25 questions on the topics that decide a grade 4: percentages, ratio, area and perimeter, linear equations, averages and probability.
🎯 Grade 4 pass booster
A grade 4 is the standard pass that colleges, apprenticeships and employers ask for, and most students who miss it do not miss it on the hard questions — they miss it by dropping marks across the accessible ones. This sheet gathers twenty-five of those: percentage of an amount and percentage change, sharing in a ratio, area and perimeter of rectangles, triangles and compound shapes, solving a linear equation, reading the mean, median, mode and range from a list or a table, and simple probability. Nothing here is a stretch topic, and all of it is worth marks on every paper, on both tiers. Work through it, mark it honestly, and treat anything you got wrong as a priority over anything further up the specification — a secured mark is worth more than an attempted one.
- 1.Harry counted the coins he found on each of six days: 5, 7, 8, 9, 11, 30. Write down the outlier.
- 2.Jack rolls two ordinary fair dice and adds the two scores together. Work out the probability that the total is 6.
- 3.Noah wrote down the numbers 9, 3, 7, 1, 5 and said, “The median is 7, because 7 is in the middle of my list.” Is Noah right? Give a reason for your answer.
- 4.Three friends share a raffle prize of £360 in the ratio 2:3:4. Work out the share of the friend whose part of the ratio is 3.
- 5.Four angles meet at a point. Three of them measure 82°, 105° and 96°. Work out the size of the fourth angle.
- 6.A parallelogram has an area of 84 cm² and a base of 12 cm. Work out the perpendicular height of the parallelogram.
- 7.A fair coin is flipped and a fair three-sided spinner, labelled X, Y and Z, is spun. Every outcome is listed as a pair, such as (H, X). Work out the probability that the outcome is a head and Z.
- 8.A sofa costs £800. Its price is increased by 25%. Work out the new price of the sofa.
- 9.A box contains cards labelled 1, 2 and 3. A card is drawn at random and its number noted, then it is put back. A second card is then drawn at random. Every outcome is listed as an ordered pair, such as (1, 2). Work out how many of the outcomes in the full list have both numbers the same.
- 10.40% of a number is 12 more than 25% of the same number. Work out the number.
- 11.A parallelogram has a base of 9 cm and a perpendicular height of 6 cm. Work out the area of the parallelogram.
- 12.Three numbers are in the ratio 1:2:3. The three numbers add up to 72. Work out the largest of the three numbers.
- 13.The mean of the four numbers 10, 15, 20 and x is 18. Work out the value of x.
- 14.In a board game Mia moves forward by the total of two ordinary fair dice. Work out the probability that her total is 7. Give your answer as a fraction in its simplest form.
- 15.The price of a games console is reduced by 10%. In a later sale the reduced price is reduced by 10% again. Work out the overall percentage decrease.
- 16.A rectangular bookmark measures 2 cm by 25 cm. Work out the area of the bookmark.
- 17.Two angles are complementary. One of them is 35°. Work out the size of the other angle.
- 18.The price of a share falls by 10% on Monday and then rises by 10% on Tuesday. Work out the overall percentage change from Monday's starting price.
- 19.Solve 7x − 5 = 3x + 11
- 20.Which of these equations is equivalent to 5x − 2 = 3x + 8?
- 21.A small pack contains 5 cards, numbered 1 to 5. One card is drawn at random from the pack, and a fair coin is flipped. Every outcome is listed as a pair, such as (3, H). Work out how many equally likely outcomes there are in total.
- 22.The mean of 5 numbers is 8. Work out the total of the 5 numbers.
- 23.Solve 6x − 5 = 3x + 13.
- 24.There are 400 students at a school. 25% of them have a brother, 40% have a sister and 15% have both a brother and a sister. Work out how many of the students have neither a brother nor a sister.
- 25.A regular hexagon is divided into six identical triangles by joining its centre to each of the six vertices. Work out the size of the angle of one of these triangles at the centre of the hexagon.
Answer key
- (a) 30 — Method: an outlier is a value that lies far away from the pattern set by the rest of the data, so compare each value with the group the others form. Working: five of the counts, 5, 7, 8, 9 and 11, lie within 6 of one another and the steps between them are 2, 1, 1 and 2; the remaining count of 30 is 19 above the nearest of them, so it is the value that does not belong to the pattern. Answer: 30. The distractors: 5 comes from picking the smallest value, on the idea that the odd one out must be at the bottom of the list; 11 comes from ordering the data and stopping one value short, taking the largest of the counts that sit close together; 8.5 comes from working out the median, (8 + 9) ÷ 2, and giving a measure of centre where a value standing apart was asked for.
- (a) 5/36 — Method: list every result of the two dice as an ordered pair, first score then second score, count the pairs that give the total asked for and divide by how many pairs the list holds. Working: each dice can show 6 scores, so there are 6 × 6 = 36 equally likely ordered pairs. The pairs whose scores add to 6 are (1, 5), (2, 4), (3, 3), (4, 2) and (5, 1), which is 5 pairs out of the 36. Answer: the probability is 5/36. The distractors: 4/36 comes from listing (1, 5), (5, 1), (2, 4) and (4, 2) and leaving (3, 3) out, because a double does not look like a pair that can be turned round; 5/12 comes from finding the 5 pairs but taking the number of possible results to be 6 + 6 = 12, adding the two dice instead of multiplying them; 1/11 comes from treating the eleven possible totals 2, 3, 4 and so on up to 12 as equally likely, so that a total of 6 is one result out of eleven.
- (b) No — in order the numbers are 1, 3, 5, 7, 9, so the median is 5. — Method: the median is the middle value of the data in order of size, so the data must be sorted before any position is read off. Working: Noah's list 9, 3, 7, 1, 5 is not in order; sorted it becomes 1, 3, 5, 7, 9, and with 5 values the middle position is the third, which now holds 5 rather than 7. Noah has read the third value of the unsorted list. Answer: no — in order the numbers are 1, 3, 5, 7, 9, so the median is 5. The distractors: the reply giving 3 as the median sorts the data correctly but then reads the value in the second place instead of the third; the reply that 7 is the third number he wrote accepts a position in the unsorted list, which is exactly the mistake the question is about; the reply using the mean claims a value of 7 for it, but the mean is 25 ÷ 5 = 5, so that reasoning is false as well.
- (d) £120 — Method: add the parts of the ratio, divide the prize by the number of parts to find the value of one part, then multiply by the parts in the share asked for. Working: 2 + 3 + 4 = 9 parts, £360 ÷ 9 = £40 for one part, and the share asked for is 3 parts, so 3 × £40 = £120. Answer: £120. The distractors: £40 is the value of one part rather than of a 3-part share; £80 is the 2-part share; £160 is the 4-part share, which is what a candidate reaches by picking the largest share instead of the one the question names.
- (d) 77 — Method: angles that meet at a point add up to 360°. Working: 82 + 105 + 96 = 283; 360 − 283 = 77. Answer: 77°. A candidate who gives the sum of the three known angles and forgets to subtract it from 360° gets 283. A candidate who leaves out the 105° angle, working out 360 − 82 − 96, gets 182. A candidate who leaves out the 82° angle, working out 360 − 105 − 96, gets 159.
- (d) 7 cm — Area of a parallelogram = base × height, so height = area ÷ base = 84 ÷ 12 = 7 cm. A pupil who multiplies instead of dividing gets 84 × 12 = 1008 cm. A pupil who divides the base by the area instead of the area by the base gets 12 ÷ 84 ≈ 0.14 cm. A pupil who mistakenly halves the area first, as if this were a triangle, gets (84 ÷ 2) ÷ 12 = 3.5 cm. The correct height is 7 cm.
- (b) 1/6 — There are 2 outcomes for the coin and 3 outcomes for the spinner, giving 2 × 3 = 6 equally likely pairs: (H,X), (H,Y), (H,Z), (T,X), (T,Y), (T,Z). Only one of these, (H,Z), matches both conditions, so the probability is 1/6. A candidate who answers 1/3 has listed only the spinner's 3 outcomes and ignored the coin. A candidate who answers 1/2 has considered only the coin and ignored the spinner. A candidate who answers 1/5 has missed one pair when listing the possibility space, treating it as 5 outcomes instead of 6.
- (a) £1,000 — Method: find the increase, then add it to the original price; the multiplier 1.25 does both steps at once. Working: 25% is one quarter, so 25% of £800 = £800 ÷ 4 = £200, and £800 + £200 = £1,000. Answer: £1,000. The distractors: £200 is the increase on its own, not the new price; £825 comes from adding £25 to £800, treating the 25% as £25; £600 comes from taking the 25% off the price instead of adding it on.
- (c) 3 — There are 3 outcomes for the first draw and 3 for the second, giving 3 × 3 = 9 ordered pairs in total: first draw 1 with second draw 1, 2 or 3; first draw 2 with second draw 1, 2 or 3; and first draw 3 with second draw 1, 2 or 3. Checking the list, the only pairs with both numbers the same are 1 with 1, 2 with 2, and 3 with 3, so there are 3. A candidate who answers 9 has counted every outcome instead of only the matching ones. A candidate who answers 6 has mistakenly counted pairs such as 1 with 2 and 2 with 1 as matching because they contain the same two digits. A candidate who answers 1 has stopped after finding only the first matching pair in the list.
- (b) 80 — Method: the difference between 40% and 25% of the number is 15% of the number, and that difference is 12. Working: 15% of the number is 12, so 1% of the number is 12 ÷ 15 = 0.8, and the number is 0.8 × 100 = 80. Check: 40% of 80 is 32, 25% of 80 is 20, and 32 − 20 = 12. Answer: 80. The distractors: 30 comes from solving 40% of the number = 12; 48 comes from solving 25% of the number = 12; 15 is the percentage difference written as the answer.
- (b) 54 cm² — Area of a parallelogram = base × perpendicular height = 9 × 6 = 54 cm². (27 cm² comes from halving the product as if it were a triangle, 1/2 × 9 × 6; 15 cm² comes from adding the base and height instead of multiplying, 9 + 6; 30 cm² comes from doubling the sum of the base and height, as if finding a perimeter, 2 × (9 + 6).)
- (a) 36 — Method: add the parts of the ratio, divide the total by the number of parts to find the value of one part, then multiply by the number of parts in the share asked for. Working: 1 + 2 + 3 = 6 parts, 72 ÷ 6 = 12 for one part, and the largest number is 3 parts, so 3 × 12 = 36. Answer: 36. The distractors: 12 is the value of one part, which is the smallest of the three numbers rather than the largest; 24 is 2 parts, the middle number; 216 comes from multiplying 72 by 3 instead of dividing 72 by the 6 parts first.
- (a) 27 — Method: turn the mean into a total using total = mean × number of values, then subtract the numbers that are already known. Working: four numbers with a mean of 18 have a total of 18 × 4 = 72; the three known numbers give 10 + 15 + 20 = 45; so x = 72 − 45 = 27. Answer: 27, and checking, (10 + 15 + 20 + 27) ÷ 4 = 72 ÷ 4 = 18. The distractors: 72 comes from stopping at the total the four numbers must reach and never subtracting the known three; 18 comes from assuming the missing number must equal the mean; 45 comes from stopping at the total of the three known numbers.
- (a) 1/6 — Method: write the results of the two dice as ordered pairs, count the pairs whose scores add to the total asked for, divide by the number of ordered pairs there are, then cancel the fraction down. Working: there are 6 × 6 = 36 equally likely ordered pairs. The pairs whose scores add to 7 are (1, 6), (2, 5), (3, 4), (4, 3), (5, 2) and (6, 1), which is 6 pairs, so the probability is 6/36. Dividing the top and the bottom by 6 gives 1/6. Answer: the probability is 1/6. The distractors: 7/36 comes from taking the number of favourable pairs to be 7 because 7 is the total asked for, confusing the size of a total with the number of ways of making it; 1/7 comes from using the 21 different combinations of two scores as the equally likely results, finding the 3 combinations 1 and 6, 2 and 5, 3 and 4, and cancelling 3/21; 6/11 comes from counting the 6 favourable pairs correctly but dividing by the 11 possible totals from 2 to 12 rather than by the 36 pairs.
- (d) 19% — Method: write each decrease as a multiplier, multiply the multipliers, then compare the result with 100%. Working: a 10% decrease is a multiplier of 0.9, so the two reductions together give 0.9 × 0.9 = 0.81; the final price is 81% of the original, so the price has fallen by 100% − 81% = 19%. Answer: an overall decrease of 19%. The distractors: 20% comes from adding the two reductions, 10% + 10%, which charges the second 10% against the original price instead of against the already reduced price; 21% comes from using the increase multiplier by mistake, since 1.1 × 1.1 = 1.21, and reading that 21% as a decrease; 81% is the percentage of the original price still being paid, not the percentage taken off.
- (b) 50 cm² — Method: the area of a rectangle is length × width. Working: 2 × 25 = 50. Answer: 50 cm². The distractors: 54 cm comes from working out the perimeter, 2 × (2 + 25), which is a length and not an area; 27 cm comes from adding the two sides, 2 + 25, instead of multiplying them; 25 cm² comes from halving the product, 50 ÷ 2, which is the rule for the area of a triangle rather than of a rectangle.
- (b) 55° — Method: complementary angles are a pair that add up to 90°, so subtract the known angle from 90°. Working: 90 − 35 = 55. Answer: 55°. The distractors: 145° comes from subtracting from 180°, which is the rule for supplementary angles and not for complementary ones; 325° comes from subtracting from 360°, the total of the angles at a point; 90° is the total that the pair must make, written down in place of the missing angle.
- (b) −1% — Method: write each change as a multiplier and multiply them. A 10% fall is × 0.9 and a 10% rise is × 1.1. Working: 0.9 × 1.1 = 0.99, so the final price is 99% of the original, which is 1% less. Answer: an overall change of −1%. The distractors: 0% comes from assuming a 10% fall and a 10% rise cancel — they do not, because the rise is 10% of a smaller amount; +1% has the size right but the sign wrong, from reading the multiplier 0.99 as 1% above 1 instead of 1% below it; −2% comes from finding the 1% fall and then counting it once for each of the two changes.
- (d) 4 — Method: collect the x terms on one side and the number terms on the other. Working: subtract 3x from both sides: 4x − 5 = 11. Add 5 to both sides: 4x = 16. Divide by 4: x = 4. Answer: 4. 0.6 comes from adding the x terms instead of subtracting when collecting them, 7x + 3x = 10x, and also subtracting the constants the wrong way round, 11 − 5 = 6, giving 10x = 6. 1.5 comes from correctly collecting the x terms as 4x but subtracting the constants the wrong way round, 11 − 5 instead of 11 + 5. −4 comes from moving the x terms to the wrong side, giving 3x − 7x instead of 7x − 3x, along with a matching sign error on the constants.
- (d) 2x = 10 — Method: collect the x-terms on one side and the constants on the other, keeping the equals sign balanced. Working: 5x − 3x = 8 + 2, giving 2x = 10. Answer: 2x = 10. 2x = 6 comes from a sign error moving the constant, subtracting instead of adding: 8 − 2 = 6. 8x = 6 comes from adding the x-terms instead of subtracting them (5x + 3x = 8x), alongside the constant sign error. 2x = −10 comes from a sign error moving the constant the other way: −2 − 8 = −10.
- (c) 10 — There are 5 possible cards and 2 possible coin results, so listing every pair gives 5 × 2 = 10 equally likely outcomes. Choosing 5 comes from listing only the card outcomes and forgetting the coin flip adds a second stage to each one. Choosing 7 comes from adding the two stages instead of combining them, 5 + 2 = 7, rather than pairing every card with every coin result. Choosing 20 comes from counting each coin result twice for every card, 5 × 2 × 2 = 20, effectively pairing every card with the coin twice over.
- (a) 40 — Method: the mean is the total divided by how many values there are, so rearranging gives total = mean × number of values. Working: the mean is 8 and there are 5 numbers, so the total is 8 × 5 = 40. Answer: 40, and checking, 40 ÷ 5 = 8, which is the mean given. The distractors: 13 comes from adding the mean and the count, 8 + 5, instead of multiplying them; 1.6 comes from dividing the mean by the count, 8 ÷ 5, which reverses the relationship; 8 comes from quoting the mean itself as the total, which is only true when there is a single number.
- (d) 6 — Method: collect the x-terms on one side and the constants on the other, then divide by the remaining coefficient of x. Working: 6x − 3x = 13 + 5, so 3x = 18, x = 18 ÷ 3 = 6. Answer: x = 6. 2.67 comes from a sign error when moving the 5, subtracting instead of adding: 3x = 13 − 5 = 8, x = 8 ÷ 3 ≈ 2.67. 2 comes from a sign error when moving the x-term, adding instead of subtracting: 9x = 18, x = 2. 18 comes from correctly finding 3x = 18 but forgetting to divide by 3.
- (c) 200 students — Method: find the percentage who have a brother or a sister, taking care that the students with both are not counted twice, then take that percentage from 100% and apply the result to the 400 students. Working: 25% + 40% = 65%, but the 15% with both has been counted in each of those figures, so 65% − 15% = 50% have a brother or a sister; that leaves 100% − 50% = 50%, and 50% of 400 = 200. Answer: 200 students. The distractors: 260 students is 65% of 400, the number with a brother or a sister when the 15% overlap is counted twice; 140 students comes from taking that same uncorrected 65% away from the 400; 300 students comes from subtracting only the 25% with a brother and ignoring the sisters altogether.
- (d) 60° — Method: the six angles at the centre together make one complete turn of 360°, and because the hexagon is regular they are all equal, so divide 360° by 6. Working: 360 ÷ 6 = 60. Answer: 60°. The distractors: 120° is the interior angle of a regular hexagon, 720 ÷ 6, which is the angle at a vertex and not the angle at the centre; 45° comes from dividing 360 by 8, treating the hexagon as though it had eight sides; 30° comes from halving the angle at the centre, as though each of the six triangles were split again by a line of symmetry.
What is on this worksheet?
The sheet holds 25 questions drawn from the MathsUK bank — the content areas covered: Ratio, proportion and rates of change, Geometry and measures, Algebra, Statistics, Probability (statements R5, R9, G16, G3, A17, S4, P7). It is pitched at GCSE Foundation and takes about 40 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 25 questions before checking — about 40 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 25 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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