25 questions on the topics that decide a grade 4: percentages, ratio, area and perimeter, linear equations, averages and probability.
🎯 Grade 4 pass booster
A grade 4 is the standard pass that colleges, apprenticeships and employers ask for, and most students who miss it do not miss it on the hard questions — they miss it by dropping marks across the accessible ones. This sheet gathers twenty-five of those: percentage of an amount and percentage change, sharing in a ratio, area and perimeter of rectangles, triangles and compound shapes, solving a linear equation, reading the mean, median, mode and range from a list or a table, and simple probability. Nothing here is a stretch topic, and all of it is worth marks on every paper, on both tiers. Work through it, mark it honestly, and treat anything you got wrong as a priority over anything further up the specification — a secured mark is worth more than an attempted one.
- 1.There are 400 students at a school. 25% of them have a brother, 40% have a sister and 15% have both a brother and a sister. Work out how many of the students have neither a brother nor a sister.
- 2.Four books have 120, 200, 160 and 80 pages. Work out the mean number of pages.
- 3.A parallelogram has a base of 4 cm and a perpendicular height of 17 cm. Work out the area of the parallelogram.
- 4.Priya says that x = 6 is the solution of the equation 4x + 8 = 24. Priya is wrong. Work out the correct value of x.
- 5.Three angles lie on a straight line. They measure 38°, 95° and x°. Work out the value of x.
- 6.A conservatory has a roof panel shaped like a regular octagon. Work out the interior angle of the octagon, then use it to work out the size of the reflex angle at the same vertex, on the outside of the roof panel.
- 7.A jumper costs £45 at Shop A, where it is reduced by 20%. The same jumper costs £34 at Shop B, where a further 10% reduction is then applied. Work out the difference between the two reduced prices.
- 8.40% of a number is 12 more than 25% of the same number. Work out the number.
- 9.Two ordinary fair dice are rolled and the two scores are multiplied together. Work out the probability that the product is odd.
- 10.After a 20% discount, a jacket costs £48. Work out the original price of the jacket.
- 11.A wooden cube has edges of length 4 cm. Work out the total surface area of the cube.
- 12.A straight line crosses two parallel lines. An angle of 65° is formed at one crossing. At the other crossing, the angle that lies between the two parallel lines on the opposite side of the crossing line is also 65°. Write down the angle fact that explains why these two angles are equal.
- 13.Harry counted the coins he found on each of six days: 5, 7, 8, 9, 11, 30. Write down the outlier.
- 14.Solve 3x − 1 = 8
- 15.A pack contains 6 cards, numbered 1 to 6. A card is drawn at random from the pack, and a fair coin is flipped. Work out the probability of drawing an even-numbered card and the coin landing on tails.
- 16.Solve x/4 + 1 = 3
- 17.2.4 kg of cheese costs £36. Work out the cost of 1.5 kg of the same cheese.
- 18.A box holds 80 chocolates. 75% of them are milk chocolates. Work out how many milk chocolates are in the box.
- 19.Write 1/5 as a percentage.
- 20.Noah says that y = 3 is the solution of the equation y + 10 = 12. Noah is wrong. Work out the correct value of y.
- 21.The ratio of Josh's savings to Mia's savings is 4:7. Mia has £39 more than Josh. Work out Josh's savings.
- 22.Kwame flips a fair coin three times and writes down what it lands on each time. Work out the probability that it lands on heads all three times.
- 23.Seven pupils were asked how many books they had read last month. Their answers were 3, 5, 5, 7, 8, 5, 3. Write down the mode.
- 24.In a school choir the ratio of boys to girls is 3:4. When 6 more boys join the choir, the ratio of boys to girls becomes 1:1. Work out how many girls are in the choir.
- 25.A raffle has two independent draws. In the first, a winning ticket is picked at random from 5 red tickets and 3 blue tickets. In the second, a winning number is picked using a fair spinner with 4 equal sections, numbered 1 to 4. Work out the probability that the first winning ticket is blue and the second winning number is greater than 2.
Answer key
- (c) 200 students — Method: find the percentage who have a brother or a sister, taking care that the students with both are not counted twice, then take that percentage from 100% and apply the result to the 400 students. Working: 25% + 40% = 65%, but the 15% with both has been counted in each of those figures, so 65% − 15% = 50% have a brother or a sister; that leaves 100% − 50% = 50%, and 50% of 400 = 200. Answer: 200 students. The distractors: 260 students is 65% of 400, the number with a brother or a sister when the 15% overlap is counted twice; 140 students comes from taking that same uncorrected 65% away from the 400; 300 students comes from subtracting only the 25% with a brother and ignoring the sisters altogether.
- (c) 140 — Method: the mean shares the total equally between the items, so add the values and then divide by how many there are. Working: the total is 120 + 200 + 160 + 80 = 560 pages and there are 4 books, so the mean is 560 ÷ 4 = 140 pages. Answer: 140. The distractors: 560 comes from stopping at the total number of pages and never dividing by 4; 280 comes from dividing the total by 2 instead of by the 4 books; 120 comes from working out the range, 200 − 80, which measures spread instead of centre.
- (d) 68 cm² — Method: the area of a parallelogram is base × perpendicular height. Working: 4 × 17 = 68. Answer: 68 cm². The distractors: 34 cm² comes from halving the product, which is the rule for a triangle and not for a parallelogram; 42 cm comes from treating the two given lengths as the sides of the shape and working out a perimeter, 2 × (4 + 17), which is a length and not an area; 21 cm comes from adding the base and the height, 4 + 17, instead of multiplying them.
- (b) 4 — Method: subtract the constant term from both sides first, then divide by the coefficient of x. Working: 4x = 24 − 8 = 16; x = 16 ÷ 4 = 4. Answer: x = 4. Priya's 6 comes from dividing 24 by 4 without first subtracting the 8, ignoring the constant term; substituting it back gives 4 × 6 + 8 = 32, not 24, which is why she is wrong. 16 comes from correctly finding 4x = 16 but forgetting to divide by 4. 12 comes from subtracting the coefficient 4 instead of dividing by it: 16 − 4 = 12. 8 comes from correctly finding 4x = 16 but then halving instead of dividing by 4.
- (b) 47 — Method: angles on a straight line add up to 180°. Working: 180 − 38 − 95 = 47. Answer: x = 47. A candidate who uses 360° instead of 180° gets 227. A candidate who subtracts only one of the two given angles from 180° gets 142. A candidate who adds the two given angles instead of subtracting them from 180° gets 133.
- (a) 225 — Method: find the interior angle of the regular octagon, then subtract it from 360° to find the reflex angle at the same vertex, since the interior angle and the reflex angle together make a full turn. Working: there are 8 − 2 = 6 triangles' worth of angle in the octagon, so the interior angle = 6 × 180 ÷ 8 = 135; reflex angle = 360 − 135 = 225. Answer: 225°. A candidate who stops after finding the interior angle gives 135. A candidate who works out the exterior angle instead, 360 ÷ 8 = 45, gives 45. A candidate who subtracts the exterior angle from 360° instead of the interior angle, working out 360 − 45, gets 315.
- (d) £5.40 — Method: work out the reduced price at each shop separately, then subtract the smaller from the larger. Working: Shop A's reduced price is £45 × 0.8 = £36, and Shop B's reduced price is £34 × 0.9 = £30.60, so the difference is £36 − £30.60 = £5.40. Answer: £5.40. £11.00 comes from comparing the two ORIGINAL prices, £45 − £34, without applying either shop's reduction at all. £1.60 comes from finding Shop A's reduced price correctly, £36, but then subtracting Shop B's original (unreduced) price of £34 instead of its reduced price. £66.60 comes from adding the two reduced prices together, £36 + £30.60, instead of subtracting them.
- (b) 80 — Method: the difference between 40% and 25% of the number is 15% of the number, and that difference is 12. Working: 15% of the number is 12, so 1% of the number is 12 ÷ 15 = 0.8, and the number is 0.8 × 100 = 80. Check: 40% of 80 is 32, 25% of 80 is 20, and 32 − 20 = 12. Answer: 80. The distractors: 30 comes from solving 40% of the number = 12; 48 comes from solving 25% of the number = 12; 15 is the percentage difference written as the answer.
- (d) 1/4 — Method: a product is odd only when BOTH factors are odd, so list the ordered pairs where both scores are odd and divide by 36. Working: the odd scores on a dice are 1, 3 and 5, so there are 3 × 3 = 9 ordered pairs where both scores are odd, out of the 36 equally likely pairs, cancelling down to 1/4. Answer: 1/4. Watch out: writing down 3/4 finds the probability that AT LEAST ONE score is odd, 1 minus the probability both are even, which is a different, easier condition to meet than both being odd. Considering only the first dice's score and ignoring the second gives 1/2, since 3 of the first dice's 6 scores are odd — but the product also depends on what the second dice shows. And writing down 1/12 comes from counting only the pairs where the SAME odd number appears twice, (1, 1), (3, 3) and (5, 5), missing pairs like (1, 3) and (5, 1) where the two odd scores differ.
- (b) £60 — £48 represents 100% − 20% = 80% of the original price. 1% = £48 ÷ 80 = £0.60, so 100% = £0.60 × 100 = £60.
- (a) 96 cm² — Method: a cube has six identical square faces, so the total surface area is six times the area of one face. Working: one face has area 4 × 4 = 16 cm², and 6 × 16 = 96. Answer: 96 cm². The distractors: 16 cm² is the area of a single face, from stopping before multiplying by the six faces; 64 cm³ comes from working out the volume, 4 × 4 × 4, which is a different measure and carries a different unit; 24 cm² comes from multiplying the six faces by the edge length, 6 × 4, instead of by the area of a face.
- (d) Alternate angles are equal — The two 65° angles are on opposite sides of the line that crosses the parallel lines, in the shape of a Z, so they are alternate angles, and alternate angles between parallel lines are always equal. Corresponding angles are equal too, but they sit in matching positions at each crossing point, in the shape of an F — a different pair from the one shown here. Co-interior angles add up to 180°, not to each other's value, and they lie between the parallel lines on the same side, in the shape of a C. Angles on a straight line add up to 180°, but that rule is about two angles at a single point on one line, not about a pair of angles formed where a line crosses two parallel lines.
- (a) 30 — Method: an outlier is a value that lies far away from the pattern set by the rest of the data, so compare each value with the group the others form. Working: five of the counts, 5, 7, 8, 9 and 11, lie within 6 of one another and the steps between them are 2, 1, 1 and 2; the remaining count of 30 is 19 above the nearest of them, so it is the value that does not belong to the pattern. Answer: 30. The distractors: 5 comes from picking the smallest value, on the idea that the odd one out must be at the bottom of the list; 11 comes from ordering the data and stopping one value short, taking the largest of the counts that sit close together; 8.5 comes from working out the median, (8 + 9) ÷ 2, and giving a measure of centre where a value standing apart was asked for.
- (d) x = 3 — Method: undo the operations on the left in reverse order — deal with the subtraction of 1 first, then with the multiplication by 3. Working: adding 1 to both sides gives 3x = 9, and dividing both sides by 3 gives x = 3. Answer: x = 3. The distractors: x = 9 comes from stopping at 3x = 9 and writing 9 as the value of x; x = 6 comes from subtracting 3 from 9 instead of dividing by 3; x = 27 comes from multiplying 9 by 3 instead of dividing by 3.
- (b) 1/4 — There are 6 × 2 = 12 equally likely outcomes. The even-numbered cards are 2, 4 and 6, so there are 3 × 1 = 3 outcomes with an even card and tails, giving a probability of 3/12 = 1/4. Choosing 1/2 comes from working out only the probability of drawing an even card, 3/6, and forgetting to combine it with the coin landing on tails. Choosing 1/12 comes from treating only one specific outcome, such as card 6 with tails, as the only one that counts, instead of all three even cards paired with tails. Choosing 1/8 comes from doubling the coin stage when counting the total, using 6 × 2 × 2 = 24 outcomes instead of 6 × 2 = 12, and giving 3/24 = 1/8.
- (b) x = 8 — Method: undo the addition first, then undo the division by 4. Working: subtracting 1 from both sides gives x/4 = 2, and multiplying both sides by 4 gives x = 8. Answer: x = 8. The distractors: x = 2 comes from stopping at x/4 = 2 and writing 2 as the value of x; x = 16 comes from adding 1 to both sides instead of subtracting it, giving x/4 = 4; x = 0.5 comes from dividing by 4 instead of multiplying by 4 at the last step.
- (c) £22.50 — Method: find the cost of 1 kg, then multiply by the mass wanted. Working: £36 ÷ 2.4 = £15 per kilogram, and 1.5 × £15 = £22.50. Answer: £22.50. The distractors: £15 is the price of 1 kg, which is the first step and not what the question asks for; £54 comes from multiplying the £36 by 1.5 without first reducing it to a price per kilogram; £57.60 comes from using the scale factor upside down, multiplying £36 by 2.4 ÷ 1.5 = 1.6 instead of by 1.5 ÷ 2.4.
- (d) 60 — Method: 75% is three quarters, so divide by 4 to find one quarter and then multiply by 3. Working: 80 ÷ 4 = 20 for one quarter, and 3 × 20 = 60. Answer: 60 milk chocolates. The distractors: 20 is one quarter of 80, which is 25% and not 75%; 55 comes from subtracting 25 from 80 rather than taking 25% of 80 away from it; 75 comes from quoting the percentage itself as a number of chocolates.
- (a) 20% — Method: a percentage is a number of parts per hundred, so divide the numerator by the denominator and multiply by 100. Working: 1 ÷ 5 = 0.2, and 0.2 × 100 = 20; the same result comes from scaling 1/5 to 20/100. Answer: 20%. The distractors: 5% comes from reading the denominator 5 straight off as the percentage; 25% comes from confusing 1/5 with 1/4, the fraction met most often in percentage work; 50% comes from a place value slip in the division, writing 1 ÷ 5 as 0.5 instead of 0.2.
- (c) y = 2 — Method: substituting Noah's value shows why it fails, and the equation is then solved by undoing the addition. Working: substituting y = 3 gives 3 + 10 = 13, which is not 12, so Noah's value is not a solution; subtracting 10 from both sides of y + 10 = 12 gives y = 2, and substituting back gives 2 + 10 = 12. Answer: y = 2. The distractors: y = 22 comes from adding 10 to both sides instead of subtracting it; y = −2 comes from carrying out the subtraction the wrong way round, 10 − 12 rather than 12 − 10; y = 12 comes from copying the right-hand side as the value of y and ignoring the 10 that is added to it.
- (b) £52 — Method: the difference between the two ratio numbers tells you how many parts the £39 difference represents. Working: the difference in parts is 7 − 4 = 3, and this represents £39, so one part is £39 ÷ 3 = £13. Josh's savings are 4 × £13 = £52. So Josh has £52. Distractor £91 is Mia's savings, not Josh's. Distractor £39 comes from using the given £39 difference as the final answer, without scaling it to Josh's number of parts. Distractor £13 is the value of one part, found correctly but never multiplied by 4.
- (d) 1/8 — Method: a run of flips of a fair coin gives equally likely sequences of heads and tails, so count the sequences that match and divide by how many sequences there are. Working: each flip lands two ways and no flip affects another, so three flips give 2 × 2 × 2 = 8 equally likely sequences: HHH, HHT, HTH, HTT, THH, THT, TTH and TTT. Only HHH has a head at every flip, so 1 sequence of the 8 matches. Answer: the probability is 1/8. The distractors: 1/4 comes from treating 'three heads', 'two heads', 'one head' and 'no heads' as four equally likely results, which they are not, since one sequence gives three heads and three sequences give two; 1/6 comes from taking the number of sequences to be 2 + 2 + 2 = 6, adding the two ways each flip can land instead of multiplying them; 1/2 comes from reading the first flip only and giving the probability of a head on one flip, without combining it with the other two.
- (c) 5 — Method: the mode is the value that occurs most often, so count how many times each different value appears and compare the counts. Working: 3 appears twice, 5 appears three times, 7 appears once and 8 appears once, so the highest frequency is three and the value carrying it is 5. Answer: 5. The distractors: 3 comes from writing down the frequency of the most common answer instead of the answer itself; 7 comes from taking the middle number of the list as it was written, which applies the median without ordering the data and without answering the question asked; 8 comes from picking the largest value, which confuses the mode with the maximum.
- (b) 24 — Method: let one part of the ratio be worth x, write both groups in terms of x, and use the fact that the two groups end up equal. Working: the boys are 3x and the girls are 4x; after the 6 boys join, 3x + 6 = 4x, so x = 6; the girls are 4 parts, so 4 × 6 = 24. Answer: 24 girls. The distractors: 18 is the number of boys before the 6 join, which is 3 × 6; 30 comes from adding the 6 new members to the girls as well as to the boys; 42 is the total number of members in the choir before the 6 boys join, the 18 boys and the girls together.
- (d) 3/16 — Method: work out each draw's own probability first, then multiply them together since the two draws are independent. Working: there are 8 tickets in all, 3 of them blue, so P(blue) = 3/8. P(spinner number greater than 2) = 2/4 = 1/2, since 3 and 4 qualify. Multiplying gives 3/8 × 1/2, which comes to 3/16. Answer: 3/16. Watch out: writing down 3/8 stops after the first draw and never brings in the spinner at all. Writing down 1/2 does the opposite, using only the spinner and ignoring the ticket draw. And writing down 5/16 uses 5/8, the probability of a RED ticket, instead of 3/8 for blue — reading the wrong colour off the raffle.
What is on this worksheet?
The sheet holds 25 questions drawn from the MathsUK bank — the content areas covered: Ratio, proportion and rates of change, Geometry and measures, Algebra, Statistics, Probability (statements R5, R9, G16, G3, A17, S4, P7). It is pitched at GCSE Foundation and takes about 40 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 25 questions before checking — about 40 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 25 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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