25 questions on the topics that decide a grade 4: percentages, ratio, area and perimeter, linear equations, averages and probability.
🎯 Grade 4 pass booster
A grade 4 is the standard pass that colleges, apprenticeships and employers ask for, and most students who miss it do not miss it on the hard questions — they miss it by dropping marks across the accessible ones. This sheet gathers twenty-five of those: percentage of an amount and percentage change, sharing in a ratio, area and perimeter of rectangles, triangles and compound shapes, solving a linear equation, reading the mean, median, mode and range from a list or a table, and simple probability. Nothing here is a stretch topic, and all of it is worth marks on every paper, on both tiers. Work through it, mark it honestly, and treat anything you got wrong as a priority over anything further up the specification — a secured mark is worth more than an attempted one.
- 1.Which of these describes an obtuse angle?
- 2.Harry counted the coins he found on each of six days: 5, 7, 8, 9, 11, 30. Write down the outlier.
- 3.Amelia's mean mark over four tests is 29. Her first three marks are 31, 26 and 26. Work out her fourth mark.
- 4.A spinner has three equal sections, coloured red, blue and green. It is spun twice, and each outcome is listed as an ordered pair of colours, such as (red, blue). Work out how many outcomes are in the full list.
- 5.A rectangular tile measures 4.5 cm by 6 cm. Work out the area of the tile.
- 6.Solve 2x − 2 = 2
- 7.Solve 3x − 5 = 4.
- 8.Work out 25% of 200.
- 9.A trapezium has parallel sides of 5.6 cm and 8.4 cm, and a perpendicular height of 4 cm. Work out the area of the trapezium.
- 10.To solve 6x − 4 = 2x + 20, Yusuf's first step is to subtract 2x from both sides. Work out what equation this gives.
- 11.A fish tank is a cuboid measuring 40 cm long, 25 cm wide and 30 cm high. Water is poured in to a depth of 20 cm. Work out the volume of water in the tank, in litres.
- 12.Solve 4x − (2x − 6) = 18
- 13.A shop recorded the number of books it sold on five days: 100, 40, 70, 20, 60. Work out the range of the numbers of books sold.
- 14.A regular polygon has an exterior angle of 45°. Work out the number of sides of the polygon.
- 15.The mean of 5 numbers is 8. Work out the total of the 5 numbers.
- 16.Solve (3x + 2)/5 = (x + 4)/3
- 17.Kwame flips a fair coin three times and writes down what it lands on each time. Work out the probability that it lands on heads all three times.
- 18.At a point on a straight line, two angles are formed. One of them is 63°. Work out the size of the other angle.
- 19.A sum of £150 is divided between Ben and Chloe in the ratio 2:3. Work out Chloe's share.
- 20.Solve (2x + 1)/3 = 5
- 21.The angles of a triangle are in the ratio 2:3:4. Work out the size of the smallest angle.
- 22.A café sold 10 sandwiches on each of four days: 10, 10, 10, 10. Work out the range of the numbers sold.
- 23.Solve 4x + 3 = 19
- 24.A fair four-sided dice, numbered 1 to 4, is rolled twice. Every outcome is listed as an ordered pair, first roll then second roll, such as (2, 3). Work out how many different outcomes are in the list.
- 25.A company's turnover this year is £180,000. Last year's turnover was £120,000. Write down this year's turnover as a percentage of last year's turnover.
Answer key
- (b) An angle between 90° and 180° — Method: angle names are fixed by two markers, a right angle at 90° and a straight line at 180°. An obtuse angle is one that has opened past the right angle but has not reached the straight line. Working: an obtuse angle is greater than 90° and smaller than 180°. Answer: an angle between 90° and 180°. The distractors: an angle between 0° and 90° is the definition of an acute angle, chosen by a candidate who remembers the wrong side of the right-angle marker; an angle between 180° and 360° is the definition of a reflex angle, chosen by a candidate who knows the angle is past 90° and then takes the largest category; an angle of exactly 90° is the right angle itself, which is the marker an obtuse angle has passed rather than the obtuse angle.
- (a) 30 — Method: an outlier is a value that lies far away from the pattern set by the rest of the data, so compare each value with the group the others form. Working: five of the counts, 5, 7, 8, 9 and 11, lie within 6 of one another and the steps between them are 2, 1, 1 and 2; the remaining count of 30 is 19 above the nearest of them, so it is the value that does not belong to the pattern. Answer: 30. The distractors: 5 comes from picking the smallest value, on the idea that the odd one out must be at the bottom of the list; 11 comes from ordering the data and stopping one value short, taking the largest of the counts that sit close together; 8.5 comes from working out the median, (8 + 9) ÷ 2, and giving a measure of centre where a value standing apart was asked for.
- (c) 33 — Method: multiply the mean by the number of tests to get the total marks, then subtract the marks that are already known. Working: four tests with a mean of 29 give a total of 29 × 4 = 116 marks; the first three marks total 31 + 26 + 26 = 83; so the fourth mark is 116 − 83 = 33. Answer: 33, and checking, (31 + 26 + 26 + 33) ÷ 4 = 116 ÷ 4 = 29. The distractors: 116 comes from stopping at the total for all four tests; 29 comes from assuming the missing mark must be the mean itself; 4 comes from multiplying the mean by 3, the number of marks given, leaving 87 − 83 = 4.
- (d) 9 — Method: each of the first spin's 3 outcomes can be paired with each of the second spin's 3 outcomes, so the two counts are multiplied together. Working: 3 × 3 = 9 ordered pairs. Answer: 9. Watch out: writing down 6 comes either from adding the two spins' counts, 3 + 3, instead of multiplying them, or from listing colour pairs without order, treating (red, blue) as the same entry as (blue, red) — both shortcuts miss outcomes that the ordered list contains. Writing down 3 lists only a single spin's outcomes and never pairs the two spins up at all. And writing down 27 treats the spinner as though it had been spun three times, 3 × 3 × 3, one spin too many.
- (c) 27 cm² — Area of a rectangle = length × width = 4.5 × 6 = 27 cm². A pupil who adds the two sides instead of multiplying gets 4.5 + 6 = 10.5 cm². A pupil who works out the perimeter instead of the area gets 2 × (4.5 + 6) = 21 cm². A pupil who rounds 4.5 up to 5 before multiplying gets 5 × 6 = 30 cm². The correct area is 27 cm².
- (a) x = 2 — Method: undo the subtraction first, then undo the multiplication, doing the same to both sides each time. Working: adding 2 to both sides gives 2x = 4, and dividing both sides by 2 gives x = 2. Answer: x = 2. The distractors: x = 4 comes from stopping at 2x = 4 and writing 4 as the value of x; x = 0 comes from subtracting 2 from both sides instead of adding it, giving 2x = 0; x = 8 comes from multiplying 4 by 2 instead of dividing by 2.
- (d) 3 — Method: add the constant term to both sides first, then divide by the coefficient of x. Working: 3x = 4 + 5 = 9; x = 9 ÷ 3 = 3. Answer: x = 3. −1/3 comes from a sign error when moving the 5, subtracting instead of adding: 3x = 4 − 5 = −1, then x = −1/3. 6 comes from subtracting the coefficient 3 instead of dividing by it: 9 − 3 = 6. 9 comes from correctly finding 3x = 9 but forgetting to divide by 3.
- (a) 50 — Method: 25% is one quarter, so 25% of a quantity is the quantity divided by 4. Working: 200 ÷ 4 = 50. Answer: 50. The distractors: 25 comes from writing the percentage itself as the answer; 100 comes from halving, which is 50% not 25%; 800 comes from multiplying by 4 instead of dividing.
- (b) 28 cm² — Area of a trapezium = (sum of parallel sides) ÷ 2 × height. Sum of parallel sides = 5.6 + 8.4 = 14 cm. Half of that is 14 ÷ 2 = 7 cm. Area = 7 × 4 = 28 cm². A pupil who forgets to halve gets 14 × 4 = 56 cm². A pupil who uses only the longer parallel side, as if this were a rectangle, gets 8.4 × 4 = 33.6 cm². A pupil who subtracts the parallel sides instead of adding them gets (8.4 − 5.6) ÷ 2 × 4 = 1.4 × 4 = 5.6 cm². The correct area is 28 cm².
- (b) 4x − 4 = 20 — Method: subtract 2x from both sides of the equation, and simplify each side separately. Working: left side: 6x − 4 − 2x = 4x − 4. Right side: 2x + 20 − 2x = 20. Answer: 4x − 4 = 20. 4x = 20 drops the −4 from the left side, as though subtracting 2x also removes the constant term. 8x − 4 = 20 comes from moving the 2x across to the left without changing its sign: it is taken off the right side correctly, leaving 20, but added to the left side instead of subtracted, giving 6x + 2x = 8x. 4x − 4 = 2x + 20 comes from subtracting 2x from the left-hand side only and leaving the right-hand side unchanged; whatever is done to one side must be done to the other.
- (a) 20 litres — Volume of water = length × width × depth of water = 40 × 25 × 20 = 20 000 cm³. Since 1000 cm³ = 1 litre, divide by 1000: 20 000 ÷ 1000 = 20 litres. A pupil who uses the full height of the tank, 30 cm, instead of the water depth, 20 cm, gets 40 × 25 × 30 = 30 000 cm³ = 30 litres. A pupil who forgets to convert cm³ to litres at all gives 20 000 litres. A pupil who divides by 1000 twice by mistake gets 20 000 ÷ 1000 ÷ 1000 = 0.02 litres. The correct volume of water is 20 litres.
- (a) x = 6 — Method: a minus sign in front of a bracket changes the sign of every term inside it, so expand the bracket first and then simplify. Working: expanding gives 4x − 2x + 6 = 18, which simplifies to 2x + 6 = 18; subtracting 6 from both sides gives 2x = 12, and dividing both sides by 2 gives x = 6. Answer: x = 6. The distractors: x = 12 comes from leaving the −6 unchanged when the bracket is removed, giving 4x − 2x − 6 = 18 and so 2x = 24; x = 24 comes from reaching 2x = 12 correctly and then multiplying by 2 instead of dividing by 2; x = 3 comes from dividing by 2 too early, at 2x + 6 = 18, and dividing only the 2x and the 18 while leaving the 6 untouched, which gives x + 6 = 9.
- (c) 80 — Method: the range is a measure of spread and is found by subtracting the smallest value from the largest. Working: the largest number sold is 100 and the smallest is 20, so the range is 100 − 20 = 80. Answer: 80. The distractors: 100 comes from writing down the largest value and never subtracting the smallest; 60 comes from working out the median, the middle value of 20, 40, 60, 70, 100, instead of the range; 58 comes from working out the mean, 290 ÷ 5, which measures centre rather than spread.
- (c) 8 — Method: the exterior angles of a polygon add up to 360°, so divide 360° by the size of one exterior angle. Working: 360 ÷ 45 = 8. Answer: 8 sides. A candidate who divides into a half turn instead of a full turn, working out 180 ÷ 45, gets 4. A candidate who reads off the given exterior angle as if it were the number of sides gets 45. A candidate who subtracts instead of dividing, working out 360 − 45, gets 315.
- (a) 40 — Method: the mean is the total divided by how many values there are, so rearranging gives total = mean × number of values. Working: the mean is 8 and there are 5 numbers, so the total is 8 × 5 = 40. Answer: 40, and checking, 40 ÷ 5 = 8, which is the mean given. The distractors: 13 comes from adding the mean and the count, 8 + 5, instead of multiplying them; 1.6 comes from dividing the mean by the count, 8 ÷ 5, which reverses the relationship; 8 comes from quoting the mean itself as the total, which is only true when there is a single number.
- (a) x = 3.5 — Method: clear the fractions by multiplying both sides by 15, expand both brackets, then collect the x terms on one side and the numbers on the other. Working: multiplying both sides by 15 gives 3(3x + 2) = 5(x + 4), which expands to 9x + 6 = 5x + 20; subtracting 5x and 6 from both sides gives 4x = 14, and dividing both sides by 4 gives x = 3.5. Answer: x = 3.5. The distractors: x = 1 comes from collecting the x terms by adding the 5x instead of subtracting it, giving 9x + 5x = 20 − 6 and so 14x = 14; x = 4.5 comes from expanding 3(3x + 2) as 9x + 2, multiplying only the x term by the 3, which leads to 4x = 18; x = 10 comes from reaching 4x = 14 correctly and then subtracting 4 instead of dividing by 4.
- (d) 1/8 — Method: a run of flips of a fair coin gives equally likely sequences of heads and tails, so count the sequences that match and divide by how many sequences there are. Working: each flip lands two ways and no flip affects another, so three flips give 2 × 2 × 2 = 8 equally likely sequences: HHH, HHT, HTH, HTT, THH, THT, TTH and TTT. Only HHH has a head at every flip, so 1 sequence of the 8 matches. Answer: the probability is 1/8. The distractors: 1/4 comes from treating 'three heads', 'two heads', 'one head' and 'no heads' as four equally likely results, which they are not, since one sequence gives three heads and three sequences give two; 1/6 comes from taking the number of sequences to be 2 + 2 + 2 = 6, adding the two ways each flip can land instead of multiplying them; 1/2 comes from reading the first flip only and giving the probability of a head on one flip, without combining it with the other two.
- (b) 117 — Method: two angles meeting at a point on a straight line add up to 180°. Working: 180 − 63 = 117. Answer: 117°. A candidate who thinks the two angles on a straight line must be equal gives 63. A candidate who uses 90° instead of 180°, working out 90 − 63, gets 27. A candidate who uses 360° instead of 180°, working out 360 − 63, gets 297.
- (c) £90 — Method: split the total amount into the number of parts shown by the ratio, then find Chloe's share. Working: the ratio 2:3 has 2 + 3 = 5 parts, so one part is £150 ÷ 5 = £30, and Chloe's share is 3 × £30 = £90. So Chloe receives £90. Distractor £60 is Ben's share, not Chloe's. Distractor £75 comes from splitting the money into two equal halves, ignoring the ratio. Distractor £30 is the value of one part, found correctly but never multiplied by 3.
- (a) 7 — Method: multiply both sides by 3 to clear the fraction, then solve the resulting equation. Working: 2x + 1 = 5 × 3 = 15. Subtract 1: 2x = 14. Divide by 2: x = 7. Answer: 7. 2 comes from ignoring the denominator altogether, treating the equation as 2x + 1 = 5 without multiplying by 3 first. 8 comes from a sign error, adding 1 to 15 instead of subtracting it, giving 2x = 16. 14 comes from correctly reaching 2x = 14 but stopping there, without dividing by 2 to find x.
- (c) 40° — Method: the three angles of a triangle always add up to 180°, so split 180° into the number of parts shown by the ratio. Working: the ratio 2:3:4 has 2 + 3 + 4 = 9 parts, so one part is 180 ÷ 9 = 20°, and the smallest angle is 2 × 20 = 40°. So the smallest angle is 40°. Distractor 60° is the middle-sized angle, 3 parts. Distractor 80° is the largest angle, 4 parts. Distractor 20° is the value of one part, found correctly but never multiplied by 2.
- (d) 0 — Method: the range is the largest value minus the smallest value, whatever those two values turn out to be. Working: every value is 10, so the largest value is 10 and the smallest value is 10 as well, and the range is 10 − 10 = 0. Answer: 0 — a range of nothing says the data do not vary at all. The distractors: 10 comes from writing down the repeated value itself instead of the difference between the extremes; 20 comes from adding the largest and the smallest, 10 + 10, instead of subtracting; 40 comes from adding all four values, which gives the total sold and not a measure of spread.
- (c) 4 — Method: subtract 3 from both sides, then divide by 4. Working: 4x = 19 − 3 = 16, so x = 16 ÷ 4 = 4. Answer: 4. 4.75 comes from dividing 19 by 4 directly, without subtracting 3 first. 3.75 comes from subtracting 4 instead of 3 before dividing. 5.5 comes from a sign error, adding 3 to 19 instead of subtracting it.
- (a) 16 — Method: keep the two rolls in order, first roll then second roll, and count every ordered pair the dice can land on, so a (2, 3) result is counted separately from a (3, 2) result. Working: the first roll can land on any of 4 numbers, and for each of those the second roll can also land on any of 4 numbers, giving 4 × 4 = 16 ordered pairs. Answer: 16. Watch out: writing down 8 comes from adding the two rolls' counts, 4 + 4, instead of multiplying them. Writing down 10 comes from listing unordered pairs, so (2, 3) and (3, 2) are counted as the same entry — that gives the 4 doubles plus 6 mixed pairs, 10 in total, instead of 16 ordered pairs. And writing down 4 comes from counting only one roll's outcomes and never pairing the two rolls together at all.
- (c) 150% — Percentage = (180,000 ÷ 120,000) × 100 = 150%.
What is on this worksheet?
The sheet holds 25 questions drawn from the MathsUK bank — the content areas covered: Ratio, proportion and rates of change, Geometry and measures, Algebra, Statistics, Probability (statements R5, R9, G16, G3, A17, S4, P7). It is pitched at GCSE Foundation and takes about 40 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 25 questions before checking — about 40 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 25 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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