18 demanding questions: algebraic proof, functions, vectors, histograms, conditional probability and iteration.
🔺 Higher stretch — grade 8 and 9 topics
The top of a Higher paper is not the same content done faster — it is the statements that only appear at the top, and questions that hide two steps inside one instruction. This sheet gathers eighteen of them: algebraic proof and showing two expressions are equivalent, inverse and composite functions, transformations of graphs, the equation of a circle and its tangent, iteration, vectors used to construct a geometric argument, histograms with unequal class intervals, and conditional probability from a tree or a Venn diagram. It is deliberately hard and deliberately short. If you get half of it out, you are working where grades 8 and 9 are decided — and the worked answers are written to show the step that was actually being tested, not just the arithmetic around it.
- 1.f(x) = x + 3 and g(x) = 2x. Work out fg(x).y = x + 3
- 2.A circle has centre (0, 0) and equation x² + y² = 25. Work out the x-coordinates of the two points where the circle crosses the line y = 3.
- 3.An equation has exactly one value of x that makes it true, but an identity is true for every value of x. Which of these best explains why 3x + 5 = 20 is an equation rather than an identity?
- 4.The point (−4, 3) lies on the circle x² + y² = 25, which has centre (0, 0). Work out the equation of the tangent to the circle at (−4, 3), giving your answer in the form y = mx + c.
- 5.m is the column vector with top number 4 and bottom number 6. n is the column vector with top number −6 and bottom number −9. Given that n = k × m for some number k, work out the value of k.
- 6.OABC is a parallelogram, with OA = a and OC = c. X is the point on AC such that AX is a third of XC. Express the vector OX in terms of a and c.
- 7.A circle has centre (0, 0) and equation x² + y² = 36. Work out the coordinates of the two points where the circle crosses the y-axis.
- 8.The iterative formula xₙ₊₁ = √(2xₙ + 3) is used repeatedly, starting from x₀ = 1. As n increases, the values of xₙ converge to a limit, L. Work out L.
- 9.A circle has centre (0, 0) and equation x² + y² = 50. Work out the radius of the circle, giving your answer as a surd in its simplest form.
- 10.The graph of y = f(x) passes through the point (2, 7). The graph of y = f(x) + a passes through the point (2, 3). Work out the value of a.
- 11.A designer enlarges a drawing of a model car for a poster. She first enlarges the drawing by a scale factor of 1.5, and then enlarges that result by a further scale factor of 2. On the original drawing, the position of a wheel relative to the front bumper is given by the column vector with top number 4 and bottom number −3, in centimetres. What is the corresponding column vector on the poster, in centimetres?
- 12.The point (3, 4) lies on the circle x² + y² = 25, which has centre (0, 0). Work out the gradient of the tangent to the circle at (3, 4).
- 13.The function f(x) = x² for all real values of x has no inverse function, but g(x) = x² for x ≥ 0 does have one. Which statement correctly explains this?y = x²
- 14.The times, t minutes, of 70 visits to a website are grouped into two classes: 0 ≤ t < 4, which contains 30 visits, and 4 ≤ t < 20, which contains 40 visits. A histogram is drawn. Work out how many times taller the bar for 0 ≤ t < 4 is than the bar for 4 ≤ t < 20.
- 15.A rule turns each input into an output. An input of 0 gives an output of −1, an input of 1 gives an output of 1, and an input of 2 gives an output of 3. Work out the rule, writing the input as x and the output as y.
- 16.The times, t minutes, taken by 120 runners to finish a fun run are summarised by these cumulative frequencies: t < 20, 8 runners; t < 30, 26 runners; t < 40, 74 runners; t < 50, 110 runners; t < 60, 120 runners. Work out the number of runners who took 40 minutes or longer to finish.
- 17.The equation x³ + 4x − 9 = 0 is to be solved by iteration. Work out which one of these iterative formulas comes from a correct rearrangement of that equation.
- 18.f(x) = x + 2 and g(x) = x². Work out the value of x for which fg(x) = gf(x).y = x + 2
Answer key
- (b) 2x + 3 — fg(x) means f(g(x)): apply g first, then apply f to the result. g(x) = 2x, so f(g(x)) = f(2x) = 2x + 3. Writing 2x + 6 comes from working out gf(x) instead — g(f(x)) = g(x + 3) = 2(x + 3) = 2x + 6 — which applies the functions in the wrong order. Writing 3x + 3 comes from adding f(x) and g(x) together, (x + 3) + 2x = 3x + 3, instead of composing them. Writing 2x² + 6x comes from multiplying f(x) and g(x) together, (x + 3)(2x) = 2x² + 6x, instead of substituting one into the other.
- (d) x = 4 and x = −4 — Substituting y = 3 gives x² + 9 = 25, which simplifies to x² = 16, so x = 4 or x = −4. Choosing 'x = 3 and x = −3' uses the given value y = 3 as if it were the x-coordinate. Choosing 'x = 4' alone finds the positive square root of 16 but forgets the negative root. Choosing 'x = 5 and x = −5' skips subtracting 3² = 9 from 25 and takes the square root of 25 directly.
- (c) Only x = 5 satisfies 3x + 5 = 20, not every value of x. — 3x + 5 = 20 is only true when x = 5, since 3 × 5 + 5 = 20; for any other value of x the two sides are not equal, so it is an equation, not an identity. Saying it cannot be simplified confuses simplifying with the equation/identity distinction, which is about how many values of x make it true. Saying it has an = sign is not a valid test, since identities are also written with an = or ≡ sign. A number on the right-hand side does not decide it either — what matters is whether both sides match for every value of x, not the form of the right-hand side.
- (a) y = (4/3)x + 25/3 — The radius from (0, 0) to (−4, 3) has gradient 3 ÷ (−4) = −3/4. The tangent is perpendicular to the radius, so its gradient is the negative reciprocal, 4/3. Using y − y₁ = m(x − x₁) with the point (−4, 3): y − 3 = (4/3)(x + 4), so y = (4/3)x + 16/3 + 3 = (4/3)x + 25/3. Using the radius's own gradient, −3/4, instead of taking the perpendicular gradient, gives y − 3 = (−3/4)(x + 4), which simplifies to y = −(3/4)x once the −3 and +3 in the constant cancel out. Taking the reciprocal of the radius's gradient but keeping the wrong sign, using −4/3 instead of 4/3, gives y = −(4/3)x − 7/3. Correctly finding the gradient 4/3 and expanding the bracket, but forgetting to add the y-coordinate 3 at the end, gives y = (4/3)x + 16/3.
- (c) −1.5 — Since n = k × m, dividing a number in n by the matching number in m gives k: k = −6 ÷ 4 = −1.5 (check with the bottom numbers: −9 ÷ 6 = −1.5, the same value, confirming n is a scalar multiple of m). 1.5 has the correct size but is missing the negative sign. −10 comes from subtracting the top numbers, −6 − 4, instead of dividing them. −24 comes from multiplying the top numbers, −6 × 4, instead of dividing them.
- (d) (3/4)a + (1/4)c — Method: OX = OA + AX, and since AX is a third of XC, AX is 1/4 of the whole of AC, with AC = c − a. Working: OX = a + 1/4(c − a) = a − (1/4)a + (1/4)c = (3/4)a + (1/4)c. Answer: OX = (3/4)a + (1/4)c. Measuring 1/4 of AC from C's end instead of A's swaps the fractions round, giving (1/4)a + (3/4)c; adding (1/4)c onto the whole of a without subtracting a inside the bracket first gives a + (1/4)c; and treating the ratio as though AX and XC were equal gives the midpoint, (1/2)a + (1/2)c. Convert the ratio to a fraction of AC measured from A, subtract before you scale, and then add the result to OA.
- (b) (0, 6) and (0, −6) — Method: every point on the y-axis has x-coordinate 0, so substitute x = 0 into the equation of the circle and solve for y, remembering that a square root has a negative value as well as a positive one. Working: putting x = 0 into x² + y² = 36 leaves y² = 36, so y = 6 or y = −6, and the two crossings are (0, 6) and (0, −6). Answer: (0, 6) and (0, −6). The distractors: (0, 36) and (0, −36) use 36 itself as the distance from the centre, which reads r² as r; (6, 0) and (−6, 0) are the right distance from the centre but are the crossings of the x-axis, found by setting y = 0 instead of x = 0; (0, 18) and (0, −18) halve 36, treating the right-hand side of the equation as a diameter.
- (b) 3 — At the limit, L = √(2L + 3). Squaring both sides: L² = 2L + 3, so L² − 2L − 3 = 0, which factorises as (L − 3)(L + 1) = 0, giving L = 3 or L = −1. Since the sequence of iterates stays positive throughout, the limit is L = 3. Taking the other, negative root without rejecting it gives −1. Treating the equation L = 2L + 3 as already linear, forgetting to square both sides first, gives −L = 3, so L = −3. A sign error when factorising, writing (L + 3)(L − 1) = 0 instead of (L − 3)(L + 1) = 0, gives L = 1.
- (d) 5√2 — For a circle x² + y² = r², the 50 on the right-hand side is r², not r, so the radius is √50. Writing 50 as 25 × 2, the largest square factor times what remains, gives √50 = √25 × √2 = 5√2. Forgetting to square-root 50 at all and giving the value of r² instead gives 50. Halving 50 instead of taking its square root gives 25. Using 25 as the number left outside the square root sign, instead of as the number under it, gives the wrongly simplified 25√2.
- (c) −4 — f(2) = 7, and y = f(x) + a passing through (2, 3) means f(2) + a = 3, so 7 + a = 3, giving a = 3 − 7 = −4. Writing a = 4 comes from subtracting the wrong way round, 7 − 3 instead of 3 − 7. Writing a = 10 comes from adding the two y-values instead of subtracting one from the other. Writing a = 3 comes from taking the new y-coordinate as the value of a directly, without accounting for the original y-value of 7 at all.
- (b) (12, −9) — Two enlargements one after the other combine into a single scale factor: 1.5 × 2 = 3. Multiplying a vector by a scalar means multiplying both the top number and the bottom number by it: top = 4 × 3 = 12, bottom = −3 × 3 = −9, giving (12, −9). A candidate who adds the scale factor to each number instead of multiplying gets (4 + 3, −3 + 3) = (7, 0). A candidate who multiplies the top number but leaves the bottom number unchanged gets (12, −3). A candidate who multiplies the bottom number but leaves the top number unchanged gets (4, −9). The correct column vector for the poster is (12, −9).
- (b) −3/4 — The tangent to a circle at a point is always perpendicular to the radius drawn to that point. The radius from (0, 0) to (3, 4) has gradient 4/3. The gradient of a line perpendicular to a line with gradient m is the negative reciprocal, −1/m, so the tangent's gradient here is −3/4. Using the radius's own gradient, forgetting that the tangent is perpendicular to it, gives 4/3. Negating the radius's gradient without also taking the reciprocal gives −4/3. Taking the reciprocal of the radius's gradient without negating it gives 3/4.
- (d) g is one-to-one: f(3) = f(−3), removed by x ≥ 0 — A function has an inverse only if it is one-to-one: every output must come from exactly one input. f(3) = 9 and f(−3) = 9, so two different inputs give the same output, and there is no way to send 9 back to a single input — f is not one-to-one over all real x. Restricting the domain to x ≥ 0 removes one of the two inputs behind every such pair, so g is one-to-one and does have an inverse. 'g's outputs are positive; f's could be negative' is wrong because f(x) = x² also only gives outputs of 0 or more — the outputs of f and g are identical sets; it is the INPUTS that differ, not the outputs. 'Restricting any domain always creates an inverse' is wrong because a restriction only helps if it actually removes the repeated outputs: restricting f(x) = x² to x ≥ −3 still leaves f(1) = f(−1) = 1, so that restricted function is still not one-to-one and still has no inverse. 'Squares can never be reversed, under any conditions' is wrong because √9 = 3 does reverse 3² = 9 once you know the input was non-negative — a square root just cannot tell you WHICH of two inputs you started from unless the domain has already ruled one of them out.
- (d) 3 — Method: the height of a bar is its frequency density, frequency ÷ class width, so work out both heights and divide one by the other. Working: the class 0 ≤ t < 4 is 4 minutes wide and holds 30 visits, so its frequency density is 30 ÷ 4 = 7.5 per minute; the class 4 ≤ t < 20 is 16 minutes wide and holds 40 visits, so its frequency density is 40 ÷ 16 = 2.5 per minute; dividing the heights, 7.5 ÷ 2.5 = 3. Answer: the first bar is 3 times as tall. The distractors: 0.75 comes from comparing the frequencies, 30 ÷ 40, as though the frequencies were the heights, which is the mistake the unequal widths are there to expose; 4 comes from comparing the class widths, 16 ÷ 4, instead of the heights; 5 comes from subtracting the two frequency densities, 7.5 − 2.5, which answers how much taller rather than how many times taller.
- (b) y = 2x − 1 — Method: in a rule that multiplies and then adds, the multiplier is the step in the outputs for each step of 1 in the input, and the number added on is the output when the input is 0. Working: the inputs 0, 1, 2 rise in ones while the outputs −1, 1, 3 rise by 2 each time, so the input is multiplied by 2; an input of 0 gives 2 × 0 = 0 and the output must be −1, so 1 is subtracted. Answer: y = 2x − 1, checked against the last pair by 2 × 2 − 1 = 3. The distractors: y = 2x + 1 comes from finding the multiplier 2 correctly and then reading the output at an input of 0 as +1 instead of −1; y = x − 1 comes from taking the multiplier as 1 because the inputs go up in ones, instead of using the step in the outputs; y = 3x − 1 comes from reading the largest output, 3, as the multiplier.
- (c) 46 — Method: the cumulative frequency table gives the number of runners below each time; to find the number at or above a time, subtract that cumulative frequency from the total. Working: the cumulative frequency for t < 40 is 74, so 120 runners in total take away the 74 who finished in under 40 minutes: 120 − 74 = 46. Answer: 46 runners took 40 minutes or longer. Watch which boundary and which subtraction you use: reading off t < 50 instead of t < 40 and subtracting, 120 − 110 = 10, answers a different question, '50 minutes or longer'; giving 74 itself as the answer reports how many finished below 40 minutes, the opposite of what was asked; and subtracting the two nearby cumulative frequencies, 110 − 74 = 36, finds how many took between 40 and 50 minutes, not everyone from 40 minutes upward.
- (c) xₙ₊₁ = ∛(9 − 4xₙ) — Method: a formula xₙ₊₁ = f(xₙ) is a correct rearrangement when the equation x = f(x) turns back into the equation you started with, so rearrange x³ + 4x − 9 = 0 by making the cube the subject. Working: x³ + 4x − 9 = 0 gives x³ = 9 − 4x, because the 4x and the 9 each change sign as they cross the equals sign; taking the cube root of both sides gives x = ∛(9 − 4x), which is the formula xₙ₊₁ = ∛(9 − 4xₙ). Answer: xₙ₊₁ = ∛(9 − 4xₙ). The distractors: ∛(9 + 4xₙ) comes from writing x³ = 9 + 4x, moving the 4x across the equals sign without changing its sign; (9 + xₙ³)/4 comes from making the linear term the subject but keeping the sign of the cube, writing 4x = 9 + x³ when the equation gives 4x = 9 − x³; ∛(9 − 4xₙ³) cubes the x in the linear term as well, changing a term the original equation never cubed.
- (c) −0.5 — fg(x) = f(g(x)) = f(x²) = x² + 2. gf(x) = g(f(x)) = g(x + 2) = (x + 2)² = x² + 4x + 4. Setting fg(x) = gf(x): x² + 2 = x² + 4x + 4. Subtract x² from both sides: 2 = 4x + 4. Subtract 4 from both sides: −2 = 4x, so x = −0.5. Writing 1.5 comes from adding the 4 instead of subtracting it: 4x = 2 + 4 = 6, giving x = 1.5. Writing 'no solution' comes from expanding (x + 2)² as x² + 4 using (a + b)² = a² + b², losing the middle term — the equation then reads x² + 2 = x² + 4, which has no solution, but the expansion itself is wrong. Writing 0 comes from treating gf(x) as g(x) + f(x) instead of g(f(x)): x² + (x + 2) = x² + 2 gives x = 0, but that adds the two functions rather than composing them.
What is on this worksheet?
The sheet holds 18 questions drawn from the MathsUK bank — the content areas covered: Algebra, Geometry and measures, Probability, Statistics (statements A6, A7, A13, A16, A20, G25, S3, P9). It is pitched at GCSE Higher and takes about 50 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 18 questions before checking — about 50 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 18 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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