20 exact-answer questions with no calculator: surds, indices, exact trigonometric values, algebraic manipulation and fractions.
🧮 Paper 1 non-calculator warm-up — Higher
On Higher, Paper 1 asks for answers in exact form — a surd left as a surd, sin 60° left as √3/2, a fraction left as a fraction — and a rounded decimal scores nothing. This sheet drills exactly that. Twenty questions across simplifying surds and rationalising denominators, the index laws including fractional and negative indices, exact values of sin, cos and tan at the standard angles, expanding and factorising, and arithmetic with fractions and mixed numbers. Give yourself twenty-five minutes and no calculator, and write every answer in its exact form even when a decimal feels more natural. If you find yourself reaching for the calculator out of habit, that is the habit this sheet exists to break.
- 1.Solve x² − 5x + 6 = 0 by factorising.
- 2.Solve x² − 8x + 3 = 0 by completing the square. Give your answers in surd form.
- 3.Solve 2x² = 18.
- 4.Expand and simplify (x − 3)²
- 5.Simplify (y³)⁴, giving your answer as a single power of y.
- 6.Sam compares 0.6 and 5/8 by comparing the digit 6 with the digit 5, and says that 0.6 is the larger number. Convert 5/8 to a decimal to find the correct larger value.
- 7.Solve x² − 6x = 0.
- 8.Simplify x⁵ × x³ ÷ x², giving your answer as a single power of x.
- 9.The decimal 0.272727... repeats the block 27 for ever. Write 0.27 recurring as a fraction in its simplest form.
- 10.Solve 4x² − 9 = 0.
- 11.Work out 3/4 − 5/12 exactly, giving your answer in its simplest form.
- 12.Work out the value of the discriminant b² − 4ac for the equation 2x² + 3x − 2 = 0.
- 13.A circle has a circumference of 8π cm. Work out the exact area of the circle in terms of π.
- 14.A ball is thrown in the air. Its height, h metres, above the ground after t seconds is given in this table: when t = 0, h = 0; when t = 1, h = 15; when t = 2, h = 20; when t = 3, h = 15; when t = 4, h = 0. Use the table to find the two times, in seconds, at which the ball is at ground level.
- 15.Solve x² − x − 12 = 0.
- 16.A kite string makes an angle of 30° with the ground. The kite is flying at a height of 6 m directly above a point on the ground. Using the exact value of sin 30°, work out the exact length of the kite string.
- 17.Simplify (5² × 2³)³ ÷ (5³ × 2²)²
- 18.Expand and simplify (2 + √3)², giving your answer in the form a + b√3.
- 19.Factorise fully 5x + 5y − 5
- 20.A tent's sloping side makes an angle of 45° with the ground. The sloping side is 3√2 m long. Using the exact value of sin 45°, work out the exact height of the tent.
Answer key
- (c) x = 2 or x = 3 — Method: factorise into two brackets whose numbers multiply to the constant term and add to the coefficient of x, then set each bracket equal to zero. Working: two numbers that multiply to 6 and add to −5 are −2 and −3, so x² − 5x + 6 = (x − 2)(x − 3) = 0; then x − 2 = 0 gives x = 2 and x − 3 = 0 gives x = 3. Answer: x = 2 or x = 3. The distractors: x = −2 or x = −3 comes from reading the numbers inside the brackets as the solutions instead of changing their signs; x = 1 or x = 6 comes from taking the first factor pair of 6 without checking that the pair adds to −5; x = 5 or x = 6 comes from reading the solutions straight off the 5 and the 6 in the equation.
- (a) x = 4 ± √13 — Method: halve the coefficient of x to form the bracket, subtract the square of that number to keep the expression equal to the original, then rearrange and take the square root of both sides. Working: half of −8 is −4, so x² − 8x + 3 = (x − 4)² − 16 + 3 = (x − 4)² − 13; setting this equal to zero gives (x − 4)² = 13, so x − 4 = ±√13 and x = 4 ± √13. Answer: x = 4 ± √13. The distractors: x = 8 ± √13 comes from putting the whole coefficient 8 inside the bracket instead of half of it; x = 4 ± √19 comes from adding 16 and 3 rather than subtracting 3 from 16; x = −4 ± √13 comes from writing the bracket as (x + 4)², which reverses the sign of the number that comes out of it.
- (d) x = 3 or x = −3 — Method: get x² on its own with a coefficient of 1, then take the square root of both sides and keep both the positive and the negative root. Working: dividing 2x² = 18 by 2 gives x² = 9, and the square root of 9 is 3, so x = 3 or x = −3; both check, because 2 × 9 = 18 either way. Answer: x = 3 or x = −3. The distractors: x = 9 or x = −9 comes from dividing by 2 and then forgetting to take the square root; x = 4 or x = −4 comes from subtracting 2 from 18 instead of dividing by it, giving x² = 16; x = 6 or x = −6 comes from multiplying by 2 instead of dividing, giving x² = 36.
- (d) x² − 6x + 9 — Method: squaring a bracket means multiplying that bracket by itself, so expand (x − 3)(x − 3) term by term and then collect like terms. Working: x × x = x², x × (−3) = −3x, (−3) × x = −3x and (−3) × (−3) = 9, giving x² − 3x − 3x + 9, and the two middle terms collect to −6x. Answer: x² − 6x + 9. The distractors: x² − 3x + 9 comes from writing down only one of the two middle products instead of both; x² + 6x + 9 comes from treating (−3) × x as +3x, so the middle terms are added rather than subtracted; x² − 9 comes from treating the square as the difference of two squares (x − 3)(x + 3).
- (a) y¹² — Method: when a power is raised to another power, multiply the two indices. Working: (y³)⁴ means y³ × y³ × y³ × y³, which is four lots of three y's multiplied together, so the index is 3 × 4 = 12 and (y³)⁴ = y¹². y⁷ comes from adding the indices, 3 + 4 = 7, which is the rule for multiplying two separate powers, not for raising a power to a power. y⁸¹ comes from working out 3⁴ = 81 and using that as the index, raising the inner index to the outer power instead of multiplying the two indices. 12y comes from multiplying the indices to make 12 but then treating y as a coefficient instead of a power. Answer: y¹².
- (a) 0.625 — Method: convert the fraction to a decimal so it can be compared properly with 0.6. Working: 5/8 = 0.625, and since 0.625 > 0.6, the larger value is 0.625. Answer: 0.625. 0.6 repeats Sam's incorrect claim, made by comparing single digits rather than full place value. 0.58 comes from converting 5/8 incorrectly, treating it as if it read 5 tenths and 8 hundredths. 0.85 comes from turning the fraction upside down and writing its digits straight after the decimal point, 8 then 5, instead of dividing.
- (d) x = 0 or x = 6 — Method: factorise by taking out the common factor x: x(x − 6) = 0, so x = 0 or x − 6 = 0, giving x = 0 or x = 6. Distractor origins: x = 6 comes from dividing both sides by x, which loses the solution x = 0; x = 0 stops after finding only one factor; x = 3 comes from halving the coefficient of x instead of factorising.
- (a) x⁶ — Method: work through the powers in order — multiplying powers of the same base means adding indices, and dividing powers of the same base means subtracting indices. Working: first, x⁵ × x³ = x⁸ (adding 5 and 3); then x⁸ ÷ x² = x⁶ (subtracting 2 from 8). x⁴ comes from swapping the two rules — subtracting for the multiplication, 5 − 3 = 2, and then adding for the division, 2 + 2 = 4. x¹⁰ comes from adding all three indices, 5 + 3 + 2 = 10, treating the division the same as a multiplication. 6x comes from correctly reaching a total index of 6 but then writing it as a coefficient of x instead of as its power. Answer: x⁶.
- (c) 3/11 — Method: let a letter stand for the recurring decimal, multiply by the power of ten that shifts exactly one repeating block past the point, subtract the original equation so that the recurring tail cancels, then solve and cancel. Working: let x = 0.272727...; the repeating block is two digits long, so multiply by 100 to give 100x = 27.272727...; subtracting gives 99x = 27, so x = 27/99; the highest common factor of 27 and 99 is 9, and 27 ÷ 9 = 3 with 99 ÷ 9 = 11. Answer: 3/11. The distractors: 27/100 comes from writing the repeating block over 100 instead of over 99, forgetting that subtracting x leaves 99x rather than 100x; 3/10 comes from rounding the decimal to one place and converting 0.3; 2/9 comes from treating only the 2 as recurring and converting 0.222... instead.
- (a) x = 3/2 or x = −3/2 — Method: the equation has an x² term and a number but no x term, so make x² the subject and then take the square root of both sides, keeping the negative root as well as the positive one. Working: adding 9 to both sides of 4x² − 9 = 0 gives 4x² = 9, and dividing both sides by 4 gives x² = 9/4. Square-rooting the top and the bottom of 9/4 gives 3/2, so x = 3/2 or x = −3/2, and each value checks out because 4 × 9/4 − 9 = 0. Answer: x = 3/2 or x = −3/2. The distractors: x = 3 or x = −3 comes from square-rooting both sides of 4x² = 9 without first dividing by the 4, so the coefficient of x² is ignored; x = 9/4 or x = −9/4 comes from stopping at x² = 9/4 and writing that value down as x, leaving the square root undone; x = 3/2 only comes from taking the positive square root of 9/4 and losing the negative solution.
- (a) 1/3 — To subtract these fractions, first write 3/4 with a denominator of 12: 3/4 = 9/12. Then 9/12 − 5/12 = 4/12, which simplifies to 1/3. Subtracting the numerators and the denominators separately, (3 − 5)/(4 − 12), gives −2/−8, which simplifies to 1/4. Changing 3/4 to twelfths by only changing the denominator, without scaling the numerator to match, gives 3/12 − 5/12 = −2/12, which simplifies to −1/6. Adding the fractions instead of subtracting them, 9/12 + 5/12, gives 14/12, which simplifies to 7/6.
- (c) 25 — Method: read off a, b and c with their signs and substitute them into b² − 4ac. Working: for 2x² + 3x − 2 = 0, a = 2, b = 3 and c = −2, so b² − 4ac = 3² − 4 × 2 × (−2) = 9 − (−16) = 9 + 16 = 25. Answer: 25. The distractors: −7 comes from taking c as +2, which gives 9 − 16; 22 comes from working b² as 2 × 3 = 6 and then 6 + 16; 13 comes from leaving the 4 out of 4ac and working 9 − 2 × (−2).
- (b) 16π — Use the circumference formula C = 2πr to find the radius: 8π = 2πr, so r = 8π ÷ 2π = 4 cm. Then use the area formula A = πr²: A = π × 4² = 16π cm². Using C = πr instead of C = 2πr gives r = 8, and squaring that gives 64π. Finding r = 4 correctly but then substituting it back into the circumference formula instead of the area formula gives 2π × 4 = 8π. Finding r = 4 correctly but forgetting to square it in the area formula, using A = πr instead of A = πr², gives 4π.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (a) x = 4 or x = −3 — Method: find two numbers that multiply to give −12 and add to give −1 — these are −4 and 3. So x² − x − 12 = (x − 4)(x + 3) = 0, giving x = 4 or x = −3. Distractor origins: x = −4 or x = 3 has the signs the wrong way round; x = 4 or x = 3 makes both roots positive, ignoring the sign of −12; x = 12 or x = −1 comes from reading off the coefficient and the constant directly instead of factorising.
- (b) 12 m — sin 30° = opposite ÷ hypotenuse, where the opposite side is the height (6 m) and the hypotenuse is the string. So string = height ÷ sin 30° = 6 ÷ (1/2) = 12 m. The distractor 3 m comes from multiplying by sin 30° instead of dividing (6 × 1/2 = 3). The distractor 6√3 m comes from using tan 30° = 1/√3 instead of sin 30° (6 ÷ (1/√3) = 6√3). The distractor 4√3 m comes from using cos 30° = √3/2 instead of sin 30° (6 ÷ (√3/2) = 12/√3 = 4√3).
- (b) 2⁵ — Method: a power outside brackets multiplies the index of every factor inside them, and dividing powers of the same base subtracts their indices. Working: (5² × 2³)³ = 5⁶ × 2⁹ and (5³ × 2²)² = 5⁶ × 2⁴. Dividing gives 5⁶⁻⁶ × 2⁹⁻⁴, and since 5⁰ = 1 the whole expression reduces to 2⁵. Answer: 2⁵. The distractors: 2² comes from adding the outside index to each inside index instead of multiplying, which gives 5⁵ × 2⁶ over 5⁵ × 2⁴; 2¹³ comes from adding the indices of 2 when dividing, 9 + 4, instead of subtracting them; 2 comes from applying the outside power to the first factor inside each bracket only, leaving 5⁶ × 2³ over 5⁶ × 2².
- (c) 7 + 4√3 — Expand the brackets fully: (2 + √3)² = 2² + 2 × 2 × √3 + (√3)² = 4 + 4√3 + 3. Adding the two whole-number terms, 4 + 3 = 7, gives 7 + 4√3. Using (a + b)² = a² + b² and skipping the middle cross term entirely gives just 4 + 3 = 7, with no surd term at all. Treating (√3)² as if it stayed √3 rather than becoming 3, then merging it with the existing surd term, gives 4 + 5√3. Squaring only the surd term correctly but carrying the whole-number term as 2 instead of squaring it to 4 gives 2 + 3 + 4√3 = 5 + 4√3.
- (c) 5(x + y − 1) — Method: take out the highest common factor of all three terms and divide every term by it, the number term included. Working: the highest common factor of 5x, 5y and −5 is 5; dividing gives 5x ÷ 5 = x, 5y ÷ 5 = y and −5 ÷ 5 = −1, so the bracket holds x + y − 1. Answer: 5(x + y − 1), which multiplies back out to 5x + 5y − 5. The distractors: 5(x + y + 1) comes from dividing −5 by 5 and losing the minus sign; 5(x + y − 5) comes from dividing only the terms containing a letter by 5 and carrying the −5 into the bracket unchanged; 5(xy − 1) comes from collecting the unlike terms 5x and 5y as 5xy before factorising.
- (a) 3 m — Height = sloping length × sin 45° = 3√2 × √2/2 = (3 × 2)/2 = 3 m, since √2 × √2 = 2. 3√2 m comes from forgetting to multiply by sin 45° at all. 3√2/2 m comes from using sin 30° = 1/2 instead of sin 45° = √2/2. 6 m comes from using √2 instead of √2/2 for sin 45°, dropping the denominator of the exact value: 3√2 × √2 = 6.
What is on this worksheet?
The sheet holds 20 questions drawn from the MathsUK bank — the content areas covered: Number, Algebra, Geometry and measures (statements N7, N8, N10, A4, A18, G21). It is pitched at GCSE Higher and takes about 25 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 20 questions before checking — about 25 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 20 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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