25 questions on the topics that decide a grade 4: percentages, ratio, area and perimeter, linear equations, averages and probability.
🎯 Grade 4 pass booster
A grade 4 is the standard pass that colleges, apprenticeships and employers ask for, and most students who miss it do not miss it on the hard questions — they miss it by dropping marks across the accessible ones. This sheet gathers twenty-five of those: percentage of an amount and percentage change, sharing in a ratio, area and perimeter of rectangles, triangles and compound shapes, solving a linear equation, reading the mean, median, mode and range from a list or a table, and simple probability. Nothing here is a stretch topic, and all of it is worth marks on every paper, on both tiers. Work through it, mark it honestly, and treat anything you got wrong as a priority over anything further up the specification — a secured mark is worth more than an attempted one.
- 1.Solve 6x − 5 = 3x + 13.
- 2.A cylinder has a volume of 942 cm³ and a height of 12 cm. Using π = 3.14, work out the radius of the cylinder.
- 3.The marks scored by four pupils in a quiz were 8, 8, 8, 8. Work out the mean, the median and the mode of these marks.
- 4.Grace's mean mark in her maths tests rises from 70 to 84. Work out the percentage increase in her mean mark.
- 5.A pack contains 6 cards, numbered 1 to 6. A card is drawn at random from the pack, and a fair coin is flipped. Work out the probability of drawing an even-numbered card and the coin landing on tails.
- 6.Which of these equations is equivalent to 5x − 2 = 3x + 8?
- 7.A charity shop and a school share collection-box money in the ratio 5 : 8. The charity shop receives £47.50. Work out how much the school receives.
- 8.Three numbers are in the ratio 1:2:3. The three numbers add up to 72. Work out the largest of the three numbers.
- 9.Solve 4(x − 3) = 2x + 6.
- 10.A company's turnover this year is £180,000. Last year's turnover was £120,000. Write down this year's turnover as a percentage of last year's turnover.
- 11.A box contains cards labelled 1, 2 and 3. A card is drawn at random and its number noted, then it is put back. A second card is then drawn at random. Every outcome is listed as an ordered pair, such as (1, 2). Work out how many of the outcomes in the full list have both numbers the same.
- 12.Two ordinary fair dice are rolled and the two scores are added together. Work out the probability that the total is a prime number.
- 13.After a 20% discount, a jacket costs £48. Work out the original price of the jacket.
- 14.Two fair five-sided dice, numbered 1 to 5, are rolled. Work out the probability that the two scores differ by at least 2.
- 15.Solve 2x + 7 = x + 13
- 16.Solve 5x + 2 = 17.
- 17.A trapezium has parallel sides of 5 cm and 11 cm, and a perpendicular height of 4 cm. Work out the area of the trapezium.
- 18.A trapezium has parallel sides of 16 cm and 24 cm, and a perpendicular height of 7 cm. Work out the area of the trapezium.
- 19.Solve 2x + 1 = 9
- 20.Solve x/4 + 1 = 3
- 21.A solid cube has a volume of 8 cm³. Work out the length of one edge of the cube.
- 22.A cylinder has a radius of 3 cm and a height of 10 cm. Using π = 3.14, work out the volume of the cylinder. Give your answer to the nearest whole number of cubic centimetres.
- 23.Spinner P and Spinner Q are each fair and have 5 equal sections, numbered 1 to 5. Both spinners are spun once, and every outcome is listed as an ordered pair, Spinner P then Spinner Q, such as (2, 4). Work out how many of the outcomes have the score on Spinner P less than the score on Spinner Q.
- 24.The price of a share falls by 10% on Monday and then rises by 10% on Tuesday. Work out the overall percentage change from Monday's starting price.
- 25.The equation 3(2x − 1) = 4x + 9 is rearranged by expanding the brackets. Which of these is the correctly expanded equation?
Answer key
- (d) 6 — Method: collect the x-terms on one side and the constants on the other, then divide by the remaining coefficient of x. Working: 6x − 3x = 13 + 5, so 3x = 18, x = 18 ÷ 3 = 6. Answer: x = 6. 2.67 comes from a sign error when moving the 5, subtracting instead of adding: 3x = 13 − 5 = 8, x = 8 ÷ 3 ≈ 2.67. 2 comes from a sign error when moving the x-term, adding instead of subtracting: 9x = 18, x = 2. 18 comes from correctly finding 3x = 18 but forgetting to divide by 3.
- (c) 5 cm — Volume of a cylinder = πr²h, so r² = V ÷ (πh) = 942 ÷ (3.14 × 12) = 942 ÷ 37.68 = 25, and r = √25 = 5 cm. A pupil who finds r² = 25 but forgets to take the square root gives 25 cm. A pupil who forgets to divide by π, using r² = 942 ÷ 12 = 78.5, gets r = √78.5 ≈ 8.9 cm. A pupil who forgets to divide by the height, using r² = 942 ÷ 3.14 = 300, gets r = √300 ≈ 17.3 cm. The correct radius is 5 cm.
- (c) mean = 8, median = 8, mode = 8 — Method: work out each measure separately — the mean is the total divided by how many values there are, the median is the middle value once the data are in order, and the mode is the value that occurs most often. Working: the total is 8 + 8 + 8 + 8 = 32 and there are 4 marks, so the mean is 32 ÷ 4 = 8; in order the marks read 8, 8, 8, 8, and the mean of the middle pair is (8 + 8) ÷ 2 = 8; the value 8 occurs 4 times and no other value occurs at all, so the mode is 8. Answer: mean = 8, median = 8, mode = 8 — when every value in a data set is the same, all three measures of central tendency take that value. The distractors: a mean of 32 comes from stopping at the total and never dividing by 4; a mode of 4 comes from writing down how many times 8 occurs instead of the value that occurs; a mean of 2 comes from dividing a single value, 8, by the 4 marks instead of dividing the total by 4.
- (a) 20% — Method: percentage increase = increase ÷ original amount × 100. Working: the increase is 84 − 70 = 14 marks, and 14 ÷ 70 = 0.2, so 0.2 × 100 = 20. Answer: an increase of 20%. The distractors: 14% comes from quoting the 14 mark increase as though marks and per cent were the same thing; 17% comes from dividing the 14 by the new mean 84 instead of by the original 70, which gives 17% to the nearest per cent; 120% is the new mean written as a percentage of the old one, which is the whole of the new mean rather than the increase.
- (b) 1/4 — There are 6 × 2 = 12 equally likely outcomes. The even-numbered cards are 2, 4 and 6, so there are 3 × 1 = 3 outcomes with an even card and tails, giving a probability of 3/12 = 1/4. Choosing 1/2 comes from working out only the probability of drawing an even card, 3/6, and forgetting to combine it with the coin landing on tails. Choosing 1/12 comes from treating only one specific outcome, such as card 6 with tails, as the only one that counts, instead of all three even cards paired with tails. Choosing 1/8 comes from doubling the coin stage when counting the total, using 6 × 2 × 2 = 24 outcomes instead of 6 × 2 = 12, and giving 3/24 = 1/8.
- (d) 2x = 10 — Method: collect the x-terms on one side and the constants on the other, keeping the equals sign balanced. Working: 5x − 3x = 8 + 2, giving 2x = 10. Answer: 2x = 10. 2x = 6 comes from a sign error moving the constant, subtracting instead of adding: 8 − 2 = 6. 8x = 6 comes from adding the x-terms instead of subtracting them (5x + 3x = 8x), alongside the constant sign error. 2x = −10 comes from a sign error moving the constant the other way: −2 − 8 = −10.
- (b) £76.00 — One part of the ratio is £47.50 ÷ 5 = £9.50. The school receives 8 parts, so its share is 9.50 × 8 = £76.00. Dividing £47.50 by 8 instead of 5, treating the charity's amount as if it were 8 parts, gives 47.50 ÷ 8 = 5.9375, then × 5 = £29.69. Adding the charity's amount to the school's amount instead of stopping at the school's own share gives the total collected, 9.50 × 13 = £123.50. Adding one part to the charity's amount instead of multiplying one part by 8 gives 47.50 + 9.50 = £57.00.
- (a) 36 — Method: add the parts of the ratio, divide the total by the number of parts to find the value of one part, then multiply by the number of parts in the share asked for. Working: 1 + 2 + 3 = 6 parts, 72 ÷ 6 = 12 for one part, and the largest number is 3 parts, so 3 × 12 = 36. Answer: 36. The distractors: 12 is the value of one part, which is the smallest of the three numbers rather than the largest; 24 is 2 parts, the middle number; 216 comes from multiplying 72 by 3 instead of dividing 72 by the 6 parts first.
- (d) 9 — Method: expand the brackets fully first, then collect the x-terms and constants before dividing. Working: 4(x − 3) = 4x − 12, so 4x − 12 = 2x + 6; 4x − 2x = 6 + 12; 2x = 18; x = 9. Answer: x = 9. 4.5 comes from expanding only the x-term in the bracket and forgetting to multiply the 3, giving 4x − 3 = 2x + 6, then 2x = 9, x = 4.5. −3 comes from a sign error when expanding, giving 4x + 12 = 2x + 6, then 2x = −6, x = −3. 3 comes from a sign error collecting the x-terms, adding instead of subtracting: 4x + 2x = 6 + 12, so 6x = 18, x = 3.
- (c) 150% — Percentage = (180,000 ÷ 120,000) × 100 = 150%.
- (c) 3 — There are 3 outcomes for the first draw and 3 for the second, giving 3 × 3 = 9 ordered pairs in total: first draw 1 with second draw 1, 2 or 3; first draw 2 with second draw 1, 2 or 3; and first draw 3 with second draw 1, 2 or 3. Checking the list, the only pairs with both numbers the same are 1 with 1, 2 with 2, and 3 with 3, so there are 3. A candidate who answers 9 has counted every outcome instead of only the matching ones. A candidate who answers 6 has mistakenly counted pairs such as 1 with 2 and 2 with 1 as matching because they contain the same two digits. A candidate who answers 1 has stopped after finding only the first matching pair in the list.
- (d) 5/12 — The possible totals are 2 to 12. The prime totals are 2, 3, 5, 7 and 11, with 1, 2, 4, 6 and 2 ways to make them, giving 1 + 2 + 4 + 6 + 2 = 15 outcomes out of 36, so the probability is 15/36 = 5/12. Choosing 7/18 comes from forgetting that a total of 2 counts as prime, giving 14/36 = 7/18 instead. Choosing 19/36 comes from wrongly including a total of 9 as a prime number, adding its 4 ways to the correct 15 to get 19/36. Choosing 13/36 comes from forgetting the 2 ways of making a total of 11, giving 13/36 instead of 15/36.
- (b) £60 — £48 represents 100% − 20% = 80% of the original price. 1% = £48 ÷ 80 = £0.60, so 100% = £0.60 × 100 = £60.
- (b) 12/25 — List every outcome as an ordered pair (first dice, second dice) out of the 25 equally likely outcomes. The pairs with a difference of exactly 2 are (1, 3), (3, 1), (2, 4), (4, 2), (3, 5) and (5, 3), the pairs with a difference of 3 are (1, 4), (4, 1), (2, 5) and (5, 2), and the pairs with a difference of 4 are (1, 5) and (5, 1), giving 6 + 4 + 2 = 12 outcomes with a difference of at least 2, so the probability is 12/25. Choosing 13/25 comes from finding the probability that the two scores differ by LESS than 2 instead, using the remaining 13 outcomes, the opposite of what was asked. Choosing 10/25 comes from forgetting the two outcomes where the difference is 4, (1, 5) and (5, 1), and adding only the difference-2 and difference-3 outcomes, 6 + 4 = 10 out of 25. Choosing 6/25 comes from counting only the pairs with a difference of exactly 2, forgetting that differences of 3 and 4 also count as at least 2.
- (d) x = 6 — Method: with an unknown on both sides, first collect the x terms on one side by subtracting the smaller x term from both sides, then deal with the numbers. Working: subtracting x from both sides gives x + 7 = 13, and subtracting 7 from both sides gives x = 6. Answer: x = 6. The distractors: x = 20 comes from adding 7 to 13 instead of subtracting it once the x terms have been collected; x = 2 comes from collecting the x terms by adding them, giving 3x + 7 = 13 and then 3x = 6; x = −6 comes from subtracting 2x from both sides to get 7 = −x + 13, reaching −6 = −x and then copying the sign straight across instead of dividing by −1.
- (a) 3 — Method: subtract the constant term from both sides first, then divide by the coefficient of x. Working: 5x = 17 − 2 = 15; x = 15 ÷ 5 = 3. Answer: x = 3. 3.8 comes from adding 2 instead of subtracting it: (17 + 2) ÷ 5 = 3.8. 1.4 comes from dividing by 5 before subtracting the 2, the wrong order: 17 ÷ 5 = 3.4, then 3.4 − 2 = 1.4. 15 comes from correctly subtracting the 2 but then forgetting to divide by 5.
- (a) 32 cm² — Area of a trapezium = 1/2 × (sum of parallel sides) × height = 1/2 × (5 + 11) × 4 = 1/2 × 16 × 4 = 32 cm². (64 cm² comes from forgetting to halve the product; 44 cm² comes from using only the longer parallel side, 11 × 4, instead of both parallel sides; 20 cm² comes from adding all three given lengths together, 5 + 11 + 4, instead of using the area formula.)
- (b) 140 cm² — Method: the area of a trapezium is the mean of the two parallel sides multiplied by the perpendicular height. Working: (16 + 24) ÷ 2 = 20, then 20 × 7 = 140. Answer: 140 cm². The distractors: 280 cm² comes from multiplying the sum of the parallel sides by the height, (16 + 24) × 7, and forgetting to halve; 168 cm² comes from using only the longer parallel side, 24 × 7, as though the shape were a rectangle; 47 cm comes from adding all three given lengths, 16 + 24 + 7, which gives a length rather than an area.
- (c) x = 4 — Method: undo the addition of 1 first, then undo the multiplication by 2. Working: subtracting 1 from both sides gives 2x = 8, and dividing both sides by 2 gives x = 4. Answer: x = 4. The distractors: x = 8 comes from stopping at 2x = 8 and writing 8 as the value of x; x = 5 comes from adding 1 to both sides instead of subtracting it, giving 2x = 10; x = 16 comes from multiplying 8 by 2 instead of dividing by 2.
- (b) x = 8 — Method: undo the addition first, then undo the division by 4. Working: subtracting 1 from both sides gives x/4 = 2, and multiplying both sides by 4 gives x = 8. Answer: x = 8. The distractors: x = 2 comes from stopping at x/4 = 2 and writing 2 as the value of x; x = 16 comes from adding 1 to both sides instead of subtracting it, giving x/4 = 4; x = 0.5 comes from dividing by 4 instead of multiplying by 4 at the last step.
- (b) 2 cm — Method: the volume of a cube is edge × edge × edge, so finding the edge from the volume means undoing a cube, not a square or a halving. Working: edge × edge × edge = 8; testing whole numbers, 1 × 1 × 1 = 1 is too small and the next whole number gives 2 × 2 × 2 = 8, which matches. Answer: 2 cm. The distractors: 8 cm comes from writing the volume down as the edge length and changing only the unit; 4 cm comes from halving the volume, 8 ÷ 2, as though a cube were undone by dividing by 2; 2.83 cm is the square root of 8, from taking a square root where a cube root is needed.
- (d) 283 cm³ — Volume of a cylinder = πr²h. Using π = 3.14: V = 3.14 × 3² × 10 = 3.14 × 9 × 10 = 282.6, which rounds to 283 cm³. A pupil who uses the diameter, 6 cm, instead of the radius gets 3.14 × 6² × 10 = 1130.4 ≈ 1130 cm³. A pupil who forgets to square the radius gets 3.14 × 3 × 10 = 94.2 ≈ 94 cm³. A pupil who uses the circumference formula 2πr instead of πr² gets 2 × 3.14 × 3 × 10 = 188.4 ≈ 188 cm³. The correct volume is 283 cm³.
- (b) 10 — There are 25 equally likely ordered pairs in total. Listing the pairs where the Spinner P score is less than the Spinner Q score gives 10 outcomes, running from (1, 2) up to (4, 5). Choosing 15 comes from also including the 5 pairs where the two scores are equal, such as (1, 1) and (2, 2), which do not satisfy 'less than'. Choosing 4 comes from counting only the outcomes where the scores differ by exactly 1, such as (1, 2) and (2, 3), and missing the pairs that differ by 2, 3 or 4. Choosing 20 comes from correctly excluding the 5 outcomes where the two scores are equal, 25 − 5 = 20, but forgetting to also exclude the outcomes where Spinner P is bigger than Spinner Q, rather than smaller.
- (b) −1% — Method: write each change as a multiplier and multiply them. A 10% fall is × 0.9 and a 10% rise is × 1.1. Working: 0.9 × 1.1 = 0.99, so the final price is 99% of the original, which is 1% less. Answer: an overall change of −1%. The distractors: 0% comes from assuming a 10% fall and a 10% rise cancel — they do not, because the rise is 10% of a smaller amount; +1% has the size right but the sign wrong, from reading the multiplier 0.99 as 1% above 1 instead of 1% below it; −2% comes from finding the 1% fall and then counting it once for each of the two changes.
- (b) 6x − 3 = 4x + 9 — Method: multiply every term inside the bracket by the number outside it; the right-hand side stays as it is given. Working: 3 × 2x = 6x and 3 × (−1) = −3, so 3(2x − 1) = 6x − 3. Answer: 6x − 3 = 4x + 9. 6x − 1 = 4x + 9 comes from multiplying only the 2x by 3 and leaving the −1 unchanged. 5x − 3 = 4x + 9 comes from adding the 3 to the 2 instead of multiplying, treating 3 × 2x as (3 + 2)x = 5x. 6x − 4 = 4x + 9 comes from working out 3 × (−1) as −1 − 3 = −4 instead of 3 × (−1) = −3.
What is on this worksheet?
The sheet holds 25 questions drawn from the MathsUK bank — the content areas covered: Ratio, proportion and rates of change, Geometry and measures, Algebra, Statistics, Probability (statements R5, R9, G16, G3, A17, S4, P7). It is pitched at GCSE Foundation and takes about 40 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 25 questions before checking — about 40 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 25 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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