24 questions working through all three methods of solving a quadratic, plus roots and turning points from the graph.
📈 Quadratics: factorise, complete the square, formula
Almost every Higher paper asks you to solve a quadratic, and the mark is often lost not on the algebra but on choosing the wrong method for the quadratic in front of you. This sheet takes the three methods in turn and then mixes them. It starts with factorising, including ax² + bx + c and the difference of two squares; moves to completing the square, and to reading the turning point straight out of the completed form; then to the quadratic formula, where the marks go missing on −b when b is already negative and on dividing the whole numerator by 2a. The last section gives you quadratics with no instruction, so you have to decide for yourself. Roots, intercepts and turning points from the graph are included too, because the graphical and algebraic halves of this topic are examined together.
- 1.Solve x² + 3x − 10 = 0.
- 2.The curve y = 2x² − 12x + 7 has a minimum point. By completing the square, find the value of x at which the minimum occurs.y = 2x² − 12x + 7
- 3.Expand and simplify 4(2x − 1) − 3(x + 2) − 5x
- 4.Factorise fully 12x² + 18x.
- 5.Which of these quadratic graphs does NOT cross the x-axis at all?
- 6.Factorise x² − 64.
- 7.A quadratic graph y = ax² + bx + c has its turning point on the y-axis. Which statement about its roots must be true?
- 8.Simplify 2/(x + 1) + 3/(x − 2), giving your answer as a single fraction.
- 9.By completing the square, find the turning point of the curve y = x² − 4x + 9.y = x² − 4x + 9
- 10.Solve x² − 6x = 0.
- 11.Solve 2x² = 18.
- 12.The graph of y = x² − 7x + 2 crosses the x-axis at two points. One root, read from the graph, is approximately x = 0.30. Using the fact that the sum of the two roots of x² − 7x + 2 = 0 is 7, estimate the other root, correct to 2 decimal places.y = x² − 7x + 2
- 13.A rectangle has length (2x + 5) cm and width (x − 2) cm. Work out an expression, in terms of x, for the perimeter of the rectangle. Give your answer in its simplest form.
- 14.By completing the square, find the turning point of the curve y = x² − 10x + 30.y = x² − 10x + 30
- 15.Solve 4x² − 9 = 0.
- 16.Expand and simplify (x − 3)²
- 17.Solve x² + 7x = 0.
- 18.Which of these values of x is a solution of x² + 2x − 15 = 0?
- 19.A rectangular photo has length (x + 3) cm and width x cm. Its area is 40 cm². Work out the value of x.
- 20.Simplify 5a/6 − a/3
- 21.The discriminant of a quadratic equation is greater than zero. Which statement about the solutions of that equation is correct?
- 22.A curve has equation y = x² − 9. Which statement about its graph is correct?y = x² − 9
- 23.Simplify (5x² + 3x − 2) − (2x² − x + 5)
- 24.Solve 2x² − 32 = 0.
Answer key
- (d) x = 2 or x = −5 — Method: find two numbers that multiply to give −10 and add to give 3 — these are 5 and −2. So x² + 3x − 10 = (x + 5)(x − 2) = 0, giving x = −5 or x = 2. Distractor origins: x = −2 or x = 5 swaps the signs of the two roots; x = 2 or x = 5 makes both roots positive, ignoring the sign of −10; x = −5 or x = −2 makes both roots negative.
- (d) 3 — 2x² − 12x + 7 rewrites as 2(x² − 6x) + 7, then as 2[(x − 3)² − 9] + 7, which simplifies to 2(x − 3)² − 11, since −2 × 9 + 7 = −11. The bracket (x − 3)² is zero when x = 3, so the minimum occurs at x = 3. Treating the shift as b/a instead of b/(2a) — using 6 instead of 3 — gives x = 6, which is wrong. Reading the bracket's sign directly without negating it gives x = −3, wrong, because (x − 3)² is zero at x = 3, not x = −3. Reading off the coefficient of x itself, −12, and calling that the answer skips the completing-the-square process entirely and gives x = −12, which is wrong because b is not the turning point's x-coordinate under any circumstance. Always check: substituting your value of x should make the bracketed term equal to zero, and nothing else.
- (a) −10 — Method: multiply each bracket out, treating the second bracket as being multiplied by −3 because it is subtracted, then collect like terms. Working: 4(2x − 1) = 8x − 4 and −3(x + 2) = −3x − 6, so the expression becomes 8x − 4 − 3x − 6 − 5x; the x terms give 8x − 3x − 5x = 0, so no term in x survives, and the numbers give −4 − 6 = −10. Answer: −10. The distractors: 2 comes from expanding −3(x + 2) as −3x + 6, leaving the numbers −4 + 6; 5x − 10 comes from forgetting the final −5x, so the x terms give 8x − 3x = 5x; −7 comes from multiplying the 4 over only the first term of its bracket, giving 8x − 1 and so the numbers −1 − 6.
- (c) 6x(2x + 3) — The highest common factor of 12x² and 18x is 6x. Dividing each term by 6x gives 12x² ÷ 6x = 2x and 18x ÷ 6x = 3, so 12x² + 18x = 6x(2x + 3). A candidate who only takes out the number 6 (missing the x) gets 6(2x² + 3x), which is not fully factorised. A candidate who only takes out 2x (missing the extra factor of 3 in 6) gets 2x(6x + 9), also not fully factorised — the bracket still shares a common factor. A candidate who takes out 3x instead of the full 6x gets 3x(4x + 6), which again is not fully factorised since 4x + 6 shares a common factor of 2.
- (a) y = (x − 2)² + 3 — Since (x − 2)² is never negative, (x − 2)² + 3 is always at least 3, so y can never equal 0 and the graph never crosses the x-axis. The other three graphs are all given in a factorised or difference-of-squares form that shows two real roots: y = (x − 2)(x + 3) crosses at x = 2 and x = −3; y = x² − 9 = (x − 3)(x + 3) crosses at x = 3 and x = −3; y = (x + 4)(x − 1) crosses at x = −4 and x = 1.
- (d) (x − 8)(x + 8) — x² − 64 = x² − 8², a difference of two squares, which factorises as (x − 8)(x + 8). A candidate who treats it as a perfect square with a repeated negative factor gets (x − 8)(x − 8), which expands to x² − 16x + 64 — wrong on both the middle and constant terms. A candidate who uses a repeated positive factor gets (x + 8)(x + 8), which expands to x² + 16x + 64. A candidate who picks a different factor pair of 64, such as 4 and 16, without checking that the middle term cancels, gets (x − 4)(x + 16), which expands to x² + 12x − 64 — the wrong middle term.
- (d) If the graph has two real roots, they are equal and opposite in value, so they sum to zero. — A turning point on the y-axis means the graph's axis of symmetry is the line x = 0, so any two roots must be symmetrical about x = 0 — equal in size but opposite in sign, summing to zero. The graph could still have no real roots, but that is not guaranteed just from the turning point's position, so the option claiming it must have none is too strong. The roots do not have to both be positive — if real, one is positive and one negative (or both are zero). The graph does not have to touch the x-axis at exactly one point either; it could cross at two symmetrical points, touch at one point, or miss the x-axis entirely.
- (d) (5x − 1)/(x² − x − 2) — The common denominator is (x + 1)(x − 2) = x² − x − 2. The numerator becomes 2(x − 2) + 3(x + 1) = (2x − 4) + (3x + 3) = 5x − 1, so the sum is (5x − 1)/(x² − x − 2). Choosing 5/(2x − 1) adds the numerators (2 + 3 = 5) and the denominators ((x + 1) + (x − 2) = 2x − 1) directly, which is not how fractions add. Choosing (5x + 1)/(x² − x − 2) comes from expanding 2(x − 2) as 2x − 2 instead of 2x − 4, losing part of the constant term. Choosing (5x − 1)/(x² + x − 2) has the correct numerator but the wrong sign on the x-term when (x + 1)(x − 2) is expanded.
- (c) x = 2, y = 5 — x² − 4x + 9 = (x − 2)² − 2² + 9 = (x − 2)² + 5. Substituting x = 2: 2² = 4, 4 × 2 = 8, so 4 − 8 + 9 = 5, confirming the minimum value 5 at x = 2: turning point (2, 5). Using −4 instead of half of it inside the bracket gives (x − 4)² − 7, turning point (4, −7) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (−2, 5) — wrong, because (x − 2)² is zero at x = 2, not x = −2. Computing 4 − 9 = −5 instead of 9 − 4 = 5 flips the sign of the constant, giving (2, −5) — wrong, since the completed square's constant must be evaluated as 9 minus 4, not 4 minus 9. Substitute the x-value back into the original equation whenever you are unsure of a sign.
- (d) x = 0 or x = 6 — Method: factorise by taking out the common factor x: x(x − 6) = 0, so x = 0 or x − 6 = 0, giving x = 0 or x = 6. Distractor origins: x = 6 comes from dividing both sides by x, which loses the solution x = 0; x = 0 stops after finding only one factor; x = 3 comes from halving the coefficient of x instead of factorising.
- (d) x = 3 or x = −3 — Method: get x² on its own with a coefficient of 1, then take the square root of both sides and keep both the positive and the negative root. Working: dividing 2x² = 18 by 2 gives x² = 9, and the square root of 9 is 3, so x = 3 or x = −3; both check, because 2 × 9 = 18 either way. Answer: x = 3 or x = −3. The distractors: x = 9 or x = −9 comes from dividing by 2 and then forgetting to take the square root; x = 4 or x = −4 comes from subtracting 2 from 18 instead of dividing by it, giving x² = 16; x = 6 or x = −6 comes from multiplying by 2 instead of dividing, giving x² = 36.
- (a) x ≈ 6.70 — Since the two roots sum to 7, the other root is 7 − 0.30 = 6.70. The option 7.30 comes from adding the given root to 7 instead of subtracting it. The option 6.30 comes from subtracting 0.70 (one minus the given root) rather than the given root itself. The option 0.70 confuses the required root with the amount by which the given root falls short of 1.
- (b) 6x + 6 — Perimeter = 2[(2x + 5) + (x − 2)] = 2(3x + 3) = 6x + 6. A candidate who adds the length and width but forgets to double for the perimeter gets 3x + 3. A candidate who makes a sign error and adds 2 instead of subtracting it before doubling gets 2[(2x + 5) + (x + 2)] = 6x + 14. A candidate who multiplies the length and width instead of adding them, confusing the perimeter formula with the area formula, and then doubles that product, gets 2(2x + 5)(x − 2) = 4x² + 2x − 20.
- (c) x = 5, y = 5 — x² − 10x + 30 = (x − 5)² − 5² + 30 = (x − 5)² + 5. Substituting x = 5: 5² = 25, 10 × 5 = 50, so 25 − 50 + 30 = 5, confirming the minimum value 5 at x = 5: turning point (5, 5). Using −10 instead of half of it inside the bracket gives (x − 10)² − 70, turning point (10, −70) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (−5, 5) — wrong, because (x − 5)² is zero at x = 5, not x = −5. Computing 25 − 30 = −5 instead of 30 − 25 = 5 flips the sign of the constant, giving (5, −5) — wrong, since the completed square's constant must be evaluated as 30 minus 25, not 25 minus 30. Always check a turning point by substituting its x-value back into the original equation.
- (a) x = 3/2 or x = −3/2 — Method: the equation has an x² term and a number but no x term, so make x² the subject and then take the square root of both sides, keeping the negative root as well as the positive one. Working: adding 9 to both sides of 4x² − 9 = 0 gives 4x² = 9, and dividing both sides by 4 gives x² = 9/4. Square-rooting the top and the bottom of 9/4 gives 3/2, so x = 3/2 or x = −3/2, and each value checks out because 4 × 9/4 − 9 = 0. Answer: x = 3/2 or x = −3/2. The distractors: x = 3 or x = −3 comes from square-rooting both sides of 4x² = 9 without first dividing by the 4, so the coefficient of x² is ignored; x = 9/4 or x = −9/4 comes from stopping at x² = 9/4 and writing that value down as x, leaving the square root undone; x = 3/2 only comes from taking the positive square root of 9/4 and losing the negative solution.
- (d) x² − 6x + 9 — Method: squaring a bracket means multiplying that bracket by itself, so expand (x − 3)(x − 3) term by term and then collect like terms. Working: x × x = x², x × (−3) = −3x, (−3) × x = −3x and (−3) × (−3) = 9, giving x² − 3x − 3x + 9, and the two middle terms collect to −6x. Answer: x² − 6x + 9. The distractors: x² − 3x + 9 comes from writing down only one of the two middle products instead of both; x² + 6x + 9 comes from treating (−3) × x as +3x, so the middle terms are added rather than subtracted; x² − 9 comes from treating the square as the difference of two squares (x − 3)(x + 3).
- (c) x = 0 or x = −7 — Factorising: x² + 7x = x(x + 7) = 0, so x = 0 or x + 7 = 0, giving x = 0 or x = −7. A candidate who divides both sides of the original equation by x, which loses the solution x = 0, gets only x = −7. A candidate who makes a sign error solving x + 7 = 0 gets x = 0 or x = 7. A candidate who misreads the coefficient and doubles it gets x = 0 or x = −14.
- (a) x = 3 — Method: factorise x² + 2x − 15 as (x + 5)(x − 3), since 5 × (−3) = −15 and 5 + (−3) = 2. Setting each bracket equal to zero gives x + 5 = 0 or x − 3 = 0, so x = −5 or x = 3. Only x = 3 is offered here. Distractor origins: x = −3 reverses the sign of the factor pair, treating the bracket (x − 3) as giving x = −3 instead of x = 3; x = 5 takes the number from the other factor, (x + 5), but with the wrong sign, giving x = 5 instead of x = −5; x = 15 takes the constant term of the original expression as if it were a root, without factorising at all.
- (b) x = 5 — Area = length × width, so x(x + 3) = 40, which rearranges to x² + 3x − 40 = 0. This factorises as (x + 8)(x − 5) = 0: the two numbers in the brackets must multiply to −40 and add to +3, and the pair 8 and −5 does both. This gives x = −8 or x = 5. Since x is a length, it cannot be negative, so x = 5. A candidate who gives both solutions without rejecting the negative one, which cannot be a length, answers x = 5 or x = −8. A candidate who picks the wrong factor pair of 40, such as 10 and −4 instead of 8 and −5, gets (x + 10)(x − 4) = 0 and answers x = 4. A candidate who rejects the wrong root, keeping the negative solution instead of the positive one, answers x = −8.
- (d) a/2 — Method: write both terms over the same denominator, subtract the numerators, then cancel the fraction down. Working: 6 is a multiple of 3, so a/3 is rewritten as 2a/6; the calculation becomes 5a/6 − 2a/6 = 3a/6, and dividing numerator and denominator by 3 gives a/2. Answer: a/2. The distractors: 4a/3 comes from subtracting the denominators as well as the numerators, giving (5 − 1)a over (6 − 3); 2a/3 comes from subtracting 1 from 5 without first rewriting a/3 as 2a/6, giving 4a/6; 7a/6 comes from adding the two fractions instead of subtracting them, giving 5a/6 + 2a/6.
- (c) It has two different real solutions — Method: the discriminant is the quantity under the square root sign in the quadratic formula, so its sign decides how many real values the formula produces. Working: when the discriminant is positive its square root is a real number that is not zero, and the formula adds that root and subtracts it in turn, so the two results are different; a positive discriminant that is not a perfect square still gives two solutions, but they are not whole numbers. Answer: it has two different real solutions. The distractors: one repeated real solution is what a discriminant of zero gives, because adding and subtracting zero changes nothing; no real solutions is what a negative discriminant gives, because a negative number has no real square root; two whole-number solutions happens only when the discriminant is a perfect square and the division works out exactly, which a positive discriminant does not guarantee.
- (d) It crosses the x-axis at x = 3 and x = −3. — y = x² − 9 factorises as (x − 3)(x + 3), since 9 = 3², so the curve crosses the x-axis at x = 3 and x = −3. Saying it crosses once at x = 9 mistakes the constant term for a root directly, without taking its square root. Saying it crosses at x = 9 and x = −9 makes the same mistake but adds a sign either way. Saying it does not cross the x-axis confuses the y-intercept, which is negative at (0, −9), with the number of times the curve meets the x-axis — a negative y-intercept combined with an upward-opening curve guarantees it crosses the x-axis twice.
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
What is on this worksheet?
The sheet holds 24 questions drawn from the MathsUK bank — the content area covered: Algebra (statements A18, A11, A4). It is pitched at GCSE Higher and takes about 45 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 24 questions before checking — about 45 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 24 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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