20 exact-answer questions with no calculator: surds, indices, exact trigonometric values, algebraic manipulation and fractions.
🧮 Paper 1 non-calculator warm-up — Higher
On Higher, Paper 1 asks for answers in exact form — a surd left as a surd, sin 60° left as √3/2, a fraction left as a fraction — and a rounded decimal scores nothing. This sheet drills exactly that. Twenty questions across simplifying surds and rationalising denominators, the index laws including fractional and negative indices, exact values of sin, cos and tan at the standard angles, expanding and factorising, and arithmetic with fractions and mixed numbers. Give yourself twenty-five minutes and no calculator, and write every answer in its exact form even when a decimal feels more natural. If you find yourself reaching for the calculator out of habit, that is the habit this sheet exists to break.
- 1.A circle has a circumference of 8π cm. Work out the exact area of the circle in terms of π.
- 2.A circle has a radius of 3 cm. Which of these is the exact area of the circle?
- 3.Work out the value of (1/3)⁻²
- 4.Expand and simplify (x − 3)²
- 5.Expand and simplify 4(2x − 1) − 3(x + 2) − 5x
- 6.Simplify √45.
- 7.Solve x² − 100 = 0.
- 8.The graph of y = x² − 2x − 8 takes these values: when x = −2, y = 0; when x = −1, y = −5; when x = 0, y = −8; when x = 3, y = −5; when x = 4, y = 0. Use these values to write down the two solutions of x² − 2x − 8 = 0.y = x² − 2x − 8
- 9.One solution of the equation x² − (k + 1)x + k = 0 is x = 3. Work out the value of k.
- 10.A shape is made by joining a rectangle measuring 10 cm by 6 cm to a semicircle of diameter 6 cm along one of the rectangle's shorter sides. Work out the exact area of the shape, in terms of π.
- 11.Write 5/6 as a decimal, showing clearly which digit recurs.
- 12.Write 0.35 as a fraction in its lowest terms.
- 13.Solve 2x² − 32 = 0.
- 14.Factorise 6x² − 7x − 3.
- 15.The recurring decimal 0.181818... can be written as 0.18 recurring, where both digits repeat forever. Let x = 0.18 recurring. Work out x as a fraction in its simplest form.
- 16.Factorise x² − 3x − 10.
- 17.Work out the exact value of (cos 45°)² + (sin 45°)².
- 18.Work out the exact value of cos 0° − sin 30°.
- 19.Simplify x⁵ × x³ ÷ x², giving your answer as a single power of x.
- 20.Work out the value of .
Answer key
- (b) 16π — Use the circumference formula C = 2πr to find the radius: 8π = 2πr, so r = 8π ÷ 2π = 4 cm. Then use the area formula A = πr²: A = π × 4² = 16π cm². Using C = πr instead of C = 2πr gives r = 8, and squaring that gives 64π. Finding r = 4 correctly but then substituting it back into the circumference formula instead of the area formula gives 2π × 4 = 8π. Finding r = 4 correctly but forgetting to square it in the area formula, using A = πr instead of A = πr², gives 4π.
- (c) 9π cm² — The area of a circle is π × r². With a radius of 3 cm this is π × 3² = 9π cm², and this is exact because π has not been replaced by any approximation. Writing 28.3 cm² replaces π with a rounded decimal value, 3.14, and then rounds the result again, so it is only an approximation. Writing 28.26 cm² uses π ≈ 3.14 without a final rounding step, but this is still only an approximation of 9π, not the exact value. Writing 27 cm² comes from replacing π with the rough approximation 3, which is even further from the true value.
- (b) 9 — Method: a negative index means take the reciprocal of the base first and then apply the positive power. Working: the reciprocal of 1/3 is 3, so (1/3)⁻² = 3² = 3 × 3 = 9. Answer: 9. The distractors: 1/9 comes from ignoring the minus sign and squaring 1/3 as it stands; −9 comes from reading the negative index as a minus sign on the result; 6 comes from multiplying the denominator by the index, 3 × 2, instead of squaring the reciprocal.
- (d) x² − 6x + 9 — Method: squaring a bracket means multiplying that bracket by itself, so expand (x − 3)(x − 3) term by term and then collect like terms. Working: x × x = x², x × (−3) = −3x, (−3) × x = −3x and (−3) × (−3) = 9, giving x² − 3x − 3x + 9, and the two middle terms collect to −6x. Answer: x² − 6x + 9. The distractors: x² − 3x + 9 comes from writing down only one of the two middle products instead of both; x² + 6x + 9 comes from treating (−3) × x as +3x, so the middle terms are added rather than subtracted; x² − 9 comes from treating the square as the difference of two squares (x − 3)(x + 3).
- (a) −10 — Method: multiply each bracket out, treating the second bracket as being multiplied by −3 because it is subtracted, then collect like terms. Working: 4(2x − 1) = 8x − 4 and −3(x + 2) = −3x − 6, so the expression becomes 8x − 4 − 3x − 6 − 5x; the x terms give 8x − 3x − 5x = 0, so no term in x survives, and the numbers give −4 − 6 = −10. Answer: −10. The distractors: 2 comes from expanding −3(x + 2) as −3x + 6, leaving the numbers −4 + 6; 5x − 10 comes from forgetting the final −5x, so the x terms give 8x − 3x = 5x; −7 comes from multiplying the 4 over only the first term of its bracket, giving 8x − 1 and so the numbers −1 − 6.
- (d) 3√5 — Split 45 into a perfect square times a factor: 45 = 9 × 5. Take the square root of each part separately: √45 = √9 × √5 = 3√5, since √9 = 3. Writing the perfect-square factor itself (9) as the coefficient instead of its root would give 9√5 — that trap comes from forgetting the last step, rooting 9. Multiplying 3 and 5 together instead of keeping them as coefficient and radicand gives 15, which throws away the surd entirely. Doubling the correct coefficient by mistake gives 6√5.
- (a) x = 10 or x = −10 — Rearranging, x² = 100. Taking the square root of both sides gives x = ±10, i.e. x = 10 or x = −10. A candidate who forgets the negative root gives only x = 10. A candidate who halves 100 instead of taking its square root gets x = 50. A candidate who applies the ± sign to 100 itself instead of to its square root gets x = 100 or x = −100.
- (c) x = −2 or x = 4 — The solutions of x² − 2x − 8 = 0 are the x-values where y = 0. From the table, y = 0 when x = −2 and when x = 4, so those are the two solutions. Distractor origins: x = −1 or x = 3 picks the pair of x-values that give equal (but non-zero) y-values instead of y = 0; x = 0 or x = −8 mixes up an x-value with its corresponding y-value; x = −2 only reads off one of the two roots and misses the other.
- (a) k = 3 — Method: a solution of an equation makes both sides balance, so substitute it in and solve the equation in k that is left. Working: putting x = 3 gives 3² − (k + 1) × 3 + k = 0, that is 9 − 3k − 3 + k = 0, so 6 − 2k = 0 and k = 3; the equation is then x² − 4x + 3 = 0, whose solutions are 3 and 1. Answer: k = 3. The distractors: k = −3 comes from solving 6 − 2k = 0 as though it gave 2k = −6; k = 4 comes from expanding −3(k + 1) as −3k − 1, multiplying only the k by 3; k = 1.5 comes from working 3² as 3 × 2 = 6, which leaves 3 − 2k = 0.
- (b) (60 + 4.5π) cm² — Method: find the area of the rectangle and the area of the semicircle separately, then add them. Working: the rectangle has area 10 × 6 = 60 cm². The semicircle has radius 3 cm, so its area is half of π × 3² = half of 9π = 4.5π cm². Total area = (60 + 4.5π) cm². Answer: (60 + 4.5π) cm². (60 + 18π) cm² comes from using the diameter (6 cm) as the radius in the semicircle area formula: half of π × 6² = 18π. (60 + 9π) cm² comes from forgetting to halve the full circle's area: π × 3² = 9π. (60 + 3π) cm² comes from finding the semicircle's arc length instead of its area: half of 2 × π × 3 = 3π.
- (b) 0.83333... — Divide 5 by 6 using long division. 5.000... ÷ 6: 50 ÷ 6 = 8 remainder 2, giving the first decimal digit 8. Bring down a 0 to make 20, and 20 ÷ 6 = 3 remainder 2 — the remainder 2 has reappeared, so from here the digit 3 repeats forever. This gives 5/6 = 0.83333... . Stopping after two decimal places and writing 0.83 treats the division as if it terminated, when the remainder never reaches zero. Shifting the decimal point one place too far to the left gives 0.083333..., the same digits divided by an extra power of ten. A slip in the long division itself, misreading a remainder, can produce the wrong repeating digit, 0.85555... .
- (d) 7/20 — Method: write the decimal over the power of ten that matches the number of digits after the point, then divide the numerator and the denominator by their highest common factor. Working: 0.35 has two digits after the point, so it is 35 hundredths and can be written as 35/100; the highest common factor of 35 and 100 is 5, and 35 ÷ 5 = 7 with 100 ÷ 5 = 20. Answer: 7/20. The distractors: 3/10 comes from reading only the first digit after the point and converting 0.3; 7/25 comes from dividing the numerator by 5 but the denominator by 4, using a different factor on the top and on the bottom; 35/10 comes from counting one decimal place instead of two and writing the digits over 10.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (b) (3x + 1)(2x − 3) — To factorise 6x² − 7x − 3, look for two numbers that multiply to 6 × (−3) = −18 and add to −7: these are −9 and 2. Splitting the middle term gives 6x² − 9x + 2x − 3, which groups to 3x(2x − 3) + 1(2x − 3) = (3x + 1)(2x − 3). Writing (3x − 1)(2x + 3) comes from using the pair 9 and −2 instead — the right product but the wrong signs, giving +7x instead of −7x. Writing (6x − 1)(x + 3) comes from picking the factor pair 18 and −1: it multiplies to −18 correctly, but it adds to 17, not −7, so checking only the product splits the middle term as 6x² + 18x − x − 3 and pairs the wrong factors of 6 and 3 together. Writing (x − 3)(6x + 1) comes from that same unchecked pair used the other way round, splitting the middle term as 6x² + x − 18x − 3.
- (a) 2/11 — Let x = 0.18 recurring, so x = 0.181818... . Since two digits repeat, multiply by 100: 100x = 18.181818... . Subtracting the original x removes the recurring part, because the digits line up exactly: 100x − x = 18.181818... − 0.181818... = 18, so 99x = 18, giving x = 18/99 = 2/11. Treating the decimal as if it terminated at two places gives 18/100 = 9/50, which is only 0.18 and drops the repeating part entirely. Subtracting 10x instead of x — using 100x − 10x = 90x = 18 — is the wrong power of ten for a two-digit repeating block, and gives x = 18/90 = 1/5. Making an arithmetic slip in the numerator, 18 − 1 = 17 instead of 18, gives 17/99.
- (b) (x − 5)(x + 2) — We need two numbers that multiply to −10 and add to −3: these are −5 and 2, since −5 × 2 = −10 and −5 + 2 = −3. So x² − 3x − 10 = (x − 5)(x + 2). A candidate who swaps the signs, using +5 and −2, gets (x + 5)(x − 2), which expands to x² + 3x − 10 — the wrong middle term. A candidate who picks the factor pair 1 and 10 instead of 2 and 5 gets (x − 10)(x + 1), which expands to x² − 9x − 10. A candidate who makes both factors negative gets (x − 5)(x − 2), which expands to x² − 7x + 10 — the wrong sign on the constant term.
- (c) 1 — cos 45° = √2/2 and sin 45° = √2/2. Squaring each gives (√2/2)² = 2/4 = 1/2, so (cos 45°)² + (sin 45°)² = 1/2 + 1/2 = 1. The distractor √2 comes from adding cos 45° + sin 45° directly without squaring first (√2/2 + √2/2 = √2). The distractor 2 comes from squaring the top of the fraction, (√2)² = 2, but then dividing by 2 instead of 4 for each term, giving 1 + 1 = 2. The distractor 1/2 comes from squaring only cos 45° and forgetting to add the sin 45° term.
- (a) 1/2 — cos 0° = 1 and sin 30° = 1/2, so cos 0° − sin 30° = 1 − 1/2 = 1/2. 1 comes from writing down cos 0° alone and forgetting to subtract sin 30°. 3/2 comes from adding the two values instead of subtracting. −1/2 comes from working out sin 30° − cos 0°, the two terms the wrong way round.
- (a) x⁶ — Method: work through the powers in order — multiplying powers of the same base means adding indices, and dividing powers of the same base means subtracting indices. Working: first, x⁵ × x³ = x⁸ (adding 5 and 3); then x⁸ ÷ x² = x⁶ (subtracting 2 from 8). x⁴ comes from swapping the two rules — subtracting for the multiplication, 5 − 3 = 2, and then adding for the division, 2 + 2 = 4. x¹⁰ comes from adding all three indices, 5 + 3 + 2 = 10, treating the division the same as a multiplication. 6x comes from correctly reaching a total index of 6 but then writing it as a coefficient of x instead of as its power. Answer: x⁶.
- (c) 0.001 — Method: a negative index means 'one over' the positive power, so $10^{-3}$ means one over $10^{3}$. Working: ten cubed is 1000, and one over 1000 is 0.001. 1000 comes from ignoring the negative sign and working out ten cubed instead of its reciprocal. −1000 comes from ignoring what the negative index does to the size, while still writing a negative sign on the large value. −0.001 comes from correctly finding the size, 0.001, but wrongly keeping a negative sign because the index was negative. Answer: 0.001.
What is on this worksheet?
The sheet holds 20 questions drawn from the MathsUK bank — the content areas covered: Number, Algebra, Geometry and measures (statements N7, N8, N10, A4, A18, G21). It is pitched at GCSE Higher and takes about 25 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 20 questions before checking — about 25 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 20 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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