18 demanding questions: algebraic proof, functions, vectors, histograms, conditional probability and iteration.
🔺 Higher stretch — grade 8 and 9 topics
The top of a Higher paper is not the same content done faster — it is the statements that only appear at the top, and questions that hide two steps inside one instruction. This sheet gathers eighteen of them: algebraic proof and showing two expressions are equivalent, inverse and composite functions, transformations of graphs, the equation of a circle and its tangent, iteration, vectors used to construct a geometric argument, histograms with unequal class intervals, and conditional probability from a tree or a Venn diagram. It is deliberately hard and deliberately short. If you get half of it out, you are working where grades 8 and 9 are decided — and the worked answers are written to show the step that was actually being tested, not just the arithmetic around it.
- 1.A number machine multiplies its input by 2 and then subtracts 5. Work out the output when the input is 6.
- 2.The point (4, 2) lies on the circle x² + y² = 20. Work out the equation of the tangent to the circle at (4, 2).
- 3.f(x) = 3x − 2. Find f⁻¹(x).y = 3x − 2
- 4.u is the column vector with top number 5 and bottom number 1. v is the column vector with top number 2 and bottom number 4. Work out u − v, giving your answer as a column vector in the form (top, bottom).
- 5.The graph of y = f(x) has a minimum turning point at (2, −3). The graph of y = −f(x) + a has a maximum turning point at (2, 9). Work out the value of a.
- 6.Describe the single transformation that maps the graph of y = f(x) onto the graph of y = f(−x).
- 7.A histogram shows the ages, in years, of 250 members of a running club. The bar for the class 10 ≤ age < 20 has a frequency density of 4.5 members per year, the bar for 20 ≤ age < 35 has a frequency density of 6 members per year, and the bar for 50 ≤ age < 70 has a frequency density of 2.75 members per year. Work out the frequency of the remaining class, 35 ≤ age < 50.
- 8.The graph of y = x³ − 5x is reflected in the y-axis. Work out the equation of the image.y = x
- 9.An allotment is in the shape of a rectangle. Its length is 5 m more than its width, x metres, and its area is 20 m². This gives x² + 5x − 20 = 0, which can be solved using the iterative formula xₙ₊₁ = 20 ÷ (xₙ + 5). Taking x₀ = 2, so that x₁ is the value found after the formula has been used once, work out x₂ correct to 2 decimal places.
- 10.A histogram shows the speeds, v mph, of 100 vehicles passing a checkpoint. The bar for 0 ≤ v < 20 has a frequency density of 1 vehicle per mph, the bar for 20 ≤ v < 30 has a frequency density of 3 vehicles per mph, the bar for 30 ≤ v < 50 has a frequency density of 2 vehicles per mph, and the bar for 50 ≤ v < 70 has a frequency density of 0.5 vehicles per mph. Estimate the mean speed of the vehicles.
- 11.The equation x² = 5x − 3 is to be solved using iteration. Work out which of these iterative formulas comes from a correct rearrangement of the equation.
- 12.The equation x² − 5x − 2 = 0 can be solved using the iterative formula xₙ₊₁ = √(5xₙ + 2). The starting value is x₀ = 2, so x₁ is the value after the formula has been used once. Work out x₃ correct to 3 decimal places.
- 13.The point (−4, 3) lies on the circle x² + y² = 25, which has centre (0, 0). Work out the equation of the tangent to the circle at (−4, 3), giving your answer in the form y = mx + c.
- 14.Which expression is equivalent to 7x − 3(2x − 6)?
- 15.A designer creates a repeating tile pattern. Each tile is translated from the one before it by the column vector with top number 4.5 and bottom number −2.5 (in centimetres). The first tile has its bottom-left corner at (1.5, 3). Work out the coordinates of the bottom-left corner of the third tile.
- 16.A call centre records the length, t seconds, of 100 calls: 0 ≤ t < 20, 15 calls; 20 ≤ t < 30, 24 calls; 30 ≤ t < 50, 40 calls; 50 ≤ t < 80, 21 calls. The manager's target is for a call to be finished in under 35 seconds. Estimate the number of calls that met the target.
- 17.A circle has centre (0, 0) and equation x² + y² = 36. Work out the coordinates of the two points where the circle crosses the y-axis.
- 18.A closed cylinder has radius r cm and height (r + 5) cm. Its volume is 300 cm³, giving the equation πr²(r + 5) = 300, which can be solved using the iterative formula rₙ₊₁ = √(300 ÷ (π(rₙ + 5))). Taking r₀ = 3, work out r₃ correct to 2 decimal places.
Answer key
- (a) 7 — Multiply the input by 2: 6 × 2 = 12. Then subtract 5: 12 − 5 = 7. A candidate who does the operations in the wrong order, subtracting 5 first and then multiplying by 2, gets (6 − 5) × 2 = 2. A candidate who only carries out the multiplication and forgets to subtract gets 12. A candidate who adds 5 instead of subtracting gets 6 × 2 + 5 = 17.
- (d) y = −2x + 10 — Method: a tangent is perpendicular to the radius drawn to the point where it touches, so work out the gradient of that radius, take its negative reciprocal for the tangent, then substitute into y − y₁ = m(x − x₁). Working: the radius joins (0, 0) to (4, 2), so its gradient is 2 ÷ 4 = 1/2; turning 1/2 upside down gives 2 and changing the sign gives −2. Substituting into y − 2 = −2(x − 4) gives y − 2 = −2x + 8, so y = −2x + 10. Answer: y = −2x + 10. The distractors: y = −0.5x + 4 changes the sign of the radius gradient but never turns it upside down, using −1/2 where −2 belongs; y = 2x − 6 turns the gradient upside down but leaves it positive, using 2 where −2 belongs; y = −2x − 10 has the correct gradient but substitutes the point with both signs reversed, writing y + 2 = −2(x + 4) instead of y − 2 = −2(x − 4).
- (b) (x + 2)/3 — Start with y = 3x − 2 and swap x and y: x = 3y − 2. Add 2 to both sides: x + 2 = 3y. Divide both sides by 3: y = (x + 2)/3, so f⁻¹(x) = (x + 2)/3. Writing x/3 + 2 comes from dividing only the 3y term by 3 and leaving the +2 outside the division — the 2 must be added before you divide, not after. Writing (x − 2)/3 comes from keeping the subtraction sign instead of flipping it to addition when the −2 is moved across the equals sign. Writing 3x + 2 comes from swapping x and y but never actually solving for y — just changing the sign of the constant term.
- (b) (3, −3) — Subtracting column vectors means subtracting the top numbers and subtracting the bottom numbers, in the order given: top = 5 − 2 = 3, bottom = 1 − 4 = −3, giving (3, −3). A candidate who works out v − u instead of u − v, reversing the order, gets (−3, 3). A candidate who makes a sign error on the bottom number, treating 1 − 4 as 3 instead of −3, gets (3, 3). A candidate who adds the vectors instead of subtracting gets (7, 5). Because the question asks for u − v, not v − u, the correct answer is (3, −3).
- (b) 6 — Reflecting y = f(x) in the x-axis turns the minimum point (2, −3) into a maximum point at (2, 3), since −f(x) negates every y-value: −(−3) = 3. Adding a then gives 3 + a = 9, so a = 9 − 3 = 6. Forgetting the reflection and using the original y-value of −3 gives −3 + a = 9, so a = 12 — this ignores that −f(x) changes the sign of the y-coordinate before a is added. Writing a = −12 comes from subtracting in the wrong order, working out 9 − (−3) as −3 − 9 instead. Writing a = −6 comes from taking the negative of the correct answer, as if the final value of a needed to be reflected too, on top of the turning point.
- (c) A reflection in the y-axis — Replacing x with −x reflects the graph in the y-axis: each point (x, y) maps to (−x, y). Reflecting the OUTPUT instead, y = −f(x), gives a reflection in the x-axis — that is a different function. Combining both reflections gives a rotation of 180° about the origin, and reflecting in the line y = x swaps the x- and y-values, which is what produces the inverse function, not f(−x). Check first which side of f the minus sign sits on.
- (d) 60 — Method: on a histogram the frequency of a class is its frequency density × its class width, and the frequencies of all the classes add up to the total, so turn each labelled bar into a frequency and subtract their total from 250. Working: 10 ≤ age < 20 has width 20 − 10 = 10, so its frequency is 4.5 × 10 = 45; 20 ≤ age < 35 has width 35 − 20 = 15, so its frequency is 6 × 15 = 90; 50 ≤ age < 70 has width 70 − 50 = 20, so its frequency is 2.75 × 20 = 55. Those three come to 45 + 90 + 55 = 190, and the total is 250, so the missing frequency is 250 − 190 = 60. Answer: the class 35 ≤ age < 50 has 60 members. Watch what you do with the total and the three frequencies you have found: giving the total, 250, as the answer forgets that three bars have already accounted for some of the members; giving 190, the total of the other three classes, reports how many members are not in this class rather than how many are; and leaving one of the three out of the subtraction, for example 45 + 90 = 135 and 250 − 135 = 115, still owes the class at 50 ≤ age < 70 its 55 members.
- (a) y = −x³ + 5x — Reflecting a graph in the y-axis replaces every x in the equation with −x: y = (−x)³ − 5(−x) = −x³ + 5x. Writing y = −x³ − 5x comes from substituting −x into the x³ term only and leaving the −5x term as it was. Writing y = x³ + 5x comes from substituting −x into the −5x term only and leaving the x³ term as it was. Writing y = x³ − 5x is the original equation with no reflection applied at all — every term needs the substitution, not just one of them.
- (a) 2.55 — x₁ = 20 ÷ (2 + 5) = 20 ÷ 7 = 2.857142857. x₂ = 20 ÷ (2.857142857 + 5) = 20 ÷ 7.857142857 = 2.545454545, which rounds to 2.55. Reporting x₁ instead of x₂ gives 2.857142857, which rounds to 2.86. Dropping the +5 in the denominator, using xₙ₊₁ = 20 ÷ xₙ, gives x₁ = 20 ÷ 2 = 10 and x₂ = 20 ÷ 10 = 2, which is 2.00. A sign error in the denominator, using xₙ₊₁ = 20 ÷ (xₙ − 5), gives x₁ = 20 ÷ (2 − 5) = −6.666666667 and x₂ = 20 ÷ (−6.666666667 − 5) = −1.714285714, which rounds to −1.71.
- (a) 31.5 — Method: to estimate the mean from a histogram, first turn each bar into a frequency (frequency density × class width), then use mean = Σ(frequency × midpoint) ÷ Σfrequency, with the midpoint standing in for every value in that class. Working: the four classes have widths 20, 10, 20 and 20, so their frequencies are 1 × 20 = 20, 3 × 10 = 30, 2 × 20 = 40 and 0.5 × 20 = 10, which do add to the 100 vehicles stated. Their midpoints are 10, 25, 40 and 60, so Σfx = 20 × 10 + 30 × 25 + 40 × 40 + 10 × 60 = 200 + 750 + 1600 + 600 = 3150, and the mean is 3150 ÷ 100 = 31.5. Answer: the estimated mean speed is 31.5 mph. Watch which numbers you treat as the frequencies and which as the values: using the frequency densities themselves as the frequencies, without multiplying by the class widths first, gives 1 × 10 + 3 × 25 + 2 × 40 + 0.5 × 60 = 195 spread over 1 + 3 + 2 + 0.5 = 6.5, and 195 ÷ 6.5 = 30, a mean built from the wrong 'frequencies' altogether; averaging the four midpoints on their own, (10 + 25 + 40 + 60) ÷ 4 = 33.75, ignores how many vehicles are actually in each class; and using each class's lower boundary in place of its midpoint, 20 × 0 + 30 × 20 + 40 × 30 + 10 × 50 = 2300 and 2300 ÷ 100 = 23, systematically underestimates every class by roughly half its width.
- (b) xₙ₊₁ = (xₙ² + 3) ÷ 5 — Starting from x² = 5x − 3, add 3 to both sides: x² + 3 = 5x. Divide both sides by 5: x = (x² + 3) ÷ 5. Writing this as an iteration gives xₙ₊₁ = (xₙ² + 3) ÷ 5. xₙ₊₁ = (xₙ² − 3) ÷ 5 comes from a sign error when moving the −3 across the equals sign — it should become +3, not stay as −3. xₙ₊₁ = 5(xₙ² + 3) comes from multiplying by 5 instead of dividing by 5 when isolating x. xₙ₊₁ = (xₙ + 3) ÷ 5 comes from dropping the index on x², using xₙ instead of xₙ².
- (a) 4.897 — Method: substitute the starting value into the right-hand side of the formula to get x₁, then feed each new value back in, keeping the whole calculator display every time and rounding only at the very end. Working: x₁ = √(5 × 2 + 2) = √12 = 3.46410…; x₂ = √(5 × 3.46410… + 2) = √19.32050… = 4.39551…; x₃ = √(5 × 4.39551… + 2) = √23.97755… = 4.89668…, which is 4.897 correct to 3 decimal places. Answer: 4.897. The distractors: 4.396 is x₂, written down by a candidate who counts the starting value x₀ as the first iterate and so stops one use of the formula early; 3.464 is x₁, the value after using the formula only once; 5.146 is x₄, one use of the formula too many — the mirror image of the first slip, made by a candidate who labels the first value worked out as x₀ rather than as x₁ and so runs the count a step long.
- (a) y = (4/3)x + 25/3 — The radius from (0, 0) to (−4, 3) has gradient 3 ÷ (−4) = −3/4. The tangent is perpendicular to the radius, so its gradient is the negative reciprocal, 4/3. Using y − y₁ = m(x − x₁) with the point (−4, 3): y − 3 = (4/3)(x + 4), so y = (4/3)x + 16/3 + 3 = (4/3)x + 25/3. Using the radius's own gradient, −3/4, instead of taking the perpendicular gradient, gives y − 3 = (−3/4)(x + 4), which simplifies to y = −(3/4)x once the −3 and +3 in the constant cancel out. Taking the reciprocal of the radius's gradient but keeping the wrong sign, using −4/3 instead of 4/3, gives y = −(4/3)x − 7/3. Correctly finding the gradient 4/3 and expanding the bracket, but forgetting to add the y-coordinate 3 at the end, gives y = (4/3)x + 16/3.
- (c) x + 18 — Expand −3(2x − 6) by multiplying both terms by −3: −3 × 2x = −6x and −3 × (−6) = 18, giving 7x − 6x + 18 = x + 18. Writing x − 18 comes from not flipping the sign of the −6 inside the bracket, so −3 × (−6) is treated as −18 instead of +18. Writing x + 6 comes from forgetting to multiply the −6 by 3, only carrying its sign. Writing 13x − 18 comes from treating the whole bracket as being added rather than subtracted, so 3(2x − 6) = 6x − 18 is added to 7x.
- (c) (10.5, −2) — Method: the vector from the first tile to the third tile is the pattern's vector doubled, since two translations happen between them. Working: doubling (4.5, −2.5) gives (9, −5); adding this to the starting corner (1.5, 3) gives x-coordinate 1.5 + 9 = 10.5 and y-coordinate 3 − 5 = −2. Answer: (10.5, −2). A candidate who only applies the vector once, translating to the second tile instead of the third, gets (6, 0.5). A candidate who adds 2.5 instead of subtracting it in the y-coordinate gets (10.5, 8). A candidate who doubles the x-part of the vector correctly but forgets to change the y-coordinate at all gets (10.5, 3).
- (a) 49 — Method: add the frequencies of the classes that lie wholly below 35 seconds, then use linear interpolation for the class that 35 cuts through, assuming the calls in that class are spread evenly across it. Working: below 30 seconds there are 15 + 24 = 39 calls; the value 35 lies in the class 30 ≤ t < 50, which is 20 seconds wide and holds 40 calls, and 35 is 35 − 30 = 5 seconds into it, so the estimated share is (5 ÷ 20) × 40 = 10 calls; the estimate is 39 + 10 = 49. Answer: about 49 calls met the target. The distractors: 79 comes from adding the whole of the class 30 ≤ t < 50, 39 + 40, and so counting calls of up to 50 seconds as being under 35; 39 comes from stopping at the class boundary 30 and ignoring the part class altogether; 69 comes from measuring the part of the class from 35 up to 50 instead of from 30 up to 35, giving (15 ÷ 20) × 40 = 30 and then 39 + 30.
- (b) (0, 6) and (0, −6) — Method: every point on the y-axis has x-coordinate 0, so substitute x = 0 into the equation of the circle and solve for y, remembering that a square root has a negative value as well as a positive one. Working: putting x = 0 into x² + y² = 36 leaves y² = 36, so y = 6 or y = −6, and the two crossings are (0, 6) and (0, −6). Answer: (0, 6) and (0, −6). The distractors: (0, 36) and (0, −36) use 36 itself as the distance from the centre, which reads r² as r; (6, 0) and (−6, 0) are the right distance from the centre but are the crossings of the x-axis, found by setting y = 0 instead of x = 0; (0, 18) and (0, −18) halve 36, treating the right-hand side of the equation as a diameter.
- (b) 3.38 — r₁ = √(300 ÷ (π × 8)) = √11.9366 = 3.4550. r₂ = √(300 ÷ (π × 8.4550)) = √11.2947 = 3.3608. r₃ = √(300 ÷ (π × 8.3608)) = √11.4232 = 3.3798, which rounds to 3.38. Choosing 3.36 stops at r₂, one iteration too early. Choosing 4.82 leaves out the '+ 5' inside the bracket, dividing by π × rₙ instead of π × (rₙ + 5). Choosing 3.45 comes from using π ≈ 3 instead of the calculator's π key throughout.
What is on this worksheet?
The sheet holds 18 questions drawn from the MathsUK bank — the content areas covered: Algebra, Geometry and measures, Probability, Statistics (statements A6, A7, A13, A16, A20, G25, S3, P9). It is pitched at GCSE Higher and takes about 50 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 18 questions before checking — about 50 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 18 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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