18 demanding questions: algebraic proof, functions, vectors, histograms, conditional probability and iteration.
🔺 Higher stretch — grade 8 and 9 topics
The top of a Higher paper is not the same content done faster — it is the statements that only appear at the top, and questions that hide two steps inside one instruction. This sheet gathers eighteen of them: algebraic proof and showing two expressions are equivalent, inverse and composite functions, transformations of graphs, the equation of a circle and its tangent, iteration, vectors used to construct a geometric argument, histograms with unequal class intervals, and conditional probability from a tree or a Venn diagram. It is deliberately hard and deliberately short. If you get half of it out, you are working where grades 8 and 9 are decided — and the worked answers are written to show the step that was actually being tested, not just the arithmetic around it.
- 1.A company's weekly profit, in £, is modelled by y = f(x), where x is the number of weeks since launch. The graph of y = f(x) has a maximum at (10, 45000). A rival company uses the same marketing strategy but starts trading 6 weeks later and has fixed costs £8000 higher every week, so its profit is modelled by y = f(x − 6) − 8000. In which week does the rival's maximum weekly profit occur, and what is it?
- 2.The graph of y = f(x) crosses the x-axis at x = −3 and x = 7, and crosses the y-axis at (0, 21). A second graph crosses the x-axis at x = −7 and x = 3, and crosses the y-axis at the same point, (0, 21). The second graph is y = g(x). Which of these could be the equation of g(x)?
- 3.A circle has centre O(0, 0) and equation x² + y² = 169. The point Q has coordinates (10, 11). Work out which of these gives the correct position of Q together with correct working.
- 4.The point (5, −12) lies on the circle x² + y² = 169, which has centre (0, 0). Work out the equation of the tangent to the circle at (5, −12), giving your answer in the form y = mx + c.
- 5.A designer creates a repeating tile pattern. Each tile is translated from the one before it by the column vector with top number 4.5 and bottom number −2.5 (in centimetres). The first tile has its bottom-left corner at (1.5, 3). Work out the coordinates of the bottom-left corner of the third tile.
- 6.f(x) = x² − 1 and g(x) = 3x. Work out fg(4).y = x² − 1
- 7.u is the column vector with top number 5 and bottom number 1. v is the column vector with top number 2 and bottom number 4. Work out u − v, giving your answer as a column vector in the form (top, bottom).
- 8.A number machine multiplies its input by 3 and then adds 7. The output is 1. Work out the input.
- 9.Describe a sequence of two transformations that maps the graph of y = x² onto the graph of y = −(x − 5)².y = x²
- 10.The equation 7x = x² + 3 can be solved using the iterative formula xₙ₊₁ = (xₙ² + 3) ÷ 7. Taking x₀ = 0.4, x₁ = 0.4514 correct to 4 decimal places. Using the full unrounded value of x₁, work out x₂ correct to 3 decimal places.
- 11.The equation x² − 3x − 7 = 0 can be solved using the iterative formula xₙ₊₁ = √(3xₙ + 7). The starting value is x₀ = 4, so x₁ is the value after the formula has been used once. Work out x₃ correct to 3 decimal places.
- 12.Triangle ABC is translated by the column vector with top number 3 and bottom number −5 to form triangle A′B′C′. Triangle A′B′C′ is then translated by the column vector with top number −7 and bottom number 2 to form triangle A″B″C″. Work out the single column vector that translates triangle ABC directly to triangle A″B″C″.
- 13.A call centre records the length, t seconds, of 100 calls: 0 ≤ t < 20, 15 calls; 20 ≤ t < 30, 24 calls; 30 ≤ t < 50, 40 calls; 50 ≤ t < 80, 21 calls. The manager's target is for a call to be finished in under 35 seconds. Estimate the number of calls that met the target.
- 14.m is the column vector with top number 3 and bottom number −4. Which of these column vectors is a scalar multiple of m?
- 15.A ferry company finds that on 20% of days the sea is rough. If the sea is rough, the probability that a crossing is delayed is 0.75. If the sea is calm, the probability that a crossing is delayed is 0.1. Given that a crossing was delayed, work out the probability that the sea was rough that day.
- 16.A rule multiplies the input by a fixed number and then adds a fixed number. An input of 1 gives an output of 5, and an input of 3 gives an output of 11. Work out the rule, writing the input as x and the output as y.
- 17.A histogram is drawn for the masses, m grams, of 200 letters. The bar for 0 ≤ m < 50 has a frequency density of 1.2 per gram and the bar for 50 ≤ m < 100 has a frequency density of 1.8 per gram. All the remaining letters lie in the class 100 ≤ m < 200. Work out the frequency density of the bar for 100 ≤ m < 200.
- 18.A student says 4(2x − 3) is equivalent to 8x − 3. Which statement gives the correct verdict and reason?
Answer key
- (c) Week 16, £37,000 — y = f(x − 6) − 8000 combines a horizontal translation of 6 units RIGHT (subtracting 6 inside the brackets) with a vertical translation of £8000 DOWN (subtracting 8000 outside). Applying both to the maximum (10, 45000): 10 + 6 = 16, so the new maximum is in week 16. And 45000 − 8000 = 37000, so the maximum weekly profit is £37,000.
- (b) y = f(−x) — y = f(−x) reflects the graph of y = f(x) in the y-axis: every x-coordinate changes sign. The x-intercepts −3 and 7 become 3 and −7, matching the second graph's intercepts −7 and 3. A point already on the y-axis is unaffected, since −0 = 0, so the y-intercept (0, 21) stays exactly where it is — matching the second graph as well. y = −f(x) leaves the x-intercepts unchanged at −3 and 7, since f(x) = 0 exactly where −f(x) = 0, which does not match; it also sends the y-intercept to (0, −21), a second mismatch. y = −f(−x) does send the x-intercepts to the right places, −7 and 3, but it sends the y-intercept to (0, −21) instead of (0, 21), so it fails the second clue. y = f(x) − 4 moves every point down 4, sending the y-intercept to (0, 17) instead of (0, 21), so it fails the y-axis clue. Test each option against BOTH clues — the pair of x-intercepts and the point on the y-axis — because more than one option gets only one of the two right.
- (a) Outside: OQ² = 221 > r² = 169 — OQ² = 10² + 11² = 100 + 121 = 221. Comparing this with r² = 169: since 221 > 169, OQ > r, so Q lies outside the circle — this is the correct verdict AND the correct working. 'Outside: OQ = 21 (10 + 11) > r = 13' reaches the same Outside verdict, but by invalid working: it adds the coordinates instead of squaring them (10 + 11 = 21, rather than 10² + 11² = 221), so the stated 'OQ' of 21 is not a distance at all — the verdict happens to match, but the method is wrong. 'Inside: OQ ≈ 14.87 < r² = 169' correctly finds the distance OQ = √221 ≈ 14.87, but then compares that DISTANCE with r² = 169 instead of with r = 13 — comparing two different kinds of quantity gives a meaningless, and here wrong, verdict. 'Inside: OQ² = 221 < (2r)² = 676' confuses the radius with the diameter: it compares OQ² with the diameter squared, (2 × 13)² = 676, instead of with r² = 169.
- (c) y = (5/12)x − 169/12 — The gradient of the radius to (5, −12) is (−12 − 0) ÷ (5 − 0) = −12/5. A tangent is perpendicular to the radius at that point, so its gradient is the negative reciprocal, 5/12. Using y − y₁ = m(x − x₁) with (5, −12): y + 12 = (5/12)(x − 5), which gives y = (5/12)x − 169/12. y = −(12/5)x comes from using the radius's own gradient, −12/5, instead of turning it into the perpendicular gradient, and building the line through the origin (as the radius itself does). y = −(5/12)x − 119/12 comes from taking the reciprocal of −12/5 correctly as a size but keeping the wrong sign, using −5/12 instead of 5/12. y = (5/12)x − 25/12 comes from using the correct gradient 5/12 but building the line through (5, 0) instead of (5, −12) — dropping the point's y-coordinate.
- (c) (10.5, −2) — Method: the vector from the first tile to the third tile is the pattern's vector doubled, since two translations happen between them. Working: doubling (4.5, −2.5) gives (9, −5); adding this to the starting corner (1.5, 3) gives x-coordinate 1.5 + 9 = 10.5 and y-coordinate 3 − 5 = −2. Answer: (10.5, −2). A candidate who only applies the vector once, translating to the second tile instead of the third, gets (6, 0.5). A candidate who adds 2.5 instead of subtracting it in the y-coordinate gets (10.5, 8). A candidate who doubles the x-part of the vector correctly but forgets to change the y-coordinate at all gets (10.5, 3).
- (b) 143 — fg(4) means f(g(4)): work out g(4) first, then substitute the result into f. g(4) = 3 × 4 = 12, then f(12) = 12² − 1 = 144 − 1 = 143. Working out gf(4) instead swaps the order: f(4) = 4² − 1 = 15, then g(15) = 3 × 15 = 45 — that is the wrong composition. Treating f(x) as x − 1 (forgetting to square the input) gives f(12) = 12 − 1 = 11. Applying g twice instead of applying g then f gives g(g(4)) = g(12) = 3 × 12 = 36, which mixes up which function should be applied second.
- (b) (3, −3) — Subtracting column vectors means subtracting the top numbers and subtracting the bottom numbers, in the order given: top = 5 − 2 = 3, bottom = 1 − 4 = −3, giving (3, −3). A candidate who works out v − u instead of u − v, reversing the order, gets (−3, 3). A candidate who makes a sign error on the bottom number, treating 1 − 4 as 3 instead of −3, gets (3, 3). A candidate who adds the vectors instead of subtracting gets (7, 5). Because the question asks for u − v, not v − u, the correct answer is (3, −3).
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (b) Translate +5 in x, then reflect in the x-axis. — Translating y = x² by 5 units in the positive x-direction gives y = (x − 5)². Reflecting this in the x-axis, which replaces y with −y, gives y = −(x − 5)², matching the target. Using a translation of −5 in x instead gives y = (x + 5)², and reflecting that in the x-axis gives y = −(x + 5)² — the sign inside the bracket is wrong. Reflecting in the y-axis first does nothing to y = x², since (−x)² = x², so translating afterwards only reaches y = (x − 5)² with no negative sign at all. Translating by 5 units in y instead of x gives y = x² + 5, and reflecting that in the x-axis gives y = −x² − 5, a different curve altogether — a vertical shift does not create the (x − 5)² term the target equation needs.
- (b) 0.458 — x₁ = (0.4² + 3) ÷ 7 = 3.16 ÷ 7 = 0.4514 (unrounded, 0.451428...). x₂ = (x₁² + 3) ÷ 7 = (0.2038 + 3) ÷ 7 = 3.2038 ÷ 7 = 0.458 (3 d.p.). Choosing 0.632 divides only the 3 by 7 instead of dividing the whole sum x₁² + 3 by 7. Choosing 0.451 repeats the calculation for x₁ instead of moving on to x₂. Choosing 0.493 uses x₁ itself instead of x₁² inside the formula.
- (d) 4.521 — x₁ = √(3 × 4 + 7) = √19 = 4.358898944. x₂ = √(3 × 4.358898944 + 7) = √20.076696833 = 4.480702716. x₃ = √(3 × 4.480702716 + 7) = √20.442108148 = 4.521294964, which rounds to 4.521. Mislabelling the starting value x₀ as x₁, so that the working stops one iteration too early, reports the true x₂ = 4.480702716, which rounds to 4.481. Working out one iteration too many reports the true x₄ = √(3 × 4.521294964 + 7) = 4.534741987, which rounds to 4.535. Applying the formula in the wrong order, calculating √(3xₙ) + 7 at every step instead of √(3xₙ + 7), gives, from x₀ = 4: √12 + 7 = 10.464101615, then √(3 × 10.464101615) + 7 = 12.602883619, then √(3 × 12.602883619) + 7 = 13.148873950, which rounds to 13.149.
- (d) (−4, −3) — The combined translation is the sum of the two column vectors, added component by component: top numbers 3 + (−7) = −4, bottom numbers −5 + 2 = −3, giving (−4, −3). (10, −7) subtracts the second vector from the first instead of adding them. (−4, 3) gets the top number right but makes a sign error on the bottom, treating −5 + 2 as +3. (4, −3) gets the bottom number right but makes a sign error on the top, treating 3 + (−7) as +4.
- (a) 49 — Method: add the frequencies of the classes that lie wholly below 35 seconds, then use linear interpolation for the class that 35 cuts through, assuming the calls in that class are spread evenly across it. Working: below 30 seconds there are 15 + 24 = 39 calls; the value 35 lies in the class 30 ≤ t < 50, which is 20 seconds wide and holds 40 calls, and 35 is 35 − 30 = 5 seconds into it, so the estimated share is (5 ÷ 20) × 40 = 10 calls; the estimate is 39 + 10 = 49. Answer: about 49 calls met the target. The distractors: 79 comes from adding the whole of the class 30 ≤ t < 50, 39 + 40, and so counting calls of up to 50 seconds as being under 35; 39 comes from stopping at the class boundary 30 and ignoring the part class altogether; 69 comes from measuring the part of the class from 35 up to 50 instead of from 30 up to 35, giving (15 ÷ 20) × 40 = 30 and then 39 + 30.
- (b) (6, −8) — Method: a scalar multiple of m has the same ratio between its top and bottom numbers as m does. Working: m = (3, −4); multiplying both parts by 2 gives 2 × 3 = 6 and 2 × (−4) = −8, so (6, −8) is a scalar multiple of m. Answer: (6, −8). The vector (6, −4) needs a multiplier of 2 for the top number but only 1 for the bottom number, so it is not a multiple. The vector (−6, −8) needs a multiplier of −2 for the top number but 2 for the bottom number, so it is not a multiple. The vector (9, −8) needs a multiplier of 3 for the top number but 2 for the bottom number, so it is not a multiple.
- (c) 15/23 — Method: find P(rough and delayed) and the overall P(delayed) using the tree, then divide. Working: P(rough and delayed) = 0.2 × 0.75 = 0.15. P(calm and delayed) = 0.8 × 0.1 = 0.08. P(delayed) = 0.15 + 0.08 = 0.23. P(rough | delayed) = 0.15 ÷ 0.23 = 15/23. Answer: 15/23. Watch out: leaving the answer as 0.15 (3/20) gives P(rough and delayed) itself, without dividing by the overall probability that a crossing is delayed. Giving 0.75 (3/4) is the probability you were told to start with — that a crossing is delayed GIVEN the sea is rough — which is the reverse of what's being asked. And 0.2 (1/5) is just the original probability that the sea is rough, before you take the fact that the crossing was delayed into account.
- (c) y = 3x + 2 — Method: divide the change in the outputs by the change in the inputs to find the multiplier, then put one pair of values into the rule to find the number added on. Working: the output rises by 11 − 5 = 6 while the input rises by 3 − 1 = 2, so the multiplier is 6 ÷ 2 = 3; with an input of 1, 3 × 1 = 3 and the output is 5, so 2 is added. Answer: y = 3x + 2, checked against the second pair by 3 × 3 + 2 = 11. The distractors: y = 3x − 2 comes from finding the multiplier 3 and then subtracting the 2 instead of adding it; y = 2x + 3 comes from swapping the multiplier and the number added on; y = x + 4 comes from assuming the input is multiplied by 1 and using 5 − 1 = 4 as the number added on.
- (c) 0.5 per gram — Method: turn the two known bars into frequencies using area, subtract from the total to find how many letters are left, then divide that frequency by the width of the last class to get its height. Working: the first bar covers 50 g at a frequency density of 1.2, giving 1.2 × 50 = 60 letters, and the second covers 50 g at 1.8, giving 1.8 × 50 = 90 letters; together that is 60 + 90 = 150 letters, so 200 − 150 = 50 letters remain; the class 100 ≤ m < 200 is 100 g wide, so its frequency density is 50 ÷ 100 = 0.5 per gram. Answer: 0.5 per gram. The distractors: 0.25 per gram comes from dividing the remaining 50 letters by the upper class boundary, 200, instead of by the class width of 100; 2 per gram comes from dividing the class width by the frequency, 100 ÷ 50, reversing the formula; 1.4 per gram comes from subtracting only the first bar's 60 letters, leaving 140, and then dividing by 100.
- (a) False — 4(2x − 3) = 8x − 12, not 8x − 3. — Expand the bracket by multiplying both terms by 4: 4 × 2x = 8x and 4 × (−3) = −12, so 4(2x − 3) = 8x − 12, which is not 8x − 3 — the student is wrong. Saying 4(2x − 3) = 8x − 3 comes from multiplying only the 2x by 4 and copying the −3 across unchanged. Saying 4(2x − 3) = 2x − 12 comes from multiplying only the −3 by 4 and leaving 2x unmultiplied. Claiming it is true because both expressions are linear ignores that equivalence depends on the actual coefficients, not the type of expression.
What is on this worksheet?
The sheet holds 18 questions drawn from the MathsUK bank — the content areas covered: Algebra, Geometry and measures, Probability, Statistics (statements A6, A7, A13, A16, A20, G25, S3, P9). It is pitched at GCSE Higher and takes about 50 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 18 questions before checking — about 50 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 18 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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