24 questions working through all three methods of solving a quadratic, plus roots and turning points from the graph.
📈 Quadratics: factorise, complete the square, formula
Almost every Higher paper asks you to solve a quadratic, and the mark is often lost not on the algebra but on choosing the wrong method for the quadratic in front of you. This sheet takes the three methods in turn and then mixes them. It starts with factorising, including ax² + bx + c and the difference of two squares; moves to completing the square, and to reading the turning point straight out of the completed form; then to the quadratic formula, where the marks go missing on −b when b is already negative and on dividing the whole numerator by 2a. The last section gives you quadratics with no instruction, so you have to decide for yourself. Roots, intercepts and turning points from the graph are included too, because the graphical and algebraic halves of this topic are examined together.
- 1.A student is asked to simplify (6x³ − 15x²)/(4x² − 10x) fully. Four attempts are shown below. Which one is correct?
- 2.Expand and simplify (2x − 1)(x + 5)(x − 2). Write down the coefficient of x in your answer.
- 3.By completing the square, find the turning point of the curve y = x² + 8x − 3.y = x² + 8x − 3
- 4.Solve x² + 3x − 10 = 0.
- 5.Expand and simplify (x + 1)(x + 2)(x + 3).
- 6.Factorise 6x² − 7x − 3.
- 7.Solve x² − 2x − 24 = 0.
- 8.Simplify (2x² + 7x + 3) ÷ (x² − 9), giving your answer as a single fraction.
- 9.A ball is thrown in the air. Its height, h metres, above the ground after t seconds is given in this table: when t = 0, h = 0; when t = 1, h = 15; when t = 2, h = 20; when t = 3, h = 15; when t = 4, h = 0. Use the table to find the two times, in seconds, at which the ball is at ground level.
- 10.Solve 4x² − 9 = 0.
- 11.The graph of y = x² + 2x − 15 crosses the x-axis at two points. By factorising, work out the x-coordinates of these two points.y = x² + 2x − 15
- 12.Simplify 5a/6 − a/3
- 13.Which of these quadratic graphs does NOT cross the x-axis at all?
- 14.Solve x² − 100 = 0.
- 15.Solve x² + 7x = 0.
- 16.Solve 5x² − 15x = 0.
- 17.Factorise x² − 64.
- 18.Solve 2x² − 7x + 3 = 0.
- 19.A table shows y = x² − 6x + 5 at these points (x, y): (0, 5), (1, 0), (2, −3), (3, −4), (4, −3), (5, 0), (6, 5). Using the symmetry shown, write down the x-coordinate of the turning point.y = x² − 6x + 5
- 20.Subtract, giving your answer as a single fraction in its simplest form: 4/(x − 1) − 2/(x + 3)
- 21.A rectangle has length (2x + 5) cm and width (x − 2) cm. Work out an expression, in terms of x, for the perimeter of the rectangle. Give your answer in its simplest form.
- 22.Simplify (5x² + 3x − 2) − (2x² − x + 5)
- 23.One solution of the equation x² − (k + 1)x + k = 0 is x = 3. Work out the value of k.
- 24.Expand and simplify (x − 3)²
Answer key
- (a) 3x/2 — Factorise top and bottom first: 6x³ − 15x² = 3x²(2x − 5), and 4x² − 10x = 2x(2x − 5). The bracket (2x − 5) is common to both, so it cancels, leaving 3x²/(2x); dividing the power of x, 3x² ÷ x = 3x, gives 3x/2. Writing 3x²/2 cancels the (2x − 5) correctly and removes the denominator's x, but never reduces the power of x left in the numerator — 3x² ÷ x should give 3x, not stay as 3x². Writing 3/2 cancels the (2x − 5) correctly but then drops the x from the numerator altogether, treating 3x² over x as if it cancelled completely to 3 instead of reducing to 3x. Writing −3x/2 comes from factorising the denominator with the wrong sign, as 2x(5 − 2x) instead of 2x(2x − 5); cancelling (5 − 2x) against the numerator's (2x − 5) then needs an extra minus sign, which flips the answer to −3x/2.
- (b) −23 — Expand two of the three brackets first: (x + 5)(x − 2) = x² + 3x − 10. Then multiply this by the remaining bracket: (2x − 1)(x² + 3x − 10) = 2x³ + 6x² − 20x − x² − 3x + 10, which simplifies to 2x³ + 5x² − 23x + 10, so the coefficient of x is −23. Writing −13 comes from a sign slip in the first expansion, combining 5x − 2x as −5x − 2x = −7x instead of +3x, which carries through to a wrong final coefficient. Writing −20 comes from forgetting to distribute the −1 across every term of x² + 3x − 10, dropping the −1 × 3x = −3x contribution. Writing 10 comes from reading off the constant term of the expansion instead of the coefficient of x.
- (d) x = −4, y = −19 — x² + 8x − 3 = (x + 4)² − 4² − 3 = (x + 4)² − 19. Substituting x = −4: (−4)² = 16, 8 × (−4) = −32, so 16 − 32 − 3 = −19, confirming the minimum value −19 at x = −4: turning point (−4, −19). Using 8 instead of half of it inside the bracket gives (x + 8)² − 67, turning point (−8, −67) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (4, −19) — wrong, because (x + 4)² is zero at x = −4, not x = 4. Computing 16 + 3 = 19 instead of −3 − 16 = −19 flips the sign of the constant, giving (−4, 19) — wrong, since the completed square's constant must be evaluated as −3 minus 16, not 16 plus 3. Check by substitution whenever the sign of a constant feels uncertain.
- (d) x = 2 or x = −5 — Method: find two numbers that multiply to give −10 and add to give 3 — these are 5 and −2. So x² + 3x − 10 = (x + 5)(x − 2) = 0, giving x = −5 or x = 2. Distractor origins: x = −2 or x = 5 swaps the signs of the two roots; x = 2 or x = 5 makes both roots positive, ignoring the sign of −10; x = −5 or x = −2 makes both roots negative.
- (d) x³ + 6x² + 11x + 6 — (x + 1)(x + 2) = x² + 3x + 2. Multiplying by (x + 3): (x² + 3x + 2)(x + 3) = x³ + 3x² + 2x + 3x² + 9x + 6, which simplifies to x³ + 6x² + 11x + 6. Choosing x³ + 6x² + 6x + 6 has the right x² and constant terms but adds 1 + 2 + 3 = 6 for the x-coefficient instead of the correct sum of pairwise products 1×2 + 1×3 + 2×3 = 11. Choosing x³ + 5x² + 11x + 6 sums only two of the three constants (2 + 3 = 5) for the x² coefficient, leaving out the 1. Choosing x³ + 6x² + 11x + 5 adds the last two constants (2 + 3 = 5) instead of multiplying all three (1 × 2 × 3 = 6) for the constant term.
- (b) (3x + 1)(2x − 3) — To factorise 6x² − 7x − 3, look for two numbers that multiply to 6 × (−3) = −18 and add to −7: these are −9 and 2. Splitting the middle term gives 6x² − 9x + 2x − 3, which groups to 3x(2x − 3) + 1(2x − 3) = (3x + 1)(2x − 3). Writing (3x − 1)(2x + 3) comes from using the pair 9 and −2 instead — the right product but the wrong signs, giving +7x instead of −7x. Writing (6x − 1)(x + 3) comes from picking the factor pair 18 and −1: it multiplies to −18 correctly, but it adds to 17, not −7, so checking only the product splits the middle term as 6x² + 18x − x − 3 and pairs the wrong factors of 6 and 3 together. Writing (x − 3)(6x + 1) comes from that same unchecked pair used the other way round, splitting the middle term as 6x² + x − 18x − 3.
- (a) x = 6 or x = −4 — We need two numbers that multiply to −24 and add to −2: these are −6 and 4, since −6 × 4 = −24 and −6 + 4 = −2. So x² − 2x − 24 = (x − 6)(x + 4) = 0, giving x = 6 or x = −4. A candidate who swaps the signs, using 6 and −4 the wrong way round in the brackets, gets x = −6 or x = 4. A candidate who picks the wrong factor pair, 8 and −3 (which multiply to −24 but add to +5, not −2), gets (x + 8)(x − 3) = 0 and answers x = −8 or x = 3. A candidate who makes both factors negative gets x = −6 or x = −4, which would require the constant term to be +24, not −24.
- (b) (2x + 1)/(x − 3) — Factorise both the numerator and the denominator before you cancel anything. The numerator 2x² + 7x + 3 factorises to (2x + 1)(x + 3), and the denominator x² − 9 is a difference of two squares, factorising to (x − 3)(x + 3). The (x + 3) factor is common to both, so it cancels, leaving (2x + 1)/(x − 3). Writing (2x + 1)/(x + 3) comes from factorising x² − 9 as (x + 3)² instead of (x − 3)(x + 3) — a difference of two squares always has one plus and one minus bracket. Writing (2x + 3)/(x − 3) comes from mis-factorising the numerator as (2x + 3)(x + 1) and then wrongly cancelling the (x + 1) against the denominator's (x + 3) as though they were the same bracket. Writing 2x + 1 comes from cancelling the (x + 3) factor correctly but then dropping the remaining (x − 3) on the denominator altogether.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (a) x = 3/2 or x = −3/2 — Method: the equation has an x² term and a number but no x term, so make x² the subject and then take the square root of both sides, keeping the negative root as well as the positive one. Working: adding 9 to both sides of 4x² − 9 = 0 gives 4x² = 9, and dividing both sides by 4 gives x² = 9/4. Square-rooting the top and the bottom of 9/4 gives 3/2, so x = 3/2 or x = −3/2, and each value checks out because 4 × 9/4 − 9 = 0. Answer: x = 3/2 or x = −3/2. The distractors: x = 3 or x = −3 comes from square-rooting both sides of 4x² = 9 without first dividing by the 4, so the coefficient of x² is ignored; x = 9/4 or x = −9/4 comes from stopping at x² = 9/4 and writing that value down as x, leaving the square root undone; x = 3/2 only comes from taking the positive square root of 9/4 and losing the negative solution.
- (c) x = 3 and x = −5 — To factorise x² + 2x − 15, find two numbers that multiply to −15 and add to 2: these are 5 and −3, since 5 × (−3) = −15 and 5 + (−3) = 2. So x² + 2x − 15 = (x + 5)(x − 3). Setting each factor to zero gives x = −5 and x = 3. Choosing x = −3 and x = 5 comes from swapping the signs of the correct roots. Choosing x = 5 and x = 3 uses the right pair of numbers, 5 and 3, but forgets that one of them must be negative for the product to equal −15. Choosing x = −15 and x = 1 mistakes the constant term, −15, for one of the roots, and pairs it oddly with x = 1.
- (d) a/2 — Method: write both terms over the same denominator, subtract the numerators, then cancel the fraction down. Working: 6 is a multiple of 3, so a/3 is rewritten as 2a/6; the calculation becomes 5a/6 − 2a/6 = 3a/6, and dividing numerator and denominator by 3 gives a/2. Answer: a/2. The distractors: 4a/3 comes from subtracting the denominators as well as the numerators, giving (5 − 1)a over (6 − 3); 2a/3 comes from subtracting 1 from 5 without first rewriting a/3 as 2a/6, giving 4a/6; 7a/6 comes from adding the two fractions instead of subtracting them, giving 5a/6 + 2a/6.
- (a) y = (x − 2)² + 3 — Since (x − 2)² is never negative, (x − 2)² + 3 is always at least 3, so y can never equal 0 and the graph never crosses the x-axis. The other three graphs are all given in a factorised or difference-of-squares form that shows two real roots: y = (x − 2)(x + 3) crosses at x = 2 and x = −3; y = x² − 9 = (x − 3)(x + 3) crosses at x = 3 and x = −3; y = (x + 4)(x − 1) crosses at x = −4 and x = 1.
- (a) x = 10 or x = −10 — Rearranging, x² = 100. Taking the square root of both sides gives x = ±10, i.e. x = 10 or x = −10. A candidate who forgets the negative root gives only x = 10. A candidate who halves 100 instead of taking its square root gets x = 50. A candidate who applies the ± sign to 100 itself instead of to its square root gets x = 100 or x = −100.
- (c) x = 0 or x = −7 — Factorising: x² + 7x = x(x + 7) = 0, so x = 0 or x + 7 = 0, giving x = 0 or x = −7. A candidate who divides both sides of the original equation by x, which loses the solution x = 0, gets only x = −7. A candidate who makes a sign error solving x + 7 = 0 gets x = 0 or x = 7. A candidate who misreads the coefficient and doubles it gets x = 0 or x = −14.
- (c) x = 0 or x = 3 — Method: take out the common factor 5x: 5x(x − 3) = 0, so 5x = 0 or x − 3 = 0, giving x = 0 or x = 3. Distractor origins: x = 0 or x = 15 comes from forgetting to divide the second term by the common factor 5x correctly, leaving 15 instead of 3; x = 3 loses the solution x = 0 by dividing both sides by x; x = 5 or x = 3 mistakes the coefficient 5 itself for one of the solutions.
- (d) (x − 8)(x + 8) — x² − 64 = x² − 8², a difference of two squares, which factorises as (x − 8)(x + 8). A candidate who treats it as a perfect square with a repeated negative factor gets (x − 8)(x − 8), which expands to x² − 16x + 64 — wrong on both the middle and constant terms. A candidate who uses a repeated positive factor gets (x + 8)(x + 8), which expands to x² + 16x + 64. A candidate who picks a different factor pair of 64, such as 4 and 16, without checking that the middle term cancels, gets (x − 4)(x + 16), which expands to x² + 12x − 64 — the wrong middle term.
- (c) x = 3 or x = 1/2 — Method: factorise into two brackets whose x terms multiply to 2x² and whose numbers multiply to 3, checking that they produce the middle term −7x, then set each bracket equal to zero. Working: (2x − 1)(x − 3) expands to 2x² − 6x − x + 3 = 2x² − 7x + 3, so (2x − 1)(x − 3) = 0; then 2x − 1 = 0 gives x = 1/2 and x − 3 = 0 gives x = 3. Answer: x = 3 or x = 1/2. The distractors: x = 3/2 or x = 1 comes from factorising as (2x − 3)(x − 1), whose middle term is −5x and not −7x; x = −3 or x = −1/2 comes from reading the roots straight out of (2x − 1)(x − 3) without changing the signs; x = 6 or x = 1 comes from using the quadratic formula with the denominator written as a instead of 2a, dividing 7 ± 5 by 2.
- (d) x = 3 — The table is symmetrical about the turning point: y = 0 at both x = 1 and x = 5, and the lowest value, y = −4, occurs exactly halfway between them, at x = 3. Choosing x = 5 picks one of the roots rather than the midpoint between them. Choosing x = 1 picks the other root for the same reason. Choosing x = 6 picks the x-value where y returns to its starting value of 5, which is not the turning point.
- (b) (2x + 14)/((x − 1)(x + 3)) — To subtract these fractions, write them over the common denominator (x − 1)(x + 3): the numerator becomes 4(x + 3) − 2(x − 1). Expanding gives 4x + 12 − 2x + 2, which simplifies to 2x + 14, so the answer is (2x + 14)/((x − 1)(x + 3)). Writing (2x + 11)/((x − 1)(x + 3)) comes from not distributing the minus sign fully across the second bracket, treating −2(x − 1) as −2x − 1 instead of −2x + 2. Writing 2/((x − 1)(x + 3)) comes from subtracting the two original numerators directly, 4 − 2 = 2, the same mistake as subtracting fractions without a common denominator. Writing (2x − 10)/((x − 1)(x + 3)) comes from swapping which numerator multiplies which bracket, forming 4(x − 1) − 2(x + 3) instead of 4(x + 3) − 2(x − 1).
- (b) 6x + 6 — Perimeter = 2[(2x + 5) + (x − 2)] = 2(3x + 3) = 6x + 6. A candidate who adds the length and width but forgets to double for the perimeter gets 3x + 3. A candidate who makes a sign error and adds 2 instead of subtracting it before doubling gets 2[(2x + 5) + (x + 2)] = 6x + 14. A candidate who multiplies the length and width instead of adding them, confusing the perimeter formula with the area formula, and then doubles that product, gets 2(2x + 5)(x − 2) = 4x² + 2x − 20.
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (a) k = 3 — Method: a solution of an equation makes both sides balance, so substitute it in and solve the equation in k that is left. Working: putting x = 3 gives 3² − (k + 1) × 3 + k = 0, that is 9 − 3k − 3 + k = 0, so 6 − 2k = 0 and k = 3; the equation is then x² − 4x + 3 = 0, whose solutions are 3 and 1. Answer: k = 3. The distractors: k = −3 comes from solving 6 − 2k = 0 as though it gave 2k = −6; k = 4 comes from expanding −3(k + 1) as −3k − 1, multiplying only the k by 3; k = 1.5 comes from working 3² as 3 × 2 = 6, which leaves 3 − 2k = 0.
- (d) x² − 6x + 9 — Method: squaring a bracket means multiplying that bracket by itself, so expand (x − 3)(x − 3) term by term and then collect like terms. Working: x × x = x², x × (−3) = −3x, (−3) × x = −3x and (−3) × (−3) = 9, giving x² − 3x − 3x + 9, and the two middle terms collect to −6x. Answer: x² − 6x + 9. The distractors: x² − 3x + 9 comes from writing down only one of the two middle products instead of both; x² + 6x + 9 comes from treating (−3) × x as +3x, so the middle terms are added rather than subtracted; x² − 9 comes from treating the square as the difference of two squares (x − 3)(x + 3).
What is on this worksheet?
The sheet holds 24 questions drawn from the MathsUK bank — the content area covered: Algebra (statements A18, A11, A4). It is pitched at GCSE Higher and takes about 45 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 24 questions before checking — about 45 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 24 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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