18 demanding questions: algebraic proof, functions, vectors, histograms, conditional probability and iteration.
🔺 Higher stretch — grade 8 and 9 topics
The top of a Higher paper is not the same content done faster — it is the statements that only appear at the top, and questions that hide two steps inside one instruction. This sheet gathers eighteen of them: algebraic proof and showing two expressions are equivalent, inverse and composite functions, transformations of graphs, the equation of a circle and its tangent, iteration, vectors used to construct a geometric argument, histograms with unequal class intervals, and conditional probability from a tree or a Venn diagram. It is deliberately hard and deliberately short. If you get half of it out, you are working where grades 8 and 9 are decided — and the worked answers are written to show the step that was actually being tested, not just the arithmetic around it.
- 1.The point A(−6, 8) lies on the circle x² + y² = 100, whose centre is the origin O. The tangent to the circle at A crosses the y-axis at the point B. Work out the length of OB.
- 2.OABC is a parallelogram, with OA = a and OC = c. X is the midpoint of the diagonal AC. Express the vector OX in terms of a and c, and use it to show that X also lies on the diagonal OB.
- 3.A histogram shows the times, t minutes, taken by 120 visitors to complete an escape room. The bar for 0 ≤ t < 10 has a frequency density of 5 visitors per minute, the bar for 10 ≤ t < 20 has a frequency density of 2 visitors per minute, the bar for 20 ≤ t < 40 has a frequency density of 1.5 visitors per minute, and the bar for 40 ≤ t < 60 has a frequency density of 1 visitor per minute. Work out which class contains the median time.
- 4.OABC is a parallelogram, with OA = a and OC = c. X is the point on AC such that AX is a third of XC. Express the vector OX in terms of a and c.
- 5.A factory makes bolts on two machines. Machine A makes 60% of the bolts and machine B makes the other 40%. 5% of the bolts made by machine A are faulty and 10% of the bolts made by machine B are faulty. A bolt is picked at random from one day's production. Work out the probability that it was made by machine B and is faulty. Give your answer as a decimal.
- 6.The equation x² − 3x − 7 = 0 can be solved using the iterative formula xₙ₊₁ = √(3xₙ + 7). The starting value is x₀ = 4, so x₁ is the value after the formula has been used once. Work out x₃ correct to 3 decimal places.
- 7.The point (3, 6) lies on the circle x² + y² = 45. The tangent to the circle at (3, 6) crosses the x-axis at the point P. Work out the coordinates of P.
- 8.OABC is a parallelogram, with OA = a and OC = c. M is the midpoint of OC, and N is the point on AC such that AN is twice NC. By finding the vectors MN and MB, show that M, N and B are collinear, and give the scalar k such that MN = k × MB.
- 9.Two ordinary fair dice are rolled and the two scores are added together. Given that the total is an even number, work out the probability that the total is 8.
- 10.A student says that (x + 4)² is equivalent to x² + 16. For which value of x do the two expressions give the SAME result, making it look (misleadingly) like the student could be right?
- 11.In triangle OAB, OA = a and OB = b. P is the point on OA such that OP = (1/3)a, and Q is the point on OB such that OQ = (1/3)b. Express the vector PQ in terms of a and b.
- 12.A circle has centre (0, 0) and equation x² + y² = 50. Work out the length of the diameter of the circle, correct to 1 decimal place.
- 13.A rule turns each input x into an output y. An input of 1 gives an output of 1, an input of 2 gives an output of 4 and an input of 3 gives an output of 9. Work out the rule.
- 14.A number machine multiplies its input by 3 and then adds 7. The output is 1. Work out the input.
- 15.A rule turns each input into an output. An input of 0 gives an output of −1, an input of 1 gives an output of 1, and an input of 2 gives an output of 3. Work out the rule, writing the input as x and the output as y.
- 16.A bag contains 4 red sweets and 6 yellow sweets. Two sweets are taken at random, one after the other, and are not put back. The first sweet taken is red. Work out the probability that the second sweet taken is also red.
- 17.A circle has centre (0, 0) and radius 9. Work out the equation of the circle.
- 18.A plumber charges a call-out fee of £30 plus £25 per hour worked. Work out the total charge for a job that takes 3 hours.
Answer key
- (a) 12.5 — Method: the tangent at A is perpendicular to the radius OA, so find the gradient of OA, take its negative reciprocal, write the equation of the tangent and find where it meets the y-axis; the length of OB is then the distance of that crossing from the origin. Working: OA runs from (0, 0) to (−6, 8), so its gradient is 8 ÷ (−6), which cancels to −4/3; the negative reciprocal of −4/3 is 3/4. Substituting into y − 8 = 3/4(x + 6) gives y = 0.75x + 4.5 + 8, so y = 0.75x + 12.5 and B is (0, 12.5). The length OB is therefore 12.5. Answer: 12.5. The distractors: 10 is the radius of the circle, quoted on the assumption that the tangent always meets an axis one radius from the centre, which is only true when the radius itself lies along that axis; 8 is the y-coordinate of A, quoted by treating the tangent as horizontal so that it keeps the height of A; 3.5 comes from turning the gradient of OA upside down without changing its sign, which gives y = −0.75x + 3.5.
- (d) (1/2)a + (1/2)c — Method: X is the midpoint of AC, so OX = OA + (1/2)AC, with AC = c − a. Working: OX = a + 1/2(c − a) = a − (1/2)a + (1/2)c = (1/2)a + (1/2)c. Answer: OX = (1/2)a + (1/2)c. Since OB = a + c, this is exactly half of OB, so OX = (1/2)OB, meaning X lies on OB at its midpoint too — the two diagonals bisect each other. Forgetting to halve AC at all gives a + c, which is OB itself, not its midpoint; halving only the c-term gives (1/2)a + c; and a sign error on the c-term gives (1/2)a − (1/2)c. Halve the whole of AC, both terms together, and add it to OA rather than to a alone.
- (c) The class with times from 10 up to 20 — Method: to find the median class from a histogram, first turn each bar's frequency density into a frequency using density × class width, build up the cumulative frequency, and find the first class whose cumulative frequency reaches or passes n ÷ 2. Working: the four classes have widths 10, 10, 20 and 20, so their frequencies are 5 × 10 = 50, 2 × 10 = 20, 1.5 × 20 = 30 and 1 × 20 = 20, which add to the 120 visitors stated. The median sits at position 120 ÷ 2 = 60. The cumulative frequency is 50 after the first class and 50 + 20 = 70 after the second, so the 60th visitor is reached during the second class. Answer: the median lies in the class 10 ≤ t < 20. Watch which class each shortcut lands on: the tallest bar belongs to the first class, with the highest frequency density, 5 — but the tallest bar shows where visitors are packed most densely, not where the middle visitor falls, and picking it lands one class too early, at 0 ≤ t < 10; taking half of the total TIME span instead of half of the total NUMBER of visitors, 60 minutes ÷ 2 = 30 minutes, lands in the class 20 ≤ t < 40, confusing a value on the horizontal axis with a position in the data; and using the full 120 visitors as the target position, rather than 120 ÷ 2 = 60, reaches all the way to the last class, 40 ≤ t < 60, treating the whole data set's size as though it were the position of a single middle value.
- (d) (3/4)a + (1/4)c — Method: OX = OA + AX, and since AX is a third of XC, AX is 1/4 of the whole of AC, with AC = c − a. Working: OX = a + 1/4(c − a) = a − (1/4)a + (1/4)c = (3/4)a + (1/4)c. Answer: OX = (3/4)a + (1/4)c. Measuring 1/4 of AC from C's end instead of A's swaps the fractions round, giving (1/4)a + (3/4)c; adding (1/4)c onto the whole of a without subtracting a inside the bracket first gives a + (1/4)c; and treating the ratio as though AX and XC were equal gives the midpoint, (1/2)a + (1/2)c. Convert the ratio to a fraction of AC measured from A, subtract before you scale, and then add the result to OA.
- (c) 0.04 — Method: 'made by machine B and faulty' is the second branch of a tree followed after the first, so multiply the probability of machine B by the probability of a fault given machine B. Working: machine B makes 0.4 of the bolts, and 0.1 of those bolts are faulty, so the probability is 0.4 × 0.1 = 0.04. Answer: the probability is 0.04. The distractors: 0.5 comes from adding 0.4 and 0.1 instead of multiplying, treating two stages of one journey as two separate outcomes; 0.1 gives the fault rate for machine B on its own, as though every bolt in the factory came from machine B, so the 40% share is never used; 0.07 is 0.6 × 0.05 added to 0.4 × 0.1, the probability that a bolt is faulty whichever machine made it, which answers a question about all the production rather than about machine B.
- (d) 4.521 — x₁ = √(3 × 4 + 7) = √19 = 4.358898944. x₂ = √(3 × 4.358898944 + 7) = √20.076696833 = 4.480702716. x₃ = √(3 × 4.480702716 + 7) = √20.442108148 = 4.521294964, which rounds to 4.521. Mislabelling the starting value x₀ as x₁, so that the working stops one iteration too early, reports the true x₂ = 4.480702716, which rounds to 4.481. Working out one iteration too many reports the true x₄ = √(3 × 4.521294964 + 7) = 4.534741987, which rounds to 4.535. Applying the formula in the wrong order, calculating √(3xₙ) + 7 at every step instead of √(3xₙ + 7), gives, from x₀ = 4: √12 + 7 = 10.464101615, then √(3 × 10.464101615) + 7 = 12.602883619, then √(3 × 12.602883619) + 7 = 13.148873950, which rounds to 13.149.
- (a) (15, 0) — Method: the tangent is perpendicular to the radius at the point of contact, so find the gradient of the radius, take its negative reciprocal, write the equation of the tangent, then substitute y = 0 because every point on the x-axis has y-coordinate 0. Working: the radius from (0, 0) to (3, 6) has gradient 6 ÷ 3 = 2, so the tangent has gradient −1/2. Substituting into y − 6 = −1/2(x − 3) gives y = −0.5x + 7.5. Setting y = 0 gives 0.5x = 7.5, so x = 15 and P is (15, 0). Answer: (15, 0). The distractors: (0, 7.5) is where the same tangent crosses the y-axis, reached by setting x = 0 instead of y = 0; (0, 0) comes from using the gradient of the radius, 2, for the tangent, which gives the line y = 2x through the centre and so crosses the x-axis at the origin; (6, 0) comes from changing the sign of the radius gradient without turning it upside down, which gives y = −2x + 12.
- (a) 1/3 — Method: since OABC is a parallelogram, B = OA + OC = a + c. M = (1/2)c, since M is the midpoint of OC. Since AN is twice NC, N is 2/3 of the way along AC from A, so N = a + 2/3(c − a) = (1/3)a + (2/3)c. Working: MN = N − M = (1/3)a + (1/6)c, and MB = B − M = a + (1/2)c. Comparing term by term, 1/3 × (a + (1/2)c) = (1/3)a + (1/6)c, which matches MN exactly. Answer: k = 1/3, so M, N and B lie on a straight line. Giving 2/3 instead is the scalar linking N to B (NB = (2/3)MB), not M to N; giving 1/6 is just MN's c-coefficient read off on its own, without comparing it to MB's c-coefficient at all; and giving 3 is the scalar the wrong way up — it is MB that equals 3 × MN, not the other way round, since MN = k × MB was what was asked for. Always match the direction of the scalar to the vectors exactly as the question states them.
- (c) 5/18 — Method: knowing the total is even cuts the 36 equally likely outcomes down to the even ones, so count those first and then count how many of them give 8. Working: the even totals occur as 2 once, 4 three times, 6 five times, 8 five times, 10 three times and 12 once, which is 18 outcomes. The total is 8 for 2 and 6, 3 and 5, 4 and 4, 5 and 3, and 6 and 2, which is 5 outcomes. The probability is 5/18, which will not cancel. Answer: the probability is 5/18. The distractors: 5/36 keeps the right count of ways to make 8 but divides by all 36 outcomes, ignoring the fact that the odd totals have already been ruled out; 1/6 treats the six even totals 2, 4, 6, 8, 10 and 12 as equally likely and picks one of them, which they are not; 1/11 treats the eleven possible totals from 2 to 12 as equally likely and uses neither the counting nor the condition.
- (c) x = 0 — Expand (x + 4)² correctly: (x + 4)² = x² + 8x + 16. This equals x² + 16 only when 8x is zero, i.e. when x = 0 — at every other value of x the two expressions differ by 8x. Choosing x = 4 confuses the constant inside the bracket with the value of x that makes the expressions match. Choosing x = −4 makes the same confusion but with the sign flipped. Choosing x = 8 mistakes the coefficient of the middle term, 8x, for the value of x itself.
- (c) (1/3)b − (1/3)a — Method: PQ runs from P to Q, so PQ = OQ − OP. Working: PQ = (1/3)b − (1/3)a. Answer: PQ = (1/3)b − (1/3)a. Subtracting the other way round gives (1/3)a − (1/3)b, the same vector pointing back from Q to P instead of P to Q; using 2/3 instead of the 1/3 that OP and OQ were actually given as gives (2/3)b − (2/3)a; and using the full vectors a and b with no scaling at all gives b − a, which is AB, not PQ. Always subtract START from END, OQ − OP, and carry the fraction given in the question through to your final vector.
- (c) 14.1 — Method: in x² + y² = r² the right-hand side is the square of the radius, so take its square root to find the radius, then double the radius because the diameter is twice the radius. Working: r² = 50, so r = √50 = 7.07106…, and the diameter is 2 × 7.07106… = 14.14213…, which is 14.1 correct to 1 decimal place. Answer: 14.1. The distractors: 7.1 is the radius, worked out correctly but never doubled, so it answers a question about the radius rather than the diameter; 100.0 comes from doubling the 50 on the right-hand side, treating r² as though it were already the radius; 25.0 comes from halving the 50, treating r² as though it were already the diameter.
- (c) y = x² — Method: test a candidate rule against every pair given, not just one — a rule that fits one pair and fails another is not the rule. Working: the outputs 1, 4, 9 rise by 3 and then by 5, so they are not going up in equal steps and the input is not simply multiplied by a fixed number; comparing each output with its own input gives 1 × 1 = 1, 2 × 2 = 4 and 3 × 3 = 9, and all three pairs fit. Answer: y = x². The distractors: y = 3x comes from fitting only the last pair, where 3 × 3 = 9, and reading that 3 as a multiplier; y = 3x − 2 comes from assuming a multiply-then-add rule and using the first step in the outputs, 4 − 1 = 3, as the multiplier — it fits the first two pairs and fails the third; y = 2x comes from fitting only the pair 2 and 4 and reading every output as double its input.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (b) y = 2x − 1 — Method: in a rule that multiplies and then adds, the multiplier is the step in the outputs for each step of 1 in the input, and the number added on is the output when the input is 0. Working: the inputs 0, 1, 2 rise in ones while the outputs −1, 1, 3 rise by 2 each time, so the input is multiplied by 2; an input of 0 gives 2 × 0 = 0 and the output must be −1, so 1 is subtracted. Answer: y = 2x − 1, checked against the last pair by 2 × 2 − 1 = 3. The distractors: y = 2x + 1 comes from finding the multiplier 2 correctly and then reading the output at an input of 0 as +1 instead of −1; y = x − 1 comes from taking the multiplier as 1 because the inputs go up in ones, instead of using the step in the outputs; y = 3x − 1 comes from reading the largest output, 3, as the multiplier.
- (b) 1/3 — Method: the first sweet has already been taken and it was red, so work out the second probability from what is actually left in the bag. Working: one red sweet has gone, so 3 red sweets remain out of 9 sweets altogether, giving 3/9. Dividing the numerator and the denominator by 3 gives 1/3. Answer: the probability is 1/3. The distractors: 2/5 is 4/10, the probability for the first draw used again, which is only right if the first sweet is put back; 3/10 takes one off the red count but leaves the total at 10, updating half of the fraction; 4/9 takes one off the total but leaves the red count at 4, updating the other half of the fraction.
- (b) x² + y² = 81 — The equation of a circle with centre the origin and radius r is x² + y² = r². Here r = 9, so r² = 9 × 9 = 81, giving x² + y² = 81. Choosing x² + y² = 9 uses the radius itself instead of squaring it. Choosing x² + y² = 18 doubles the radius (9 × 2 = 18) instead of squaring it. Choosing x² − y² = 81 keeps the correct 81 but writes a minus instead of a plus, which is not the equation of a circle.
- (b) £105 — The hourly charge is 25 × 3 = £75. Adding the call-out fee: £75 + £30 = £105. A candidate who forgets the call-out fee gives just the hourly charge, £75. A candidate who adds the call-out fee to the hourly rate before multiplying by the hours, (30 + 25) × 3, gets £165. A candidate who multiplies the call-out fee by the number of hours instead of the hourly rate, 30 × 3, gets £90.
What is on this worksheet?
The sheet holds 18 questions drawn from the MathsUK bank — the content areas covered: Algebra, Geometry and measures, Probability, Statistics (statements A6, A7, A13, A16, A20, G25, S3, P9). It is pitched at GCSE Higher and takes about 50 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 18 questions before checking — about 50 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 18 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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