24 questions working through all three methods of solving a quadratic, plus roots and turning points from the graph.
📈 Quadratics: factorise, complete the square, formula
Almost every Higher paper asks you to solve a quadratic, and the mark is often lost not on the algebra but on choosing the wrong method for the quadratic in front of you. This sheet takes the three methods in turn and then mixes them. It starts with factorising, including ax² + bx + c and the difference of two squares; moves to completing the square, and to reading the turning point straight out of the completed form; then to the quadratic formula, where the marks go missing on −b when b is already negative and on dividing the whole numerator by 2a. The last section gives you quadratics with no instruction, so you have to decide for yourself. Roots, intercepts and turning points from the graph are included too, because the graphical and algebraic halves of this topic are examined together.
- 1.A ball is thrown in the air. Its height, h metres, above the ground after t seconds is given in this table: when t = 0, h = 0; when t = 1, h = 15; when t = 2, h = 20; when t = 3, h = 15; when t = 4, h = 0. Use the table to find the two times, in seconds, at which the ball is at ground level.
- 2.Solve x² − x − 12 = 0.
- 3.Solve 2x² − 7x + 3 = 0.
- 4.Expand and simplify (2x − 1)(x + 5)(x − 2). Write down the coefficient of x in your answer.
- 5.Solve x² − 5x + 6 = 0 by factorising.
- 6.One solution of the equation x² − (k + 1)x + k = 0 is x = 3. Work out the value of k.
- 7.Solve x² − 2x − 24 = 0.
- 8.Solve 5x² − 15x = 0.
- 9.Solve x² − 100 = 0.
- 10.A quadratic curve has a root at x = −2 and its turning point has x-coordinate 3. Work out the curve's other root, using the symmetry of the graph.
- 11.The equation x² − 6x + k = 0 has exactly one solution. Work out the value of k.
- 12.A curve has equation y = x² − 9. Which statement about its graph is correct?y = x² − 9
- 13.Factorise fully 12x² + 18x.
- 14.A quadratic graph y = ax² + bx + c has its turning point on the y-axis. Which statement about its roots must be true?
- 15.Simplify fully: (x + 2)/(3x) × 6x²/(x² − 4)
- 16.The discriminant of a quadratic equation is greater than zero. Which statement about the solutions of that equation is correct?
- 17.Solve 2x² − 32 = 0.
- 18.The graph of y = x² + 2x − 15 crosses the x-axis at two points. By factorising, work out the x-coordinates of these two points.y = x² + 2x − 15
- 19.Work out the value of the discriminant b² − 4ac for the equation 2x² + 3x − 2 = 0.
- 20.Solve x² − 6x = 0.
- 21.A table shows y = x² − 6x + 5 at these points (x, y): (0, 5), (1, 0), (2, −3), (3, −4), (4, −3), (5, 0), (6, 5). Using the symmetry shown, write down the x-coordinate of the turning point.y = x² − 6x + 5
- 22.The graph of y = x² − 2x − 8 takes these values: when x = −2, y = 0; when x = −1, y = −5; when x = 0, y = −8; when x = 3, y = −5; when x = 4, y = 0. Use these values to write down the two solutions of x² − 2x − 8 = 0.y = x² − 2x − 8
- 23.By completing the square, find the turning point of the curve y = x² − 4x + 9.y = x² − 4x + 9
- 24.Expand and simplify 2(a + 6) − 2(a − 7)
Answer key
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (a) x = 4 or x = −3 — Method: find two numbers that multiply to give −12 and add to give −1 — these are −4 and 3. So x² − x − 12 = (x − 4)(x + 3) = 0, giving x = 4 or x = −3. Distractor origins: x = −4 or x = 3 has the signs the wrong way round; x = 4 or x = 3 makes both roots positive, ignoring the sign of −12; x = 12 or x = −1 comes from reading off the coefficient and the constant directly instead of factorising.
- (c) x = 3 or x = 1/2 — Method: factorise into two brackets whose x terms multiply to 2x² and whose numbers multiply to 3, checking that they produce the middle term −7x, then set each bracket equal to zero. Working: (2x − 1)(x − 3) expands to 2x² − 6x − x + 3 = 2x² − 7x + 3, so (2x − 1)(x − 3) = 0; then 2x − 1 = 0 gives x = 1/2 and x − 3 = 0 gives x = 3. Answer: x = 3 or x = 1/2. The distractors: x = 3/2 or x = 1 comes from factorising as (2x − 3)(x − 1), whose middle term is −5x and not −7x; x = −3 or x = −1/2 comes from reading the roots straight out of (2x − 1)(x − 3) without changing the signs; x = 6 or x = 1 comes from using the quadratic formula with the denominator written as a instead of 2a, dividing 7 ± 5 by 2.
- (b) −23 — Expand two of the three brackets first: (x + 5)(x − 2) = x² + 3x − 10. Then multiply this by the remaining bracket: (2x − 1)(x² + 3x − 10) = 2x³ + 6x² − 20x − x² − 3x + 10, which simplifies to 2x³ + 5x² − 23x + 10, so the coefficient of x is −23. Writing −13 comes from a sign slip in the first expansion, combining 5x − 2x as −5x − 2x = −7x instead of +3x, which carries through to a wrong final coefficient. Writing −20 comes from forgetting to distribute the −1 across every term of x² + 3x − 10, dropping the −1 × 3x = −3x contribution. Writing 10 comes from reading off the constant term of the expansion instead of the coefficient of x.
- (c) x = 2 or x = 3 — Method: factorise into two brackets whose numbers multiply to the constant term and add to the coefficient of x, then set each bracket equal to zero. Working: two numbers that multiply to 6 and add to −5 are −2 and −3, so x² − 5x + 6 = (x − 2)(x − 3) = 0; then x − 2 = 0 gives x = 2 and x − 3 = 0 gives x = 3. Answer: x = 2 or x = 3. The distractors: x = −2 or x = −3 comes from reading the numbers inside the brackets as the solutions instead of changing their signs; x = 1 or x = 6 comes from taking the first factor pair of 6 without checking that the pair adds to −5; x = 5 or x = 6 comes from reading the solutions straight off the 5 and the 6 in the equation.
- (a) k = 3 — Method: a solution of an equation makes both sides balance, so substitute it in and solve the equation in k that is left. Working: putting x = 3 gives 3² − (k + 1) × 3 + k = 0, that is 9 − 3k − 3 + k = 0, so 6 − 2k = 0 and k = 3; the equation is then x² − 4x + 3 = 0, whose solutions are 3 and 1. Answer: k = 3. The distractors: k = −3 comes from solving 6 − 2k = 0 as though it gave 2k = −6; k = 4 comes from expanding −3(k + 1) as −3k − 1, multiplying only the k by 3; k = 1.5 comes from working 3² as 3 × 2 = 6, which leaves 3 − 2k = 0.
- (a) x = 6 or x = −4 — We need two numbers that multiply to −24 and add to −2: these are −6 and 4, since −6 × 4 = −24 and −6 + 4 = −2. So x² − 2x − 24 = (x − 6)(x + 4) = 0, giving x = 6 or x = −4. A candidate who swaps the signs, using 6 and −4 the wrong way round in the brackets, gets x = −6 or x = 4. A candidate who picks the wrong factor pair, 8 and −3 (which multiply to −24 but add to +5, not −2), gets (x + 8)(x − 3) = 0 and answers x = −8 or x = 3. A candidate who makes both factors negative gets x = −6 or x = −4, which would require the constant term to be +24, not −24.
- (c) x = 0 or x = 3 — Method: take out the common factor 5x: 5x(x − 3) = 0, so 5x = 0 or x − 3 = 0, giving x = 0 or x = 3. Distractor origins: x = 0 or x = 15 comes from forgetting to divide the second term by the common factor 5x correctly, leaving 15 instead of 3; x = 3 loses the solution x = 0 by dividing both sides by x; x = 5 or x = 3 mistakes the coefficient 5 itself for one of the solutions.
- (a) x = 10 or x = −10 — Rearranging, x² = 100. Taking the square root of both sides gives x = ±10, i.e. x = 10 or x = −10. A candidate who forgets the negative root gives only x = 10. A candidate who halves 100 instead of taking its square root gets x = 50. A candidate who applies the ± sign to 100 itself instead of to its square root gets x = 100 or x = −100.
- (c) x = 8 — The turning point lies exactly halfway between the two roots. If the other root is r, the midpoint of −2 and r must be 3, so (−2 + r) ÷ 2 = 3, giving r = 8. Choosing x = 5 comes from adding 2 and 3 rather than using the midpoint relationship correctly. Choosing x = 1 comes from subtracting 2 from 3 instead of reflecting −2 across the turning point. Choosing x = −8 finds the right distance but then reflects in the y-axis instead of in the line of symmetry x = 3, so the sign of the answer is flipped.
- (b) k = 9 — Method: complete the square, because a squared bracket is equal to zero for exactly one value of x. Working: x² − 6x = (x − 3)² − 9, so the equation becomes (x − 3)² − 9 + k = 0, that is (x − 3)² = 9 − k; there is exactly one solution when 9 − k = 0, so k = 9 and the equation reads x² − 6x + 9 = 0 with the repeated solution x = 3. Answer: k = 9. The distractors: k = 3 comes from halving the 6 and not squaring the result; k = 36 comes from squaring the whole of 6 instead of half of it; k = −9 comes from solving 9 − k = 0 with the sign of k the wrong way round.
- (d) It crosses the x-axis at x = 3 and x = −3. — y = x² − 9 factorises as (x − 3)(x + 3), since 9 = 3², so the curve crosses the x-axis at x = 3 and x = −3. Saying it crosses once at x = 9 mistakes the constant term for a root directly, without taking its square root. Saying it crosses at x = 9 and x = −9 makes the same mistake but adds a sign either way. Saying it does not cross the x-axis confuses the y-intercept, which is negative at (0, −9), with the number of times the curve meets the x-axis — a negative y-intercept combined with an upward-opening curve guarantees it crosses the x-axis twice.
- (c) 6x(2x + 3) — The highest common factor of 12x² and 18x is 6x. Dividing each term by 6x gives 12x² ÷ 6x = 2x and 18x ÷ 6x = 3, so 12x² + 18x = 6x(2x + 3). A candidate who only takes out the number 6 (missing the x) gets 6(2x² + 3x), which is not fully factorised. A candidate who only takes out 2x (missing the extra factor of 3 in 6) gets 2x(6x + 9), also not fully factorised — the bracket still shares a common factor. A candidate who takes out 3x instead of the full 6x gets 3x(4x + 6), which again is not fully factorised since 4x + 6 shares a common factor of 2.
- (d) If the graph has two real roots, they are equal and opposite in value, so they sum to zero. — A turning point on the y-axis means the graph's axis of symmetry is the line x = 0, so any two roots must be symmetrical about x = 0 — equal in size but opposite in sign, summing to zero. The graph could still have no real roots, but that is not guaranteed just from the turning point's position, so the option claiming it must have none is too strong. The roots do not have to both be positive — if real, one is positive and one negative (or both are zero). The graph does not have to touch the x-axis at exactly one point either; it could cross at two symmetrical points, touch at one point, or miss the x-axis entirely.
- (d) 2x/(x − 2) — Factorise x² − 4 as (x − 2)(x + 2) first — it's a difference of two squares. The (x + 2) in the numerator then cancels with the (x + 2) in the factorised denominator, and 6x² ÷ 3x simplifies to 2x, leaving 2x/(x − 2). Writing 2/(x − 2) comes from over-cancelling 6x² ÷ 3x as 2 instead of 2x, dropping the x that should remain. Writing 2x/(x + 2) comes from factorising x² − 4 as (x + 2)² instead of (x − 2)(x + 2), a difference of two squares always has one plus and one minus bracket. Writing 2x²/(x − 2) comes from simplifying 6x² ÷ 3x as 2x² instead of 2x, dividing the coefficients but not reducing the power of x.
- (c) It has two different real solutions — Method: the discriminant is the quantity under the square root sign in the quadratic formula, so its sign decides how many real values the formula produces. Working: when the discriminant is positive its square root is a real number that is not zero, and the formula adds that root and subtracts it in turn, so the two results are different; a positive discriminant that is not a perfect square still gives two solutions, but they are not whole numbers. Answer: it has two different real solutions. The distractors: one repeated real solution is what a discriminant of zero gives, because adding and subtracting zero changes nothing; no real solutions is what a negative discriminant gives, because a negative number has no real square root; two whole-number solutions happens only when the discriminant is a perfect square and the division works out exactly, which a positive discriminant does not guarantee.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (c) x = 3 and x = −5 — To factorise x² + 2x − 15, find two numbers that multiply to −15 and add to 2: these are 5 and −3, since 5 × (−3) = −15 and 5 + (−3) = 2. So x² + 2x − 15 = (x + 5)(x − 3). Setting each factor to zero gives x = −5 and x = 3. Choosing x = −3 and x = 5 comes from swapping the signs of the correct roots. Choosing x = 5 and x = 3 uses the right pair of numbers, 5 and 3, but forgets that one of them must be negative for the product to equal −15. Choosing x = −15 and x = 1 mistakes the constant term, −15, for one of the roots, and pairs it oddly with x = 1.
- (c) 25 — Method: read off a, b and c with their signs and substitute them into b² − 4ac. Working: for 2x² + 3x − 2 = 0, a = 2, b = 3 and c = −2, so b² − 4ac = 3² − 4 × 2 × (−2) = 9 − (−16) = 9 + 16 = 25. Answer: 25. The distractors: −7 comes from taking c as +2, which gives 9 − 16; 22 comes from working b² as 2 × 3 = 6 and then 6 + 16; 13 comes from leaving the 4 out of 4ac and working 9 − 2 × (−2).
- (d) x = 0 or x = 6 — Method: factorise by taking out the common factor x: x(x − 6) = 0, so x = 0 or x − 6 = 0, giving x = 0 or x = 6. Distractor origins: x = 6 comes from dividing both sides by x, which loses the solution x = 0; x = 0 stops after finding only one factor; x = 3 comes from halving the coefficient of x instead of factorising.
- (d) x = 3 — The table is symmetrical about the turning point: y = 0 at both x = 1 and x = 5, and the lowest value, y = −4, occurs exactly halfway between them, at x = 3. Choosing x = 5 picks one of the roots rather than the midpoint between them. Choosing x = 1 picks the other root for the same reason. Choosing x = 6 picks the x-value where y returns to its starting value of 5, which is not the turning point.
- (c) x = −2 or x = 4 — The solutions of x² − 2x − 8 = 0 are the x-values where y = 0. From the table, y = 0 when x = −2 and when x = 4, so those are the two solutions. Distractor origins: x = −1 or x = 3 picks the pair of x-values that give equal (but non-zero) y-values instead of y = 0; x = 0 or x = −8 mixes up an x-value with its corresponding y-value; x = −2 only reads off one of the two roots and misses the other.
- (c) x = 2, y = 5 — x² − 4x + 9 = (x − 2)² − 2² + 9 = (x − 2)² + 5. Substituting x = 2: 2² = 4, 4 × 2 = 8, so 4 − 8 + 9 = 5, confirming the minimum value 5 at x = 2: turning point (2, 5). Using −4 instead of half of it inside the bracket gives (x − 4)² − 7, turning point (4, −7) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (−2, 5) — wrong, because (x − 2)² is zero at x = 2, not x = −2. Computing 4 − 9 = −5 instead of 9 − 4 = 5 flips the sign of the constant, giving (2, −5) — wrong, since the completed square's constant must be evaluated as 9 minus 4, not 4 minus 9. Substitute the x-value back into the original equation whenever you are unsure of a sign.
- (d) 26 — Method: expand both brackets, treating the second as multiplication by −2 so that both of its terms change sign, then collect like terms. Working: 2(a + 6) = 2a + 12 and −2(a − 7) = −2a + 14, so the expression becomes 2a + 12 − 2a + 14; the a terms give 2a − 2a = 0, so no term in a survives, and the numbers give 12 + 14 = 26. Answer: 26. The distractors: −2 comes from expanding the second bracket as −2a − 14, so that the numbers give 12 − 14; 4a − 2 comes from adding 2(a − 7) instead of subtracting it, giving 2a + 12 + 2a − 14; 13 comes from multiplying the 2 over only the first term of each bracket, giving 2a + 6 − 2a + 7.
What is on this worksheet?
The sheet holds 24 questions drawn from the MathsUK bank — the content area covered: Algebra (statements A18, A11, A4). It is pitched at GCSE Higher and takes about 45 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 24 questions before checking — about 45 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 24 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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