20 exact-answer questions with no calculator: surds, indices, exact trigonometric values, algebraic manipulation and fractions.
🧮 Paper 1 non-calculator warm-up — Higher
On Higher, Paper 1 asks for answers in exact form — a surd left as a surd, sin 60° left as √3/2, a fraction left as a fraction — and a rounded decimal scores nothing. This sheet drills exactly that. Twenty questions across simplifying surds and rationalising denominators, the index laws including fractional and negative indices, exact values of sin, cos and tan at the standard angles, expanding and factorising, and arithmetic with fractions and mixed numbers. Give yourself twenty-five minutes and no calculator, and write every answer in its exact form even when a decimal feels more natural. If you find yourself reaching for the calculator out of habit, that is the habit this sheet exists to break.
- 1.The recurring decimal 0.181818... can be written as 0.18 recurring, where both digits repeat forever. Let x = 0.18 recurring. Work out x as a fraction in its simplest form.
- 2.Work out √3 × √12, giving your answer as an integer.
- 3.Write these three numbers in order of size, starting with the smallest: 0.7, 3/4, 0.72
- 4.Work out the value of .
- 5.The decimal 0.272727... repeats the block 27 for ever. Write 0.27 recurring as a fraction in its simplest form.
- 6.A circle has a circumference of 8π cm. Work out the exact area of the circle in terms of π.
- 7.Solve x² − 5x + 6 = 0 by factorising.
- 8.Work out the value of (√5)⁴
- 9.Solve x² − 2x − 24 = 0.
- 10.Solve 2x² − 32 = 0.
- 11.Solve x² − 100 = 0.
- 12.Solve 2x² = 18.
- 13.Work out 5/6 × 2/9, giving your answer in its simplest form.
- 14.Three of these are rational numbers and one is irrational. Write down the one that is irrational.
- 15.The decimal 0.2333... has one non-recurring digit (the 2) followed by a single recurring digit (the 3), so it can be written as 0.2 recurring 3. Let x = 0.2333... . Work out x as a fraction in its simplest form.
- 16.Simplify (x⁻²)³, giving your answer as a fraction.
- 17.Work out the exact value of cos 0° − sin 30°.
- 18.Solve x² + 7x = 0.
- 19.Expand and simplify (2 + √3)², giving your answer in the form a + b√3.
- 20.Simplify (x² − 9) ÷ (x² + 5x + 6).
Answer key
- (a) 2/11 — Let x = 0.18 recurring, so x = 0.181818... . Since two digits repeat, multiply by 100: 100x = 18.181818... . Subtracting the original x removes the recurring part, because the digits line up exactly: 100x − x = 18.181818... − 0.181818... = 18, so 99x = 18, giving x = 18/99 = 2/11. Treating the decimal as if it terminated at two places gives 18/100 = 9/50, which is only 0.18 and drops the repeating part entirely. Subtracting 10x instead of x — using 100x − 10x = 90x = 18 — is the wrong power of ten for a two-digit repeating block, and gives x = 18/90 = 1/5. Making an arithmetic slip in the numerator, 18 − 1 = 17 instead of 18, gives 17/99.
- (a) 6 — Use √a × √b = √(ab): √3 × √12 = √(3 × 12) = √36 = 6. Adding the numbers under the roots instead of multiplying them, 3 + 12 = 15, gives √15 — that comes from applying the rule for adding surds to a multiplication question. Multiplying the two numbers under the roots but then forgetting to take the square root at the end leaves 36. Simplifying only √12 to 2√3 and then dropping the other √3 factor entirely gives 2√3.
- (c) 0.7, 0.72, 3/4 — Method: numbers written in different forms cannot be compared as they stand, so every fraction is turned into a decimal by dividing the numerator by the denominator, and the decimals are then compared place by place from the left. Working: 3/4 means 3 ÷ 4 = 0.75, so the three values to compare are 0.7, 0.75 and 0.72; written to two decimal places they are 0.70, 0.75 and 0.72, and the hundredths digits 0, 5 and 2 put 0.70 first, 0.72 next and 0.75 last; written again in the forms the question used, the order from smallest is 0.7, then 0.72, then 3/4. Answer: 0.7, 0.72, 3/4. The distractors: 3/4, 0.7, 0.72 comes from turning 3/4 into 0.34 by writing the numerator and the denominator as the two digits after the point, which makes the fraction the smallest of the three; 0.72, 3/4, 0.7 comes from the belief that the more digits a decimal has the smaller it must be, which puts both 0.72 and 0.75 below 0.7 and 0.72 below 0.75; 3/4, 0.72, 0.7 comes from comparing the three values correctly but listing them largest first, against an instruction to start with the smallest.
- (a) 17 — Method: work out each power separately, then combine them as the question asks. Working: $2^3 = 8$ and $3^2 = 9$, and 8 + 9 = 17. 72 comes from working out 8 × 9 = 72, multiplying the two powers instead of adding them. 12 comes from misreading the powers as repeated multiplication of the base by the index, 2 × 3 + 3 × 2 = 6 + 6 = 12. −1 comes from working out 8 − 9 = −1, subtracting the powers instead of adding them. Answer: 17.
- (c) 3/11 — Method: let a letter stand for the recurring decimal, multiply by the power of ten that shifts exactly one repeating block past the point, subtract the original equation so that the recurring tail cancels, then solve and cancel. Working: let x = 0.272727...; the repeating block is two digits long, so multiply by 100 to give 100x = 27.272727...; subtracting gives 99x = 27, so x = 27/99; the highest common factor of 27 and 99 is 9, and 27 ÷ 9 = 3 with 99 ÷ 9 = 11. Answer: 3/11. The distractors: 27/100 comes from writing the repeating block over 100 instead of over 99, forgetting that subtracting x leaves 99x rather than 100x; 3/10 comes from rounding the decimal to one place and converting 0.3; 2/9 comes from treating only the 2 as recurring and converting 0.222... instead.
- (b) 16π — Use the circumference formula C = 2πr to find the radius: 8π = 2πr, so r = 8π ÷ 2π = 4 cm. Then use the area formula A = πr²: A = π × 4² = 16π cm². Using C = πr instead of C = 2πr gives r = 8, and squaring that gives 64π. Finding r = 4 correctly but then substituting it back into the circumference formula instead of the area formula gives 2π × 4 = 8π. Finding r = 4 correctly but forgetting to square it in the area formula, using A = πr instead of A = πr², gives 4π.
- (c) x = 2 or x = 3 — Method: factorise into two brackets whose numbers multiply to the constant term and add to the coefficient of x, then set each bracket equal to zero. Working: two numbers that multiply to 6 and add to −5 are −2 and −3, so x² − 5x + 6 = (x − 2)(x − 3) = 0; then x − 2 = 0 gives x = 2 and x − 3 = 0 gives x = 3. Answer: x = 2 or x = 3. The distractors: x = −2 or x = −3 comes from reading the numbers inside the brackets as the solutions instead of changing their signs; x = 1 or x = 6 comes from taking the first factor pair of 6 without checking that the pair adds to −5; x = 5 or x = 6 comes from reading the solutions straight off the 5 and the 6 in the equation.
- (a) 25 — Method: squaring a square root removes the root, so a square root raised to the power 4 can be squared in two stages. Working: (√5)⁴ = ((√5)²)² = 5² = 5 × 5 = 25. Answer: 25. The distractors: 5 comes from squaring once and stopping, treating the fourth power as a square; 625 comes from raising 5 to the power 4 and ignoring the root sign altogether; 20 comes from multiplying 5 by the index 4 instead of raising 5 to that power.
- (a) x = 6 or x = −4 — We need two numbers that multiply to −24 and add to −2: these are −6 and 4, since −6 × 4 = −24 and −6 + 4 = −2. So x² − 2x − 24 = (x − 6)(x + 4) = 0, giving x = 6 or x = −4. A candidate who swaps the signs, using 6 and −4 the wrong way round in the brackets, gets x = −6 or x = 4. A candidate who picks the wrong factor pair, 8 and −3 (which multiply to −24 but add to +5, not −2), gets (x + 8)(x − 3) = 0 and answers x = −8 or x = 3. A candidate who makes both factors negative gets x = −6 or x = −4, which would require the constant term to be +24, not −24.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (a) x = 10 or x = −10 — Rearranging, x² = 100. Taking the square root of both sides gives x = ±10, i.e. x = 10 or x = −10. A candidate who forgets the negative root gives only x = 10. A candidate who halves 100 instead of taking its square root gets x = 50. A candidate who applies the ± sign to 100 itself instead of to its square root gets x = 100 or x = −100.
- (d) x = 3 or x = −3 — Method: get x² on its own with a coefficient of 1, then take the square root of both sides and keep both the positive and the negative root. Working: dividing 2x² = 18 by 2 gives x² = 9, and the square root of 9 is 3, so x = 3 or x = −3; both check, because 2 × 9 = 18 either way. Answer: x = 3 or x = −3. The distractors: x = 9 or x = −9 comes from dividing by 2 and then forgetting to take the square root; x = 4 or x = −4 comes from subtracting 2 from 18 instead of dividing by it, giving x² = 16; x = 6 or x = −6 comes from multiplying by 2 instead of dividing, giving x² = 36.
- (b) 5/27 — Method: multiply the numerators together and the denominators together, then simplify. Working: (5 × 2)/(6 × 9) = 10/54 = 5/27. Answer: 5/27. 7/15 comes from adding the fractions instead of multiplying: (5+2)/(6+9) = 7/15. 15/4 comes from flipping the second fraction, as if dividing: (5 × 9)/(6 × 2) = 45/12 = 15/4. 5/3 comes from cancelling the two denominators against each other, dividing both 6 and 9 by 3 to leave 5/2 × 2/3 = 10/6 = 5/3; cancelling is only valid between a numerator and a denominator, never between two denominators.
- (c) cos 45° — cos 45° = √2/2, and √2 cannot be written as an exact fraction, so this value is irrational. tan 0° = 0, sin 90° = 1 and sin 30° = 1/2 are all rational, since each can be written as an exact whole number or fraction.
- (c) 7/30 — Let x = 0.2333... . Because only the 3 recurs, use two multiples of x that line up the recurring part exactly: 10x = 2.333... and 100x = 23.333... . Subtracting removes the recurring tail completely: 100x − 10x = 23.333... − 2.333... = 21, so 90x = 21, giving x = 21/90 = 7/30. Treating the decimal as if it terminated after two places, writing 0.23 as 23/100, ignores that the 3 carries on forever. Misreading which digits recur — treating 0.2333... as if the block '23' repeated, giving 0.232323... — leads to x = 23/99, which is a different, larger recurring decimal from the one given. A numerator slip in the subtraction, computing 22 instead of 21, gives x = 22/90 = 11/45.
- (c) 1/x⁶ — Method: raising a power to another power multiplies the two indices, and a negative index means one over the matching positive power. Working: −2 × 3 = −6, so (x⁻²)³ = x⁻⁶, and x⁻⁶ written as a fraction is 1/x⁶. Answer: 1/x⁶. The distractors: x⁶ comes from multiplying the indices correctly but dropping the minus sign; 1/x⁵ comes from adding the sizes of the indices, 2 + 3, instead of multiplying them; −x⁶ comes from reading the negative index as a minus sign in front of the whole term.
- (a) 1/2 — cos 0° = 1 and sin 30° = 1/2, so cos 0° − sin 30° = 1 − 1/2 = 1/2. 1 comes from writing down cos 0° alone and forgetting to subtract sin 30°. 3/2 comes from adding the two values instead of subtracting. −1/2 comes from working out sin 30° − cos 0°, the two terms the wrong way round.
- (c) x = 0 or x = −7 — Factorising: x² + 7x = x(x + 7) = 0, so x = 0 or x + 7 = 0, giving x = 0 or x = −7. A candidate who divides both sides of the original equation by x, which loses the solution x = 0, gets only x = −7. A candidate who makes a sign error solving x + 7 = 0 gets x = 0 or x = 7. A candidate who misreads the coefficient and doubles it gets x = 0 or x = −14.
- (c) 7 + 4√3 — Expand the brackets fully: (2 + √3)² = 2² + 2 × 2 × √3 + (√3)² = 4 + 4√3 + 3. Adding the two whole-number terms, 4 + 3 = 7, gives 7 + 4√3. Using (a + b)² = a² + b² and skipping the middle cross term entirely gives just 4 + 3 = 7, with no surd term at all. Treating (√3)² as if it stayed √3 rather than becoming 3, then merging it with the existing surd term, gives 4 + 5√3. Squaring only the surd term correctly but carrying the whole-number term as 2 instead of squaring it to 4 gives 2 + 3 + 4√3 = 5 + 4√3.
- (b) (x − 3)/(x + 2) — Factorise both: x² − 9 = (x − 3)(x + 3) (difference of two squares), and x² + 5x + 6 = (x + 2)(x + 3) (two numbers multiplying to 6 and adding to 5, namely 2 and 3). The factor (x + 3) is common to both, so it cancels, leaving (x − 3)/(x + 2). Choosing −9/(5x + 6) comes from cancelling the x² terms directly without factorising first — x² is not a common factor of the whole numerator or denominator. Choosing (x + 3)/(x + 2) cancels the (x − 3) factor instead of the shared (x + 3) factor, and (x − 3) does not appear in the denominator to cancel with. Choosing x − 3 cancels the whole denominator (x + 2) as though it were equal to 1.
What is on this worksheet?
The sheet holds 20 questions drawn from the MathsUK bank — the content areas covered: Number, Algebra, Geometry and measures (statements N7, N8, N10, A4, A18, G21). It is pitched at GCSE Higher and takes about 25 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 20 questions before checking — about 25 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 20 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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