24 questions working through all three methods of solving a quadratic, plus roots and turning points from the graph.
📈 Quadratics: factorise, complete the square, formula
Almost every Higher paper asks you to solve a quadratic, and the mark is often lost not on the algebra but on choosing the wrong method for the quadratic in front of you. This sheet takes the three methods in turn and then mixes them. It starts with factorising, including ax² + bx + c and the difference of two squares; moves to completing the square, and to reading the turning point straight out of the completed form; then to the quadratic formula, where the marks go missing on −b when b is already negative and on dividing the whole numerator by 2a. The last section gives you quadratics with no instruction, so you have to decide for yourself. Roots, intercepts and turning points from the graph are included too, because the graphical and algebraic halves of this topic are examined together.
- 1.Expand and simplify (x − 3)²
- 2.Solve x² − 100 = 0.
- 3.The height, h metres, of a ball t seconds after a stopwatch is started follows h = (t − 1)(5 − t) for 1 ≤ t ≤ 5, where h = 0 means the ball is at ground level. Work out the two times at which the ball is at ground level.
- 4.A table shows y = x² − 6x + 5 at these points (x, y): (0, 5), (1, 0), (2, −3), (3, −4), (4, −3), (5, 0), (6, 5). Using the symmetry shown, write down the x-coordinate of the turning point.y = x² − 6x + 5
- 5.Subtract, giving your answer as a single fraction in its simplest form: 4/(x − 1) − 2/(x + 3)
- 6.A charity's fundraising total, T pounds, over d days follows T = (d − 3)(30 − d) for 3 ≤ d ≤ 30, where T = 0 marks the start and end of the campaign. Work out how many days the campaign runs for, from start to end.
- 7.Factorise 6x² − 7x − 3.
- 8.A student is asked to simplify (6x³ − 15x²)/(4x² − 10x) fully. Four attempts are shown below. Which one is correct?
- 9.Which of these quadratic graphs does NOT cross the x-axis at all?
- 10.Solve 2x² = 18.
- 11.Simplify (5x² + 3x − 2) − (2x² − x + 5)
- 12.A quadratic graph has equation y = (x − 4)². A student says this graph crosses the x-axis at two different points. Explain why the student is wrong.
- 13.Expand and simplify 4(2x − 1) − 3(x + 2) − 5x
- 14.The graph of y = x² − 2x − 8 takes these values: when x = −2, y = 0; when x = −1, y = −5; when x = 0, y = −8; when x = 3, y = −5; when x = 4, y = 0. Use these values to write down the two solutions of x² − 2x − 8 = 0.y = x² − 2x − 8
- 15.Solve 4x² − 9 = 0.
- 16.Solve 2x² − 32 = 0.
- 17.A ball is thrown in the air. Its height, h metres, above the ground after t seconds is given in this table: when t = 0, h = 0; when t = 1, h = 15; when t = 2, h = 20; when t = 3, h = 15; when t = 4, h = 0. Use the table to find the two times, in seconds, at which the ball is at ground level.
- 18.A graph has equation y = x² − 6x + 5. A student says its turning point has x-coordinate 6, because that's the coefficient of x. Which statement corrects the student's mistake?y = x² − 6x + 5
- 19.Simplify (2x² + 7x + 3) ÷ (x² − 9), giving your answer as a single fraction.
- 20.Expand and simplify (x + 1)(x + 2)(x + 3).
- 21.By completing the square, find the turning point of the curve y = 2x² − 8x + 3.y = 2x² − 8x + 3
- 22.The graph of y = x² − 7x + 2 crosses the x-axis at two points. One root, read from the graph, is approximately x = 0.30. Using the fact that the sum of the two roots of x² − 7x + 2 = 0 is 7, estimate the other root, correct to 2 decimal places.y = x² − 7x + 2
- 23.Factorise x² − 3x − 10.
- 24.Solve x² − x − 12 = 0.
Answer key
- (d) x² − 6x + 9 — Method: squaring a bracket means multiplying that bracket by itself, so expand (x − 3)(x − 3) term by term and then collect like terms. Working: x × x = x², x × (−3) = −3x, (−3) × x = −3x and (−3) × (−3) = 9, giving x² − 3x − 3x + 9, and the two middle terms collect to −6x. Answer: x² − 6x + 9. The distractors: x² − 3x + 9 comes from writing down only one of the two middle products instead of both; x² + 6x + 9 comes from treating (−3) × x as +3x, so the middle terms are added rather than subtracted; x² − 9 comes from treating the square as the difference of two squares (x − 3)(x + 3).
- (a) x = 10 or x = −10 — Rearranging, x² = 100. Taking the square root of both sides gives x = ±10, i.e. x = 10 or x = −10. A candidate who forgets the negative root gives only x = 10. A candidate who halves 100 instead of taking its square root gets x = 50. A candidate who applies the ± sign to 100 itself instead of to its square root gets x = 100 or x = −100.
- (c) t = 1 second and t = 5 seconds — The ball is at ground level when h = 0, which happens when either bracket is zero. t − 1 = 0 gives t = 1, and 5 − t = 0 gives t = 5. The option with t = −1 makes a sign error solving the first bracket. The option with t = −5 makes a sign error solving the second bracket, treating 5 − t = 0 as if it gave a negative solution. The option with t = 4 seconds is an arithmetic slip in solving 5 − t = 0.
- (d) x = 3 — The table is symmetrical about the turning point: y = 0 at both x = 1 and x = 5, and the lowest value, y = −4, occurs exactly halfway between them, at x = 3. Choosing x = 5 picks one of the roots rather than the midpoint between them. Choosing x = 1 picks the other root for the same reason. Choosing x = 6 picks the x-value where y returns to its starting value of 5, which is not the turning point.
- (b) (2x + 14)/((x − 1)(x + 3)) — To subtract these fractions, write them over the common denominator (x − 1)(x + 3): the numerator becomes 4(x + 3) − 2(x − 1). Expanding gives 4x + 12 − 2x + 2, which simplifies to 2x + 14, so the answer is (2x + 14)/((x − 1)(x + 3)). Writing (2x + 11)/((x − 1)(x + 3)) comes from not distributing the minus sign fully across the second bracket, treating −2(x − 1) as −2x − 1 instead of −2x + 2. Writing 2/((x − 1)(x + 3)) comes from subtracting the two original numerators directly, 4 − 2 = 2, the same mistake as subtracting fractions without a common denominator. Writing (2x − 10)/((x − 1)(x + 3)) comes from swapping which numerator multiplies which bracket, forming 4(x − 1) − 2(x + 3) instead of 4(x + 3) − 2(x − 1).
- (c) 27 days — The campaign starts at d = 3 and ends at d = 30, so it runs for 30 − 3 = 27 days. Getting 33 days comes from adding the two values, 3 + 30 = 33, instead of subtracting them. Getting 30 days uses only the end day and ignores that the campaign did not start at day 0. Getting 24 days comes from subtracting the start day twice, 30 − 3 − 3 = 24, instead of once.
- (b) (3x + 1)(2x − 3) — To factorise 6x² − 7x − 3, look for two numbers that multiply to 6 × (−3) = −18 and add to −7: these are −9 and 2. Splitting the middle term gives 6x² − 9x + 2x − 3, which groups to 3x(2x − 3) + 1(2x − 3) = (3x + 1)(2x − 3). Writing (3x − 1)(2x + 3) comes from using the pair 9 and −2 instead — the right product but the wrong signs, giving +7x instead of −7x. Writing (6x − 1)(x + 3) comes from picking the factor pair 18 and −1: it multiplies to −18 correctly, but it adds to 17, not −7, so checking only the product splits the middle term as 6x² + 18x − x − 3 and pairs the wrong factors of 6 and 3 together. Writing (x − 3)(6x + 1) comes from that same unchecked pair used the other way round, splitting the middle term as 6x² + x − 18x − 3.
- (a) 3x/2 — Factorise top and bottom first: 6x³ − 15x² = 3x²(2x − 5), and 4x² − 10x = 2x(2x − 5). The bracket (2x − 5) is common to both, so it cancels, leaving 3x²/(2x); dividing the power of x, 3x² ÷ x = 3x, gives 3x/2. Writing 3x²/2 cancels the (2x − 5) correctly and removes the denominator's x, but never reduces the power of x left in the numerator — 3x² ÷ x should give 3x, not stay as 3x². Writing 3/2 cancels the (2x − 5) correctly but then drops the x from the numerator altogether, treating 3x² over x as if it cancelled completely to 3 instead of reducing to 3x. Writing −3x/2 comes from factorising the denominator with the wrong sign, as 2x(5 − 2x) instead of 2x(2x − 5); cancelling (5 − 2x) against the numerator's (2x − 5) then needs an extra minus sign, which flips the answer to −3x/2.
- (a) y = (x − 2)² + 3 — Since (x − 2)² is never negative, (x − 2)² + 3 is always at least 3, so y can never equal 0 and the graph never crosses the x-axis. The other three graphs are all given in a factorised or difference-of-squares form that shows two real roots: y = (x − 2)(x + 3) crosses at x = 2 and x = −3; y = x² − 9 = (x − 3)(x + 3) crosses at x = 3 and x = −3; y = (x + 4)(x − 1) crosses at x = −4 and x = 1.
- (d) x = 3 or x = −3 — Method: get x² on its own with a coefficient of 1, then take the square root of both sides and keep both the positive and the negative root. Working: dividing 2x² = 18 by 2 gives x² = 9, and the square root of 9 is 3, so x = 3 or x = −3; both check, because 2 × 9 = 18 either way. Answer: x = 3 or x = −3. The distractors: x = 9 or x = −9 comes from dividing by 2 and then forgetting to take the square root; x = 4 or x = −4 comes from subtracting 2 from 18 instead of dividing by it, giving x² = 16; x = 6 or x = −6 comes from multiplying by 2 instead of dividing, giving x² = 36.
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (a) It touches the x-axis once, only at x = 4. — (x − 4)² is a square, so it equals zero only when x − 4 = 0, that is at x = 4 — the curve just touches the x-axis there rather than crossing it, since a square cannot be negative on either side to cross through. Saying it crosses at x = 4 and x = −4 wrongly introduces a plus-or-minus, as if taking a square root of x, rather than recognising the bracket is already squared and only zero once. Saying it never touches the x-axis forgets that a squared term CAN equal zero, even though it can never be negative. Saying it crosses at x = 2 and x = −2 confuses (x − 4)² with the different expression x² − 4.
- (a) −10 — Method: multiply each bracket out, treating the second bracket as being multiplied by −3 because it is subtracted, then collect like terms. Working: 4(2x − 1) = 8x − 4 and −3(x + 2) = −3x − 6, so the expression becomes 8x − 4 − 3x − 6 − 5x; the x terms give 8x − 3x − 5x = 0, so no term in x survives, and the numbers give −4 − 6 = −10. Answer: −10. The distractors: 2 comes from expanding −3(x + 2) as −3x + 6, leaving the numbers −4 + 6; 5x − 10 comes from forgetting the final −5x, so the x terms give 8x − 3x = 5x; −7 comes from multiplying the 4 over only the first term of its bracket, giving 8x − 1 and so the numbers −1 − 6.
- (c) x = −2 or x = 4 — The solutions of x² − 2x − 8 = 0 are the x-values where y = 0. From the table, y = 0 when x = −2 and when x = 4, so those are the two solutions. Distractor origins: x = −1 or x = 3 picks the pair of x-values that give equal (but non-zero) y-values instead of y = 0; x = 0 or x = −8 mixes up an x-value with its corresponding y-value; x = −2 only reads off one of the two roots and misses the other.
- (a) x = 3/2 or x = −3/2 — Method: the equation has an x² term and a number but no x term, so make x² the subject and then take the square root of both sides, keeping the negative root as well as the positive one. Working: adding 9 to both sides of 4x² − 9 = 0 gives 4x² = 9, and dividing both sides by 4 gives x² = 9/4. Square-rooting the top and the bottom of 9/4 gives 3/2, so x = 3/2 or x = −3/2, and each value checks out because 4 × 9/4 − 9 = 0. Answer: x = 3/2 or x = −3/2. The distractors: x = 3 or x = −3 comes from square-rooting both sides of 4x² = 9 without first dividing by the 4, so the coefficient of x² is ignored; x = 9/4 or x = −9/4 comes from stopping at x² = 9/4 and writing that value down as x, leaving the square root undone; x = 3/2 only comes from taking the positive square root of 9/4 and losing the negative solution.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (d) The roots of x² − 6x + 5 = 0 are x = 1 and x = 5 (since it factorises to (x − 1)(x − 5)), so by symmetry the turning point has x-coordinate 3, not 6. — Factorising, x² − 6x + 5 = (x − 1)(x − 5), so the roots are x = 1 and x = 5. The turning point lies midway between the roots by symmetry: (1 + 5) ÷ 2 = 3. The coefficient of x has no direct role in locating the turning point this way. The option giving −6 makes an arbitrary sign change with no mathematical basis. The option giving 5 wrongly takes just one of the two roots instead of their midpoint.
- (b) (2x + 1)/(x − 3) — Factorise both the numerator and the denominator before you cancel anything. The numerator 2x² + 7x + 3 factorises to (2x + 1)(x + 3), and the denominator x² − 9 is a difference of two squares, factorising to (x − 3)(x + 3). The (x + 3) factor is common to both, so it cancels, leaving (2x + 1)/(x − 3). Writing (2x + 1)/(x + 3) comes from factorising x² − 9 as (x + 3)² instead of (x − 3)(x + 3) — a difference of two squares always has one plus and one minus bracket. Writing (2x + 3)/(x − 3) comes from mis-factorising the numerator as (2x + 3)(x + 1) and then wrongly cancelling the (x + 1) against the denominator's (x + 3) as though they were the same bracket. Writing 2x + 1 comes from cancelling the (x + 3) factor correctly but then dropping the remaining (x − 3) on the denominator altogether.
- (d) x³ + 6x² + 11x + 6 — (x + 1)(x + 2) = x² + 3x + 2. Multiplying by (x + 3): (x² + 3x + 2)(x + 3) = x³ + 3x² + 2x + 3x² + 9x + 6, which simplifies to x³ + 6x² + 11x + 6. Choosing x³ + 6x² + 6x + 6 has the right x² and constant terms but adds 1 + 2 + 3 = 6 for the x-coefficient instead of the correct sum of pairwise products 1×2 + 1×3 + 2×3 = 11. Choosing x³ + 5x² + 11x + 6 sums only two of the three constants (2 + 3 = 5) for the x² coefficient, leaving out the 1. Choosing x³ + 6x² + 11x + 5 adds the last two constants (2 + 3 = 5) instead of multiplying all three (1 × 2 × 3 = 6) for the constant term.
- (b) x = 2, y = −5 — 2x² − 8x + 3 rewrites as 2(x² − 4x) + 3, then as 2[(x − 2)² − 4] + 3, which simplifies to 2(x − 2)² − 5, since −2 × 4 + 3 = −5. Substituting x = 2: 2 × 2² = 8, 8 × 2 = 16, so 8 − 16 + 3 = −5, confirming the minimum value −5 at x = 2: turning point x = 2, y = −5. Halving b instead of halving b/a — using 4 as the shift instead of 2 — lands on turning point x = 4, y = −29, which is wrong because when a ≠ 1 the shift inside the bracket is b/(2a), not b/a alone. Reading the bracket's sign directly as the turning point's x-coordinate gives x = −2, y = −5 — wrong, because (x − 2)² is zero at x = 2, not x = −2. Computing 8 − 3 = 5 instead of 3 − 8 = −5 flips the sign of the constant, giving x = 2, y = 5 — wrong, since the completed square's constant must be evaluated as 3 minus 8, not 8 minus 3. Whenever a ≠ 1, factor a out of the x² and x terms first, and always check a turning point by substituting back into the original equation.
- (a) x ≈ 6.70 — Since the two roots sum to 7, the other root is 7 − 0.30 = 6.70. The option 7.30 comes from adding the given root to 7 instead of subtracting it. The option 6.30 comes from subtracting 0.70 (one minus the given root) rather than the given root itself. The option 0.70 confuses the required root with the amount by which the given root falls short of 1.
- (b) (x − 5)(x + 2) — We need two numbers that multiply to −10 and add to −3: these are −5 and 2, since −5 × 2 = −10 and −5 + 2 = −3. So x² − 3x − 10 = (x − 5)(x + 2). A candidate who swaps the signs, using +5 and −2, gets (x + 5)(x − 2), which expands to x² + 3x − 10 — the wrong middle term. A candidate who picks the factor pair 1 and 10 instead of 2 and 5 gets (x − 10)(x + 1), which expands to x² − 9x − 10. A candidate who makes both factors negative gets (x − 5)(x − 2), which expands to x² − 7x + 10 — the wrong sign on the constant term.
- (a) x = 4 or x = −3 — Method: find two numbers that multiply to give −12 and add to give −1 — these are −4 and 3. So x² − x − 12 = (x − 4)(x + 3) = 0, giving x = 4 or x = −3. Distractor origins: x = −4 or x = 3 has the signs the wrong way round; x = 4 or x = 3 makes both roots positive, ignoring the sign of −12; x = 12 or x = −1 comes from reading off the coefficient and the constant directly instead of factorising.
What is on this worksheet?
The sheet holds 24 questions drawn from the MathsUK bank — the content area covered: Algebra (statements A18, A11, A4). It is pitched at GCSE Higher and takes about 45 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 24 questions before checking — about 45 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 24 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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