18 demanding questions: algebraic proof, functions, vectors, histograms, conditional probability and iteration.
🔺 Higher stretch — grade 8 and 9 topics
The top of a Higher paper is not the same content done faster — it is the statements that only appear at the top, and questions that hide two steps inside one instruction. This sheet gathers eighteen of them: algebraic proof and showing two expressions are equivalent, inverse and composite functions, transformations of graphs, the equation of a circle and its tangent, iteration, vectors used to construct a geometric argument, histograms with unequal class intervals, and conditional probability from a tree or a Venn diagram. It is deliberately hard and deliberately short. If you get half of it out, you are working where grades 8 and 9 are decided — and the worked answers are written to show the step that was actually being tested, not just the arithmetic around it.
- 1.The equation x³ = 6x + 20 can be solved using the iterative formula xₙ₊₁ = ∛(6xₙ + 20). Taking x₀ = 3, x₁ = 3.3620 correct to 4 decimal places. Using the full unrounded value of x₁, work out x₂ correct to 3 decimal places.
- 2.For two events A and B, P(A) = 0.6 and P(A and B) = 0.15. Work out P(B | A).
- 3.A drone flies from its base in three stages, each stage measured in metres east and north as a column vector. Stage 1 is the column vector with top number 30 and bottom number 40. Stage 2 is the column vector with top number −10 and bottom number 20. Stage 3 is the column vector with top number 15 and bottom number −5. Work out the column vector that would take the drone in a single straight flight back to its base from where it ends up.
- 4.In a histogram of the heights, h cm, of 90 seedlings, the class 12 ≤ h < 18 contains 36 seedlings. Work out the frequency density for this class.
- 5.Show that the equation x³ − x − 3 = 0 has a solution between x = 1 and x = 2, by working out f(1) and f(2), where f(x) = x³ − x − 3.y = x
- 6.Two fair six-sided dice are rolled and the two scores are added together. Given that at least one of the dice shows a 5, work out the probability that the total is 8.
- 7.A rule turns each input x into an output y. The inputs are x = −1, 0, 1, 2 and the matching outputs are y = 5, 3, 1, −1. Work out the rule.
- 8.A rule turns each input x into an output y. The inputs are x = 1, 2, 3, 4 and the matching outputs are y = −5, −3, −1 and one missing value. Work out the missing value of y.
- 9.The graph of y = f(x) has roots at x = −1 and x = 4, and crosses the y-axis at (0, −8). Which statement about the graph of y = f(x − 3) is correct?
- 10.m is the column vector with top number 4 and bottom number 6. n is the column vector with top number −6 and bottom number −9. Given that n = k × m for some number k, work out the value of k.
- 11.Describe a sequence of two transformations that maps the graph of y = cos x onto the graph of y = cos(x + 90°) − 2.y = cos(x)
- 12.The graph of y = sin x is transformed onto the graph of y = sin x + 1. Which statement correctly describes the transformation and the new range of the graph?y = sin(x)
- 13.A number machine multiplies its input by 3 and then adds 7. The output is 1. Work out the input.
- 14.Points A(8, 15) and B(−8, 15) both lie on the circle x² + y² = 289, which has centre (0, 0). Work out the length of the chord AB.
- 15.The equation x³ − 5x − 3 = 0 can be rearranged to give an iterative formula of the form xₙ₊₁ = ∛(…). Work out which one of these is a correct rearrangement.
- 16.The equation x³ + 4x − 9 = 0 is to be solved by iteration. Work out which one of these iterative formulas comes from a correct rearrangement of that equation.
- 17.At a garden centre, 3/5 of the plants for sale are perennials. 1/4 of the perennials are in flower. Work out the probability that a plant picked at random from the garden centre is a perennial and is in flower.
- 18.Which expression is equivalent to 6x − (2x − 5)?
Answer key
- (d) 3.425 — x₁ = ∛(6 × 3 + 20) = ∛38 = 3.3620 (unrounded, 3.36198...). x₂ = ∛(6 × 3.3620 + 20) = ∛40.172 = 3.425 (3 d.p.). Choosing 3.362 stops at x₁ instead of continuing to x₂. Choosing 2.722 leaves out the '+ 20' inside the root, working out ∛(6 × 3.3620) = ∛20.172 = 2.722. Choosing 0.556 subtracts 20 instead of adding it, working out ∛(6 × 3.3620 − 20) = ∛0.172 = 0.556.
- (c) 0.25 — Method: P(B | A) = P(A and B) ÷ P(A). Working: P(B | A) = 0.15 ÷ 0.6 = 0.25. Answer: 0.25. Watch out: multiplying 0.6 by 0.15 instead of dividing gives 0.09, and subtracting 0.15 from 0.6 gives 0.45 — neither uses the conditional probability formula. Leaving the answer as 0.15 mistakes the probability of A and B happening together for the probability of B once you already know A has happened — those are different quantities.
- (c) (−35, −55) — Add the three stages component by component to find the drone's position relative to base: (30+(−10)+15, 40+20+(−5)) = (35, 55). The flight back to base is the negative of this vector, reversing both numbers: (−35, −55). (35, 55) is the vector from base to the drone's position — it forgets to reverse direction for the return flight. (−35, 55) only reverses the top number. (35, −55) only reverses the bottom number.
- (b) 6 — Method: frequency density = frequency ÷ class width. Working: the class 12 ≤ h < 18 has width 18 − 12 = 6, so frequency density = 36 ÷ 6 = 6. Answer: the frequency density is 6 seedlings per cm. Watch which numbers you use: taking the lower bound, 12, as the width instead of 18 − 12 = 6 gives 36 ÷ 12 = 3; dividing the total number of seedlings, 90, rather than this class's frequency, 36, by the width gives 90 ÷ 6 = 15, a density that belongs to no single class; and multiplying instead of dividing gives 36 × 6 = 216, far too large a density for so narrow a class.
- (b) f(1) = −3 and f(2) = 3 — f(1) = 1³ − 1 − 3 = 1 − 1 − 3 = −3. f(2) = 2³ − 2 − 3 = 8 − 2 − 3 = 3. Since f(1) is negative and f(2) is positive, there is a change of sign, so a solution lies between x = 1 and x = 2. Dropping the −x term entirely gives f(1) = 1 − 3 = −2 and f(2) = 8 − 3 = 5. Using x² instead of x³ throughout gives f(1) = 1 − 1 − 3 = −3, which happens to coincide with the correct value at x = 1, but f(2) = 4 − 2 − 3 = −1, which does not show a change of sign at all. Working out −f(x) instead of f(x), a sign-flip error, gives f(1) = 3 and f(2) = −3, the correct sizes but with both signs reversed.
- (b) 2/11 — Method: restrict the 36 equally likely outcomes to those where at least one die shows a 5, then find what fraction of THOSE give a total of 8. Working: outcomes with at least one 5: (5, 1), (5, 2), (5, 3), (5, 4), (5, 5), (5, 6), (1, 5), (2, 5), (3, 5), (4, 5), (6, 5) — 11 outcomes. Among these, the total is 8 for (5, 3) and (3, 5) — 2 outcomes. P(total 8 | at least one 5) = 2/11. Answer: 2/11. Watch out: 5/36 is P(total 8) over the full 36 outcomes — it ignores that you already know one die shows a 5. Treating the condition as 'the first die shows a 5' instead of 'at least one die shows a 5' restricts you to only 6 outcomes and misses the (3, 5) case, giving 1/6. And counting only (5, 3) but not its reverse (3, 5) inside the correct 11-outcome list gives 1/11 instead of 2/11.
- (a) y = −2x + 3 — Method: find the step in the outputs for each step of 1 in the input — falling outputs mean a negative multiplier — then read off the output when the input is 0, because that is the number added on. Working: the outputs 5, 3, 1, −1 fall by 2 each time x rises by 1, so x is multiplied by −2; the output at x = 0 is 3, so 3 is added. Answer: y = −2x + 3, checked at x = 2 by −2 × 2 + 3 = −1. The distractors: y = 2x + 3 comes from taking the size of the step, 2, as the multiplier and ignoring the fact that the outputs are falling; y = −2x − 3 comes from using the correct multiplier but writing the number added on as −3 instead of the output 3 listed at x = 0; y = −x + 4 comes from taking the multiplier as −1, its size read from the step of 1 in the inputs instead of the step of 2 in the outputs and its sign from the fact that the outputs fall, and then fitting the number added on to the pair x = −1, y = 5.
- (d) 1 — Method: find the step in the outputs for each step of 1 in the input, write the rule from that step and from one pair of values, then apply the rule to the last input. Working: the outputs −5, −3, −1 rise by 2 while x rises in ones, so x is multiplied by 2; at x = 1, 2 × 1 = 2 while y = −5, so 7 is subtracted, giving y = 2x − 7; at x = 4 the rule gives 2 × 4 = 8 and 8 − 7 = 1. Answer: y = 1. The distractors: 3 comes from carrying the outputs on one step too far, to x = 5; 0 comes from assuming the outputs −5, −3, −1 carry on by adding 1 rather than by adding 2; 8 comes from doubling the input and forgetting to subtract the 7.
- (a) x = 2, x = 7; y-intercept cannot be found here — Translating y = f(x) to y = f(x − 3) shifts the graph 3 units to the right, so each root increases by 3: x = −1 becomes x = 2, and x = 4 becomes x = 7. The y-intercept is the value at x = 0, which for this new graph is f(0 − 3) = f(−3) — and f(−3) is not one of the values given, so the new y-intercept cannot be worked out from the information given. Writing 'y-intercept stays at (0, −8)' wrongly assumes a horizontal translation leaves the y-intercept unchanged — it generally does not, since it moves the whole graph sideways, including the point that used to sit on the y-axis. Writing roots at x = −4 and x = 1 comes from translating 3 units to the LEFT instead of to the right — f(x − 3) shifts the graph in the positive x-direction, not the negative direction.
- (c) −1.5 — Since n = k × m, dividing a number in n by the matching number in m gives k: k = −6 ÷ 4 = −1.5 (check with the bottom numbers: −9 ÷ 6 = −1.5, the same value, confirming n is a scalar multiple of m). 1.5 has the correct size but is missing the negative sign. −10 comes from subtracting the top numbers, −6 − 4, instead of dividing them. −24 comes from multiplying the top numbers, −6 × 4, instead of dividing them.
- (b) Translate −90° in x, then translate −2 in y. — cos(x + 90°) translates the graph 90° in the NEGATIVE x-direction, since a positive shift inside the bracket moves a graph left, not right, and subtracting 2 afterwards translates it 2 units in the negative y-direction (down). So the sequence is: translate −90° in x, then translate −2 in y. Using +90° in x reverses the direction of the horizontal shift — the sign inside the bracket moves the graph the opposite way to what it looks like. Using +2 in y reverses the direction of the vertical shift; subtracting 2 outside the function moves the graph down, not up. Describing the −2 as a reflection in the x-axis is wrong because a reflection turns positive y-values negative and vice versa, whereas here every y-value is simply reduced by the fixed amount 2, which is what a translation does, not a reflection.
- (c) Translate +1 in y; new range 0 ≤ y ≤ 2 — Adding 1 to sin x translates the graph 1 unit in the positive y-direction, and every y-value on the range increases by 1: −1 + 1 = 0 and 1 + 1 = 2, giving a new range of 0 ≤ y ≤ 2. A translation in the x-direction would not add anything to the y-values, so 'Translate +1 in x; range unchanged' correctly leaves the range at −1 ≤ y ≤ 1 for that (wrong) transformation, but the transformation itself is not what y = sin x + 1 shows. 'Translate +1 in y; new range −2 ≤ y ≤ 0' correctly spots the translation but subtracts 1 from each bound instead of adding it. 'Reflect in the x-axis' mistakes the transformation for a reflection rather than a translation; reflecting sin x in the x-axis does leave the range at −1 ≤ y ≤ 1 unchanged in size, but that is not the transformation y = sin x + 1 actually applies.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (a) 16 — A and B share the same y-coordinate, so the distance between them is the horizontal difference between their x-coordinates: 8 − (−8) = 16, giving a chord of length 16. Choosing 8 gives only the x-coordinate of one point, not the full distance between the two points. Choosing 34 is the diameter of the circle (2 × 17), not the length of this particular chord. Choosing 17 is the radius — the distance from the centre to A or to B, not from A to B.
- (a) xₙ₊₁ = ∛(5xₙ + 3) — Starting from x³ − 5x − 3 = 0, add 5x and 3 to both sides to get x³ = 5x + 3, then take the cube root of both sides: x = ∛(5x + 3), giving the iterative formula xₙ₊₁ = ∛(5xₙ + 3). A sign error when moving the constant term across, treating x³ − 5x − 3 = 0 as x³ = 5x − 3, gives xₙ₊₁ = ∛(5xₙ − 3). Swapping the coefficient of x with the constant term gives xₙ₊₁ = ∛(3xₙ + 5), which does not come from x³ = 5x + 3 at all. Treating cubing as meaning multiply by 3 rather than raise to the power 3, and so undoing it by dividing by 3 instead of taking a cube root, gives xₙ₊₁ = (5xₙ + 3) ÷ 3.
- (c) xₙ₊₁ = ∛(9 − 4xₙ) — Method: a formula xₙ₊₁ = f(xₙ) is a correct rearrangement when the equation x = f(x) turns back into the equation you started with, so rearrange x³ + 4x − 9 = 0 by making the cube the subject. Working: x³ + 4x − 9 = 0 gives x³ = 9 − 4x, because the 4x and the 9 each change sign as they cross the equals sign; taking the cube root of both sides gives x = ∛(9 − 4x), which is the formula xₙ₊₁ = ∛(9 − 4xₙ). Answer: xₙ₊₁ = ∛(9 − 4xₙ). The distractors: ∛(9 + 4xₙ) comes from writing x³ = 9 + 4x, moving the 4x across the equals sign without changing its sign; (9 + xₙ³)/4 comes from making the linear term the subject but keeping the sign of the cube, writing 4x = 9 + x³ when the equation gives 4x = 9 − x³; ∛(9 − 4xₙ³) cubes the x in the linear term as well, changing a term the original equation never cubed.
- (c) 3/20 — Method: the second fraction is quoted for the perennials only, so it is a conditional probability and the two fractions multiply. Working: the probability that a plant is a perennial is 3/5, and given that it is a perennial the probability that it is in flower is 1/4. Multiplying gives 3 × 1 over 5 × 4, which is 3/20. Answer: the probability is 3/20. The distractors: 17/20 comes from adding the fractions, 12/20 plus 5/20, instead of multiplying, which would be right only for two outcomes that cannot both happen; 4/9 comes from adding the numerators and the denominators separately, the classic 3 + 1 over 5 + 4; 1/4 quotes the flowering fraction on its own, as though every plant in the garden centre were a perennial, so the 3/5 is never used.
- (d) 4x + 5 — A minus sign directly before a bracket changes the sign of both terms inside it: 6x − (2x − 5) = 6x − 2x + 5 = 4x + 5. The option 4x − 5 comes from only changing the sign of the 2x term and not the −5, giving 6x − 2x − 5. The option 8x − 5 comes from adding 2x instead of subtracting it, as if the minus sign did not apply to the bracket, giving 6x + 2x − 5. The option 8x + 5 repeats that same addition mistake and also changes the sign of the −5 term.
What is on this worksheet?
The sheet holds 18 questions drawn from the MathsUK bank — the content areas covered: Algebra, Geometry and measures, Probability, Statistics (statements A6, A7, A13, A16, A20, G25, S3, P9). It is pitched at GCSE Higher and takes about 50 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 18 questions before checking — about 50 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 18 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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