25 questions on the topics that decide a grade 4: percentages, ratio, area and perimeter, linear equations, averages and probability.
🎯 Grade 4 pass booster
A grade 4 is the standard pass that colleges, apprenticeships and employers ask for, and most students who miss it do not miss it on the hard questions — they miss it by dropping marks across the accessible ones. This sheet gathers twenty-five of those: percentage of an amount and percentage change, sharing in a ratio, area and perimeter of rectangles, triangles and compound shapes, solving a linear equation, reading the mean, median, mode and range from a list or a table, and simple probability. Nothing here is a stretch topic, and all of it is worth marks on every paper, on both tiers. Work through it, mark it honestly, and treat anything you got wrong as a priority over anything further up the specification — a secured mark is worth more than an attempted one.
- 1.Write 3/4 as a percentage.
- 2.An amount of money is shared in the ratio 1:2:3. The largest share is £90 more than the smallest share. Work out the total amount that was shared.
- 3.Solve 6x + 4 = 28
- 4.Two ordinary fair dice are rolled. Work out the probability that the difference between the two scores is 1.
- 5.A charity shop and a school share collection-box money in the ratio 5 : 8. The charity shop receives £47.50. Work out how much the school receives.
- 6.Harry counted the coins he found on each of six days: 5, 7, 8, 9, 11, 30. Write down the outlier.
- 7.A padlock code is formed by arranging three different digits chosen from 2, 3, 4 and 5, with no digit repeated. Work out how many different three-digit codes can be made.
- 8.The mean of the four numbers 10, 15, 20 and x is 18. Work out the value of x.
- 9.A straight line crosses two parallel lines. An angle of 65° is formed at one crossing. At the other crossing, the angle that lies between the two parallel lines on the opposite side of the crossing line is also 65°. Write down the angle fact that explains why these two angles are equal.
- 10.Five pupils spent these numbers of minutes on their homework: 50, 65, 55, 90, 60. Work out the median time.
- 11.Order these three values from smallest to largest: 3/8, 0.43, 41%.
- 12.The price of a share falls by 10% on Monday and then rises by 10% on Tuesday. Work out the overall percentage change from Monday's starting price.
- 13.A fair four-sided dice, numbered 1 to 4, is rolled twice. Every outcome is listed as an ordered pair, first roll then second roll, such as (2, 3). Work out how many different outcomes are in the list.
- 14.The number of members of a running club increases from 45 to 54. Work out the percentage increase.
- 15.Work out the median of these five numbers: 2, 4, 7, 12, 26
- 16.A red fair dice and a blue fair dice are rolled together. Every outcome is listed as an ordered pair, red score then blue score. Work out the probability that the red score is less than the blue score.
- 17.Solve 2(x + 3) = 10
- 18.Solve 5x − 9 = 16
- 19.A pack contains 6 cards, numbered 1 to 6. A card is drawn at random from the pack, and a fair coin is flipped. Work out the probability of drawing an even-numbered card and the coin landing on tails.
- 20.In a spelling test the 20 pupils in Group A had a mean mark of 80, and the 30 pupils in Group B had a mean mark of 70. Work out the mean mark of all 50 pupils.
- 21.A regular polygon has 12 sides. Work out the size of one exterior angle of the polygon.
- 22.The width, the length and the height of a box are in the ratio 3:4:5. The length of the box is 16 cm. Work out the height of the box.
- 23.Priya invests £750 in a savings account that pays simple interest. After 3 years, the account contains £840. Work out the annual rate of simple interest.
- 24.A trapezium has parallel sides of 5.6 cm and 8.4 cm, and a perpendicular height of 4 cm. Work out the area of the trapezium.
- 25.Write 1/5 as a percentage.
Answer key
- (d) 75% — Method: change a fraction to a percentage by dividing the numerator by the denominator and multiplying by 100. Working: 3 ÷ 4 = 0.75, and 0.75 × 100 = 75. Answer: 75%. The distractors: 34% comes from reading the digits 3 and 4 straight off as a percentage; 0.75% comes from dividing but forgetting to multiply by 100; 133% comes from inverting the fraction and working out 4 ÷ 3 instead.
- (d) £270 — Method: the £90 is a difference between two shares, so turn it into a number of parts before finding the value of one part. Working: the largest share is 3 parts and the smallest is 1 part, so the difference is 3 − 1 = 2 parts and 2 parts are worth £90; one part = £90 ÷ 2 = £45; the whole amount is 1 + 2 + 3 = 6 parts, so 6 × £45 = £270. Answer: £270. The distractors: £540 comes from treating the £90 as the value of one part and multiplying it by the 6 parts; £180 comes from finding the £45 correctly but adding only the 1-part and 3-part shares and forgetting the middle share; £135 comes from multiplying £45 by 3 and giving the largest share instead of the total.
- (a) x = 4 — Method: undo the addition of 4 first, then undo the multiplication by 6. Working: subtracting 4 from both sides gives 6x = 24, and dividing both sides by 6 gives x = 4. Checking: 6 × 4 + 4 = 28. Answer: x = 4. The distractors: x = 24 comes from stopping at 6x = 24 and writing 24 as the value of x; x = 18 comes from subtracting 6 from 24 instead of dividing by 6; x = 144 comes from multiplying 24 by 6 instead of dividing by 6.
- (d) 5/18 — Method: list every ordered pair of dice scores whose difference is 1, then divide by the 36 equally likely pairs. Working: the pairs with a difference of 1 are (1, 2), (2, 1), (2, 3), (3, 2), (3, 4), (4, 3), (4, 5), (5, 4), (5, 6) and (6, 5), which is 10 pairs out of 36, cancelling down to 5/18. Answer: 5/18. Watch out: writing down 5/36 lists only the 5 pairs going up, (1, 2), (2, 3), (3, 4), (4, 5) and (5, 6), and misses that each one has a matching pair the other way round, such as (2, 1) — the two dice are different objects, and order matters, so each of those 5 gaps counts twice. Writing down 1/6 treats the six possible differences, 0 to 5, as equally likely and picks 1 out of 6 of them, but a difference of 1 is reached by far more pairs of scores than a difference of 5 is, so the six differences are not equally likely. And writing down 1/4 comes from adding the two dice's outcome counts instead of multiplying them, 6 + 6 = 12, and grouping the six scores into just three non-overlapping pairs one apart, {1, 2}, {3, 4} and {5, 6}, giving 3 out of that wrong pool of 12.
- (b) £76.00 — One part of the ratio is £47.50 ÷ 5 = £9.50. The school receives 8 parts, so its share is 9.50 × 8 = £76.00. Dividing £47.50 by 8 instead of 5, treating the charity's amount as if it were 8 parts, gives 47.50 ÷ 8 = 5.9375, then × 5 = £29.69. Adding the charity's amount to the school's amount instead of stopping at the school's own share gives the total collected, 9.50 × 13 = £123.50. Adding one part to the charity's amount instead of multiplying one part by 8 gives 47.50 + 9.50 = £57.00.
- (a) 30 — Method: an outlier is a value that lies far away from the pattern set by the rest of the data, so compare each value with the group the others form. Working: five of the counts, 5, 7, 8, 9 and 11, lie within 6 of one another and the steps between them are 2, 1, 1 and 2; the remaining count of 30 is 19 above the nearest of them, so it is the value that does not belong to the pattern. Answer: 30. The distractors: 5 comes from picking the smallest value, on the idea that the odd one out must be at the bottom of the list; 11 comes from ordering the data and stopping one value short, taking the largest of the counts that sit close together; 8.5 comes from working out the median, (8 + 9) ÷ 2, and giving a measure of centre where a value standing apart was asked for.
- (d) 24 — There are 4 choices for the first digit. Once that digit is used, 3 digits remain for the second position, and then 2 digits remain for the third position: 4 × 3 × 2 = 24 codes. Choosing 64 comes from allowing a digit to be reused at every position, 4 × 4 × 4 = 64, which is not allowed here since no digit repeats. Choosing 12 comes from multiplying only the first two positions, 4 × 3 = 12, and forgetting that a third digit is also chosen from the digits that remain. Choosing 6 comes from counting only the arrangements of one single set of three digits, 3 × 2 × 1 = 6, and forgetting that there are 4 different sets of three digits that can be chosen from 2, 3, 4 and 5.
- (a) 27 — Method: turn the mean into a total using total = mean × number of values, then subtract the numbers that are already known. Working: four numbers with a mean of 18 have a total of 18 × 4 = 72; the three known numbers give 10 + 15 + 20 = 45; so x = 72 − 45 = 27. Answer: 27, and checking, (10 + 15 + 20 + 27) ÷ 4 = 72 ÷ 4 = 18. The distractors: 72 comes from stopping at the total the four numbers must reach and never subtracting the known three; 18 comes from assuming the missing number must equal the mean; 45 comes from stopping at the total of the three known numbers.
- (d) Alternate angles are equal — The two 65° angles are on opposite sides of the line that crosses the parallel lines, in the shape of a Z, so they are alternate angles, and alternate angles between parallel lines are always equal. Corresponding angles are equal too, but they sit in matching positions at each crossing point, in the shape of an F — a different pair from the one shown here. Co-interior angles add up to 180°, not to each other's value, and they lie between the parallel lines on the same side, in the shape of a C. Angles on a straight line add up to 180°, but that rule is about two angles at a single point on one line, not about a pair of angles formed where a line crosses two parallel lines.
- (c) 60 minutes — Method: the median is the middle value once the data have been put in order of size, so the list must be sorted before any position is read. Working: in order the times are 50, 55, 60, 65, 90 minutes; there are 5 values, so the middle position is the third and the time sitting there is 60 minutes. Answer: 60 minutes. The distractors: 64 minutes comes from working out the mean, 320 ÷ 5, instead of the median; 70 minutes comes from taking the time halfway between the shortest and the longest, (50 + 90) ÷ 2; 40 minutes comes from working out the range, 90 − 50, which measures spread rather than centre.
- (a) 3/8, 41%, 0.43 — Method: convert every value to a decimal so they can be compared on the same scale, then order them. Working: 3/8 = 0.375, 41% = 0.41, and 0.43 stays as 0.43, so from smallest to largest the decimals are 0.375, 0.41, 0.43, giving the order 3/8, 41%, 0.43. Answer: 3/8, 41%, 0.43. The order 3/8, 0.43, 41% comes from comparing 0.43 and 41% as raw digits (43 versus 41) without converting 41% into the decimal 0.41 first, wrongly placing 0.43 before 41%. The order 0.43, 41%, 3/8 comes from placing the values in completely reversed order, from largest to smallest instead of smallest to largest. The order 41%, 0.43, 3/8 comes from ordering the values by their TYPE (percentage, then decimal, then fraction) rather than by their actual size.
- (b) −1% — Method: write each change as a multiplier and multiply them. A 10% fall is × 0.9 and a 10% rise is × 1.1. Working: 0.9 × 1.1 = 0.99, so the final price is 99% of the original, which is 1% less. Answer: an overall change of −1%. The distractors: 0% comes from assuming a 10% fall and a 10% rise cancel — they do not, because the rise is 10% of a smaller amount; +1% has the size right but the sign wrong, from reading the multiplier 0.99 as 1% above 1 instead of 1% below it; −2% comes from finding the 1% fall and then counting it once for each of the two changes.
- (a) 16 — Method: keep the two rolls in order, first roll then second roll, and count every ordered pair the dice can land on, so a (2, 3) result is counted separately from a (3, 2) result. Working: the first roll can land on any of 4 numbers, and for each of those the second roll can also land on any of 4 numbers, giving 4 × 4 = 16 ordered pairs. Answer: 16. Watch out: writing down 8 comes from adding the two rolls' counts, 4 + 4, instead of multiplying them. Writing down 10 comes from listing unordered pairs, so (2, 3) and (3, 2) are counted as the same entry — that gives the 4 doubles plus 6 mixed pairs, 10 in total, instead of 16 ordered pairs. And writing down 4 comes from counting only one roll's outcomes and never pairing the two rolls together at all.
- (c) 20% — Method: percentage increase = (increase ÷ original) × 100. Working: the increase is 54 − 45 = 9, and 9 ÷ 45 = 0.2, so the percentage increase is 0.2 × 100 = 20. Answer: 20%. The distractors: 9% comes from writing the actual increase as a percentage; 16.7% comes from dividing by the new value 54 instead of the original 45; 120% is the multiplier 1.2 written as a change rather than the change itself.
- (c) 7 — Method: the median is the middle value when the data are written in order of size, and with an odd number of values there is exactly one middle value. Working: the numbers are already in order, 2, 4, 7, 12, 26, and there are 5 of them, so the middle position is the third and the value sitting there is 7. Answer: 7, with two values below it and two above it. The distractors: 10.2 comes from working out the mean, 51 ÷ 5, instead of the median; 14 comes from taking the value halfway between the smallest and the largest, (2 + 26) ÷ 2; 24 comes from working out the range, 26 − 2, which measures spread rather than centre.
- (b) 5/12 — There are 36 equally likely ordered pairs. Listing the pairs where the red score is smaller than the blue score gives 15 outcomes, so the probability is 15/36 = 5/12. Choosing 1/2 comes from assuming the 36 outcomes split evenly between 'red smaller' and 'red bigger', which ignores the 6 outcomes where the two dice show the same score. Choosing 7/12 comes from including the outcomes where the two scores are equal, 15 + 6 = 21, giving 21/36 = 7/12, instead of using 'less than' strictly. Choosing 5/36 comes from counting only the outcomes where the two scores differ by exactly 1, such as (1, 2) and (2, 3), which is 5 outcomes, and missing the pairs that differ by more than 1.
- (d) x = 2 — Method: expand the bracket by multiplying both terms inside it by 2, then undo the addition and the multiplication in turn. Working: expanding gives 2x + 6 = 10; subtracting 6 from both sides gives 2x = 4; dividing both sides by 2 gives x = 2. Answer: x = 2. The distractors: x = 5 comes from dividing both sides by 2 first, reaching x + 3 = 5 and writing 5 without taking the 3 away; x = 8 comes from adding 6 to both sides instead of subtracting it, giving 2x = 16; x = 3.5 comes from expanding 2(x + 3) as 2x + 3, multiplying only the x by the 2, which leads to 2x = 7.
- (b) 5 — Method: add 9 to both sides, then divide by 5. Working: 5x = 16 + 9 = 25, so x = 25 ÷ 5 = 5. Answer: 5. 3.2 comes from dividing 16 by 5 directly, without adding 9 first. 1.4 comes from a sign error, subtracting 9 from 16 instead of adding it, then dividing by 5. 25 comes from correctly working out 5x = 25 but stopping there, without dividing by 5 to find x.
- (b) 1/4 — There are 6 × 2 = 12 equally likely outcomes. The even-numbered cards are 2, 4 and 6, so there are 3 × 1 = 3 outcomes with an even card and tails, giving a probability of 3/12 = 1/4. Choosing 1/2 comes from working out only the probability of drawing an even card, 3/6, and forgetting to combine it with the coin landing on tails. Choosing 1/12 comes from treating only one specific outcome, such as card 6 with tails, as the only one that counts, instead of all three even cards paired with tails. Choosing 1/8 comes from doubling the coin stage when counting the total, using 6 × 2 × 2 = 24 outcomes instead of 6 × 2 = 12, and giving 3/24 = 1/8.
- (b) 74 marks — Method: the two groups are different sizes, so their means cannot simply be averaged — rebuild each group's total mark, add the totals and divide by all 50 pupils. Working: Group A scored 20 × 80 = 1600 marks and Group B scored 30 × 70 = 2100 marks, giving 1600 + 2100 = 3700 marks altogether, so the overall mean is 3700 ÷ 50 = 74 marks. Answer: 74 marks, which sits nearer to 70 than to 80 because the larger group scored 70. The distractors: 75 marks comes from averaging the two group means, (80 + 70) ÷ 2, as though the groups were the same size; 76 marks comes from attaching each mean to the other group's size, (20 × 70 + 30 × 80) ÷ 50; 150 marks comes from adding the two means together and never dividing at all.
- (a) 30° — Method: the exterior angles of any convex polygon add up to 360°, and in a regular polygon they are all equal, so divide 360° by the number of sides. Working: 360 ÷ 12 = 30. Answer: 30°. The distractors: 150° is the interior angle, 180 − 30, which answers for the wrong angle at the vertex; 15° comes from dividing 180 by 12, using the angles on a straight line instead of the full turn; 36° comes from dividing 360 by 12 − 2 = 10, carrying the subtraction of 2 out of the interior angle sum formula into a calculation that does not need it.
- (a) 20 cm — Method: match the measurement you are given to its own part of the ratio, use it to find the value of one part, then multiply by the parts belonging to the measurement asked for. Working: the length is the second measurement listed, so it matches 4 parts and one part = 16 ÷ 4 = 4 cm; the height is 5 parts, so 5 × 4 = 20. Answer: 20 cm. The distractors: 12 cm is the width, which is the 3-part measurement; 4 cm is the value of one part only; 80 cm comes from multiplying the 16 cm by 5 without first dividing by the 4 parts the length is worth.
- (b) 4% — Method: find the total interest earned, share it equally across the number of years to find one year's interest, then write it as a percentage of the amount invested. Working: total interest = £840 − £750 = £90, so one year's interest is £90 ÷ 3 = £30, and £30 as a percentage of £750 is (£30 ÷ £750) × 100 = 4%. Answer: 4%. 12% comes from treating the total interest of £90 as if it were earned in a single year, (£90 ÷ £750) × 100 = 12%, forgetting to divide by 3 years. 0.04% comes from finding the correct decimal, £30 ÷ £750 = 0.04, but forgetting to multiply by 100 to convert it into a percentage. 112% comes from writing the final amount, £840, as a percentage of the amount invested, £750, without first subtracting the £750 to find the interest alone.
- (b) 28 cm² — Area of a trapezium = (sum of parallel sides) ÷ 2 × height. Sum of parallel sides = 5.6 + 8.4 = 14 cm. Half of that is 14 ÷ 2 = 7 cm. Area = 7 × 4 = 28 cm². A pupil who forgets to halve gets 14 × 4 = 56 cm². A pupil who uses only the longer parallel side, as if this were a rectangle, gets 8.4 × 4 = 33.6 cm². A pupil who subtracts the parallel sides instead of adding them gets (8.4 − 5.6) ÷ 2 × 4 = 1.4 × 4 = 5.6 cm². The correct area is 28 cm².
- (a) 20% — Method: a percentage is a number of parts per hundred, so divide the numerator by the denominator and multiply by 100. Working: 1 ÷ 5 = 0.2, and 0.2 × 100 = 20; the same result comes from scaling 1/5 to 20/100. Answer: 20%. The distractors: 5% comes from reading the denominator 5 straight off as the percentage; 25% comes from confusing 1/5 with 1/4, the fraction met most often in percentage work; 50% comes from a place value slip in the division, writing 1 ÷ 5 as 0.5 instead of 0.2.
What is on this worksheet?
The sheet holds 25 questions drawn from the MathsUK bank — the content areas covered: Ratio, proportion and rates of change, Geometry and measures, Algebra, Statistics, Probability (statements R5, R9, G16, G3, A17, S4, P7). It is pitched at GCSE Foundation and takes about 40 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 25 questions before checking — about 40 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 25 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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