18 demanding questions: algebraic proof, functions, vectors, histograms, conditional probability and iteration.
🔺 Higher stretch — grade 8 and 9 topics
The top of a Higher paper is not the same content done faster — it is the statements that only appear at the top, and questions that hide two steps inside one instruction. This sheet gathers eighteen of them: algebraic proof and showing two expressions are equivalent, inverse and composite functions, transformations of graphs, the equation of a circle and its tangent, iteration, vectors used to construct a geometric argument, histograms with unequal class intervals, and conditional probability from a tree or a Venn diagram. It is deliberately hard and deliberately short. If you get half of it out, you are working where grades 8 and 9 are decided — and the worked answers are written to show the step that was actually being tested, not just the arithmetic around it.
- 1.Which expression is equivalent to 0.5(4x + 6) − x?
- 2.f(x) = 3x − 2. Find f⁻¹(x).y = 3x − 2
- 3.OABC is a parallelogram, with OA = a and OC = c. X is the midpoint of the diagonal AC. Express the vector OX in terms of a and c, and use it to show that X also lies on the diagonal OB.
- 4.A closed cylinder has radius r cm and height (r + 5) cm. Its volume is 300 cm³, giving the equation πr²(r + 5) = 300, which can be solved using the iterative formula rₙ₊₁ = √(300 ÷ (π(rₙ + 5))). Taking r₀ = 3, work out r₃ correct to 2 decimal places.
- 5.The graph of y = f(x) has roots at x = −1 and x = 4, and crosses the y-axis at (0, −8). Which statement about the graph of y = f(x − 3) is correct?
- 6.(2x + 3)(x + a) ≡ 2x² + 11x + 12 is an identity. Work out the value of a.
- 7.m is the column vector with top number 4 and bottom number 6. n is the column vector with top number −6 and bottom number −9. Given that n = k × m for some number k, work out the value of k.
- 8.A rule turns each input x into an output y. The inputs are x = −1, 0, 1, 2 and the matching outputs are y = 5, 3, 1, −1. Work out the rule.
- 9.A circular running track is modelled on a grid whose centre is the origin, where each unit represents 1 metre. A floodlight at the point (30, 40) stands on the edge of the track. A second floodlight stands on the edge of the track at the point (0, k), where k is positive. Work out the value of k.
- 10.f(x) = 2x² + 1 and g(x) = x − 1. Work out fg(x), giving your answer in expanded form.y = 2x² + 1
- 11.A factory tests components from a large batch in which 6% are defective. Two components are selected at random, and the batch is large enough that the selections can be treated as independent. Given that at least one of the two components is defective, work out the probability that both are defective.
- 12.A circle has centre (0, 0) and equation x² + y² = 36. Work out the coordinates of the two points where the circle crosses the y-axis.
- 13.A circle has centre (0, 0) and equation x² + y² = 64. Write down the radius of the circle.
- 14.m is the column vector with top number 3 and bottom number −4. Which of these column vectors is a scalar multiple of m?
- 15.The equation x² − 3x − 7 = 0 can be solved using the iterative formula xₙ₊₁ = √(3xₙ + 7). The starting value is x₀ = 4, so x₁ is the value after the formula has been used once. Work out x₃ correct to 3 decimal places.
- 16.The point (3, 4) lies on the circle x² + y² = 25, which has centre (0, 0). Work out the gradient of the tangent to the circle at (3, 4).
- 17.The function f(x) = x² for all real values of x has no inverse function, but g(x) = x² for x ≥ 0 does have one. Which statement correctly explains this?y = x²
- 18.A circle has centre (0, 0) and equation x² + y² = 50. Work out the radius of the circle, giving your answer as a surd in its simplest form.
Answer key
- (c) x + 3 — Expand the bracket: 0.5(4x + 6) = 2x + 3. Then subtract the x: 2x + 3 − x = x + 3. The option 2x + 3 comes from expanding the bracket correctly but then forgetting to subtract the x at all. The option x + 6 comes from forgetting to multiply the 6 inside the bracket by 0.5 (treating it as 2x + 6), then subtracting x. The option 3x + 3 comes from adding the x instead of subtracting it: 2x + 3 + x = 3x + 3.
- (b) (x + 2)/3 — Start with y = 3x − 2 and swap x and y: x = 3y − 2. Add 2 to both sides: x + 2 = 3y. Divide both sides by 3: y = (x + 2)/3, so f⁻¹(x) = (x + 2)/3. Writing x/3 + 2 comes from dividing only the 3y term by 3 and leaving the +2 outside the division — the 2 must be added before you divide, not after. Writing (x − 2)/3 comes from keeping the subtraction sign instead of flipping it to addition when the −2 is moved across the equals sign. Writing 3x + 2 comes from swapping x and y but never actually solving for y — just changing the sign of the constant term.
- (d) (1/2)a + (1/2)c — Method: X is the midpoint of AC, so OX = OA + (1/2)AC, with AC = c − a. Working: OX = a + 1/2(c − a) = a − (1/2)a + (1/2)c = (1/2)a + (1/2)c. Answer: OX = (1/2)a + (1/2)c. Since OB = a + c, this is exactly half of OB, so OX = (1/2)OB, meaning X lies on OB at its midpoint too — the two diagonals bisect each other. Forgetting to halve AC at all gives a + c, which is OB itself, not its midpoint; halving only the c-term gives (1/2)a + c; and a sign error on the c-term gives (1/2)a − (1/2)c. Halve the whole of AC, both terms together, and add it to OA rather than to a alone.
- (b) 3.38 — r₁ = √(300 ÷ (π × 8)) = √11.9366 = 3.4550. r₂ = √(300 ÷ (π × 8.4550)) = √11.2947 = 3.3608. r₃ = √(300 ÷ (π × 8.3608)) = √11.4232 = 3.3798, which rounds to 3.38. Choosing 3.36 stops at r₂, one iteration too early. Choosing 4.82 leaves out the '+ 5' inside the bracket, dividing by π × rₙ instead of π × (rₙ + 5). Choosing 3.45 comes from using π ≈ 3 instead of the calculator's π key throughout.
- (a) x = 2, x = 7; y-intercept cannot be found here — Translating y = f(x) to y = f(x − 3) shifts the graph 3 units to the right, so each root increases by 3: x = −1 becomes x = 2, and x = 4 becomes x = 7. The y-intercept is the value at x = 0, which for this new graph is f(0 − 3) = f(−3) — and f(−3) is not one of the values given, so the new y-intercept cannot be worked out from the information given. Writing 'y-intercept stays at (0, −8)' wrongly assumes a horizontal translation leaves the y-intercept unchanged — it generally does not, since it moves the whole graph sideways, including the point that used to sit on the y-axis. Writing roots at x = −4 and x = 1 comes from translating 3 units to the LEFT instead of to the right — f(x − 3) shifts the graph in the positive x-direction, not the negative direction.
- (d) a = 4 — Expand the left-hand side: (2x + 3)(x + a) = 2x² + 2ax + 3x + 3a = 2x² + (2a + 3)x + 3a. For this to match 2x² + 11x + 12 for every value of x, the x-coefficients must be equal and the constants must be equal: 2a + 3 = 11 and 3a = 12. Both give a = 4, so a = 4. Writing a = 12 comes from the constant-term equation 3a = 12: reading it as saying a itself is 12, rather than dividing both sides by 3. Writing a = 8 comes from the x-coefficient equation 2a + 3 = 11: working out 11 − 3 = 8 correctly but then stopping, without dividing by the 2 in front of a. Writing a = −4 comes from rearranging 2a + 3 = 11 the wrong way round, as 2a = 3 − 11 = −8, which gives a = −4 instead of a = 4.
- (c) −1.5 — Since n = k × m, dividing a number in n by the matching number in m gives k: k = −6 ÷ 4 = −1.5 (check with the bottom numbers: −9 ÷ 6 = −1.5, the same value, confirming n is a scalar multiple of m). 1.5 has the correct size but is missing the negative sign. −10 comes from subtracting the top numbers, −6 − 4, instead of dividing them. −24 comes from multiplying the top numbers, −6 × 4, instead of dividing them.
- (a) y = −2x + 3 — Method: find the step in the outputs for each step of 1 in the input — falling outputs mean a negative multiplier — then read off the output when the input is 0, because that is the number added on. Working: the outputs 5, 3, 1, −1 fall by 2 each time x rises by 1, so x is multiplied by −2; the output at x = 0 is 3, so 3 is added. Answer: y = −2x + 3, checked at x = 2 by −2 × 2 + 3 = −1. The distractors: y = 2x + 3 comes from taking the size of the step, 2, as the multiplier and ignoring the fact that the outputs are falling; y = −2x − 3 comes from using the correct multiplier but writing the number added on as −3 instead of the output 3 listed at x = 0; y = −x + 4 comes from taking the multiplier as −1, its size read from the step of 1 in the inputs instead of the step of 2 in the outputs and its sign from the fact that the outputs fall, and then fitting the number added on to the pair x = −1, y = 5.
- (c) 50 — Method: the edge of the track is a circle centred on the origin, so it has equation x² + y² = r²; use the floodlight whose coordinates are given to find r², then substitute x = 0 to find where that circle meets the positive y-axis. Working: 30² + 40² = 900 + 1600 = 2500, so the edge of the track is x² + y² = 2500. Substituting x = 0 gives k² = 2500, so k = √2500 = 50, taking the positive root because k is positive. Answer: k = 50. The distractors: 2500 is r² used as though it were the radius, which would place the second floodlight fifty times too far from the centre; 70 adds the two coordinates, 30 + 40, instead of adding their squares; 40 takes the y-coordinate of the first floodlight to be the radius, which would only be true if that floodlight stood on the y-axis itself.
- (d) 2x² − 4x + 3 — fg(x) means f(g(x)): substitute g(x) into f in place of x. g(x) = x − 1, so fg(x) = f(x − 1) = 2(x − 1)² + 1. Expanding (x − 1)² = x² − 2x + 1, so fg(x) = 2(x² − 2x + 1) + 1 = 2x² − 4x + 2 + 1 = 2x² − 4x + 3. Writing 2x² comes from working out gf(x) instead — g(f(x)) = f(x) − 1 = (2x² + 1) − 1 = 2x², which applies the functions in the wrong order. Writing 2x² − 1 comes from expanding (x − 1)² as x² − 1, dropping the middle term, so f(x − 1) becomes 2(x² − 1) + 1 = 2x² − 2 + 1 = 2x² − 1. Writing 2x² − 4x + 2 comes from expanding correctly but forgetting the final + 1 from f, stopping at 2(x² − 2x + 1) = 2x² − 4x + 2.
- (b) 0.0309 — Method: P(both defective | at least one defective) = P(both defective) ÷ P(at least one defective). Find each using independence: P(both) = 0.06², P(at least one) = 1 − P(neither) = 1 − 0.94². Working: P(both) = 0.06² = 0.0036. P(neither) = 0.94² = 0.8836, so P(at least one) = 1 − 0.8836 = 0.1164. P(both | at least one) = 0.0036 ÷ 0.1164 = 0.0309 (3 s.f.). Answer: 0.0309. Watch out: leaving the answer as 0.0036 gives P(both defective) itself, not the probability once you already know at least one is defective — you still need to divide by P(at least one defective). Giving 0.0600 answers with the single-component defect rate, ignoring the condition altogether. And 0.5000 assumes that 'at least one' makes the outcomes 'exactly one defective' and 'both defective' equally likely, which is not how these probabilities combine.
- (b) (0, 6) and (0, −6) — Method: every point on the y-axis has x-coordinate 0, so substitute x = 0 into the equation of the circle and solve for y, remembering that a square root has a negative value as well as a positive one. Working: putting x = 0 into x² + y² = 36 leaves y² = 36, so y = 6 or y = −6, and the two crossings are (0, 6) and (0, −6). Answer: (0, 6) and (0, −6). The distractors: (0, 36) and (0, −36) use 36 itself as the distance from the centre, which reads r² as r; (6, 0) and (−6, 0) are the right distance from the centre but are the crossings of the x-axis, found by setting y = 0 instead of x = 0; (0, 18) and (0, −18) halve 36, treating the right-hand side of the equation as a diameter.
- (b) 8 — Method: a circle centred on the origin has equation x² + y² = r², where r is the radius, so the number on the right-hand side is the square of the radius and not the radius itself. Working: comparing x² + y² = 64 with x² + y² = r² gives r² = 64, so r = √64 = 8. Answer: the radius is 8. The distractors: 64 is r² read straight off the equation as though the right-hand side were the radius, which is the commonest error on this form; 32 comes from halving 64, treating the right-hand side as a diameter that has to be halved; 16 is the diameter, 2 × 8, quoted in place of the radius.
- (b) (6, −8) — Method: a scalar multiple of m has the same ratio between its top and bottom numbers as m does. Working: m = (3, −4); multiplying both parts by 2 gives 2 × 3 = 6 and 2 × (−4) = −8, so (6, −8) is a scalar multiple of m. Answer: (6, −8). The vector (6, −4) needs a multiplier of 2 for the top number but only 1 for the bottom number, so it is not a multiple. The vector (−6, −8) needs a multiplier of −2 for the top number but 2 for the bottom number, so it is not a multiple. The vector (9, −8) needs a multiplier of 3 for the top number but 2 for the bottom number, so it is not a multiple.
- (d) 4.521 — x₁ = √(3 × 4 + 7) = √19 = 4.358898944. x₂ = √(3 × 4.358898944 + 7) = √20.076696833 = 4.480702716. x₃ = √(3 × 4.480702716 + 7) = √20.442108148 = 4.521294964, which rounds to 4.521. Mislabelling the starting value x₀ as x₁, so that the working stops one iteration too early, reports the true x₂ = 4.480702716, which rounds to 4.481. Working out one iteration too many reports the true x₄ = √(3 × 4.521294964 + 7) = 4.534741987, which rounds to 4.535. Applying the formula in the wrong order, calculating √(3xₙ) + 7 at every step instead of √(3xₙ + 7), gives, from x₀ = 4: √12 + 7 = 10.464101615, then √(3 × 10.464101615) + 7 = 12.602883619, then √(3 × 12.602883619) + 7 = 13.148873950, which rounds to 13.149.
- (b) −3/4 — The tangent to a circle at a point is always perpendicular to the radius drawn to that point. The radius from (0, 0) to (3, 4) has gradient 4/3. The gradient of a line perpendicular to a line with gradient m is the negative reciprocal, −1/m, so the tangent's gradient here is −3/4. Using the radius's own gradient, forgetting that the tangent is perpendicular to it, gives 4/3. Negating the radius's gradient without also taking the reciprocal gives −4/3. Taking the reciprocal of the radius's gradient without negating it gives 3/4.
- (d) g is one-to-one: f(3) = f(−3), removed by x ≥ 0 — A function has an inverse only if it is one-to-one: every output must come from exactly one input. f(3) = 9 and f(−3) = 9, so two different inputs give the same output, and there is no way to send 9 back to a single input — f is not one-to-one over all real x. Restricting the domain to x ≥ 0 removes one of the two inputs behind every such pair, so g is one-to-one and does have an inverse. 'g's outputs are positive; f's could be negative' is wrong because f(x) = x² also only gives outputs of 0 or more — the outputs of f and g are identical sets; it is the INPUTS that differ, not the outputs. 'Restricting any domain always creates an inverse' is wrong because a restriction only helps if it actually removes the repeated outputs: restricting f(x) = x² to x ≥ −3 still leaves f(1) = f(−1) = 1, so that restricted function is still not one-to-one and still has no inverse. 'Squares can never be reversed, under any conditions' is wrong because √9 = 3 does reverse 3² = 9 once you know the input was non-negative — a square root just cannot tell you WHICH of two inputs you started from unless the domain has already ruled one of them out.
- (d) 5√2 — For a circle x² + y² = r², the 50 on the right-hand side is r², not r, so the radius is √50. Writing 50 as 25 × 2, the largest square factor times what remains, gives √50 = √25 × √2 = 5√2. Forgetting to square-root 50 at all and giving the value of r² instead gives 50. Halving 50 instead of taking its square root gives 25. Using 25 as the number left outside the square root sign, instead of as the number under it, gives the wrongly simplified 25√2.
What is on this worksheet?
The sheet holds 18 questions drawn from the MathsUK bank — the content areas covered: Algebra, Geometry and measures, Probability, Statistics (statements A6, A7, A13, A16, A20, G25, S3, P9). It is pitched at GCSE Higher and takes about 50 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 18 questions before checking — about 50 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 18 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
Similar worksheets worth a look
- 🧮 Paper 1 non-calculator warm-up — Higher · 20 questions · ~25 min
- ⚖️ Foundation to Higher crossover check · 20 questions · ~35 min
- 📈 Quadratics: factorise, complete the square, formula · 24 questions · ~45 min
- ⚗️ Ratio and proportion mastery — Higher · 24 questions · ~45 min