four angles measures 55°. Work out the size of the angle next to it on a straight line at that crossing point.
- 11.Solve x/4 + 1 = 3
- 12.Solve 4x + 3 = 19
- 13.A regular polygon has 12 sides. Work out the size of one exterior angle of the polygon.
- 14.A sofa costs £800. Its price is increased by 25%. Work out the new price of the sofa.
- 15.Work out 25% of 200.
- 16.Kwame flips a fair coin three times and writes down what it lands on each time. Work out the probability that it lands on heads all three times.
- 17.Grace's mean mark in her maths tests rises from 70 to 84. Work out the percentage increase in her mean mark.
- 18.In a science lesson Priya has 10 litres of a solution that is 30% salt. She adds water to make a solution that is 20% salt. Work out how many litres of water she adds.
- 19.A car is bought for £17,500. Its value decreases by 12% in the first year, and by a further 10% of its reduced value in the second year. Work out the value of the car at the end of the second year, giving your answer to the nearest pound.
- 20.In a board game Mia moves forward by the total of two ordinary fair dice. Work out the probability that her total is 7. Give your answer as a fraction in its simplest form.
- 21.A shop sold seven pairs of shoes in these sizes: 4, 4, 5, 6, 6, 6, 9. Write down the modal size.
- 22.A padlock code is formed by arranging three different digits chosen from 2, 3, 4 and 5, with no digit repeated. Work out how many different three-digit codes can be made.
- 23.A rectangular garden has its length and width in the ratio 5:3. Given that the perimeter of the garden is 64 m, work out the width of the garden.
- 24.Five pupils spent these numbers of minutes on their homework: 50, 65, 55, 90, 60. Work out the median time.
- 25.Three business partners share a profit of £48,000 in the ratio 3:5:4. Work out how much the partner with 5 parts receives.
Answer key
- (b) 6x − 3 = 4x + 9 — Method: multiply every term inside the bracket by the number outside it; the right-hand side stays as it is given. Working: 3 × 2x = 6x and 3 × (−1) = −3, so 3(2x − 1) = 6x − 3. Answer: 6x − 3 = 4x + 9. 6x − 1 = 4x + 9 comes from multiplying only the 2x by 3 and leaving the −1 unchanged. 5x − 3 = 4x + 9 comes from adding the 3 to the 2 instead of multiplying, treating 3 × 2x as (3 + 2)x = 5x. 6x − 4 = 4x + 9 comes from working out 3 × (−1) as −1 − 3 = −4 instead of 3 × (−1) = −3.
- (b) 80% — Percentage = (40 ÷ 50) × 100 = 80%.
- (c) 36 cm² — Method: the area of a square is its side length multiplied by itself. Working: 6 × 6 = 36. Answer: 36 cm². The distractors: 24 cm comes from working out the perimeter, 4 × 6, which is a length and not an area; 12 cm comes from doubling the side, 6 × 2, instead of squaring it; 18 cm² comes from halving the product, (6 × 6) ÷ 2, using the rule for the area of a triangle.
- (b) 13 — Using the sum of interior angles formula, (n − 2) × 180° = 1980°, so n − 2 = 1980 ÷ 180 = 11, and n = 11 + 2 = 13. 11 stops after the division, forgetting to add 2 back to find n. 15 adds 2 twice by mistake, giving 11 + 2 + 2. 22 divides 1980 by 90 instead of 180.
- (a) 27 — Method: turn the mean into a total using total = mean × number of values, then subtract the numbers that are already known. Working: four numbers with a mean of 18 have a total of 18 × 4 = 72; the three known numbers give 10 + 15 + 20 = 45; so x = 72 − 45 = 27. Answer: 27, and checking, (10 + 15 + 20 + 27) ÷ 4 = 72 ÷ 4 = 18. The distractors: 72 comes from stopping at the total the four numbers must reach and never subtracting the known three; 18 comes from assuming the missing number must equal the mean; 45 comes from stopping at the total of the three known numbers.
- (b) 80 — Method: the difference between 40% and 25% of the number is 15% of the number, and that difference is 12. Working: 15% of the number is 12, so 1% of the number is 12 ÷ 15 = 0.8, and the number is 0.8 × 100 = 80. Check: 40% of 80 is 32, 25% of 80 is 20, and 32 − 20 = 12. Answer: 80. The distractors: 30 comes from solving 40% of the number = 12; 48 comes from solving 25% of the number = 12; 15 is the percentage difference written as the answer.
- (d) 75% — Method: change a fraction to a percentage by dividing the numerator by the denominator and multiplying by 100. Working: 3 ÷ 4 = 0.75, and 0.75 × 100 = 75. Answer: 75%. The distractors: 34% comes from reading the digits 3 and 4 straight off as a percentage; 0.75% comes from dividing but forgetting to multiply by 100; 133% comes from inverting the fraction and working out 4 ÷ 3 instead.
- (d) 25% — Method: percentage decrease = decrease ÷ original amount × 100. Working: the reduction is £60 − £45 = £15, and 15 ÷ 60 = 0.25, so 0.25 × 100 = 25%. Answer: 25%. The distractors: 15% comes from quoting the £15 reduction as though pounds and per cent were the same thing; 33% comes from dividing the £15 by the new price £45 instead of by the original £60, which gives 33% to the nearest per cent; 75% is the new price written as a percentage of the old one, which is what is still paid rather than what has been taken off.
- (c) 20% — Method: percentage increase = (increase ÷ original) × 100. Working: the increase is 54 − 45 = 9, and 9 ÷ 45 = 0.2, so the percentage increase is 0.2 × 100 = 20. Answer: 20%. The distractors: 9% comes from writing the actual increase as a percentage; 16.7% comes from dividing by the new value 54 instead of the original 45; 120% is the multiplier 1.2 written as a change rather than the change itself.
- (d) 125° — Method: two angles that sit next to each other at a crossing point lie on a straight line, so they add up to 180°; the angle that faces the given one across the point is the equal one, and that is not the angle asked for here. Working: 180° − 55° = 125°. Answer: 125°. The distractors: 55° is the angle vertically opposite the given one, taken by a candidate who reads “next to” as the facing angle and applies the equal-angles rule to the wrong pair; 35° comes from subtracting from 90°, treating the pair as complementary instead of as angles on a straight line; 90° comes from assuming that a line crossing a pair of parallel lines must meet them at right angles, which the question never says.
- (b) x = 8 — Method: undo the addition first, then undo the division by 4. Working: subtracting 1 from both sides gives x/4 = 2, and multiplying both sides by 4 gives x = 8. Answer: x = 8. The distractors: x = 2 comes from stopping at x/4 = 2 and writing 2 as the value of x; x = 16 comes from adding 1 to both sides instead of subtracting it, giving x/4 = 4; x = 0.5 comes from dividing by 4 instead of multiplying by 4 at the last step.
- (c) 4 — Method: subtract 3 from both sides, then divide by 4. Working: 4x = 19 − 3 = 16, so x = 16 ÷ 4 = 4. Answer: 4. 4.75 comes from dividing 19 by 4 directly, without subtracting 3 first. 3.75 comes from subtracting 4 instead of 3 before dividing. 5.5 comes from a sign error, adding 3 to 19 instead of subtracting it.
- (a) 30° — Method: the exterior angles of any convex polygon add up to 360°, and in a regular polygon they are all equal, so divide 360° by the number of sides. Working: 360 ÷ 12 = 30. Answer: 30°. The distractors: 150° is the interior angle, 180 − 30, which answers for the wrong angle at the vertex; 15° comes from dividing 180 by 12, using the angles on a straight line instead of the full turn; 36° comes from dividing 360 by 12 − 2 = 10, carrying the subtraction of 2 out of the interior angle sum formula into a calculation that does not need it.
- (a) £1,000 — Method: find the increase, then add it to the original price; the multiplier 1.25 does both steps at once. Working: 25% is one quarter, so 25% of £800 = £800 ÷ 4 = £200, and £800 + £200 = £1,000. Answer: £1,000. The distractors: £200 is the increase on its own, not the new price; £825 comes from adding £25 to £800, treating the 25% as £25; £600 comes from taking the 25% off the price instead of adding it on.
- (a) 50 — Method: 25% is one quarter, so 25% of a quantity is the quantity divided by 4. Working: 200 ÷ 4 = 50. Answer: 50. The distractors: 25 comes from writing the percentage itself as the answer; 100 comes from halving, which is 50% not 25%; 800 comes from multiplying by 4 instead of dividing.
- (d) 1/8 — Method: a run of flips of a fair coin gives equally likely sequences of heads and tails, so count the sequences that match and divide by how many sequences there are. Working: each flip lands two ways and no flip affects another, so three flips give 2 × 2 × 2 = 8 equally likely sequences: HHH, HHT, HTH, HTT, THH, THT, TTH and TTT. Only HHH has a head at every flip, so 1 sequence of the 8 matches. Answer: the probability is 1/8. The distractors: 1/4 comes from treating 'three heads', 'two heads', 'one head' and 'no heads' as four equally likely results, which they are not, since one sequence gives three heads and three sequences give two; 1/6 comes from taking the number of sequences to be 2 + 2 + 2 = 6, adding the two ways each flip can land instead of multiplying them; 1/2 comes from reading the first flip only and giving the probability of a head on one flip, without combining it with the other two.
- (a) 20% — Method: percentage increase = increase ÷ original amount × 100. Working: the increase is 84 − 70 = 14 marks, and 14 ÷ 70 = 0.2, so 0.2 × 100 = 20. Answer: an increase of 20%. The distractors: 14% comes from quoting the 14 mark increase as though marks and per cent were the same thing; 17% comes from dividing the 14 by the new mean 84 instead of by the original 70, which gives 17% to the nearest per cent; 120% is the new mean written as a percentage of the old one, which is the whole of the new mean rather than the increase.
- (b) 5 litres — Method: adding water changes the total volume but adds no salt, so work out the volume of salt, then the total volume that makes that salt 20% of the mixture, then the extra water. Working: 30% of 10 litres is 0.3 × 10 = 3 litres of salt. For the same 3 litres to be 20% of the new mixture, the new total volume is 3 ÷ 0.2 = 15 litres. The water added is the extra volume, 15 − 10 = 5 litres. Answer: 5 litres. The distractors: 3 litres is the volume of salt in the solution, which is the first step and not what the question asks for; 15 litres is the total volume of the new mixture, which counts the 10 litres already in the container as water that was poured in; 2 litres comes from taking 20% of the original 10 litres, applying the new percentage to the old volume instead of to the new one.
- (b) £13,860 — Method: apply the first year's percentage decrease, then apply the second year's percentage decrease to the new value. Working: after the first year, the car is worth £17,500 × 0.88. Multiplying this result by 0.90 gives the value at the end of the second year, £13,860. Answer: £13,860. £13,650 comes from adding the two percentages together (12% + 10% = 22%) and applying a single 22% decrease, £17,500 × 0.78 = £13,650, instead of applying the decreases one after the other. £15,750 comes from applying only the second year's 10% decrease to the original price, forgetting the first year's decrease entirely, £17,500 × 0.90 = £15,750. £15,400 comes from applying only the first year's 12% decrease and stopping there, forgetting to apply the second year's decrease at all.
- (a) 1/6 — Method: write the results of the two dice as ordered pairs, count the pairs whose scores add to the total asked for, divide by the number of ordered pairs there are, then cancel the fraction down. Working: there are 6 × 6 = 36 equally likely ordered pairs. The pairs whose scores add to 7 are (1, 6), (2, 5), (3, 4), (4, 3), (5, 2) and (6, 1), which is 6 pairs, so the probability is 6/36. Dividing the top and the bottom by 6 gives 1/6. Answer: the probability is 1/6. The distractors: 7/36 comes from taking the number of favourable pairs to be 7 because 7 is the total asked for, confusing the size of a total with the number of ways of making it; 1/7 comes from using the 21 different combinations of two scores as the equally likely results, finding the 3 combinations 1 and 6, 2 and 5, 3 and 4, and cancelling 3/21; 6/11 comes from counting the 6 favourable pairs correctly but dividing by the 11 possible totals from 2 to 12 rather than by the 36 pairs.
- (d) 6 — Method: the mode, or modal value, is the value that occurs most often in the data set, and it is a value from the data rather than a count. Working: size 4 occurs twice, size 5 occurs once, size 6 occurs three times and size 9 occurs once, so the highest frequency is three and the size it belongs to is 6. Answer: 6. The distractors: 3 comes from writing down the frequency of the most common size instead of the size itself; 9 comes from picking the largest size in the list, which confuses the mode with the maximum; 4 comes from stopping at the first size that repeats rather than checking which size repeats most often.
- (d) 24 — There are 4 choices for the first digit. Once that digit is used, 3 digits remain for the second position, and then 2 digits remain for the third position: 4 × 3 × 2 = 24 codes. Choosing 64 comes from allowing a digit to be reused at every position, 4 × 4 × 4 = 64, which is not allowed here since no digit repeats. Choosing 12 comes from multiplying only the first two positions, 4 × 3 = 12, and forgetting that a third digit is also chosen from the digits that remain. Choosing 6 comes from counting only the arrangements of one single set of three digits, 3 × 2 × 1 = 6, and forgetting that there are 4 different sets of three digits that can be chosen from 2, 3, 4 and 5.
- (c) 12 m — Method: the perimeter of a rectangle is twice the sum of the length and the width, so half the perimeter is one length plus one width; split that half using the ratio. Working: half of 64 is 64 ÷ 2 = 32 m, the ratio 5:3 has 5 + 3 = 8 parts, so one part is 32 ÷ 8 = 4 m, and the width is 3 × 4 = 12 m. So the width is 12 m. Distractor 20 m is the length, 5 parts, not the width. Distractor 24 m comes from splitting the whole perimeter, 64 m, into 8 parts and multiplying by 3, forgetting to halve the perimeter first. Distractor 8 m comes from the same slip stopped one step earlier: splitting the whole perimeter into 8 parts, 64 ÷ 8 = 8, and giving that instead of the width.
- (c) 60 minutes — Method: the median is the middle value once the data have been put in order of size, so the list must be sorted before any position is read. Working: in order the times are 50, 55, 60, 65, 90 minutes; there are 5 values, so the middle position is the third and the time sitting there is 60 minutes. Answer: 60 minutes. The distractors: 64 minutes comes from working out the mean, 320 ÷ 5, instead of the median; 70 minutes comes from taking the time halfway between the shortest and the longest, (50 + 90) ÷ 2; 40 minutes comes from working out the range, 90 − 50, which measures spread rather than centre.
- (a) £20,000 — Method: add the parts of the ratio, divide the profit by the number of parts to find the value of one part, then multiply by the parts belonging to the partner asked about. Working: 3 + 5 + 4 = 12 parts, £48,000 ÷ 12 = £4,000 for one part, and that partner has 5 parts, so 5 × £4,000 = £20,000. Answer: £20,000. The distractors: £4,000 is the value of one part; £12,000 is the 3-part share; £16,000 is the 4-part share, which is what a candidate reaches by assuming the biggest share must go with the number written last in the ratio.
What is on this worksheet?
The sheet holds 25 questions drawn from the MathsUK bank — the content areas covered: Ratio, proportion and rates of change, Geometry and measures, Algebra, Statistics, Probability (statements R5, R9, G16, G3, A17, S4, P7). It is pitched at GCSE Foundation and takes about 40 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 25 questions before checking — about 40 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 25 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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