18 demanding questions: algebraic proof, functions, vectors, histograms, conditional probability and iteration.
🔺 Higher stretch — grade 8 and 9 topics
The top of a Higher paper is not the same content done faster — it is the statements that only appear at the top, and questions that hide two steps inside one instruction. This sheet gathers eighteen of them: algebraic proof and showing two expressions are equivalent, inverse and composite functions, transformations of graphs, the equation of a circle and its tangent, iteration, vectors used to construct a geometric argument, histograms with unequal class intervals, and conditional probability from a tree or a Venn diagram. It is deliberately hard and deliberately short. If you get half of it out, you are working where grades 8 and 9 are decided — and the worked answers are written to show the step that was actually being tested, not just the arithmetic around it.
- 1.The point (6, 8) lies on the circle x² + y² = 100. Work out the gradient of the tangent to the circle at (6, 8).
- 2.A company's weekly profit, in £, is modelled by y = f(x), where x is the number of weeks since launch. The graph of y = f(x) has a maximum at (10, 45000). A rival company uses the same marketing strategy but starts trading 6 weeks later and has fixed costs £8000 higher every week, so its profit is modelled by y = f(x − 6) − 8000. In which week does the rival's maximum weekly profit occur, and what is it?
- 3.a is the column vector with top number 3 and bottom number −2. b is the column vector with top number −1 and bottom number 5. Work out 2a + b, giving your answer as a column vector in the form (top, bottom).
- 4.A bead starts at position (2, −1) on a grid, in centimetres. It is moved by the column vector u, with top number 3 and bottom number 5, and then moved by the column vector v, with top number −7 and bottom number 2. Work out the coordinates of the bead's final position.
- 5.OABC is a parallelogram, with OA = a and OC = c. X is the midpoint of the diagonal AC. Express the vector OX in terms of a and c, and use it to show that X also lies on the diagonal OB.
- 6.Which of these is an identity?
- 7.Describe the single transformation that maps the graph of y = x² onto the graph of y = x² + 3.y = x²y = x² + 3
- 8.The graph of y = f(x) has a root (an x-intercept) at x = 5. Work out the x-coordinate of the corresponding root on the graph of y = f(x + 2).
- 9.f(x) = x + 3 and g(x) = 2x. Work out fg(x).y = x + 3
- 10.f(x) = 3x − 2. Find f⁻¹(x).y = 3x − 2
- 11.f(x) = (x + 1)/2. Find f⁻¹(x).
- 12.The times, t seconds, taken by 142 competitors to complete a lap are grouped like this: 0 ≤ t < 10, 20 competitors; 10 ≤ t < 25, 12 competitors; 25 ≤ t < 45, 50 competitors; 45 ≤ t < 75, 60 competitors. A histogram is drawn. Write down the class whose bar is the tallest.
- 13.A circle has centre (0, 0) and equation x² + y² = 100. A straight line is drawn from the origin through the point P(8, 9). Work out whether P lies inside, on, or outside the circle.
- 14.Two ordinary fair dice are rolled and the two scores are added together. Given that the total is an even number, work out the probability that the total is 8.
- 15.A rule turns each input x into an output y. The inputs are x = −1, 0, 1, 2 and the matching outputs are y = 5, 3, 1, −1. Work out the rule.
- 16.A rule multiplies the input by a fixed number and then adds a fixed number. An input of 1 gives an output of 5, and an input of 3 gives an output of 11. Work out the rule, writing the input as x and the output as y.
- 17.The graph of y = f(x) has a minimum turning point at (3, 2). Write down the coordinates of the minimum turning point of the graph of y = f(x) + 5.
- 18.f(x) = x³ − 3x² − 4. Work out the pair of consecutive integers between which the solution of f(x) = 0 lies.y = x
Answer key
- (a) −3/4 — Method: the tangent at a point on a circle is perpendicular to the radius drawn to that point, so find the gradient of the radius and then take its negative reciprocal. Working: the radius joins (0, 0) to (6, 8), so its gradient is 8 ÷ 6, which cancels to 4/3. Turning 4/3 upside down gives 3/4, and changing the sign gives −3/4. Answer: the gradient of the tangent is −3/4. The distractors: 4/3 is the gradient of the radius itself, quoted without taking the perpendicular at all; −4/3 changes the sign but leaves the fraction the same way up, so the two gradients do not multiply to give −1; 3/4 turns the fraction upside down but keeps it positive, which is the other half of the same rule left undone.
- (c) Week 16, £37,000 — y = f(x − 6) − 8000 combines a horizontal translation of 6 units RIGHT (subtracting 6 inside the brackets) with a vertical translation of £8000 DOWN (subtracting 8000 outside). Applying both to the maximum (10, 45000): 10 + 6 = 16, so the new maximum is in week 16. And 45000 − 8000 = 37000, so the maximum weekly profit is £37,000.
- (b) (5, 1) — First scale a by 2: 2a = (2×3, 2×(−2)) = (6, −4). Then add b component by component: (6+(−1), −4+5) = (5, 1). (2, 3) is a + b without doubling a first. (4, 6) doubles both a and b instead of only a. (7, −9) subtracts b from 2a instead of adding it.
- (d) (−2, 6) — Method: add the top numbers of both vectors to the starting x-coordinate, and the bottom numbers of both vectors to the starting y-coordinate. Working: x-coordinate 2 + 3 + (−7) = −2; y-coordinate −1 + 5 + 2 = 6. Answer: (−2, 6). A candidate who only applies vector u and forgets v gets (5, 4). A candidate who only applies vector v and forgets u gets (−5, 1). A candidate who works out the combined vector u + v but forgets to add it to the starting point gets (−4, 7).
- (d) (1/2)a + (1/2)c — Method: X is the midpoint of AC, so OX = OA + (1/2)AC, with AC = c − a. Working: OX = a + 1/2(c − a) = a − (1/2)a + (1/2)c = (1/2)a + (1/2)c. Answer: OX = (1/2)a + (1/2)c. Since OB = a + c, this is exactly half of OB, so OX = (1/2)OB, meaning X lies on OB at its midpoint too — the two diagonals bisect each other. Forgetting to halve AC at all gives a + c, which is OB itself, not its midpoint; halving only the c-term gives (1/2)a + c; and a sign error on the c-term gives (1/2)a − (1/2)c. Halve the whole of AC, both terms together, and add it to OA rather than to a alone.
- (a) 2(3x + 1) = 6x + 2 — Expanding 2(3x + 1) = 6x + 2 gives an expression that matches the right-hand side exactly for every value of x — it is an identity. 4x − 3 = 3x + 5 is an ordinary equation with one solution, x = 8. 7 − x = x − 7 is also an ordinary equation with one solution, x = 7. 5x + 1 = 5(x + 1) never holds for any value of x at all, since expanding the right-hand side gives 5x + 5, and 5x + 1 = 5x + 5 would require 1 = 5, which is impossible.
- (a) A translation by vector (0, 3) — y = x² + 3 adds a constant outside the squaring, so it is a vertical translation of y = x² — every point moves the same distance parallel to the y-axis, with no change in x. The vector is (0, 3), matching the +3. A vector of (3, 0) confuses this with a horizontal shift; (0, −3) has the right axis but the wrong sign, since the graph moves up, not down; a stretch changes the shape of the curve, which adding a constant term never does.
- (a) 3 — y = f(x + 2) is f(x) translated 2 units to the LEFT (inside the bracket, adding moves the graph in the negative x-direction). The root moves with the whole graph: 5 − 2 = 3. Moving right instead of left gives 7; assuming a bracket shift leaves the root unchanged gives 5; writing down the shift amount 2 itself skips the translation altogether.
- (b) 2x + 3 — fg(x) means f(g(x)): apply g first, then apply f to the result. g(x) = 2x, so f(g(x)) = f(2x) = 2x + 3. Writing 2x + 6 comes from working out gf(x) instead — g(f(x)) = g(x + 3) = 2(x + 3) = 2x + 6 — which applies the functions in the wrong order. Writing 3x + 3 comes from adding f(x) and g(x) together, (x + 3) + 2x = 3x + 3, instead of composing them. Writing 2x² + 6x comes from multiplying f(x) and g(x) together, (x + 3)(2x) = 2x² + 6x, instead of substituting one into the other.
- (b) (x + 2)/3 — Start with y = 3x − 2 and swap x and y: x = 3y − 2. Add 2 to both sides: x + 2 = 3y. Divide both sides by 3: y = (x + 2)/3, so f⁻¹(x) = (x + 2)/3. Writing x/3 + 2 comes from dividing only the 3y term by 3 and leaving the +2 outside the division — the 2 must be added before you divide, not after. Writing (x − 2)/3 comes from keeping the subtraction sign instead of flipping it to addition when the −2 is moved across the equals sign. Writing 3x + 2 comes from swapping x and y but never actually solving for y — just changing the sign of the constant term.
- (a) 2x − 1 — Swap x and y: x = (y + 1)/2. Multiply both sides by 2: 2x = y + 1. Subtract 1 from both sides: y = 2x − 1, so f⁻¹(x) = 2x − 1. Writing 2x + 1 comes from not flipping the sign on the 1 when it is moved across the equals sign. Writing (x − 1)/2 comes from reversing the sign of the 1 but leaving the ÷2 from the original rule in place, instead of turning it into ×2. Writing x/2 − 1 comes from dividing only the x by 2 and treating the 1 as already outside the fraction.
- (d) 25 ≤ t < 45 — Method: the height of a bar on a histogram is the frequency density, so work out frequency ÷ class width for every class and compare the four heights. Working: 20 ÷ 10 = 2 for the first class; 12 ÷ 15 = 0.8 for the second; 50 ÷ 20 = 2.5 for the third; 60 ÷ 30 = 2 for the fourth. Answer: the largest of 2, 0.8, 2.5 and 2 is 2.5, so the tallest bar is the one for 25 ≤ t < 45. The distractors: 45 ≤ t < 75 comes from picking the class with the greatest frequency, 60, and treating a frequency as a height — but that class is three times as wide, so its 60 competitors are spread thinly; 10 ≤ t < 25 comes from dividing the class width by the frequency, 15 ÷ 12, and picking the largest of those reversed values; 0 ≤ t < 10 comes from assuming the narrowest class must always give the tallest bar, which is only true when the frequencies are equal.
- (d) P lies outside the circle — The squared distance from the origin to P is 8² + 9² = 64 + 81 = 145, which is greater than 100, so P lies outside the circle. Choosing 'P lies inside the circle' comes from adding the coordinates directly (8 + 9 = 17) instead of squaring and adding them, and comparing 17 with 100. Choosing 'P lies on the circle' comes from squaring 9 incorrectly as 36 (as if it were 6²) instead of 81, giving 64 + 36 = 100, equal to the right-hand side. Choosing 'Cannot be determined' wrongly assumes the equation of the line itself is needed, when the radius and the distance from the origin to P are already enough.
- (c) 5/18 — Method: knowing the total is even cuts the 36 equally likely outcomes down to the even ones, so count those first and then count how many of them give 8. Working: the even totals occur as 2 once, 4 three times, 6 five times, 8 five times, 10 three times and 12 once, which is 18 outcomes. The total is 8 for 2 and 6, 3 and 5, 4 and 4, 5 and 3, and 6 and 2, which is 5 outcomes. The probability is 5/18, which will not cancel. Answer: the probability is 5/18. The distractors: 5/36 keeps the right count of ways to make 8 but divides by all 36 outcomes, ignoring the fact that the odd totals have already been ruled out; 1/6 treats the six even totals 2, 4, 6, 8, 10 and 12 as equally likely and picks one of them, which they are not; 1/11 treats the eleven possible totals from 2 to 12 as equally likely and uses neither the counting nor the condition.
- (a) y = −2x + 3 — Method: find the step in the outputs for each step of 1 in the input — falling outputs mean a negative multiplier — then read off the output when the input is 0, because that is the number added on. Working: the outputs 5, 3, 1, −1 fall by 2 each time x rises by 1, so x is multiplied by −2; the output at x = 0 is 3, so 3 is added. Answer: y = −2x + 3, checked at x = 2 by −2 × 2 + 3 = −1. The distractors: y = 2x + 3 comes from taking the size of the step, 2, as the multiplier and ignoring the fact that the outputs are falling; y = −2x − 3 comes from using the correct multiplier but writing the number added on as −3 instead of the output 3 listed at x = 0; y = −x + 4 comes from taking the multiplier as −1, its size read from the step of 1 in the inputs instead of the step of 2 in the outputs and its sign from the fact that the outputs fall, and then fitting the number added on to the pair x = −1, y = 5.
- (c) y = 3x + 2 — Method: divide the change in the outputs by the change in the inputs to find the multiplier, then put one pair of values into the rule to find the number added on. Working: the output rises by 11 − 5 = 6 while the input rises by 3 − 1 = 2, so the multiplier is 6 ÷ 2 = 3; with an input of 1, 3 × 1 = 3 and the output is 5, so 2 is added. Answer: y = 3x + 2, checked against the second pair by 3 × 3 + 2 = 11. The distractors: y = 3x − 2 comes from finding the multiplier 3 and then subtracting the 2 instead of adding it; y = 2x + 3 comes from swapping the multiplier and the number added on; y = x + 4 comes from assuming the input is multiplied by 1 and using 5 − 1 = 4 as the number added on.
- (a) (3, 7) — y = f(x) + 5 is a vertical translation of y = f(x) by 5 units up — the translation vector is (0, 5) — so only the y-coordinate of any point changes. Turning point (3, 2) → (3, 2 + 5) = (3, 7). Adding the 5 to the x-coordinate, or treating it as a horizontal shift like y = f(x + 5), moves the wrong coordinate — check first whether the number sits inside or outside the brackets.
- (d) 3 and 4 — f(3) = 3³ − 3 × 3² − 4 = 27 − 27 − 4 = −4, and f(4) = 4³ − 3 × 4² − 4 = 64 − 48 − 4 = 12. Since f(3) is negative and f(4) is positive, there is a change of sign, so the solution lies between 3 and 4. A sign slip when expanding −3x², treating it as +3x², gives f(3) = 27 + 27 − 4 = 50, a positive value; taken with the correctly negative f(2) = 8 − 12 − 4 = −8, this reads as a change of sign between 2 and 3. The same sign slip applied at x = 1 gives f(1) = 1 + 3 − 4 = 0, read as the point the sign changes, against f(0) = 0 + 0 − 4 = −4, giving 0 and 1. Shifting the correctly found interval up by one integer, an indexing slip, reports the change as lying between 4 and 5 instead of 3 and 4.
What is on this worksheet?
The sheet holds 18 questions drawn from the MathsUK bank — the content areas covered: Algebra, Geometry and measures, Probability, Statistics (statements A6, A7, A13, A16, A20, G25, S3, P9). It is pitched at GCSE Higher and takes about 50 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 18 questions before checking — about 50 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 18 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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