25 questions on the topics that decide a grade 4: percentages, ratio, area and perimeter, linear equations, averages and probability.
🎯 Grade 4 pass booster
A grade 4 is the standard pass that colleges, apprenticeships and employers ask for, and most students who miss it do not miss it on the hard questions — they miss it by dropping marks across the accessible ones. This sheet gathers twenty-five of those: percentage of an amount and percentage change, sharing in a ratio, area and perimeter of rectangles, triangles and compound shapes, solving a linear equation, reading the mean, median, mode and range from a list or a table, and simple probability. Nothing here is a stretch topic, and all of it is worth marks on every paper, on both tiers. Work through it, mark it honestly, and treat anything you got wrong as a priority over anything further up the specification — a secured mark is worth more than an attempted one.
- 1.A company's profit this year is 130% of last year's profit. Last year's profit was £40,000. Work out this year's profit.
- 2.At a point on a straight line, two angles are formed. One of them is 63°. Work out the size of the other angle.
- 3.40% of a number is 12 more than 25% of the same number. Work out the number.
- 4.Two angles are supplementary. One of them is twice the size of the other. Work out the size of the smaller angle.
- 5.A red fair dice and a blue fair dice are rolled together. Every outcome is listed as an ordered pair, red score then blue score. Work out the probability that the red score is less than the blue score.
- 6.Two ordinary fair dice are rolled and the two scores are multiplied together. Work out the probability that the product is odd.
- 7.At a school fête, a stall invites visitors to spin a fair spinner with 8 equal sections numbered 1 to 8, and separately toss a fair coin. A visitor wins a small prize only if the spinner lands on a multiple of 3 and the coin lands on heads. Work out the probability that a visitor wins a prize, giving your answer as a fraction in its simplest form.
- 8.A solid cube has a volume of 8 cm³. Work out the length of one edge of the cube.
- 9.Noah wrote down the numbers 9, 3, 7, 1, 5 and said, “The median is 7, because 7 is in the middle of my list.” Is Noah right? Give a reason for your answer.
- 10.A fair four-sided dice, numbered 1 to 4, is rolled twice. Every outcome is listed as an ordered pair, first roll then second roll, such as (2, 3). Work out how many different outcomes are in the list.
- 11.A trapezium has an area of 45 cm², a perpendicular height of 5 cm, and one parallel side of length 10 cm. Work out the length of the other parallel side.
- 12.A parallelogram has an area of 84 cm² and a base of 12 cm. Work out the perpendicular height of the parallelogram.
- 13.Two ordinary fair dice are rolled and the two scores are added together. Work out the probability that the total is a prime number.
- 14.A trapezium has parallel sides of 16 cm and 24 cm, and a perpendicular height of 7 cm. Work out the area of the trapezium.
- 15.Oliver flips three fair coins at the same time. Work out the probability that exactly two of the three coins land on heads.
- 16.Grace rolls two ordinary fair dice at the same time and works out the total of the two scores. Work out the probability that the total is greater than 10.
- 17.Write 1/5 as a percentage.
- 18.The mean of three numbers is 50. A fourth number, 100, is added to the set. Work out the mean of the four numbers.
- 19.Two ordinary fair dice are rolled. Work out the probability that both dice show the same score.
- 20.A garden flower bed is in the shape of a trapezium. Its two parallel edges are 3.5 m and 6.5 m long, and the perpendicular distance between them is 4 m. Bedding plants cost £2.50 per square metre to cover the bed. Work out the total cost of the bedding plants.
- 21.Write 0.25 as a percentage.
- 22.Grace's mean mark in her maths tests rises from 70 to 84. Work out the percentage increase in her mean mark.
- 23.A regular nonagon has 9 sides. Work out the sum of its interior angles.
- 24.A jumper costs £45 at Shop A, where it is reduced by 20%. The same jumper costs £34 at Shop B, where a further 10% reduction is then applied. Work out the difference between the two reduced prices.
- 25.Jack rolls two ordinary fair dice and adds the two scores together. Work out the probability that the total is 6.
Answer key
- (b) £52,000 — Method: convert 130% to a decimal multiplier and multiply it by last year's profit. Working: 130% = 1.3, so this year's profit is £40,000 × 1.3 = £52,000. Answer: £52,000. £12,000 comes from using only the extra 30% (130% − 100%) and forgetting to include the original 100%, £40,000 × 0.3 = £12,000. £40,130 comes from simply adding 130 onto £40,000, treating the percentage as an amount of money rather than a multiplier. £5,200 comes from misreading 130% as 13%, giving £40,000 × 0.13 = £5,200.
- (b) 117 — Method: two angles meeting at a point on a straight line add up to 180°. Working: 180 − 63 = 117. Answer: 117°. A candidate who thinks the two angles on a straight line must be equal gives 63. A candidate who uses 90° instead of 180°, working out 90 − 63, gets 27. A candidate who uses 360° instead of 180°, working out 360 − 63, gets 297.
- (b) 80 — Method: the difference between 40% and 25% of the number is 15% of the number, and that difference is 12. Working: 15% of the number is 12, so 1% of the number is 12 ÷ 15 = 0.8, and the number is 0.8 × 100 = 80. Check: 40% of 80 is 32, 25% of 80 is 20, and 32 − 20 = 12. Answer: 80. The distractors: 30 comes from solving 40% of the number = 12; 48 comes from solving 25% of the number = 12; 15 is the percentage difference written as the answer.
- (d) 60 — Method: write the two supplementary angles as x and 2x, since one is twice the other, and solve x + 2x = 180. Working: 3x = 180, so x = 60. Answer: the smaller angle is 60°. A candidate who gives the larger angle, 2x, instead of the smaller angle gets 120. A candidate who uses a complementary sum of 90° instead of a supplementary sum of 180° gets 30. A candidate who divides 180 by 2 instead of by 3 gets 90.
- (b) 5/12 — There are 36 equally likely ordered pairs. Listing the pairs where the red score is smaller than the blue score gives 15 outcomes, so the probability is 15/36 = 5/12. Choosing 1/2 comes from assuming the 36 outcomes split evenly between 'red smaller' and 'red bigger', which ignores the 6 outcomes where the two dice show the same score. Choosing 7/12 comes from including the outcomes where the two scores are equal, 15 + 6 = 21, giving 21/36 = 7/12, instead of using 'less than' strictly. Choosing 5/36 comes from counting only the outcomes where the two scores differ by exactly 1, such as (1, 2) and (2, 3), which is 5 outcomes, and missing the pairs that differ by more than 1.
- (d) 1/4 — Method: a product is odd only when BOTH factors are odd, so list the ordered pairs where both scores are odd and divide by 36. Working: the odd scores on a dice are 1, 3 and 5, so there are 3 × 3 = 9 ordered pairs where both scores are odd, out of the 36 equally likely pairs, cancelling down to 1/4. Answer: 1/4. Watch out: writing down 3/4 finds the probability that AT LEAST ONE score is odd, 1 minus the probability both are even, which is a different, easier condition to meet than both being odd. Considering only the first dice's score and ignoring the second gives 1/2, since 3 of the first dice's 6 scores are odd — but the product also depends on what the second dice shows. And writing down 1/12 comes from counting only the pairs where the SAME odd number appears twice, (1, 1), (3, 3) and (5, 5), missing pairs like (1, 3) and (5, 1) where the two odd scores differ.
- (d) 1/8 — The multiples of 3 from 1 to 8 are 3 and 6, so the probability of that event is 2/8, which simplifies to 1/4. The probability of the coin landing on heads is 1/2. Since the spin and the toss are independent, multiply the two probabilities: 1/4 × 1/2 = 1/8. A candidate who answers 1/4 has considered only the spinner and forgotten to combine it with the coin toss. A candidate who answers 1/2 has considered only the coin and forgotten the spinner condition entirely. A candidate who answers 1/16 has counted only one number, 6, as a multiple of 3 instead of two, giving 1/8 × 1/2.
- (b) 2 cm — Method: the volume of a cube is edge × edge × edge, so finding the edge from the volume means undoing a cube, not a square or a halving. Working: edge × edge × edge = 8; testing whole numbers, 1 × 1 × 1 = 1 is too small and the next whole number gives 2 × 2 × 2 = 8, which matches. Answer: 2 cm. The distractors: 8 cm comes from writing the volume down as the edge length and changing only the unit; 4 cm comes from halving the volume, 8 ÷ 2, as though a cube were undone by dividing by 2; 2.83 cm is the square root of 8, from taking a square root where a cube root is needed.
- (b) No — in order the numbers are 1, 3, 5, 7, 9, so the median is 5. — Method: the median is the middle value of the data in order of size, so the data must be sorted before any position is read off. Working: Noah's list 9, 3, 7, 1, 5 is not in order; sorted it becomes 1, 3, 5, 7, 9, and with 5 values the middle position is the third, which now holds 5 rather than 7. Noah has read the third value of the unsorted list. Answer: no — in order the numbers are 1, 3, 5, 7, 9, so the median is 5. The distractors: the reply giving 3 as the median sorts the data correctly but then reads the value in the second place instead of the third; the reply that 7 is the third number he wrote accepts a position in the unsorted list, which is exactly the mistake the question is about; the reply using the mean claims a value of 7 for it, but the mean is 25 ÷ 5 = 5, so that reasoning is false as well.
- (a) 16 — Method: keep the two rolls in order, first roll then second roll, and count every ordered pair the dice can land on, so a (2, 3) result is counted separately from a (3, 2) result. Working: the first roll can land on any of 4 numbers, and for each of those the second roll can also land on any of 4 numbers, giving 4 × 4 = 16 ordered pairs. Answer: 16. Watch out: writing down 8 comes from adding the two rolls' counts, 4 + 4, instead of multiplying them. Writing down 10 comes from listing unordered pairs, so (2, 3) and (3, 2) are counted as the same entry — that gives the 4 doubles plus 6 mixed pairs, 10 in total, instead of 16 ordered pairs. And writing down 4 comes from counting only one roll's outcomes and never pairing the two rolls together at all.
- (c) 8 cm — Area of a trapezium = (sum of parallel sides) ÷ 2 × height, so 45 = (a + 10) ÷ 2 × 5. Dividing 45 by 5 gives 9, so (a + 10) ÷ 2 = 9, meaning a + 10 = 18, so a = 18 − 10 = 8 cm. A pupil who correctly finds that the two parallel sides add up to 18 but forgets to subtract the known side of 10 cm gives the sum of both parallel sides, 18 cm, as the answer. A pupil who then adds 10 again by mistake instead of subtracting gets 18 + 10 = 28 cm. A pupil who halves the correct answer by mistake gets 8 ÷ 2 = 4 cm. The correct length of the other parallel side is 8 cm.
- (d) 7 cm — Area of a parallelogram = base × height, so height = area ÷ base = 84 ÷ 12 = 7 cm. A pupil who multiplies instead of dividing gets 84 × 12 = 1008 cm. A pupil who divides the base by the area instead of the area by the base gets 12 ÷ 84 ≈ 0.14 cm. A pupil who mistakenly halves the area first, as if this were a triangle, gets (84 ÷ 2) ÷ 12 = 3.5 cm. The correct height is 7 cm.
- (d) 5/12 — The possible totals are 2 to 12. The prime totals are 2, 3, 5, 7 and 11, with 1, 2, 4, 6 and 2 ways to make them, giving 1 + 2 + 4 + 6 + 2 = 15 outcomes out of 36, so the probability is 15/36 = 5/12. Choosing 7/18 comes from forgetting that a total of 2 counts as prime, giving 14/36 = 7/18 instead. Choosing 19/36 comes from wrongly including a total of 9 as a prime number, adding its 4 ways to the correct 15 to get 19/36. Choosing 13/36 comes from forgetting the 2 ways of making a total of 11, giving 13/36 instead of 15/36.
- (b) 140 cm² — Method: the area of a trapezium is the mean of the two parallel sides multiplied by the perpendicular height. Working: (16 + 24) ÷ 2 = 20, then 20 × 7 = 140. Answer: 140 cm². The distractors: 280 cm² comes from multiplying the sum of the parallel sides by the height, (16 + 24) × 7, and forgetting to halve; 168 cm² comes from using only the longer parallel side, 24 × 7, as though the shape were a rectangle; 47 cm comes from adding all three given lengths, 16 + 24 + 7, which gives a length rather than an area.
- (c) 3/8 — Method: write out every result of the three coins as a string of three letters, H for heads and T for tails, count the results that match the description and divide by how many results the list holds. Working: each coin lands two ways and no coin affects another, so the list holds 2 × 2 × 2 = 8 equally likely results. Exactly two heads means one coin lands on tails and the other two on heads, so the results are HHT, HTH and THH — 3 of the 8. Answer: the probability is 3/8. The distractors: 4/8 comes from reading 'exactly two heads' as 'at least two heads' and counting HHH as well; 2/8 comes from a list made without a system, in which HHT and THH are written down and HTH, the result with the tail between the two heads, is missed; 6/8 comes from counting 3 × 2 = 6 ways of picking which two of the three coins show heads, which counts every pair of coins twice, once in each order.
- (d) 3/36 — Method: list the results as ordered pairs, decide which totals satisfy the condition, count the pairs that give those totals and divide by the number of pairs there are. Working: there are 6 × 6 = 36 equally likely ordered pairs. Greater than 10 means a total of 11 or a total of 12. A total of 11 comes from (5, 6) and (6, 5); a total of 12 comes from (6, 6) alone, because both dice must show a 6. That is 2 + 1 = 3 pairs out of the 36. Answer: the probability is 3/36. The distractors: 2/36 comes from counting the two ways of making 11 and forgetting that 12 is greater than 10 as well; 4/36 comes from writing (6, 6) down twice, applying the rule that a pair can be turned round to a double that can only happen one way; 33/36 comes from reading the condition the wrong way round and giving the probability that the total is 10 or less.
- (a) 20% — Method: a percentage is a number of parts per hundred, so divide the numerator by the denominator and multiply by 100. Working: 1 ÷ 5 = 0.2, and 0.2 × 100 = 20; the same result comes from scaling 1/5 to 20/100. Answer: 20%. The distractors: 5% comes from reading the denominator 5 straight off as the percentage; 25% comes from confusing 1/5 with 1/4, the fraction met most often in percentage work; 50% comes from a place value slip in the division, writing 1 ÷ 5 as 0.5 instead of 0.2.
- (a) 62.5 — Method: a mean cannot be averaged with a new value — rebuild the total, add the new value to it, then divide by the new count. Working: three numbers with a mean of 50 have a total of 50 × 3 = 150; adding 100 makes the total 150 + 100 = 250; there are now 4 numbers, so the new mean is 250 ÷ 4 = 62.5. Answer: 62.5. The distractors: 75 comes from averaging the old mean with the new value, (50 + 100) ÷ 2, which ignores that three numbers pull against one; 50 comes from assuming an extra value leaves the mean unchanged; 37.5 comes from dividing the old total of 150 by the new count of 4, adding the new value to the count but not to the total.
- (b) 1/6 — Method: list the ordered pairs where the two scores match, and divide by the 36 equally likely pairs. Working: the matching pairs are (1, 1), (2, 2), (3, 3), (4, 4), (5, 5) and (6, 6), which is 6 pairs out of 36, cancelling down to 1/6. Answer: 1/6. Watch out: writing down 1/36 finds the probability of one particular double, such as (6, 6), rather than any double at all. Guessing 1/2 treats 'same' and 'different' as equally likely events, when there are only 6 matching pairs against 30 non-matching ones. And writing down 1/3 comes from listing each double twice, once for each order of the two dice, giving 12 pairs out of 36 — but (1, 1) is a single outcome, and swapping the two dice over does not produce a second one.
- (d) £50 — Area = 1/2 × (3.5 + 6.5) × 4 = 1/2 × 10 × 4 = 20 m². Cost = 20 × £2.50 = £50. (£100 comes from forgetting to halve the trapezium area, giving 40 m² instead of 20 m²; £65 comes from using only the longer parallel side, 6.5 × 4 = 26 m², instead of the trapezium formula; £35 comes from adding all three given lengths, 3.5 + 6.5 + 4, and treating that total as the area in square metres.)
- (d) 25% — Method: to convert a decimal to a percentage, multiply by 100. Working: 0.25 × 100 = 25. Answer: 25%. The distractors: 0.25% comes from writing a percent sign after the decimal without multiplying; 2.5% comes from multiplying by 10 instead of 100; 250% comes from multiplying by 1000.
- (a) 20% — Method: percentage increase = increase ÷ original amount × 100. Working: the increase is 84 − 70 = 14 marks, and 14 ÷ 70 = 0.2, so 0.2 × 100 = 20. Answer: an increase of 20%. The distractors: 14% comes from quoting the 14 mark increase as though marks and per cent were the same thing; 17% comes from dividing the 14 by the new mean 84 instead of by the original 70, which gives 17% to the nearest per cent; 120% is the new mean written as a percentage of the old one, which is the whole of the new mean rather than the increase.
- (a) 1260° — The sum of the interior angles of a polygon with n sides is (n − 2) × 180°. For a nonagon, n = 9, so the sum is (9 − 2) × 180° = 7 × 180° = 1260°. 1620° uses 9 × 180° without subtracting 2 from n first. 140° is the size of a single interior angle of a regular nonagon (1260° ÷ 9), not the sum of all nine. 1440° uses (n − 1) × 180° = 8 × 180° instead of (n − 2) × 180°.
- (d) £5.40 — Method: work out the reduced price at each shop separately, then subtract the smaller from the larger. Working: Shop A's reduced price is £45 × 0.8 = £36, and Shop B's reduced price is £34 × 0.9 = £30.60, so the difference is £36 − £30.60 = £5.40. Answer: £5.40. £11.00 comes from comparing the two ORIGINAL prices, £45 − £34, without applying either shop's reduction at all. £1.60 comes from finding Shop A's reduced price correctly, £36, but then subtracting Shop B's original (unreduced) price of £34 instead of its reduced price. £66.60 comes from adding the two reduced prices together, £36 + £30.60, instead of subtracting them.
- (a) 5/36 — Method: list every result of the two dice as an ordered pair, first score then second score, count the pairs that give the total asked for and divide by how many pairs the list holds. Working: each dice can show 6 scores, so there are 6 × 6 = 36 equally likely ordered pairs. The pairs whose scores add to 6 are (1, 5), (2, 4), (3, 3), (4, 2) and (5, 1), which is 5 pairs out of the 36. Answer: the probability is 5/36. The distractors: 4/36 comes from listing (1, 5), (5, 1), (2, 4) and (4, 2) and leaving (3, 3) out, because a double does not look like a pair that can be turned round; 5/12 comes from finding the 5 pairs but taking the number of possible results to be 6 + 6 = 12, adding the two dice instead of multiplying them; 1/11 comes from treating the eleven possible totals 2, 3, 4 and so on up to 12 as equally likely, so that a total of 6 is one result out of eleven.
What is on this worksheet?
The sheet holds 25 questions drawn from the MathsUK bank — the content areas covered: Ratio, proportion and rates of change, Geometry and measures, Algebra, Statistics, Probability (statements R5, R9, G16, G3, A17, S4, P7). It is pitched at GCSE Foundation and takes about 40 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 25 questions before checking — about 40 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 25 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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