25 questions on the topics that decide a grade 4: percentages, ratio, area and perimeter, linear equations, averages and probability.
🎯 Grade 4 pass booster
A grade 4 is the standard pass that colleges, apprenticeships and employers ask for, and most students who miss it do not miss it on the hard questions — they miss it by dropping marks across the accessible ones. This sheet gathers twenty-five of those: percentage of an amount and percentage change, sharing in a ratio, area and perimeter of rectangles, triangles and compound shapes, solving a linear equation, reading the mean, median, mode and range from a list or a table, and simple probability. Nothing here is a stretch topic, and all of it is worth marks on every paper, on both tiers. Work through it, mark it honestly, and treat anything you got wrong as a priority over anything further up the specification — a secured mark is worth more than an attempted one.
- 1.Divide 84 in the ratio 3:4. Work out the smaller share.
- 2.A company's profit this year is 130% of last year's profit. Last year's profit was £40,000. Work out this year's profit.
- 3.Solve 6x − 5 = 3x + 13.
- 4.The same jumper is sold at two shops. Shop A charges £40 and Shop B charges £50. Write down the price at Shop A as a percentage of the price at Shop B.
- 5.Three business partners share a profit of £48,000 in the ratio 3:5:4. Work out how much the partner with 5 parts receives.
- 6.A rectangular bookmark measures 2 cm by 25 cm. Work out the area of the bookmark.
- 7.A jug of squash is made by mixing water and syrup in the ratio 6:1. Nia wants to make 8.4 litres of squash. Work out how much syrup she needs, in litres.
- 8.A metal alloy is made from copper and tin in the ratio 7:3. Work out the mass of tin in 250 g of the alloy.
- 9.Two ordinary fair dice are rolled and the two scores are multiplied together. Work out the probability that the product is odd.
- 10.At a school fête, a stall invites visitors to spin a fair spinner with 8 equal sections numbered 1 to 8, and separately toss a fair coin. A visitor wins a small prize only if the spinner lands on a multiple of 3 and the coin lands on heads. Work out the probability that a visitor wins a prize, giving your answer as a fraction in its simplest form.
- 11.Noah says that y = 3 is the solution of the equation y + 10 = 12. Noah is wrong. Work out the correct value of y.
- 12.A netball team scored 50, 83 and 68 points in three matches. Work out the mean number of points scored.
- 13.A bag contains red counters and blue counters in the ratio 5:3. There are 56 counters in the bag altogether. Work out how many counters are blue.
- 14.A shop sold seven pairs of shoes in these sizes: 4, 4, 5, 6, 6, 6, 9. Write down the modal size.
- 15.Four angles meet at a point. Three of them measure 82°, 105° and 96°. Work out the size of the fourth angle.
- 16.A car is bought for £17,500. Its value decreases by 12% in the first year, and by a further 10% of its reduced value in the second year. Work out the value of the car at the end of the second year, giving your answer to the nearest pound.
- 17.Solve 7x − 5 = 3x + 11
- 18.A ribbon of length 90 cm is cut into two pieces in the ratio 4:5. Work out the length of the shorter piece.
- 19.A regular polygon has 12 sides. Work out the size of one exterior angle of the polygon.
- 20.Kwame flips a fair coin three times and writes down what it lands on each time. Work out the probability that it lands on heads all three times.
- 21.The price of a jacket increases by 50% and then decreases by 50%. Describe the overall change from the original price.
- 22.In triangle ABC, angle A is 2x°, angle B is 3x° and angle C is 4x°. Work out the size of angle B.
- 23.A cylinder has a radius of 3 cm and a height of 10 cm. Using π = 3.14, work out the volume of the cylinder. Give your answer to the nearest whole number of cubic centimetres.
- 24.Spinner E has 4 equal sections, numbered 1 to 4. Spinner F has 6 equal sections, numbered 1 to 6. Both spinners are spun once. Work out the probability of getting at least one 3.
- 25.Solve 4(x − 3) = 2x + 6.
Answer key
- (c) 36 — Add the parts of the ratio: 3 + 4 = 7. Divide the total by the number of parts: 84 ÷ 7 = 12, so one part is worth 12. The smaller share has 3 parts: 3 × 12 = 36. (48 is the larger share, using 4 parts instead of 3. 42 comes from splitting 84 in half, treating the ratio as if it were 1:1. 28 comes from dividing 84 by 3 — one of the ratio numbers — instead of dividing by the total number of parts, 7.)
- (b) £52,000 — Method: convert 130% to a decimal multiplier and multiply it by last year's profit. Working: 130% = 1.3, so this year's profit is £40,000 × 1.3 = £52,000. Answer: £52,000. £12,000 comes from using only the extra 30% (130% − 100%) and forgetting to include the original 100%, £40,000 × 0.3 = £12,000. £40,130 comes from simply adding 130 onto £40,000, treating the percentage as an amount of money rather than a multiplier. £5,200 comes from misreading 130% as 13%, giving £40,000 × 0.13 = £5,200.
- (d) 6 — Method: collect the x-terms on one side and the constants on the other, then divide by the remaining coefficient of x. Working: 6x − 3x = 13 + 5, so 3x = 18, x = 18 ÷ 3 = 6. Answer: x = 6. 2.67 comes from a sign error when moving the 5, subtracting instead of adding: 3x = 13 − 5 = 8, x = 8 ÷ 3 ≈ 2.67. 2 comes from a sign error when moving the x-term, adding instead of subtracting: 9x = 18, x = 2. 18 comes from correctly finding 3x = 18 but forgetting to divide by 3.
- (b) 80% — Percentage = (40 ÷ 50) × 100 = 80%.
- (a) £20,000 — Method: add the parts of the ratio, divide the profit by the number of parts to find the value of one part, then multiply by the parts belonging to the partner asked about. Working: 3 + 5 + 4 = 12 parts, £48,000 ÷ 12 = £4,000 for one part, and that partner has 5 parts, so 5 × £4,000 = £20,000. Answer: £20,000. The distractors: £4,000 is the value of one part; £12,000 is the 3-part share; £16,000 is the 4-part share, which is what a candidate reaches by assuming the biggest share must go with the number written last in the ratio.
- (b) 50 cm² — Method: the area of a rectangle is length × width. Working: 2 × 25 = 50. Answer: 50 cm². The distractors: 54 cm comes from working out the perimeter, 2 × (2 + 25), which is a length and not an area; 27 cm comes from adding the two sides, 2 + 25, instead of multiplying them; 25 cm² comes from halving the product, 50 ÷ 2, which is the rule for the area of a triangle rather than of a rectangle.
- (c) 1.2 — Add the parts of the ratio: 6 + 1 = 7. Divide the total amount by the number of parts: 8.4 ÷ 7 = 1.2 litres, which is the value of one part and also the amount of syrup, since syrup is 1 part. (7.2 litres is the amount of water, using 6 parts instead of 1. 1.4 comes from dividing 8.4 by 6 — the water's part of the ratio — instead of dividing by the total number of parts, 7. 0.84 comes from dividing 8.4 by 10 instead of by 7.)
- (b) 75 g — Method: split the total mass into the number of parts shown by the ratio, then find the mass of tin. Working: the ratio 7:3 has 7 + 3 = 10 parts, so one part is 250 ÷ 10 = 25 g, and the mass of tin is 3 × 25 = 75 g. So the alloy contains 75 g of tin. Distractor 175 g is the mass of copper, not tin. Distractor 125 g comes from splitting the alloy into two equal halves, ignoring the ratio. Distractor 25 g is the value of one part, found correctly but never multiplied by 3.
- (d) 1/4 — Method: a product is odd only when BOTH factors are odd, so list the ordered pairs where both scores are odd and divide by 36. Working: the odd scores on a dice are 1, 3 and 5, so there are 3 × 3 = 9 ordered pairs where both scores are odd, out of the 36 equally likely pairs, cancelling down to 1/4. Answer: 1/4. Watch out: writing down 3/4 finds the probability that AT LEAST ONE score is odd, 1 minus the probability both are even, which is a different, easier condition to meet than both being odd. Considering only the first dice's score and ignoring the second gives 1/2, since 3 of the first dice's 6 scores are odd — but the product also depends on what the second dice shows. And writing down 1/12 comes from counting only the pairs where the SAME odd number appears twice, (1, 1), (3, 3) and (5, 5), missing pairs like (1, 3) and (5, 1) where the two odd scores differ.
- (d) 1/8 — The multiples of 3 from 1 to 8 are 3 and 6, so the probability of that event is 2/8, which simplifies to 1/4. The probability of the coin landing on heads is 1/2. Since the spin and the toss are independent, multiply the two probabilities: 1/4 × 1/2 = 1/8. A candidate who answers 1/4 has considered only the spinner and forgotten to combine it with the coin toss. A candidate who answers 1/2 has considered only the coin and forgotten the spinner condition entirely. A candidate who answers 1/16 has counted only one number, 6, as a multiple of 3 instead of two, giving 1/8 × 1/2.
- (c) y = 2 — Method: substituting Noah's value shows why it fails, and the equation is then solved by undoing the addition. Working: substituting y = 3 gives 3 + 10 = 13, which is not 12, so Noah's value is not a solution; subtracting 10 from both sides of y + 10 = 12 gives y = 2, and substituting back gives 2 + 10 = 12. Answer: y = 2. The distractors: y = 22 comes from adding 10 to both sides instead of subtracting it; y = −2 comes from carrying out the subtraction the wrong way round, 10 − 12 rather than 12 − 10; y = 12 comes from copying the right-hand side as the value of y and ignoring the 10 that is added to it.
- (c) 67 — Method: the mean is the total of the values divided by how many values there are, so add first and divide second. Working: the total is 50 + 83 + 68 = 201 points and three matches were played, so the mean is 201 ÷ 3 = 67 points. Answer: 67. The distractors: 68 comes from writing down the median, the middle value of 50, 68, 83, instead of the mean; 33 comes from working out the range, 83 − 50, which measures spread and not centre; 100.5 comes from dividing the total by 2 instead of by the 3 matches played.
- (d) 21 — Add the parts: 5 + 3 = 8. Divide the total by the number of parts: 56 ÷ 8 = 7, so one part is worth 7 counters. Blue has 3 parts: 3 × 7 = 21. (35 is the number of red counters, using 5 parts instead of 3. 28 comes from splitting 56 counters in half instead of in the ratio 5:3. 7 is the value of one part — the number of blue counters is 3 lots of this, not just one.)
- (d) 6 — Method: the mode, or modal value, is the value that occurs most often in the data set, and it is a value from the data rather than a count. Working: size 4 occurs twice, size 5 occurs once, size 6 occurs three times and size 9 occurs once, so the highest frequency is three and the size it belongs to is 6. Answer: 6. The distractors: 3 comes from writing down the frequency of the most common size instead of the size itself; 9 comes from picking the largest size in the list, which confuses the mode with the maximum; 4 comes from stopping at the first size that repeats rather than checking which size repeats most often.
- (d) 77 — Method: angles that meet at a point add up to 360°. Working: 82 + 105 + 96 = 283; 360 − 283 = 77. Answer: 77°. A candidate who gives the sum of the three known angles and forgets to subtract it from 360° gets 283. A candidate who leaves out the 105° angle, working out 360 − 82 − 96, gets 182. A candidate who leaves out the 82° angle, working out 360 − 105 − 96, gets 159.
- (b) £13,860 — Method: apply the first year's percentage decrease, then apply the second year's percentage decrease to the new value. Working: after the first year, the car is worth £17,500 × 0.88. Multiplying this result by 0.90 gives the value at the end of the second year, £13,860. Answer: £13,860. £13,650 comes from adding the two percentages together (12% + 10% = 22%) and applying a single 22% decrease, £17,500 × 0.78 = £13,650, instead of applying the decreases one after the other. £15,750 comes from applying only the second year's 10% decrease to the original price, forgetting the first year's decrease entirely, £17,500 × 0.90 = £15,750. £15,400 comes from applying only the first year's 12% decrease and stopping there, forgetting to apply the second year's decrease at all.
- (d) 4 — Method: collect the x terms on one side and the number terms on the other. Working: subtract 3x from both sides: 4x − 5 = 11. Add 5 to both sides: 4x = 16. Divide by 4: x = 4. Answer: 4. 0.6 comes from adding the x terms instead of subtracting when collecting them, 7x + 3x = 10x, and also subtracting the constants the wrong way round, 11 − 5 = 6, giving 10x = 6. 1.5 comes from correctly collecting the x terms as 4x but subtracting the constants the wrong way round, 11 − 5 instead of 11 + 5. −4 comes from moving the x terms to the wrong side, giving 3x − 7x instead of 7x − 3x, along with a matching sign error on the constants.
- (c) 40 cm — Method: split the total length into the number of parts shown by the ratio, then find the value of the shorter share. Working: the ratio 4:5 has 4 + 5 = 9 parts, so one part is 90 ÷ 9 = 10 cm, and the shorter piece is 4 × 10 = 40 cm. So the shorter piece is 40 cm. Distractor 50 cm is the length of the LONGER piece, not the shorter one. Distractor 45 cm comes from splitting the ribbon into two equal halves, ignoring the ratio. Distractor 10 cm is the value of one part, found correctly but never multiplied by 4.
- (a) 30° — Method: the exterior angles of any convex polygon add up to 360°, and in a regular polygon they are all equal, so divide 360° by the number of sides. Working: 360 ÷ 12 = 30. Answer: 30°. The distractors: 150° is the interior angle, 180 − 30, which answers for the wrong angle at the vertex; 15° comes from dividing 180 by 12, using the angles on a straight line instead of the full turn; 36° comes from dividing 360 by 12 − 2 = 10, carrying the subtraction of 2 out of the interior angle sum formula into a calculation that does not need it.
- (d) 1/8 — Method: a run of flips of a fair coin gives equally likely sequences of heads and tails, so count the sequences that match and divide by how many sequences there are. Working: each flip lands two ways and no flip affects another, so three flips give 2 × 2 × 2 = 8 equally likely sequences: HHH, HHT, HTH, HTT, THH, THT, TTH and TTT. Only HHH has a head at every flip, so 1 sequence of the 8 matches. Answer: the probability is 1/8. The distractors: 1/4 comes from treating 'three heads', 'two heads', 'one head' and 'no heads' as four equally likely results, which they are not, since one sequence gives three heads and three sequences give two; 1/6 comes from taking the number of sequences to be 2 + 2 + 2 = 6, adding the two ways each flip can land instead of multiplying them; 1/2 comes from reading the first flip only and giving the probability of a head on one flip, without combining it with the other two.
- (c) a decrease of 25% — Method: use multipliers. An increase of 50% is × 1.5 and a decrease of 50% is × 0.5. Working: 1.5 × 0.5 = 0.75, so the final price is 75% of the original. Answer: a decrease of 25%. The distractors: no change comes from assuming +50% and −50% cancel; a decrease of 50% comes from applying only the second change; an increase of 25% has the direction wrong.
- (a) 60° — Method: the angles of a triangle add up to 180°, so add the three expressions, solve for x and then substitute back into the expression for angle B. Working: 2x + 3x + 4x = 9x, so 9x = 180 and x = 20. Angle B is 3x, so angle B = 3 × 20 = 60. Answer: 60°. The distractors: 20° is the value of x, from stopping as soon as the equation is solved instead of substituting back; 120° comes from using 360° as the angle sum, which gives x = 40 and 3x = 120; 80° is 4x, the angle at C, from substituting into the wrong expression.
- (d) 283 cm³ — Volume of a cylinder = πr²h. Using π = 3.14: V = 3.14 × 3² × 10 = 3.14 × 9 × 10 = 282.6, which rounds to 283 cm³. A pupil who uses the diameter, 6 cm, instead of the radius gets 3.14 × 6² × 10 = 1130.4 ≈ 1130 cm³. A pupil who forgets to square the radius gets 3.14 × 3 × 10 = 94.2 ≈ 94 cm³. A pupil who uses the circumference formula 2πr instead of πr² gets 2 × 3.14 × 3 × 10 = 188.4 ≈ 188 cm³. The correct volume is 283 cm³.
- (a) 3/8 — There are 4 × 6 = 24 equally likely outcomes. The outcomes with no 3 at all have Spinner E showing 1, 2 or 4 and Spinner F showing 1, 2, 4, 5 or 6, giving 3 × 5 = 15 outcomes. So the outcomes with at least one 3 are 24 − 15 = 9, and the probability is 9/24 = 3/8. Choosing 5/12 comes from adding the two individual probabilities of a 3, 1/4 + 1/6, which counts the outcome where both spinners show 3 twice over. Choosing 1/4 comes from only counting the case where Spinner E shows 3, and forgetting the outcomes where Spinner F shows 3 instead. Choosing 5/8 comes from working out the probability of getting no 3 at all, 15/24 = 5/8, and giving that as the final answer instead of subtracting it from 1.
- (d) 9 — Method: expand the brackets fully first, then collect the x-terms and constants before dividing. Working: 4(x − 3) = 4x − 12, so 4x − 12 = 2x + 6; 4x − 2x = 6 + 12; 2x = 18; x = 9. Answer: x = 9. 4.5 comes from expanding only the x-term in the bracket and forgetting to multiply the 3, giving 4x − 3 = 2x + 6, then 2x = 9, x = 4.5. −3 comes from a sign error when expanding, giving 4x + 12 = 2x + 6, then 2x = −6, x = −3. 3 comes from a sign error collecting the x-terms, adding instead of subtracting: 4x + 2x = 6 + 12, so 6x = 18, x = 3.
What is on this worksheet?
The sheet holds 25 questions drawn from the MathsUK bank — the content areas covered: Ratio, proportion and rates of change, Geometry and measures, Algebra, Statistics, Probability (statements R5, R9, G16, G3, A17, S4, P7). It is pitched at GCSE Foundation and takes about 40 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 25 questions before checking — about 40 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 25 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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