18 demanding questions: algebraic proof, functions, vectors, histograms, conditional probability and iteration.
🔺 Higher stretch — grade 8 and 9 topics
The top of a Higher paper is not the same content done faster — it is the statements that only appear at the top, and questions that hide two steps inside one instruction. This sheet gathers eighteen of them: algebraic proof and showing two expressions are equivalent, inverse and composite functions, transformations of graphs, the equation of a circle and its tangent, iteration, vectors used to construct a geometric argument, histograms with unequal class intervals, and conditional probability from a tree or a Venn diagram. It is deliberately hard and deliberately short. If you get half of it out, you are working where grades 8 and 9 are decided — and the worked answers are written to show the step that was actually being tested, not just the arithmetic around it.
- 1.A rule turns each input x into an output y. The inputs are x = −1, 0, 1, 2 and the matching outputs are y = 5, 3, 1, −1. Work out the rule.
- 2.Which expression is equivalent to 0.5(4x + 6) − x?
- 3.A student says that (x + 4)² is equivalent to x² + 16. For which value of x do the two expressions give the SAME result, making it look (misleadingly) like the student could be right?
- 4.A factory makes bolts on two machines. Machine A makes 60% of the bolts and machine B makes the other 40%. 5% of the bolts made by machine A are faulty and 10% of the bolts made by machine B are faulty. A bolt is picked at random from one day's production. Work out the probability that it was made by machine B and is faulty. Give your answer as a decimal.
- 5.Triangle ABC is translated by the column vector with top number 3 and bottom number −5 to form triangle A′B′C′. Triangle A′B′C′ is then translated by the column vector with top number −7 and bottom number 2 to form triangle A″B″C″. Work out the single column vector that translates triangle ABC directly to triangle A″B″C″.
- 6.The times, t minutes, of 80 journeys are summarised by these cumulative frequencies: t < 10, 8 journeys; t < 20, 28 journeys; t < 30, 52 journeys; t < 40, 72 journeys; t < 50, 80 journeys. Estimate the interquartile range.
- 7.A call centre finds that 40% of its calls are about billing. 35% of the calls about billing are dealt with in under five minutes. The centre takes 500 calls on Monday. Work out how many of Monday's calls you would expect to be about billing and dealt with in under five minutes.
- 8.At a sports club, the numbers of members who play tennis and badminton are: 50 members play tennis, 40 members play badminton, and 18 members play both tennis and badminton. A member who plays tennis is chosen at random. Work out the probability that this member also plays badminton.
- 9.A number machine multiplies its input by 3 and then adds 7. The output is 1. Work out the input.
- 10.A rectangular sheet of metal measures 20 cm by 12 cm. A square of side x cm is cut from each corner and the sides are folded up to make an open box of volume 200 cm³. This gives x³ − 16x² + 60x − 50 = 0, which can be solved using the iterative formula xₙ₊₁ = (16xₙ² − xₙ³ + 50)/60. The starting value is x₀ = 1, so x₁ is the value after the formula has been used once. Work out x₃, and use it to find the longer side of the base of the box correct to 1 decimal place.
- 11.f(x) = x³ − 3x² − 4. Work out the pair of consecutive integers between which the solution of f(x) = 0 lies.y = x
- 12.The distances, d km, cycled by 180 riders in a charity sportive are summarised by these cumulative frequencies: d < 30, 20 riders; d < 60, 60 riders; d < 80, 120 riders; d < 100, 160 riders; d < 130, 180 riders. Use interpolation to estimate the median distance cycled.
- 13.The graph of y = f(x) passes through the point (2, 7). The graph of y = f(x) + a passes through the point (2, 3). Work out the value of a.
- 14.The graph of y = x³ − 5x is reflected in the y-axis. Work out the equation of the image.y = x
- 15.A gym draws a histogram of the times, t minutes, that its members spend on one machine. The bar for 0 ≤ t < 10 has a frequency density of 1.8 per minute, the bar for 10 ≤ t < 25 has a frequency density of 3.2 per minute, and the bar for 25 ≤ t < 55 has a frequency density of 0.9 per minute. Members who spend 10 minutes or more on the machine pay an extra charge. Work out the number of members who pay the extra charge.
- 16.Two ordinary fair dice are rolled and the two scores are added together. Given that the total is an even number, work out the probability that the total is 8.
- 17.n is an integer. Which of these expressions is always an even number?
- 18.The graph of y = f(x) passes through the point (2, 5). Write down the coordinates of the corresponding point on the graph of y = f(x − 4) + 1.
Answer key
- (a) y = −2x + 3 — Method: find the step in the outputs for each step of 1 in the input — falling outputs mean a negative multiplier — then read off the output when the input is 0, because that is the number added on. Working: the outputs 5, 3, 1, −1 fall by 2 each time x rises by 1, so x is multiplied by −2; the output at x = 0 is 3, so 3 is added. Answer: y = −2x + 3, checked at x = 2 by −2 × 2 + 3 = −1. The distractors: y = 2x + 3 comes from taking the size of the step, 2, as the multiplier and ignoring the fact that the outputs are falling; y = −2x − 3 comes from using the correct multiplier but writing the number added on as −3 instead of the output 3 listed at x = 0; y = −x + 4 comes from taking the multiplier as −1, its size read from the step of 1 in the inputs instead of the step of 2 in the outputs and its sign from the fact that the outputs fall, and then fitting the number added on to the pair x = −1, y = 5.
- (c) x + 3 — Expand the bracket: 0.5(4x + 6) = 2x + 3. Then subtract the x: 2x + 3 − x = x + 3. The option 2x + 3 comes from expanding the bracket correctly but then forgetting to subtract the x at all. The option x + 6 comes from forgetting to multiply the 6 inside the bracket by 0.5 (treating it as 2x + 6), then subtracting x. The option 3x + 3 comes from adding the x instead of subtracting it: 2x + 3 + x = 3x + 3.
- (c) x = 0 — Expand (x + 4)² correctly: (x + 4)² = x² + 8x + 16. This equals x² + 16 only when 8x is zero, i.e. when x = 0 — at every other value of x the two expressions differ by 8x. Choosing x = 4 confuses the constant inside the bracket with the value of x that makes the expressions match. Choosing x = −4 makes the same confusion but with the sign flipped. Choosing x = 8 mistakes the coefficient of the middle term, 8x, for the value of x itself.
- (c) 0.04 — Method: 'made by machine B and faulty' is the second branch of a tree followed after the first, so multiply the probability of machine B by the probability of a fault given machine B. Working: machine B makes 0.4 of the bolts, and 0.1 of those bolts are faulty, so the probability is 0.4 × 0.1 = 0.04. Answer: the probability is 0.04. The distractors: 0.5 comes from adding 0.4 and 0.1 instead of multiplying, treating two stages of one journey as two separate outcomes; 0.1 gives the fault rate for machine B on its own, as though every bolt in the factory came from machine B, so the 40% share is never used; 0.07 is 0.6 × 0.05 added to 0.4 × 0.1, the probability that a bolt is faulty whichever machine made it, which answers a question about all the production rather than about machine B.
- (d) (−4, −3) — The combined translation is the sum of the two column vectors, added component by component: top numbers 3 + (−7) = −4, bottom numbers −5 + 2 = −3, giving (−4, −3). (10, −7) subtracts the second vector from the first instead of adding them. (−4, 3) gets the top number right but makes a sign error on the bottom, treating −5 + 2 as +3. (4, −3) gets the bottom number right but makes a sign error on the top, treating 3 + (−7) as +4.
- (d) 18 minutes — Method: the lower quartile is the 80 ÷ 4 = 20th value and the upper quartile is the 3 × 80 ÷ 4 = 60th value; locate each inside its class by linear interpolation, then subtract. Working: the 20th value lies between the running totals 8 and 28, so it is in the class 10 ≤ t < 20, which holds 20 journeys across 10 minutes, and it is the 20 − 8 = 12th of them, giving 10 + (12 ÷ 20) × 10 = 16 minutes; the 60th value lies between the running totals 52 and 72, so it is in the class 30 ≤ t < 40, which also holds 20 journeys across 10 minutes, and it is the 60 − 52 = 8th of them, giving 30 + (8 ÷ 20) × 10 = 34 minutes; subtracting, 34 − 16 = 18. Answer: an estimated interquartile range of 18 minutes. The distractors: 20 minutes comes from taking the lower boundaries of the two quartile classes, 30 − 10, which locates the classes but never the values inside them; 40 minutes comes from subtracting the two positions, 60 − 20, instead of the two times; 22 minutes comes from interpolating downwards from each upper boundary rather than upwards from each lower boundary, giving 20 − 6 = 14 and 40 − 4 = 36.
- (a) 70 — Method: two linked steps. Find the expected number of billing calls first, then take the 35% of those, because the 35% is quoted for billing calls only. Working: 40% of 500 is 200 billing calls. 35% of 200 is 70 calls. Answer: you would expect 70 calls. The distractors: 200 stops after the first step and gives the billing calls, forgetting that only some of them are dealt with quickly; 175 is 35% of 500, applying the quick response rate to every call the centre takes rather than to the billing calls only; 375 comes from adding 40% and 35% to get 75% and taking 75% of 500, which treats two stages of one journey as separate outcomes to be added.
- (a) 9/25 — Method: P(badminton | tennis) = n(tennis and badminton) ÷ n(tennis) — restrict to the tennis-players, then find what fraction of them also play badminton. Working: n(tennis and badminton) = 18, n(tennis) = 50, so P(badminton | tennis) = 18/50 = 9/25. Answer: 9/25. Watch out: dividing by 40 (the badminton total) finds P(tennis | badminton) instead of P(badminton | tennis) — the wrong direction. Dividing by 90 (all the members named in the question) ignores that you already know the member plays tennis. And dividing by 72 (50 + 40 − 18, the number who play at least one of the two sports) answers a question about the union, not the condition you were given.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (c) 17.7 cm — Method: the iteration converges on x, the depth of the box, which is also the side of each square cut away; a square is removed from both ends of the 20 cm side, so the longer side of the base is 20 − 2x. Run the formula three times, then carry out that subtraction. Working: x₁ = (16 × 1² − 1³ + 50) ÷ 60 = 65 ÷ 60 = 1.08333…; x₂ = 67.50636… ÷ 60 = 1.12510…; x₃ = 68.82959… ÷ 60 = 1.14715…. The longer side of the base is 20 − 2 × 1.14715… = 17.70568…, which is 17.7 cm correct to 1 decimal place. Answer: 17.7 cm. The distractors: 1.1 cm is x₃ itself rounded, the depth of the box, given by a candidate who runs the iteration correctly and then stops before the step the question actually asks for; 18.9 cm is 20 − 1.14715…, taking away one square instead of two and forgetting that a corner is cut from each end of that side; 9.7 cm is 12 − 2 × 1.14715…, the shorter side of the base, which measures the wrong edge of the sheet.
- (d) 3 and 4 — f(3) = 3³ − 3 × 3² − 4 = 27 − 27 − 4 = −4, and f(4) = 4³ − 3 × 4² − 4 = 64 − 48 − 4 = 12. Since f(3) is negative and f(4) is positive, there is a change of sign, so the solution lies between 3 and 4. A sign slip when expanding −3x², treating it as +3x², gives f(3) = 27 + 27 − 4 = 50, a positive value; taken with the correctly negative f(2) = 8 − 12 − 4 = −8, this reads as a change of sign between 2 and 3. The same sign slip applied at x = 1 gives f(1) = 1 + 3 − 4 = 0, read as the point the sign changes, against f(0) = 0 + 0 − 4 = −4, giving 0 and 1. Shifting the correctly found interval up by one integer, an indexing slip, reports the change as lying between 4 and 5 instead of 3 and 4.
- (c) 70 — Method: estimate the median from the cumulative frequency table by interpolation: find its position, n ÷ 2, locate the class it falls in, then add the fraction of the way through that class (adjusted for the cumulative frequency reached before it) to the class's lower boundary. Working: there are 180 riders, so the median is at position 180 ÷ 2 = 90. Before the class 60 ≤ d < 80 the cumulative frequency is 60, and by the end of it, 120, so the 90th rider falls in this class; its frequency is 120 − 60 = 60 and its width is 80 − 60 = 20. The extra distance needed into the class is 90 − 60 = 30, and 30 ÷ 60 × 20 = 10, so the median is 60 + 10 = 70. Answer: the estimated median distance is 70 km. Watch which numbers the interpolation actually uses: reading off just the class's lower boundary, 60, ignores how far into the class the 90th rider falls; using the target position, 90, as the extra distance instead of subtracting the 60 riders already counted before the class gives 90 ÷ 60 × 20 = 30, so 60 + 30 = 90, overshooting by treating the whole position as if none of it had already been counted; and using the total number of riders, 180, instead of half of it as the target position lands in the very last class, giving an estimate of 130 km — further than any rider is known to have ridden by that point in the table.
- (c) −4 — f(2) = 7, and y = f(x) + a passing through (2, 3) means f(2) + a = 3, so 7 + a = 3, giving a = 3 − 7 = −4. Writing a = 4 comes from subtracting the wrong way round, 7 − 3 instead of 3 − 7. Writing a = 10 comes from adding the two y-values instead of subtracting one from the other. Writing a = 3 comes from taking the new y-coordinate as the value of a directly, without accounting for the original y-value of 7 at all.
- (a) y = −x³ + 5x — Reflecting a graph in the y-axis replaces every x in the equation with −x: y = (−x)³ − 5(−x) = −x³ + 5x. Writing y = −x³ − 5x comes from substituting −x into the x³ term only and leaving the −5x term as it was. Writing y = x³ + 5x comes from substituting −x into the −5x term only and leaving the x³ term as it was. Writing y = x³ − 5x is the original equation with no reflection applied at all — every term needs the substitution, not just one of them.
- (c) 75 — Method: the number in a class is the area of its bar, frequency density × class width, so work out the frequency of each class that lies at or above 10 minutes and add them. Working: the class 10 ≤ t < 25 is 15 minutes wide with a frequency density of 3.2, giving 3.2 × 15 = 48 members; the class 25 ≤ t < 55 is 30 minutes wide with a frequency density of 0.9, giving 0.9 × 30 = 27 members; the total charged is 48 + 27 = 75. Answer: 75 members pay the extra charge. The distractors: 4.1 comes from adding the two frequency densities, 3.2 + 0.9, as though each height were a count; 93 comes from including the class 0 ≤ t < 10 as well, 1.8 × 10 = 18 added to 48 and 27, which charges every member; 27 comes from using only the class 25 ≤ t < 55 and forgetting that 10 ≤ t < 25 is also at or above 10 minutes.
- (c) 5/18 — Method: knowing the total is even cuts the 36 equally likely outcomes down to the even ones, so count those first and then count how many of them give 8. Working: the even totals occur as 2 once, 4 three times, 6 five times, 8 five times, 10 three times and 12 once, which is 18 outcomes. The total is 8 for 2 and 6, 3 and 5, 4 and 4, 5 and 3, and 6 and 2, which is 5 outcomes. The probability is 5/18, which will not cancel. Answer: the probability is 5/18. The distractors: 5/36 keeps the right count of ways to make 8 but divides by all 36 outcomes, ignoring the fact that the odd totals have already been ruled out; 1/6 treats the six even totals 2, 4, 6, 8, 10 and 12 as equally likely and picks one of them, which they are not; 1/11 treats the eleven possible totals from 2 to 12 as equally likely and uses neither the counting nor the condition.
- (a) n² + n — n² + n = n(n + 1), the product of two consecutive integers. One of any two consecutive integers is always even, so their product is always even, whatever whole number n is. n² − n + 1 = n(n − 1) + 1 is always ODD, since n(n − 1) is even and adding 1 makes it odd — the opposite of what's asked. 2n + 1 is always odd by definition, not even. n² + 1 is not always even at all: it depends on whether n is odd or even, and testing n = 2 gives 5, which is odd.
- (d) (6, 6) — y = f(x − 4) + 1 combines two translations: the −4 inside the brackets moves the graph 4 units to the RIGHT, and the +1 outside the brackets moves it 1 unit UP. Applying both to (2, 5): add 4 to the x-coordinate 2, and add 1 to the y-coordinate 5, giving (6, 6). Moving left instead of right, as the minus sign inside the bracket might suggest, gives (−2, 6) or (−2, 4); forgetting the horizontal shift altogether and only applying the vertical one gives (2, 6).
What is on this worksheet?
The sheet holds 18 questions drawn from the MathsUK bank — the content areas covered: Algebra, Geometry and measures, Probability, Statistics (statements A6, A7, A13, A16, A20, G25, S3, P9). It is pitched at GCSE Higher and takes about 50 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 18 questions before checking — about 50 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 18 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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