18 demanding questions: algebraic proof, functions, vectors, histograms, conditional probability and iteration.
🔺 Higher stretch — grade 8 and 9 topics
The top of a Higher paper is not the same content done faster — it is the statements that only appear at the top, and questions that hide two steps inside one instruction. This sheet gathers eighteen of them: algebraic proof and showing two expressions are equivalent, inverse and composite functions, transformations of graphs, the equation of a circle and its tangent, iteration, vectors used to construct a geometric argument, histograms with unequal class intervals, and conditional probability from a tree or a Venn diagram. It is deliberately hard and deliberately short. If you get half of it out, you are working where grades 8 and 9 are decided — and the worked answers are written to show the step that was actually being tested, not just the arithmetic around it.
- 1.The point (5, −12) lies on the circle x² + y² = 169, which has centre (0, 0). Work out the equation of the tangent to the circle at (5, −12), giving your answer in the form y = mx + c.
- 2.The point A(−6, 8) lies on the circle x² + y² = 100, whose centre is the origin O. The tangent to the circle at A crosses the y-axis at the point B. Work out the length of OB.
- 3.The times, t minutes, taken by 120 runners to finish a fun run are summarised by these cumulative frequencies: t < 20, 8 runners; t < 30, 26 runners; t < 40, 74 runners; t < 50, 110 runners; t < 60, 120 runners. Work out the number of runners who took 40 minutes or longer to finish.
- 4.Describe the single transformation that maps the graph of y = x² onto the graph of y = x² + 3.y = x²y = x² + 3
- 5.The point (9, 12) lies on the circle x² + y² = 225, which has centre (0, 0). The tangent to the circle at (9, 12) crosses the x-axis at the point P. Work out the x-coordinate of P.
- 6.The equation x³ = 6x + 20 can be solved using the iterative formula xₙ₊₁ = ∛(6xₙ + 20). Taking x₀ = 3, x₁ = 3.3620 correct to 4 decimal places. Using the full unrounded value of x₁, work out x₂ correct to 3 decimal places.
- 7.The equation x² − 3x − 7 = 0 can be solved using the iterative formula xₙ₊₁ = √(3xₙ + 7). The starting value is x₀ = 4, so x₁ is the value after the formula has been used once. Work out x₃ correct to 3 decimal places.
- 8.Which expression is equivalent to 3(x + 4) − 2(x − 1)?
- 9.A number machine multiplies its input by 3 and then adds 7. The output is 1. Work out the input.
- 10.f(x) = 2x² + 1 and g(x) = x − 1. Work out fg(x), giving your answer in expanded form.y = 2x² + 1
- 11.The graph of y = f(x) has a maximum turning point at (−1, 6). Write down the coordinates of the maximum turning point of the graph of y = f(x − 3).
- 12.At a sports centre, 45% of the members are aged under 18. 60% of the members aged under 18 swim each week. 20% of the members aged 18 or over swim each week. Work out the percentage of all the members who swim each week.
- 13.The equation 7x = x² + 3 can be solved using the iterative formula xₙ₊₁ = (xₙ² + 3) ÷ 7. Taking x₀ = 0.4, x₁ = 0.4514 correct to 4 decimal places. Using the full unrounded value of x₁, work out x₂ correct to 3 decimal places.
- 14.A circle has centre (0, 0) and equation x² + y² = 100. A straight line is drawn from the origin through the point P(8, 9). Work out whether P lies inside, on, or outside the circle.
- 15.A circular running track is modelled on a grid whose centre is the origin, where each unit represents 1 metre. A floodlight at the point (30, 40) stands on the edge of the track. A second floodlight stands on the edge of the track at the point (0, k), where k is positive. Work out the value of k.
- 16.The graph of y = f(x) passes through the point (2, 5). Write down the coordinates of the corresponding point on the graph of y = f(x − 4) + 1.
- 17.The heights, h cm, of 80 plants are grouped like this: 0 ≤ h < 20, 14 plants; 20 ≤ h < 40, 22 plants; 40 ≤ h < 50, 16 plants; 50 ≤ h < 80, 28 plants. Write down the class interval that contains the lower quartile.
- 18.A cuboid has a square base of side x metres and a height that is 3 m more than x. Its volume is 150 m³. This gives the equation x³ + 3x² − 150 = 0, which can be solved using the iterative formula xₙ₊₁ = ∛(150 − 3xₙ²). Taking x₀ = 4, work out x₂ correct to 2 decimal places.
Answer key
- (c) y = (5/12)x − 169/12 — The gradient of the radius to (5, −12) is (−12 − 0) ÷ (5 − 0) = −12/5. A tangent is perpendicular to the radius at that point, so its gradient is the negative reciprocal, 5/12. Using y − y₁ = m(x − x₁) with (5, −12): y + 12 = (5/12)(x − 5), which gives y = (5/12)x − 169/12. y = −(12/5)x comes from using the radius's own gradient, −12/5, instead of turning it into the perpendicular gradient, and building the line through the origin (as the radius itself does). y = −(5/12)x − 119/12 comes from taking the reciprocal of −12/5 correctly as a size but keeping the wrong sign, using −5/12 instead of 5/12. y = (5/12)x − 25/12 comes from using the correct gradient 5/12 but building the line through (5, 0) instead of (5, −12) — dropping the point's y-coordinate.
- (a) 12.5 — Method: the tangent at A is perpendicular to the radius OA, so find the gradient of OA, take its negative reciprocal, write the equation of the tangent and find where it meets the y-axis; the length of OB is then the distance of that crossing from the origin. Working: OA runs from (0, 0) to (−6, 8), so its gradient is 8 ÷ (−6), which cancels to −4/3; the negative reciprocal of −4/3 is 3/4. Substituting into y − 8 = 3/4(x + 6) gives y = 0.75x + 4.5 + 8, so y = 0.75x + 12.5 and B is (0, 12.5). The length OB is therefore 12.5. Answer: 12.5. The distractors: 10 is the radius of the circle, quoted on the assumption that the tangent always meets an axis one radius from the centre, which is only true when the radius itself lies along that axis; 8 is the y-coordinate of A, quoted by treating the tangent as horizontal so that it keeps the height of A; 3.5 comes from turning the gradient of OA upside down without changing its sign, which gives y = −0.75x + 3.5.
- (c) 46 — Method: the cumulative frequency table gives the number of runners below each time; to find the number at or above a time, subtract that cumulative frequency from the total. Working: the cumulative frequency for t < 40 is 74, so 120 runners in total take away the 74 who finished in under 40 minutes: 120 − 74 = 46. Answer: 46 runners took 40 minutes or longer. Watch which boundary and which subtraction you use: reading off t < 50 instead of t < 40 and subtracting, 120 − 110 = 10, answers a different question, '50 minutes or longer'; giving 74 itself as the answer reports how many finished below 40 minutes, the opposite of what was asked; and subtracting the two nearby cumulative frequencies, 110 − 74 = 36, finds how many took between 40 and 50 minutes, not everyone from 40 minutes upward.
- (a) A translation by vector (0, 3) — y = x² + 3 adds a constant outside the squaring, so it is a vertical translation of y = x² — every point moves the same distance parallel to the y-axis, with no change in x. The vector is (0, 3), matching the +3. A vector of (3, 0) confuses this with a horizontal shift; (0, −3) has the right axis but the wrong sign, since the graph moves up, not down; a stretch changes the shape of the curve, which adding a constant term never does.
- (b) 25 — The tangent at (9, 12) is 9x + 12y = 225. Setting y = 0 (the x-axis): 9x = 225, so x = 25. Choosing 18.75 comes from swapping the coefficients in the tangent equation (using 12x + 9y = 225) before setting y = 0. Choosing 15 is where the circle itself meets the x-axis (from x² = 225), not where the tangent does. Choosing 9 is just the x-coordinate of the original point (9, 12), not the point P.
- (d) 3.425 — x₁ = ∛(6 × 3 + 20) = ∛38 = 3.3620 (unrounded, 3.36198...). x₂ = ∛(6 × 3.3620 + 20) = ∛40.172 = 3.425 (3 d.p.). Choosing 3.362 stops at x₁ instead of continuing to x₂. Choosing 2.722 leaves out the '+ 20' inside the root, working out ∛(6 × 3.3620) = ∛20.172 = 2.722. Choosing 0.556 subtracts 20 instead of adding it, working out ∛(6 × 3.3620 − 20) = ∛0.172 = 0.556.
- (d) 4.521 — x₁ = √(3 × 4 + 7) = √19 = 4.358898944. x₂ = √(3 × 4.358898944 + 7) = √20.076696833 = 4.480702716. x₃ = √(3 × 4.480702716 + 7) = √20.442108148 = 4.521294964, which rounds to 4.521. Mislabelling the starting value x₀ as x₁, so that the working stops one iteration too early, reports the true x₂ = 4.480702716, which rounds to 4.481. Working out one iteration too many reports the true x₄ = √(3 × 4.521294964 + 7) = 4.534741987, which rounds to 4.535. Applying the formula in the wrong order, calculating √(3xₙ) + 7 at every step instead of √(3xₙ + 7), gives, from x₀ = 4: √12 + 7 = 10.464101615, then √(3 × 10.464101615) + 7 = 12.602883619, then √(3 × 12.602883619) + 7 = 13.148873950, which rounds to 13.149.
- (a) x + 14 — Expand each bracket separately: 3(x + 4) = 3x + 12, and −2(x − 1) = −2x + 2 (multiply −2 by both x and −1). Combine: 3x + 12 − 2x + 2 = x + 14. Writing x + 10 comes from taking −2(x − 1) as −2x − 2, not flipping the sign of the −1 inside the bracket. Writing 5x + 10 comes from treating the second bracket as +2(x − 1) instead of subtracting it, so the x-terms are added rather than subtracted. Writing x + 13 comes from only multiplying the 2 by the x, and carrying the −1 across unmultiplied.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (d) 2x² − 4x + 3 — fg(x) means f(g(x)): substitute g(x) into f in place of x. g(x) = x − 1, so fg(x) = f(x − 1) = 2(x − 1)² + 1. Expanding (x − 1)² = x² − 2x + 1, so fg(x) = 2(x² − 2x + 1) + 1 = 2x² − 4x + 2 + 1 = 2x² − 4x + 3. Writing 2x² comes from working out gf(x) instead — g(f(x)) = f(x) − 1 = (2x² + 1) − 1 = 2x², which applies the functions in the wrong order. Writing 2x² − 1 comes from expanding (x − 1)² as x² − 1, dropping the middle term, so f(x − 1) becomes 2(x² − 1) + 1 = 2x² − 2 + 1 = 2x² − 1. Writing 2x² − 4x + 2 comes from expanding correctly but forgetting the final + 1 from f, stopping at 2(x² − 2x + 1) = 2x² − 4x + 2.
- (b) (2, 6) — y = f(x − 3) translates y = f(x) horizontally by 3 units to the RIGHT — inside the brackets, subtracting moves the graph in the positive x-direction. Turning point (−1, 6) → (−1 + 3, 6) = (2, 6). The common slip is to move LEFT instead, since the sign inside the bracket is negative — that gives (−4, 6). Changing the y-coordinate instead of the x-coordinate, as in (−1, 3) or (−1, 9), treats this as a vertical shift, which y = f(x − 3) is not.
- (b) 38% — Method: the two swimming percentages are quoted inside different age groups, so weight each one by the size of its group and add the two results. Working: the under 18s are 45% of the members and 60% of them swim, giving 0.45 × 60 = 27% of all the members. The members aged 18 or over are 55% of the members and 20% of them swim, giving 0.55 × 20 = 11% of all the members. Adding these gives 38%. Answer: 38% of the members swim each week. The distractors: 80% comes from adding 60% and 20% straight off, treating two rates quoted inside different groups as though they could be added; 40% is the mean of 60% and 20%, which would be right only if the two age groups were the same size, and they are not; 42% comes from pairing each swimming rate with the wrong age group, working out 0.45 × 20 added to 0.55 × 60.
- (b) 0.458 — x₁ = (0.4² + 3) ÷ 7 = 3.16 ÷ 7 = 0.4514 (unrounded, 0.451428...). x₂ = (x₁² + 3) ÷ 7 = (0.2038 + 3) ÷ 7 = 3.2038 ÷ 7 = 0.458 (3 d.p.). Choosing 0.632 divides only the 3 by 7 instead of dividing the whole sum x₁² + 3 by 7. Choosing 0.451 repeats the calculation for x₁ instead of moving on to x₂. Choosing 0.493 uses x₁ itself instead of x₁² inside the formula.
- (d) P lies outside the circle — The squared distance from the origin to P is 8² + 9² = 64 + 81 = 145, which is greater than 100, so P lies outside the circle. Choosing 'P lies inside the circle' comes from adding the coordinates directly (8 + 9 = 17) instead of squaring and adding them, and comparing 17 with 100. Choosing 'P lies on the circle' comes from squaring 9 incorrectly as 36 (as if it were 6²) instead of 81, giving 64 + 36 = 100, equal to the right-hand side. Choosing 'Cannot be determined' wrongly assumes the equation of the line itself is needed, when the radius and the distance from the origin to P are already enough.
- (c) 50 — Method: the edge of the track is a circle centred on the origin, so it has equation x² + y² = r²; use the floodlight whose coordinates are given to find r², then substitute x = 0 to find where that circle meets the positive y-axis. Working: 30² + 40² = 900 + 1600 = 2500, so the edge of the track is x² + y² = 2500. Substituting x = 0 gives k² = 2500, so k = √2500 = 50, taking the positive root because k is positive. Answer: k = 50. The distractors: 2500 is r² used as though it were the radius, which would place the second floodlight fifty times too far from the centre; 70 adds the two coordinates, 30 + 40, instead of adding their squares; 40 takes the y-coordinate of the first floodlight to be the radius, which would only be true if that floodlight stood on the y-axis itself.
- (d) (6, 6) — y = f(x − 4) + 1 combines two translations: the −4 inside the brackets moves the graph 4 units to the RIGHT, and the +1 outside the brackets moves it 1 unit UP. Applying both to (2, 5): add 4 to the x-coordinate 2, and add 1 to the y-coordinate 5, giving (6, 6). Moving left instead of right, as the minus sign inside the bracket might suggest, gives (−2, 6) or (−2, 4); forgetting the horizontal shift altogether and only applying the vertical one gives (2, 6).
- (c) 20 ≤ h < 40 — Method: with 80 values the lower quartile is the 80 ÷ 4 = 20th value in order, so build a running total until it first reaches 20. Working: the running totals are 14, then 14 + 22 = 36, then 52, then 80; the 20th plant is past 14 but not past 36, so it lies in the second class. Answer: the lower quartile lies in the class 20 ≤ h < 40. The distractors: 0 ≤ h < 20 comes from believing that the bottom quarter of the data must all sit in the first class, when that class holds only 14 of the 80 plants; 40 ≤ h < 50 comes from using the position 80 ÷ 2 = 40 and so locating the median rather than the lower quartile; 50 ≤ h < 80 comes from counting 20 plants down from the tallest instead of up from the shortest, which locates the upper quartile at the 60th plant.
- (b) 4.39 — x₁ = ∛(150 − 3 × 4²) = ∛(150 − 48) = ∛102 = 4.672 (unrounded). x₂ = ∛(150 − 3 × 4.672²) = ∛(150 − 65.49) = ∛84.51 = 4.39 (2 d.p.). Choosing 4.67 stops after only one iteration, giving x₁ instead of x₂. Choosing 84.51 finds the value inside the cube root for x₂ but never takes the cube root. Choosing 6.32 comes from adding 3xₙ² instead of subtracting it inside the root, which does not match the given formula.
What is on this worksheet?
The sheet holds 18 questions drawn from the MathsUK bank — the content areas covered: Algebra, Geometry and measures, Probability, Statistics (statements A6, A7, A13, A16, A20, G25, S3, P9). It is pitched at GCSE Higher and takes about 50 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 18 questions before checking — about 50 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 18 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
Similar worksheets worth a look
- 🧮 Paper 1 non-calculator warm-up — Higher · 20 questions · ~25 min
- ⚖️ Foundation to Higher crossover check · 20 questions · ~35 min
- 📈 Quadratics: factorise, complete the square, formula · 24 questions · ~45 min
- ⚗️ Ratio and proportion mastery — Higher · 24 questions · ~45 min