24 questions working through all three methods of solving a quadratic, plus roots and turning points from the graph.
📈 Quadratics: factorise, complete the square, formula
Almost every Higher paper asks you to solve a quadratic, and the mark is often lost not on the algebra but on choosing the wrong method for the quadratic in front of you. This sheet takes the three methods in turn and then mixes them. It starts with factorising, including ax² + bx + c and the difference of two squares; moves to completing the square, and to reading the turning point straight out of the completed form; then to the quadratic formula, where the marks go missing on −b when b is already negative and on dividing the whole numerator by 2a. The last section gives you quadratics with no instruction, so you have to decide for yourself. Roots, intercepts and turning points from the graph are included too, because the graphical and algebraic halves of this topic are examined together.
- 1.A curve has equation y = x² − 9. Which statement about its graph is correct?y = x² − 9
- 2.By completing the square, find the turning point of the curve y = x² + 6x + 2.y = x² + 6x + 2
- 3.When a number is added to its square the result is 30. Work out the possible values of the number.
- 4.A rectangular garden has length (x + 7) m and width (x − 7) m. Work out an expression for the area of the garden, giving your answer in its simplest form.
- 5.Factorise fully 5x + 5y − 5
- 6.Solve x² − x − 12 = 0.
- 7.Solve 2x² = 18.
- 8.The graph of y = x² − 7x + 2 crosses the x-axis at two points. One root, read from the graph, is approximately x = 0.30. Using the fact that the sum of the two roots of x² − 7x + 2 = 0 is 7, estimate the other root, correct to 2 decimal places.y = x² − 7x + 2
- 9.The height, h metres, of a ball t seconds after a stopwatch is started follows h = (t − 1)(5 − t) for 1 ≤ t ≤ 5, where h = 0 means the ball is at ground level. Work out the two times at which the ball is at ground level.
- 10.By completing the square, find the turning point of the curve y = x² + 8x − 3.y = x² + 8x − 3
- 11.Simplify (x² − 9) ÷ (x² + 5x + 6).
- 12.Solve x² + 3x − 10 = 0.
- 13.Solve x² − 6x = 0.
- 14.A rectangle has length (2x + 5) cm and width (x − 2) cm. Work out an expression, in terms of x, for the perimeter of the rectangle. Give your answer in its simplest form.
- 15.By completing the square, find the turning point of the curve y = x² − 4x + 9.y = x² − 4x + 9
- 16.Simplify 2/(x + 1) + 3/(x − 2), giving your answer as a single fraction.
- 17.The curve y = −x² + 6x − 5 has a maximum point. Use completing the square to find its coordinates.y = −x² + 6x − 5
- 18.A table shows y = x² − 6x + 5 at these points (x, y): (0, 5), (1, 0), (2, −3), (3, −4), (4, −3), (5, 0), (6, 5). Using the symmetry shown, write down the x-coordinate of the turning point.y = x² − 6x + 5
- 19.Solve 2x² − 7x + 3 = 0.
- 20.Simplify (5x² + 3x − 2) − (2x² − x + 5)
- 21.Expand and simplify 2(a + 6) − 2(a − 7)
- 22.Which of these quadratic graphs does NOT cross the x-axis at all?
- 23.A ball is thrown in the air. Its height, h metres, above the ground after t seconds is given in this table: when t = 0, h = 0; when t = 1, h = 15; when t = 2, h = 20; when t = 3, h = 15; when t = 4, h = 0. Use the table to find the two times, in seconds, at which the ball is at ground level.
- 24.One solution of the equation x² − (k + 1)x + k = 0 is x = 3. Work out the value of k.
Answer key
- (d) It crosses the x-axis at x = 3 and x = −3. — y = x² − 9 factorises as (x − 3)(x + 3), since 9 = 3², so the curve crosses the x-axis at x = 3 and x = −3. Saying it crosses once at x = 9 mistakes the constant term for a root directly, without taking its square root. Saying it crosses at x = 9 and x = −9 makes the same mistake but adds a sign either way. Saying it does not cross the x-axis confuses the y-intercept, which is negative at (0, −9), with the number of times the curve meets the x-axis — a negative y-intercept combined with an upward-opening curve guarantees it crosses the x-axis twice.
- (b) x = −3, y = −7 — x² + 6x + 2 = (x + 3)² − 3² + 2 = (x + 3)² − 7. Substituting x = −3: (−3)² = 9, 6 × (−3) = −18, so 9 − 18 + 2 = −7, confirming the minimum value −7 at x = −3: turning point (−3, −7). Using 6 instead of half of 6 inside the bracket gives (x + 6)² − 34, turning point (−6, −34) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (3, −7) — wrong, because (x + 3)² is zero at x = −3, not x = 3. Computing 9 − 2 = 7 instead of 2 − 9 = −7 flips the sign of the constant, giving (−3, 7) — wrong, since the completed square's constant must be evaluated as 2 minus 9, not 9 minus 2. Always check a turning point by substituting its x-value back into the original equation.
- (b) 5 and −6 — Method: turn the sentence into an equation in one letter, collect every term on one side so it reads as a quadratic equal to zero, then factorise. Working: if the number is x then x² + x = 30, which rearranges to x² + x − 30 = 0; two numbers that multiply to −30 and add to 1 are 6 and −5, so (x + 6)(x − 5) = 0 and x = −6 or x = 5. Both values work: 5 + 25 = 30 and −6 + 36 = 30. Answer: 5 and −6. The distractors: 6 and −5 comes from reading the numbers inside the brackets as the solutions without changing their signs; 5 only comes from discarding the negative solution, although nothing in the question rules out a negative number; 5 and 6 comes from hunting for a factor pair of 30 instead of forming and solving the quadratic.
- (d) x² − 49 — Area = length × width = (x + 7)(x − 7). Expanding: x × x = x², x × (−7) = −7x, 7 × x = 7x, 7 × (−7) = −49. The two middle terms −7x and 7x cancel, leaving x² − 49. A candidate who misremembers the difference-of-two-squares result as a sum gets x² + 49. A candidate who makes a sign error and treats both middle terms as −7x instead of cancelling gets x² − 14x − 49. A candidate who confuses area with perimeter and simply adds the length and width gets 2x.
- (c) 5(x + y − 1) — Method: take out the highest common factor of all three terms and divide every term by it, the number term included. Working: the highest common factor of 5x, 5y and −5 is 5; dividing gives 5x ÷ 5 = x, 5y ÷ 5 = y and −5 ÷ 5 = −1, so the bracket holds x + y − 1. Answer: 5(x + y − 1), which multiplies back out to 5x + 5y − 5. The distractors: 5(x + y + 1) comes from dividing −5 by 5 and losing the minus sign; 5(x + y − 5) comes from dividing only the terms containing a letter by 5 and carrying the −5 into the bracket unchanged; 5(xy − 1) comes from collecting the unlike terms 5x and 5y as 5xy before factorising.
- (a) x = 4 or x = −3 — Method: find two numbers that multiply to give −12 and add to give −1 — these are −4 and 3. So x² − x − 12 = (x − 4)(x + 3) = 0, giving x = 4 or x = −3. Distractor origins: x = −4 or x = 3 has the signs the wrong way round; x = 4 or x = 3 makes both roots positive, ignoring the sign of −12; x = 12 or x = −1 comes from reading off the coefficient and the constant directly instead of factorising.
- (d) x = 3 or x = −3 — Method: get x² on its own with a coefficient of 1, then take the square root of both sides and keep both the positive and the negative root. Working: dividing 2x² = 18 by 2 gives x² = 9, and the square root of 9 is 3, so x = 3 or x = −3; both check, because 2 × 9 = 18 either way. Answer: x = 3 or x = −3. The distractors: x = 9 or x = −9 comes from dividing by 2 and then forgetting to take the square root; x = 4 or x = −4 comes from subtracting 2 from 18 instead of dividing by it, giving x² = 16; x = 6 or x = −6 comes from multiplying by 2 instead of dividing, giving x² = 36.
- (a) x ≈ 6.70 — Since the two roots sum to 7, the other root is 7 − 0.30 = 6.70. The option 7.30 comes from adding the given root to 7 instead of subtracting it. The option 6.30 comes from subtracting 0.70 (one minus the given root) rather than the given root itself. The option 0.70 confuses the required root with the amount by which the given root falls short of 1.
- (c) t = 1 second and t = 5 seconds — The ball is at ground level when h = 0, which happens when either bracket is zero. t − 1 = 0 gives t = 1, and 5 − t = 0 gives t = 5. The option with t = −1 makes a sign error solving the first bracket. The option with t = −5 makes a sign error solving the second bracket, treating 5 − t = 0 as if it gave a negative solution. The option with t = 4 seconds is an arithmetic slip in solving 5 − t = 0.
- (d) x = −4, y = −19 — x² + 8x − 3 = (x + 4)² − 4² − 3 = (x + 4)² − 19. Substituting x = −4: (−4)² = 16, 8 × (−4) = −32, so 16 − 32 − 3 = −19, confirming the minimum value −19 at x = −4: turning point (−4, −19). Using 8 instead of half of it inside the bracket gives (x + 8)² − 67, turning point (−8, −67) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (4, −19) — wrong, because (x + 4)² is zero at x = −4, not x = 4. Computing 16 + 3 = 19 instead of −3 − 16 = −19 flips the sign of the constant, giving (−4, 19) — wrong, since the completed square's constant must be evaluated as −3 minus 16, not 16 plus 3. Check by substitution whenever the sign of a constant feels uncertain.
- (b) (x − 3)/(x + 2) — Factorise both: x² − 9 = (x − 3)(x + 3) (difference of two squares), and x² + 5x + 6 = (x + 2)(x + 3) (two numbers multiplying to 6 and adding to 5, namely 2 and 3). The factor (x + 3) is common to both, so it cancels, leaving (x − 3)/(x + 2). Choosing −9/(5x + 6) comes from cancelling the x² terms directly without factorising first — x² is not a common factor of the whole numerator or denominator. Choosing (x + 3)/(x + 2) cancels the (x − 3) factor instead of the shared (x + 3) factor, and (x − 3) does not appear in the denominator to cancel with. Choosing x − 3 cancels the whole denominator (x + 2) as though it were equal to 1.
- (d) x = 2 or x = −5 — Method: find two numbers that multiply to give −10 and add to give 3 — these are 5 and −2. So x² + 3x − 10 = (x + 5)(x − 2) = 0, giving x = −5 or x = 2. Distractor origins: x = −2 or x = 5 swaps the signs of the two roots; x = 2 or x = 5 makes both roots positive, ignoring the sign of −10; x = −5 or x = −2 makes both roots negative.
- (d) x = 0 or x = 6 — Method: factorise by taking out the common factor x: x(x − 6) = 0, so x = 0 or x − 6 = 0, giving x = 0 or x = 6. Distractor origins: x = 6 comes from dividing both sides by x, which loses the solution x = 0; x = 0 stops after finding only one factor; x = 3 comes from halving the coefficient of x instead of factorising.
- (b) 6x + 6 — Perimeter = 2[(2x + 5) + (x − 2)] = 2(3x + 3) = 6x + 6. A candidate who adds the length and width but forgets to double for the perimeter gets 3x + 3. A candidate who makes a sign error and adds 2 instead of subtracting it before doubling gets 2[(2x + 5) + (x + 2)] = 6x + 14. A candidate who multiplies the length and width instead of adding them, confusing the perimeter formula with the area formula, and then doubles that product, gets 2(2x + 5)(x − 2) = 4x² + 2x − 20.
- (c) x = 2, y = 5 — x² − 4x + 9 = (x − 2)² − 2² + 9 = (x − 2)² + 5. Substituting x = 2: 2² = 4, 4 × 2 = 8, so 4 − 8 + 9 = 5, confirming the minimum value 5 at x = 2: turning point (2, 5). Using −4 instead of half of it inside the bracket gives (x − 4)² − 7, turning point (4, −7) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (−2, 5) — wrong, because (x − 2)² is zero at x = 2, not x = −2. Computing 4 − 9 = −5 instead of 9 − 4 = 5 flips the sign of the constant, giving (2, −5) — wrong, since the completed square's constant must be evaluated as 9 minus 4, not 4 minus 9. Substitute the x-value back into the original equation whenever you are unsure of a sign.
- (d) (5x − 1)/(x² − x − 2) — The common denominator is (x + 1)(x − 2) = x² − x − 2. The numerator becomes 2(x − 2) + 3(x + 1) = (2x − 4) + (3x + 3) = 5x − 1, so the sum is (5x − 1)/(x² − x − 2). Choosing 5/(2x − 1) adds the numerators (2 + 3 = 5) and the denominators ((x + 1) + (x − 2) = 2x − 1) directly, which is not how fractions add. Choosing (5x + 1)/(x² − x − 2) comes from expanding 2(x − 2) as 2x − 2 instead of 2x − 4, losing part of the constant term. Choosing (5x − 1)/(x² + x − 2) has the correct numerator but the wrong sign on the x-term when (x + 1)(x − 2) is expanded.
- (b) x = 3, y = 4 — −x² + 6x − 5 = −(x² − 6x) − 5 = −[(x − 3)² − 9] − 5 = −(x − 3)² + 9 − 5 = −(x − 3)² + 4. Because the coefficient of x² is negative, −(x − 3)² is at most zero, so this turning point is a maximum. Substituting x = 3 gives (x − 3)² = 0, so y = 4, confirming the maximum value 4 at x = 3: turning point (3, 4). Using 6 instead of half of 6 inside the bracket — forgetting to halve before completing the square — lands on turning point (6, 31), wrong, because only half the coefficient belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (−3, 4) — wrong, because (x − 3)² is zero at x = 3, not x = −3. Computing 5 − 9 = −4 instead of 9 − 5 = 4 flips the sign of the constant, giving (3, −4) — wrong, since the constant must be evaluated as 9 minus 5, not 5 minus 9. Whenever the leading coefficient is negative, the turning point is a maximum, not a minimum — check by substituting back into the original equation.
- (d) x = 3 — The table is symmetrical about the turning point: y = 0 at both x = 1 and x = 5, and the lowest value, y = −4, occurs exactly halfway between them, at x = 3. Choosing x = 5 picks one of the roots rather than the midpoint between them. Choosing x = 1 picks the other root for the same reason. Choosing x = 6 picks the x-value where y returns to its starting value of 5, which is not the turning point.
- (c) x = 3 or x = 1/2 — Method: factorise into two brackets whose x terms multiply to 2x² and whose numbers multiply to 3, checking that they produce the middle term −7x, then set each bracket equal to zero. Working: (2x − 1)(x − 3) expands to 2x² − 6x − x + 3 = 2x² − 7x + 3, so (2x − 1)(x − 3) = 0; then 2x − 1 = 0 gives x = 1/2 and x − 3 = 0 gives x = 3. Answer: x = 3 or x = 1/2. The distractors: x = 3/2 or x = 1 comes from factorising as (2x − 3)(x − 1), whose middle term is −5x and not −7x; x = −3 or x = −1/2 comes from reading the roots straight out of (2x − 1)(x − 3) without changing the signs; x = 6 or x = 1 comes from using the quadratic formula with the denominator written as a instead of 2a, dividing 7 ± 5 by 2.
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (d) 26 — Method: expand both brackets, treating the second as multiplication by −2 so that both of its terms change sign, then collect like terms. Working: 2(a + 6) = 2a + 12 and −2(a − 7) = −2a + 14, so the expression becomes 2a + 12 − 2a + 14; the a terms give 2a − 2a = 0, so no term in a survives, and the numbers give 12 + 14 = 26. Answer: 26. The distractors: −2 comes from expanding the second bracket as −2a − 14, so that the numbers give 12 − 14; 4a − 2 comes from adding 2(a − 7) instead of subtracting it, giving 2a + 12 + 2a − 14; 13 comes from multiplying the 2 over only the first term of each bracket, giving 2a + 6 − 2a + 7.
- (a) y = (x − 2)² + 3 — Since (x − 2)² is never negative, (x − 2)² + 3 is always at least 3, so y can never equal 0 and the graph never crosses the x-axis. The other three graphs are all given in a factorised or difference-of-squares form that shows two real roots: y = (x − 2)(x + 3) crosses at x = 2 and x = −3; y = x² − 9 = (x − 3)(x + 3) crosses at x = 3 and x = −3; y = (x + 4)(x − 1) crosses at x = −4 and x = 1.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (a) k = 3 — Method: a solution of an equation makes both sides balance, so substitute it in and solve the equation in k that is left. Working: putting x = 3 gives 3² − (k + 1) × 3 + k = 0, that is 9 − 3k − 3 + k = 0, so 6 − 2k = 0 and k = 3; the equation is then x² − 4x + 3 = 0, whose solutions are 3 and 1. Answer: k = 3. The distractors: k = −3 comes from solving 6 − 2k = 0 as though it gave 2k = −6; k = 4 comes from expanding −3(k + 1) as −3k − 1, multiplying only the k by 3; k = 1.5 comes from working 3² as 3 × 2 = 6, which leaves 3 − 2k = 0.
What is on this worksheet?
The sheet holds 24 questions drawn from the MathsUK bank — the content area covered: Algebra (statements A18, A11, A4). It is pitched at GCSE Higher and takes about 45 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 24 questions before checking — about 45 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 24 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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