25 questions on the topics that decide a grade 4: percentages, ratio, area and perimeter, linear equations, averages and probability.
🎯 Grade 4 pass booster
A grade 4 is the standard pass that colleges, apprenticeships and employers ask for, and most students who miss it do not miss it on the hard questions — they miss it by dropping marks across the accessible ones. This sheet gathers twenty-five of those: percentage of an amount and percentage change, sharing in a ratio, area and perimeter of rectangles, triangles and compound shapes, solving a linear equation, reading the mean, median, mode and range from a list or a table, and simple probability. Nothing here is a stretch topic, and all of it is worth marks on every paper, on both tiers. Work through it, mark it honestly, and treat anything you got wrong as a priority over anything further up the specification — a secured mark is worth more than an attempted one.
- 1.To solve 6x − 4 = 2x + 20, Yusuf's first step is to subtract 2x from both sides. Work out what equation this gives.
- 2.In a test, Amelia answered 18 of the 24 questions correctly. Work out the percentage of the questions she answered correctly.
- 3.A solid cube has a volume of 8 cm³. Work out the length of one edge of the cube.
- 4.Solve 5x − 9 = 16
- 5.A spinner has three equal sections, coloured red, blue and green. It is spun twice, and each outcome is listed as an ordered pair of colours, such as (red, blue). Work out how many outcomes are in the full list.
- 6.Solve 2x + 7 = x + 13
- 7.A regular polygon has 12 sides. Work out the size of one exterior angle of the polygon.
- 8.In a board game Mia moves forward by the total of two ordinary fair dice. Work out the probability that her total is 7. Give your answer as a fraction in its simplest form.
- 9.Solve 2x + 1 = 9
- 10.A charity fun run raises money through entry fees and donations. Entry fees raise £1,260, which is 60% of the total amount raised. Work out how much money was raised through donations.
- 11.In triangle ABC the base BC is 10 cm long and the sloping side AB is 13 cm long. The perpendicular height from A down to BC is 12 cm. Work out the area of triangle ABC.
- 12.The perimeter of a square is 20 cm. Work out the area of the square.
- 13.Two straight lines cross at a point. Which statement about a pair of vertically opposite angles is always true?
- 14.40% of a number is 12 more than 25% of the same number. Work out the number.
- 15.Angle ABC is 130°. The line BF divides angle ABC into two equal parts. Work out the size of angle FBC.
- 16.A jumper costs £45 at Shop A, where it is reduced by 20%. The same jumper costs £34 at Shop B, where a further 10% reduction is then applied. Work out the difference between the two reduced prices.
- 17.A shop sold seven pairs of shoes in these sizes: 4, 4, 5, 6, 6, 6, 9. Write down the modal size.
- 18.A pack contains 6 cards, numbered 1 to 6. A card is drawn at random from the pack, and a fair coin is flipped. Work out the probability of drawing an even-numbered card and the coin landing on tails.
- 19.A charity shop and a school share collection-box money in the ratio 5 : 8. The charity shop receives £47.50. Work out how much the school receives.
- 20.A regular polygon has an exterior angle of 45°. Work out the number of sides of the polygon.
- 21.A padlock code is formed by arranging three different digits chosen from 2, 3, 4 and 5, with no digit repeated. Work out how many different three-digit codes can be made.
- 22.Two ordinary fair dice are rolled. Work out the probability that both dice show the same score.
- 23.A straight line crosses two parallel lines. One of the angles formed is (2x + 10)°, and the angle alternate to it is 74°. Work out the value of x.
- 24.The numbers 2, 4, 6, 8, 10 and 12 have a mean of 7 and a median of 7. The value 100 is now added to the list. Which measure is changed more by adding 100, and why?
- 25.A cylinder has a radius of 5 cm. Its volume is 471 cm³. Using π = 3.14, work out the height of the cylinder.
Answer key
- (b) 4x − 4 = 20 — Method: subtract 2x from both sides of the equation, and simplify each side separately. Working: left side: 6x − 4 − 2x = 4x − 4. Right side: 2x + 20 − 2x = 20. Answer: 4x − 4 = 20. 4x = 20 drops the −4 from the left side, as though subtracting 2x also removes the constant term. 8x − 4 = 20 comes from moving the 2x across to the left without changing its sign: it is taken off the right side correctly, leaving 20, but added to the left side instead of subtracted, giving 6x + 2x = 8x. 4x − 4 = 2x + 20 comes from subtracting 2x from the left-hand side only and leaving the right-hand side unchanged; whatever is done to one side must be done to the other.
- (a) 75% — Method: to express one quantity as a percentage of another, divide the part by the whole and multiply by 100. Working: 18 ÷ 24 = 0.75, and 0.75 × 100 = 75. Answer: 75%. The distractors: 25% is the percentage she got wrong, 6 out of 24; 133% comes from dividing the whole by the part, 24 ÷ 18; 18% comes from writing the number of correct answers with a percent sign.
- (b) 2 cm — Method: the volume of a cube is edge × edge × edge, so finding the edge from the volume means undoing a cube, not a square or a halving. Working: edge × edge × edge = 8; testing whole numbers, 1 × 1 × 1 = 1 is too small and the next whole number gives 2 × 2 × 2 = 8, which matches. Answer: 2 cm. The distractors: 8 cm comes from writing the volume down as the edge length and changing only the unit; 4 cm comes from halving the volume, 8 ÷ 2, as though a cube were undone by dividing by 2; 2.83 cm is the square root of 8, from taking a square root where a cube root is needed.
- (b) 5 — Method: add 9 to both sides, then divide by 5. Working: 5x = 16 + 9 = 25, so x = 25 ÷ 5 = 5. Answer: 5. 3.2 comes from dividing 16 by 5 directly, without adding 9 first. 1.4 comes from a sign error, subtracting 9 from 16 instead of adding it, then dividing by 5. 25 comes from correctly working out 5x = 25 but stopping there, without dividing by 5 to find x.
- (d) 9 — Method: each of the first spin's 3 outcomes can be paired with each of the second spin's 3 outcomes, so the two counts are multiplied together. Working: 3 × 3 = 9 ordered pairs. Answer: 9. Watch out: writing down 6 comes either from adding the two spins' counts, 3 + 3, instead of multiplying them, or from listing colour pairs without order, treating (red, blue) as the same entry as (blue, red) — both shortcuts miss outcomes that the ordered list contains. Writing down 3 lists only a single spin's outcomes and never pairs the two spins up at all. And writing down 27 treats the spinner as though it had been spun three times, 3 × 3 × 3, one spin too many.
- (d) x = 6 — Method: with an unknown on both sides, first collect the x terms on one side by subtracting the smaller x term from both sides, then deal with the numbers. Working: subtracting x from both sides gives x + 7 = 13, and subtracting 7 from both sides gives x = 6. Answer: x = 6. The distractors: x = 20 comes from adding 7 to 13 instead of subtracting it once the x terms have been collected; x = 2 comes from collecting the x terms by adding them, giving 3x + 7 = 13 and then 3x = 6; x = −6 comes from subtracting 2x from both sides to get 7 = −x + 13, reaching −6 = −x and then copying the sign straight across instead of dividing by −1.
- (a) 30° — Method: the exterior angles of any convex polygon add up to 360°, and in a regular polygon they are all equal, so divide 360° by the number of sides. Working: 360 ÷ 12 = 30. Answer: 30°. The distractors: 150° is the interior angle, 180 − 30, which answers for the wrong angle at the vertex; 15° comes from dividing 180 by 12, using the angles on a straight line instead of the full turn; 36° comes from dividing 360 by 12 − 2 = 10, carrying the subtraction of 2 out of the interior angle sum formula into a calculation that does not need it.
- (a) 1/6 — Method: write the results of the two dice as ordered pairs, count the pairs whose scores add to the total asked for, divide by the number of ordered pairs there are, then cancel the fraction down. Working: there are 6 × 6 = 36 equally likely ordered pairs. The pairs whose scores add to 7 are (1, 6), (2, 5), (3, 4), (4, 3), (5, 2) and (6, 1), which is 6 pairs, so the probability is 6/36. Dividing the top and the bottom by 6 gives 1/6. Answer: the probability is 1/6. The distractors: 7/36 comes from taking the number of favourable pairs to be 7 because 7 is the total asked for, confusing the size of a total with the number of ways of making it; 1/7 comes from using the 21 different combinations of two scores as the equally likely results, finding the 3 combinations 1 and 6, 2 and 5, 3 and 4, and cancelling 3/21; 6/11 comes from counting the 6 favourable pairs correctly but dividing by the 11 possible totals from 2 to 12 rather than by the 36 pairs.
- (c) x = 4 — Method: undo the addition of 1 first, then undo the multiplication by 2. Working: subtracting 1 from both sides gives 2x = 8, and dividing both sides by 2 gives x = 4. Answer: x = 4. The distractors: x = 8 comes from stopping at 2x = 8 and writing 8 as the value of x; x = 5 comes from adding 1 to both sides instead of subtracting it, giving 2x = 10; x = 16 comes from multiplying 8 by 2 instead of dividing by 2.
- (c) £840 — Method: find the total amount raised using the reverse percentage, then subtract the entry fees to find the donations. Working: £1,260 is 60% of the total, so the total is £1,260 ÷ 0.6, and subtracting the entry fees from this total leaves £840 raised through donations. Answer: £840. £2,100 comes from correctly finding the total amount raised but then forgetting to subtract the entry fees, giving the total instead of the donations alone. £504 comes from working out 40% of the entry fees themselves, £1,260 × 0.4 = £504, instead of first finding the total amount raised. £1,890 comes from treating £1,260 as 40% of the total instead of 60%, dividing by 0.4 to get a total of £3,150, and then subtracting the entry fees from that incorrect total.
- (b) 60 cm² — Method: the area of a triangle is half the base multiplied by the perpendicular height, and here the perpendicular height is the 12 cm, not the sloping side. Working: 10 × 12 = 120, then 120 ÷ 2 = 60. Answer: 60 cm². The distractors: 65 cm² comes from using the sloping side of 13 cm as the height, (10 × 13) ÷ 2; 120 cm² comes from using the right two lengths but forgetting to halve, 10 × 12; 78 cm² comes from taking 13 cm and 12 cm as the base and the height and ignoring BC altogether, (13 × 12) ÷ 2.
- (b) 25 cm² — Method: a square has four equal sides, so divide the perimeter by 4 to recover the side length, then square that side to get the area. Working: 20 ÷ 4 = 5 cm, then 5 × 5 = 25. Answer: 25 cm². The distractors: 400 cm² comes from squaring the perimeter itself, 20 × 20, treating the 20 cm as though it were the side length; 100 cm² comes from dividing the perimeter by 2 rather than by 4, giving a side of 10 cm, and squaring that; 5 cm is the side length, from stopping as soon as the perimeter has been divided by 4 and never squaring it, which also leaves a length where an area was asked for.
- (d) They are always equal to each other — Method: label the four angles a, b, c, d in order around the crossing point, then use the fact that neighbouring angles lie on a straight line. Working: a and b lie on a straight line, so a + b = 180°; b and c also lie on a straight line, so b + c = 180°. Both a and c are therefore 180° minus b, which forces a = c. Answer: a pair of vertically opposite angles is always equal to each other. The distractors: the claim that each is 90° holds only when the two lines happen to be perpendicular, so it is not always true; the claim that they add to 180° confuses the opposite pair with the neighbouring pair that lies along a straight line, and again holds only in the perpendicular case; the claim that they add to 360° uses the total of all four angles at the point rather than of the opposite pair.
- (b) 80 — Method: the difference between 40% and 25% of the number is 15% of the number, and that difference is 12. Working: 15% of the number is 12, so 1% of the number is 12 ÷ 15 = 0.8, and the number is 0.8 × 100 = 80. Check: 40% of 80 is 32, 25% of 80 is 20, and 32 − 20 = 12. Answer: 80. The distractors: 30 comes from solving 40% of the number = 12; 48 comes from solving 25% of the number = 12; 15 is the percentage difference written as the answer.
- (a) 65° — Method: a line that divides an angle into two equal parts gives each part half of the original angle, so halve 130°. Working: 130 ÷ 2 = 65. Answer: 65°. The distractors: 130° is the whole of angle ABC, written down without halving it; 50° comes from working out 180 − 130, using the angles on a straight line instead of dividing the angle in two; 32.5° comes from dividing by 4 instead of by 2, as though the line split the angle into four equal parts.
- (d) £5.40 — Method: work out the reduced price at each shop separately, then subtract the smaller from the larger. Working: Shop A's reduced price is £45 × 0.8 = £36, and Shop B's reduced price is £34 × 0.9 = £30.60, so the difference is £36 − £30.60 = £5.40. Answer: £5.40. £11.00 comes from comparing the two ORIGINAL prices, £45 − £34, without applying either shop's reduction at all. £1.60 comes from finding Shop A's reduced price correctly, £36, but then subtracting Shop B's original (unreduced) price of £34 instead of its reduced price. £66.60 comes from adding the two reduced prices together, £36 + £30.60, instead of subtracting them.
- (d) 6 — Method: the mode, or modal value, is the value that occurs most often in the data set, and it is a value from the data rather than a count. Working: size 4 occurs twice, size 5 occurs once, size 6 occurs three times and size 9 occurs once, so the highest frequency is three and the size it belongs to is 6. Answer: 6. The distractors: 3 comes from writing down the frequency of the most common size instead of the size itself; 9 comes from picking the largest size in the list, which confuses the mode with the maximum; 4 comes from stopping at the first size that repeats rather than checking which size repeats most often.
- (b) 1/4 — There are 6 × 2 = 12 equally likely outcomes. The even-numbered cards are 2, 4 and 6, so there are 3 × 1 = 3 outcomes with an even card and tails, giving a probability of 3/12 = 1/4. Choosing 1/2 comes from working out only the probability of drawing an even card, 3/6, and forgetting to combine it with the coin landing on tails. Choosing 1/12 comes from treating only one specific outcome, such as card 6 with tails, as the only one that counts, instead of all three even cards paired with tails. Choosing 1/8 comes from doubling the coin stage when counting the total, using 6 × 2 × 2 = 24 outcomes instead of 6 × 2 = 12, and giving 3/24 = 1/8.
- (b) £76.00 — One part of the ratio is £47.50 ÷ 5 = £9.50. The school receives 8 parts, so its share is 9.50 × 8 = £76.00. Dividing £47.50 by 8 instead of 5, treating the charity's amount as if it were 8 parts, gives 47.50 ÷ 8 = 5.9375, then × 5 = £29.69. Adding the charity's amount to the school's amount instead of stopping at the school's own share gives the total collected, 9.50 × 13 = £123.50. Adding one part to the charity's amount instead of multiplying one part by 8 gives 47.50 + 9.50 = £57.00.
- (c) 8 — Method: the exterior angles of a polygon add up to 360°, so divide 360° by the size of one exterior angle. Working: 360 ÷ 45 = 8. Answer: 8 sides. A candidate who divides into a half turn instead of a full turn, working out 180 ÷ 45, gets 4. A candidate who reads off the given exterior angle as if it were the number of sides gets 45. A candidate who subtracts instead of dividing, working out 360 − 45, gets 315.
- (d) 24 — There are 4 choices for the first digit. Once that digit is used, 3 digits remain for the second position, and then 2 digits remain for the third position: 4 × 3 × 2 = 24 codes. Choosing 64 comes from allowing a digit to be reused at every position, 4 × 4 × 4 = 64, which is not allowed here since no digit repeats. Choosing 12 comes from multiplying only the first two positions, 4 × 3 = 12, and forgetting that a third digit is also chosen from the digits that remain. Choosing 6 comes from counting only the arrangements of one single set of three digits, 3 × 2 × 1 = 6, and forgetting that there are 4 different sets of three digits that can be chosen from 2, 3, 4 and 5.
- (b) 1/6 — Method: list the ordered pairs where the two scores match, and divide by the 36 equally likely pairs. Working: the matching pairs are (1, 1), (2, 2), (3, 3), (4, 4), (5, 5) and (6, 6), which is 6 pairs out of 36, cancelling down to 1/6. Answer: 1/6. Watch out: writing down 1/36 finds the probability of one particular double, such as (6, 6), rather than any double at all. Guessing 1/2 treats 'same' and 'different' as equally likely events, when there are only 6 matching pairs against 30 non-matching ones. And writing down 1/3 comes from listing each double twice, once for each order of the two dice, giving 12 pairs out of 36 — but (1, 1) is a single outcome, and swapping the two dice over does not produce a second one.
- (c) 32 — Method: alternate angles between parallel lines are equal, so 2x + 10 = 74. Working: subtracting 10 from both sides gives 2x = 64; dividing by 2 gives x = 32. Answer: x = 32. A candidate who forgets to subtract 10 first and divides 74 by 2 directly gets 37. A candidate who treats the angles as co-interior instead of alternate, so that the two expressions add to 180° rather than being equal, gets 48 after solving. A candidate who makes a sign error and treats the equation as 2x equalling 10 minus 74 instead of 74 minus 10 gets −32.
- (c) The mean, because every value counts towards it, so 100 pulls it from 7 up to about 20.3. — Method: work each measure out before the extra value is added and again afterwards, then compare the size of the two changes. Working: before, the six values total 42, so the mean is 42 ÷ 6 = 7, and the middle pair 6 and 8 give a median of (6 + 8) ÷ 2 = 7; after, the seven values total 142, so the mean is 142 ÷ 7 = 20.29 to 2 decimal places, while the median is now the 4th of the seven ordered values, which is 8; the mean has moved by about 13.3 and the median by 1. Answer: the mean, because every value counts towards it, so 100 pulls it from 7 up to about 20.3 — this is why the median is often preferred when a data set contains an outlier. The distractors: the reply that the mean rises by 100 adds the extra value to the mean instead of adding it to the total; the reply that the median moves to 12 takes the largest of the original values as the new middle instead of counting to the 4th of the seven values; the reply about even and odd counts quotes a rule that does not exist, since the median moved because a very large value was added, not because the count of values changed.
- (d) 6 cm — Volume = πr²h, so height = volume ÷ (πr²) = 471 ÷ (3.14 × 25) = 471 ÷ 78.5 = 6 cm. (30 cm comes from dividing by πr instead of πr², missing one factor of the radius; 150 cm comes from dividing by π only, without using r² at all; 24 cm comes from treating the given 5 cm as a diameter and using a radius of 2.5 cm instead.)
What is on this worksheet?
The sheet holds 25 questions drawn from the MathsUK bank — the content areas covered: Ratio, proportion and rates of change, Geometry and measures, Algebra, Statistics, Probability (statements R5, R9, G16, G3, A17, S4, P7). It is pitched at GCSE Foundation and takes about 40 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 25 questions before checking — about 40 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 25 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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