18 demanding questions: algebraic proof, functions, vectors, histograms, conditional probability and iteration.
🔺 Higher stretch — grade 8 and 9 topics
The top of a Higher paper is not the same content done faster — it is the statements that only appear at the top, and questions that hide two steps inside one instruction. This sheet gathers eighteen of them: algebraic proof and showing two expressions are equivalent, inverse and composite functions, transformations of graphs, the equation of a circle and its tangent, iteration, vectors used to construct a geometric argument, histograms with unequal class intervals, and conditional probability from a tree or a Venn diagram. It is deliberately hard and deliberately short. If you get half of it out, you are working where grades 8 and 9 are decided — and the worked answers are written to show the step that was actually being tested, not just the arithmetic around it.
- 1.y = 5 − 2x. Work out the value of x when y = 11.
- 2.In triangle OAB, OA = a and OB = b. P is the point on OA such that OP = (1/3)a, and Q is the point on OB such that OQ = (1/3)b. Express the vector PQ in terms of a and b.
- 3.A rule turns each input into an output. An input of 0 gives an output of −1, an input of 1 gives an output of 1, and an input of 2 gives an output of 3. Work out the rule, writing the input as x and the output as y.
- 4.For two events A and B, P(A) = 0.6 and P(A and B) = 0.15. Work out P(B | A).
- 5.A cuboid has a square base of side x metres and a height that is 3 m more than x. Its volume is 150 m³. This gives the equation x³ + 3x² − 150 = 0, which can be solved using the iterative formula xₙ₊₁ = ∛(150 − 3xₙ²). Taking x₀ = 4, work out x₂ correct to 2 decimal places.
- 6.A histogram is drawn for the masses, m grams, of 200 letters. The bar for 0 ≤ m < 50 has a frequency density of 1.2 per gram and the bar for 50 ≤ m < 100 has a frequency density of 1.8 per gram. All the remaining letters lie in the class 100 ≤ m < 200. Work out the frequency density of the bar for 100 ≤ m < 200.
- 7.The equation 7x = x² + 3 can be solved using the iterative formula xₙ₊₁ = (xₙ² + 3) ÷ 7. Taking x₀ = 0.4, x₁ = 0.4514 correct to 4 decimal places. Using the full unrounded value of x₁, work out x₂ correct to 3 decimal places.
- 8.The equation x³ = 6x + 20 can be solved using the iterative formula xₙ₊₁ = ∛(6xₙ + 20). Taking x₀ = 3, x₁ = 3.3620 correct to 4 decimal places. Using the full unrounded value of x₁, work out x₂ correct to 3 decimal places.
- 9.A circle has centre (0, 0) and passes through the point (12, 35). Work out the equation of the circle.
- 10.The graph of y = sin x is reflected in the x-axis to give the graph of y = g(x). Work out the value of g(90), where x is measured in degrees.y = sin(x)
- 11.A bead starts at position (2, −1) on a grid, in centimetres. It is moved by the column vector u, with top number 3 and bottom number 5, and then moved by the column vector v, with top number −7 and bottom number 2. Work out the coordinates of the bead's final position.
- 12.A number machine multiplies its input by 3 and then adds 7. The output is 1. Work out the input.
- 13.The iterative formula xₙ₊₁ = 5 − 3/xₙ is used with starting value x₀ = 2.5, so that x₁ is the value after the formula has been used once. Work out x₄ correct to 3 significant figures.
- 14.A number machine multiplies its input by 2 and then subtracts 5. Work out the output when the input is 6.
- 15.The equation x³ + 4x − 9 = 0 is to be solved by iteration. Work out which one of these iterative formulas comes from a correct rearrangement of that equation.
- 16.The equation x³ − 3x − 4 = 0 has a root near x = 2. Four students each try a different iterative formula, all starting from x₀ = 2: xₙ₊₁ = ∛(3xₙ + 4); xₙ₊₁ = (xₙ³ − 4) ÷ 3; xₙ₊₁ = 4 ÷ (xₙ² − 3); xₙ₊₁ = xₙ³ − 2xₙ − 4. Only one of these formulas keeps producing values that settle near the root when it is repeated. Work out x₁, correct to 3 decimal places, for the formula that does this.
- 17.The iterative formula xₙ₊₁ = √(2xₙ + 15) is used repeatedly, starting from x₀ = 1. Work out the value that xₙ approaches, correct to 2 decimal places.
- 18.A circle has centre (0, 0) and passes through the point (5, 12). Work out the equation of the circle.
Answer key
- (d) −3 — Substitute y = 11 into y = 5 − 2x, giving 11 = 5 − 2x. Subtracting 5 from both sides gives 6 = −2x, so x = 6 ÷ (−2) = −3. A candidate who mishandles the negative sign when rearranging, treating the equation as 6 = 2x, gets x = 3. A candidate who correctly finds −2x = 6 but forgets to divide by 2 at all gets x = 6. A candidate who adds 5 and 11 instead of subtracting, getting 2x = 16, gets x = 8.
- (c) (1/3)b − (1/3)a — Method: PQ runs from P to Q, so PQ = OQ − OP. Working: PQ = (1/3)b − (1/3)a. Answer: PQ = (1/3)b − (1/3)a. Subtracting the other way round gives (1/3)a − (1/3)b, the same vector pointing back from Q to P instead of P to Q; using 2/3 instead of the 1/3 that OP and OQ were actually given as gives (2/3)b − (2/3)a; and using the full vectors a and b with no scaling at all gives b − a, which is AB, not PQ. Always subtract START from END, OQ − OP, and carry the fraction given in the question through to your final vector.
- (b) y = 2x − 1 — Method: in a rule that multiplies and then adds, the multiplier is the step in the outputs for each step of 1 in the input, and the number added on is the output when the input is 0. Working: the inputs 0, 1, 2 rise in ones while the outputs −1, 1, 3 rise by 2 each time, so the input is multiplied by 2; an input of 0 gives 2 × 0 = 0 and the output must be −1, so 1 is subtracted. Answer: y = 2x − 1, checked against the last pair by 2 × 2 − 1 = 3. The distractors: y = 2x + 1 comes from finding the multiplier 2 correctly and then reading the output at an input of 0 as +1 instead of −1; y = x − 1 comes from taking the multiplier as 1 because the inputs go up in ones, instead of using the step in the outputs; y = 3x − 1 comes from reading the largest output, 3, as the multiplier.
- (c) 0.25 — Method: P(B | A) = P(A and B) ÷ P(A). Working: P(B | A) = 0.15 ÷ 0.6 = 0.25. Answer: 0.25. Watch out: multiplying 0.6 by 0.15 instead of dividing gives 0.09, and subtracting 0.15 from 0.6 gives 0.45 — neither uses the conditional probability formula. Leaving the answer as 0.15 mistakes the probability of A and B happening together for the probability of B once you already know A has happened — those are different quantities.
- (b) 4.39 — x₁ = ∛(150 − 3 × 4²) = ∛(150 − 48) = ∛102 = 4.672 (unrounded). x₂ = ∛(150 − 3 × 4.672²) = ∛(150 − 65.49) = ∛84.51 = 4.39 (2 d.p.). Choosing 4.67 stops after only one iteration, giving x₁ instead of x₂. Choosing 84.51 finds the value inside the cube root for x₂ but never takes the cube root. Choosing 6.32 comes from adding 3xₙ² instead of subtracting it inside the root, which does not match the given formula.
- (c) 0.5 per gram — Method: turn the two known bars into frequencies using area, subtract from the total to find how many letters are left, then divide that frequency by the width of the last class to get its height. Working: the first bar covers 50 g at a frequency density of 1.2, giving 1.2 × 50 = 60 letters, and the second covers 50 g at 1.8, giving 1.8 × 50 = 90 letters; together that is 60 + 90 = 150 letters, so 200 − 150 = 50 letters remain; the class 100 ≤ m < 200 is 100 g wide, so its frequency density is 50 ÷ 100 = 0.5 per gram. Answer: 0.5 per gram. The distractors: 0.25 per gram comes from dividing the remaining 50 letters by the upper class boundary, 200, instead of by the class width of 100; 2 per gram comes from dividing the class width by the frequency, 100 ÷ 50, reversing the formula; 1.4 per gram comes from subtracting only the first bar's 60 letters, leaving 140, and then dividing by 100.
- (b) 0.458 — x₁ = (0.4² + 3) ÷ 7 = 3.16 ÷ 7 = 0.4514 (unrounded, 0.451428...). x₂ = (x₁² + 3) ÷ 7 = (0.2038 + 3) ÷ 7 = 3.2038 ÷ 7 = 0.458 (3 d.p.). Choosing 0.632 divides only the 3 by 7 instead of dividing the whole sum x₁² + 3 by 7. Choosing 0.451 repeats the calculation for x₁ instead of moving on to x₂. Choosing 0.493 uses x₁ itself instead of x₁² inside the formula.
- (d) 3.425 — x₁ = ∛(6 × 3 + 20) = ∛38 = 3.3620 (unrounded, 3.36198...). x₂ = ∛(6 × 3.3620 + 20) = ∛40.172 = 3.425 (3 d.p.). Choosing 3.362 stops at x₁ instead of continuing to x₂. Choosing 2.722 leaves out the '+ 20' inside the root, working out ∛(6 × 3.3620) = ∛20.172 = 2.722. Choosing 0.556 subtracts 20 instead of adding it, working out ∛(6 × 3.3620 − 20) = ∛0.172 = 0.556.
- (b) x² + y² = 1369 — For a circle centred at the origin, the radius squared equals the sum of the squares of the coordinates of any point on it: r² = 12² + 35² = 144 + 1225 = 1369. The equation is x² + y² = 1369. x² + y² = 2209 comes from adding the coordinates first and then squaring the sum: (12 + 35)² = 47² = 2209, instead of squaring each coordinate separately. x² + y² = 1225 comes from using only 35² and leaving out the 12² term. x² + y² = 144 comes from using only 12² and leaving out the 35² term.
- (a) −1 — Reflecting y = sin x in the x-axis gives y = −sin x, so g(x) = −sin x. Since sin 90° = 1, g(90) = −1. Reading sin 90° = 1 and forgetting to apply the reflection gives 1. Misreading the angle as 0° instead of 90° gives sin 0° = 0, so 0. Confusing sin 90° with sin 30° = 0.5, then reflecting it, gives −0.5.
- (d) (−2, 6) — Method: add the top numbers of both vectors to the starting x-coordinate, and the bottom numbers of both vectors to the starting y-coordinate. Working: x-coordinate 2 + 3 + (−7) = −2; y-coordinate −1 + 5 + 2 = 6. Answer: (−2, 6). A candidate who only applies vector u and forgets v gets (5, 4). A candidate who only applies vector v and forgets u gets (−5, 1). A candidate who works out the combined vector u + v but forgets to add it to the starting point gets (−4, 7).
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (c) 4.30 — Method: substitute the starting value into the right-hand side to get x₁, then feed each value back in, keeping the whole display and respecting the order of operations, which divides before it subtracts. Working: x₁ = 5 − 3 ÷ 2.5 = 5 − 1.2 = 3.8; x₂ = 5 − 3 ÷ 3.8 = 5 − 0.78947… = 4.21052…; x₃ = 5 − 3 ÷ 4.21052… = 5 − 0.7125 = 4.2875; x₄ = 5 − 3 ÷ 4.2875 = 5 − 0.69970… = 4.30029…, which is 4.30 correct to 3 significant figures. Answer: 4.30. The distractors: 4.29 is x₃ = 4.2875 rounded, reached by counting the starting value itself as the first iterate and so stopping one use of the formula early; 3.80 is x₁, the value after a single use of the formula; 2.50 comes from working out (5 − 3) ÷ xₙ instead of 5 − (3 ÷ xₙ), subtracting before dividing, which produces the sequence 0.8, 2.5, 0.8, 2.5 and lands on 2.5 at the fourth step.
- (a) 7 — Multiply the input by 2: 6 × 2 = 12. Then subtract 5: 12 − 5 = 7. A candidate who does the operations in the wrong order, subtracting 5 first and then multiplying by 2, gets (6 − 5) × 2 = 2. A candidate who only carries out the multiplication and forgets to subtract gets 12. A candidate who adds 5 instead of subtracting gets 6 × 2 + 5 = 17.
- (c) xₙ₊₁ = ∛(9 − 4xₙ) — Method: a formula xₙ₊₁ = f(xₙ) is a correct rearrangement when the equation x = f(x) turns back into the equation you started with, so rearrange x³ + 4x − 9 = 0 by making the cube the subject. Working: x³ + 4x − 9 = 0 gives x³ = 9 − 4x, because the 4x and the 9 each change sign as they cross the equals sign; taking the cube root of both sides gives x = ∛(9 − 4x), which is the formula xₙ₊₁ = ∛(9 − 4xₙ). Answer: xₙ₊₁ = ∛(9 − 4xₙ). The distractors: ∛(9 + 4xₙ) comes from writing x³ = 9 + 4x, moving the 4x across the equals sign without changing its sign; (9 + xₙ³)/4 comes from making the linear term the subject but keeping the sign of the cube, writing 4x = 9 + x³ when the equation gives 4x = 9 − x³; ∛(9 − 4xₙ³) cubes the x in the linear term as well, changing a term the original equation never cubed.
- (a) 2.154 — Continuing xₙ₊₁ = ∛(3xₙ + 4) from x₁ = 2.154 gives x₂ = 2.187, x₃ = 2.195, settling towards the root near 2.196 — this is the formula that converges. Continuing xₙ₊₁ = (xₙ³ − 4) ÷ 3 from x₁ = 1.333 gives x₂ = −0.543 and then x₃ = −1.387, moving further from the root each time. Continuing xₙ₊₁ = 4 ÷ (xₙ² − 3) from x₁ = 4 gives x₂ = 0.308 and then x₃ = −1.377, swinging wildly rather than settling. Continuing xₙ₊₁ = xₙ³ − 2xₙ − 4 from x₁ = 0 gives x₂ = −4 and then x₃ = −60, running away from the root entirely.
- (b) 5.00 — Continuing the iteration: x₁ = √(2 × 1 + 15) = √17 = 4.1231, x₂ = √(2 × 4.1231 + 15) = √23.2462 = 4.8214, x₃ = √(2 × 4.8214 + 15) = √24.6428 = 4.9642, x₄ = √(2 × 4.9642 + 15) = √24.9284 = 4.9928, and the values keep climbing towards 5.00 as n increases (the limit L satisfies L² = 2L + 15, so L² − 2L − 15 = 0, giving L = 5). Choosing 4.99 stops after x₄, one iteration before the value has settled fully to 5.00. Choosing 17.00 uses the value under the very first square root (2 × 1 + 15 = 17) as if that number itself were the limit. Choosing 1.00 assumes the sequence never moves from the starting value x₀.
- (b) x² + y² = 169 — Method: a circle centred on the origin has equation x² + y² = r², and every point on it satisfies that equation, so substituting the coordinates of a point that lies on the circle gives r² directly. Working: substituting x = 5 and y = 12 gives 5² + 12² = 25 + 144 = 169, so r² = 169 and the circle is x² + y² = 169. Answer: x² + y² = 169. The distractors: x² + y² = 13 uses the radius, √169 = 13, where r² belongs, which is the confusion between r and r² made in the other direction; x² + y² = 17 adds the two coordinates, 5 + 12, instead of adding their squares; x² + y² = 119 subtracts the squares, 144 − 25, treating 12 as the hypotenuse of the right-angled triangle rather than as one of the shorter sides.
What is on this worksheet?
The sheet holds 18 questions drawn from the MathsUK bank — the content areas covered: Algebra, Geometry and measures, Probability, Statistics (statements A6, A7, A13, A16, A20, G25, S3, P9). It is pitched at GCSE Higher and takes about 50 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 18 questions before checking — about 50 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 18 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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