24 questions working through all three methods of solving a quadratic, plus roots and turning points from the graph.
📈 Quadratics: factorise, complete the square, formula
Almost every Higher paper asks you to solve a quadratic, and the mark is often lost not on the algebra but on choosing the wrong method for the quadratic in front of you. This sheet takes the three methods in turn and then mixes them. It starts with factorising, including ax² + bx + c and the difference of two squares; moves to completing the square, and to reading the turning point straight out of the completed form; then to the quadratic formula, where the marks go missing on −b when b is already negative and on dividing the whole numerator by 2a. The last section gives you quadratics with no instruction, so you have to decide for yourself. Roots, intercepts and turning points from the graph are included too, because the graphical and algebraic halves of this topic are examined together.
- 1.Factorise fully 56x − 24
- 2.Factorise fully 5x + 5y − 5
- 3.By completing the square, show that the curve y = x² − 14x + 50 never crosses the x-axis. Which statement gives the correct reason?y = x² − 14x + 50
- 4.By completing the square, find the turning point of the curve y = x² − 10x + 30.y = x² − 10x + 30
- 5.Factorise 3x² + 10x − 8.
- 6.The graph of y = x² − 2x − 8 takes these values: when x = −2, y = 0; when x = −1, y = −5; when x = 0, y = −8; when x = 3, y = −5; when x = 4, y = 0. Use these values to write down the two solutions of x² − 2x − 8 = 0.y = x² − 2x − 8
- 7.Solve x² + 7x = 0.
- 8.Expand and simplify 2(a + 6) − 2(a − 7)
- 9.A ball is thrown in the air. Its height, h metres, above the ground after t seconds is given in this table: when t = 0, h = 0; when t = 1, h = 15; when t = 2, h = 20; when t = 3, h = 15; when t = 4, h = 0. Use the table to find the two times, in seconds, at which the ball is at ground level.
- 10.Solve x² − 5x + 6 = 0 by factorising.
- 11.The equation x² − 4x + k = 0 has two different real solutions. Work out the range of values of k.
- 12.Factorise x² − 64.
- 13.Simplify (5x² + 3x − 2) − (2x² − x + 5)
- 14.Solve x² − 2x − 24 = 0.
- 15.Which of these values of x is a solution of x² + 2x − 15 = 0?
- 16.Solve 4x² − 9 = 0.
- 17.Which of these quadratic graphs does NOT cross the x-axis at all?
- 18.A ball's height, h metres, t seconds after being thrown follows h = (t − 1)(9 − t). Given that the ball is at ground level at t = 1 and t = 9, work out at what time t the ball reaches its maximum height, using symmetry.
- 19.Simplify 2/(x + 1) + 3/(x − 2), giving your answer as a single fraction.
- 20.Solve 2x² − 7x + 3 = 0.
- 21.A quadratic curve has a root at x = −2 and its turning point has x-coordinate 3. Work out the curve's other root, using the symmetry of the graph.
- 22.A table shows y = x² − 6x + 5 at these points (x, y): (0, 5), (1, 0), (2, −3), (3, −4), (4, −3), (5, 0), (6, 5). Using the symmetry shown, write down the x-coordinate of the turning point.y = x² − 6x + 5
- 23.By completing the square, find the turning point of the curve y = 2x² − 8x + 3.y = 2x² − 8x + 3
- 24.Simplify 5a/6 − a/3
Answer key
- (d) 8(7x − 3) — Method: find the highest common factor of the two terms, write it in front of a bracket and divide each term by it. Working: 56 = 8 × 7 and 24 = 8 × 3, so the highest common factor is 8; dividing gives 56x ÷ 8 = 7x and 24 ÷ 8 = 3, and the subtraction sign stays between them. Answer: 8(7x − 3), which multiplies back out to 56x − 24. The distractors: 8(7x + 3) comes from dropping the minus sign of −24 while dividing; 8(56x − 3) comes from dividing only the number term by 8 and leaving 56x untouched inside the bracket; 8(7x − 16) comes from subtracting 8 from 24 instead of dividing 24 by 8.
- (c) 5(x + y − 1) — Method: take out the highest common factor of all three terms and divide every term by it, the number term included. Working: the highest common factor of 5x, 5y and −5 is 5; dividing gives 5x ÷ 5 = x, 5y ÷ 5 = y and −5 ÷ 5 = −1, so the bracket holds x + y − 1. Answer: 5(x + y − 1), which multiplies back out to 5x + 5y − 5. The distractors: 5(x + y + 1) comes from dividing −5 by 5 and losing the minus sign; 5(x + y − 5) comes from dividing only the terms containing a letter by 5 and carrying the −5 into the bracket unchanged; 5(xy − 1) comes from collecting the unlike terms 5x and 5y as 5xy before factorising.
- (d) (x − 7)² + 1 is at least 1 for every x, so y is never 0 — x² − 14x + 50 = (x − 7)² − 7² + 50 = (x − 7)² + 1. Since a squared term can never be negative, (x − 7)² ≥ 0 for every real x, so y = (x − 7)² + 1 ≥ 1 for every x — y is always at least 1, so it can never equal 0, and the curve never crosses the x-axis. Claiming the discriminant is positive is wrong on the facts: b² − 4ac = (−14)² − 4(1)(50) = 196 − 200 = −4, which is NEGATIVE, not positive — a negative discriminant is in fact the standard reason a quadratic has no real roots, so this option misstates its own sign. Claiming the turning point is at (7, −1) is wrong because completing the square gives (x − 7)² + 1, so the turning point is (7, 1) — the constant is +1, not −1, and a point with a negative y-coordinate would sit BELOW the x-axis, not above it, contradicting the option's own claim. Claiming that 50 being positive is enough is wrong because it ignores the −14x term completely — a positive constant term alone does not guarantee y stays positive for every x (the expression still dips down towards its turning point before growing again, and it is the completed square that shows how far it dips, not the constant on its own).
- (c) x = 5, y = 5 — x² − 10x + 30 = (x − 5)² − 5² + 30 = (x − 5)² + 5. Substituting x = 5: 5² = 25, 10 × 5 = 50, so 25 − 50 + 30 = 5, confirming the minimum value 5 at x = 5: turning point (5, 5). Using −10 instead of half of it inside the bracket gives (x − 10)² − 70, turning point (10, −70) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (−5, 5) — wrong, because (x − 5)² is zero at x = 5, not x = −5. Computing 25 − 30 = −5 instead of 30 − 25 = 5 flips the sign of the constant, giving (5, −5) — wrong, since the completed square's constant must be evaluated as 30 minus 25, not 25 minus 30. Always check a turning point by substituting its x-value back into the original equation.
- (d) (3x − 2)(x + 4) — For 3x² + 10x − 8, find two numbers multiplying to 3 × (−8) = −24 and adding to 10: these are 12 and −2. Rewrite: 3x² + 12x − 2x − 8 = 3x(x + 4) − 2(x + 4) = (3x − 2)(x + 4). Choosing (3x + 2)(x − 4) expands to 3x² − 10x − 8 — the correct factor pair but the wrong signs, giving the middle term the wrong sign. Choosing (x − 2)(3x + 4) expands to 3x² − 2x − 8 — the 3 is attached to the wrong bracket, changing which terms combine for the x-coefficient. Choosing (3x − 4)(x + 2) expands to 3x² + 2x − 8 — this uses 4 and 2 instead of the correct pair 12 and 2, so the middle term does not come to 10x.
- (c) x = −2 or x = 4 — The solutions of x² − 2x − 8 = 0 are the x-values where y = 0. From the table, y = 0 when x = −2 and when x = 4, so those are the two solutions. Distractor origins: x = −1 or x = 3 picks the pair of x-values that give equal (but non-zero) y-values instead of y = 0; x = 0 or x = −8 mixes up an x-value with its corresponding y-value; x = −2 only reads off one of the two roots and misses the other.
- (c) x = 0 or x = −7 — Factorising: x² + 7x = x(x + 7) = 0, so x = 0 or x + 7 = 0, giving x = 0 or x = −7. A candidate who divides both sides of the original equation by x, which loses the solution x = 0, gets only x = −7. A candidate who makes a sign error solving x + 7 = 0 gets x = 0 or x = 7. A candidate who misreads the coefficient and doubles it gets x = 0 or x = −14.
- (d) 26 — Method: expand both brackets, treating the second as multiplication by −2 so that both of its terms change sign, then collect like terms. Working: 2(a + 6) = 2a + 12 and −2(a − 7) = −2a + 14, so the expression becomes 2a + 12 − 2a + 14; the a terms give 2a − 2a = 0, so no term in a survives, and the numbers give 12 + 14 = 26. Answer: 26. The distractors: −2 comes from expanding the second bracket as −2a − 14, so that the numbers give 12 − 14; 4a − 2 comes from adding 2(a − 7) instead of subtracting it, giving 2a + 12 + 2a − 14; 13 comes from multiplying the 2 over only the first term of each bracket, giving 2a + 6 − 2a + 7.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (c) x = 2 or x = 3 — Method: factorise into two brackets whose numbers multiply to the constant term and add to the coefficient of x, then set each bracket equal to zero. Working: two numbers that multiply to 6 and add to −5 are −2 and −3, so x² − 5x + 6 = (x − 2)(x − 3) = 0; then x − 2 = 0 gives x = 2 and x − 3 = 0 gives x = 3. Answer: x = 2 or x = 3. The distractors: x = −2 or x = −3 comes from reading the numbers inside the brackets as the solutions instead of changing their signs; x = 1 or x = 6 comes from taking the first factor pair of 6 without checking that the pair adds to −5; x = 5 or x = 6 comes from reading the solutions straight off the 5 and the 6 in the equation.
- (d) k < 4 — Method: the number of real solutions of ax² + bx + c = 0 is decided by the discriminant b² − 4ac, and two different real solutions need it to be greater than zero. Working: here a = 1, b = −4 and c = k, so b² − 4ac = 16 − 4k; the condition is 16 − 4k > 0, which gives 16 > 4k and then k < 4. Answer: k < 4; for example k = 3 gives x² − 4x + 3 = 0, whose solutions are 1 and 3. The distractors: k ≤ 4 comes from using b² − 4ac ≥ 0, which also allows the single repeated solution at k = 4; k > 4 comes from dividing −4k > −16 by −4 without reversing the inequality sign; k < 16 comes from leaving the factor 4 out of 4ac and solving 16 − k > 0.
- (d) (x − 8)(x + 8) — x² − 64 = x² − 8², a difference of two squares, which factorises as (x − 8)(x + 8). A candidate who treats it as a perfect square with a repeated negative factor gets (x − 8)(x − 8), which expands to x² − 16x + 64 — wrong on both the middle and constant terms. A candidate who uses a repeated positive factor gets (x + 8)(x + 8), which expands to x² + 16x + 64. A candidate who picks a different factor pair of 64, such as 4 and 16, without checking that the middle term cancels, gets (x − 4)(x + 16), which expands to x² + 12x − 64 — the wrong middle term.
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (a) x = 6 or x = −4 — We need two numbers that multiply to −24 and add to −2: these are −6 and 4, since −6 × 4 = −24 and −6 + 4 = −2. So x² − 2x − 24 = (x − 6)(x + 4) = 0, giving x = 6 or x = −4. A candidate who swaps the signs, using 6 and −4 the wrong way round in the brackets, gets x = −6 or x = 4. A candidate who picks the wrong factor pair, 8 and −3 (which multiply to −24 but add to +5, not −2), gets (x + 8)(x − 3) = 0 and answers x = −8 or x = 3. A candidate who makes both factors negative gets x = −6 or x = −4, which would require the constant term to be +24, not −24.
- (a) x = 3 — Method: factorise x² + 2x − 15 as (x + 5)(x − 3), since 5 × (−3) = −15 and 5 + (−3) = 2. Setting each bracket equal to zero gives x + 5 = 0 or x − 3 = 0, so x = −5 or x = 3. Only x = 3 is offered here. Distractor origins: x = −3 reverses the sign of the factor pair, treating the bracket (x − 3) as giving x = −3 instead of x = 3; x = 5 takes the number from the other factor, (x + 5), but with the wrong sign, giving x = 5 instead of x = −5; x = 15 takes the constant term of the original expression as if it were a root, without factorising at all.
- (a) x = 3/2 or x = −3/2 — Method: the equation has an x² term and a number but no x term, so make x² the subject and then take the square root of both sides, keeping the negative root as well as the positive one. Working: adding 9 to both sides of 4x² − 9 = 0 gives 4x² = 9, and dividing both sides by 4 gives x² = 9/4. Square-rooting the top and the bottom of 9/4 gives 3/2, so x = 3/2 or x = −3/2, and each value checks out because 4 × 9/4 − 9 = 0. Answer: x = 3/2 or x = −3/2. The distractors: x = 3 or x = −3 comes from square-rooting both sides of 4x² = 9 without first dividing by the 4, so the coefficient of x² is ignored; x = 9/4 or x = −9/4 comes from stopping at x² = 9/4 and writing that value down as x, leaving the square root undone; x = 3/2 only comes from taking the positive square root of 9/4 and losing the negative solution.
- (a) y = (x − 2)² + 3 — Since (x − 2)² is never negative, (x − 2)² + 3 is always at least 3, so y can never equal 0 and the graph never crosses the x-axis. The other three graphs are all given in a factorised or difference-of-squares form that shows two real roots: y = (x − 2)(x + 3) crosses at x = 2 and x = −3; y = x² − 9 = (x − 3)(x + 3) crosses at x = 3 and x = −3; y = (x + 4)(x − 1) crosses at x = −4 and x = 1.
- (d) t = 5 — The maximum height occurs halfway between the two times when the ball is at ground level: the midpoint of t = 1 and t = 9 is (1 + 9) ÷ 2 = 5, so the ball reaches its maximum height at t = 5 seconds. Getting t = 4 comes from halving the DIFFERENCE between the times, 9 − 1 = 8, then 8 ÷ 2 = 4, instead of finding their midpoint. Getting t = 8 uses that difference, 9 − 1 = 8, as if the gap between the two times were itself the time of the maximum. Getting t = 10 adds the two times, 1 + 9 = 10, but forgets to divide by 2.
- (d) (5x − 1)/(x² − x − 2) — The common denominator is (x + 1)(x − 2) = x² − x − 2. The numerator becomes 2(x − 2) + 3(x + 1) = (2x − 4) + (3x + 3) = 5x − 1, so the sum is (5x − 1)/(x² − x − 2). Choosing 5/(2x − 1) adds the numerators (2 + 3 = 5) and the denominators ((x + 1) + (x − 2) = 2x − 1) directly, which is not how fractions add. Choosing (5x + 1)/(x² − x − 2) comes from expanding 2(x − 2) as 2x − 2 instead of 2x − 4, losing part of the constant term. Choosing (5x − 1)/(x² + x − 2) has the correct numerator but the wrong sign on the x-term when (x + 1)(x − 2) is expanded.
- (c) x = 3 or x = 1/2 — Method: factorise into two brackets whose x terms multiply to 2x² and whose numbers multiply to 3, checking that they produce the middle term −7x, then set each bracket equal to zero. Working: (2x − 1)(x − 3) expands to 2x² − 6x − x + 3 = 2x² − 7x + 3, so (2x − 1)(x − 3) = 0; then 2x − 1 = 0 gives x = 1/2 and x − 3 = 0 gives x = 3. Answer: x = 3 or x = 1/2. The distractors: x = 3/2 or x = 1 comes from factorising as (2x − 3)(x − 1), whose middle term is −5x and not −7x; x = −3 or x = −1/2 comes from reading the roots straight out of (2x − 1)(x − 3) without changing the signs; x = 6 or x = 1 comes from using the quadratic formula with the denominator written as a instead of 2a, dividing 7 ± 5 by 2.
- (c) x = 8 — The turning point lies exactly halfway between the two roots. If the other root is r, the midpoint of −2 and r must be 3, so (−2 + r) ÷ 2 = 3, giving r = 8. Choosing x = 5 comes from adding 2 and 3 rather than using the midpoint relationship correctly. Choosing x = 1 comes from subtracting 2 from 3 instead of reflecting −2 across the turning point. Choosing x = −8 finds the right distance but then reflects in the y-axis instead of in the line of symmetry x = 3, so the sign of the answer is flipped.
- (d) x = 3 — The table is symmetrical about the turning point: y = 0 at both x = 1 and x = 5, and the lowest value, y = −4, occurs exactly halfway between them, at x = 3. Choosing x = 5 picks one of the roots rather than the midpoint between them. Choosing x = 1 picks the other root for the same reason. Choosing x = 6 picks the x-value where y returns to its starting value of 5, which is not the turning point.
- (b) x = 2, y = −5 — 2x² − 8x + 3 rewrites as 2(x² − 4x) + 3, then as 2[(x − 2)² − 4] + 3, which simplifies to 2(x − 2)² − 5, since −2 × 4 + 3 = −5. Substituting x = 2: 2 × 2² = 8, 8 × 2 = 16, so 8 − 16 + 3 = −5, confirming the minimum value −5 at x = 2: turning point x = 2, y = −5. Halving b instead of halving b/a — using 4 as the shift instead of 2 — lands on turning point x = 4, y = −29, which is wrong because when a ≠ 1 the shift inside the bracket is b/(2a), not b/a alone. Reading the bracket's sign directly as the turning point's x-coordinate gives x = −2, y = −5 — wrong, because (x − 2)² is zero at x = 2, not x = −2. Computing 8 − 3 = 5 instead of 3 − 8 = −5 flips the sign of the constant, giving x = 2, y = 5 — wrong, since the completed square's constant must be evaluated as 3 minus 8, not 8 minus 3. Whenever a ≠ 1, factor a out of the x² and x terms first, and always check a turning point by substituting back into the original equation.
- (d) a/2 — Method: write both terms over the same denominator, subtract the numerators, then cancel the fraction down. Working: 6 is a multiple of 3, so a/3 is rewritten as 2a/6; the calculation becomes 5a/6 − 2a/6 = 3a/6, and dividing numerator and denominator by 3 gives a/2. Answer: a/2. The distractors: 4a/3 comes from subtracting the denominators as well as the numerators, giving (5 − 1)a over (6 − 3); 2a/3 comes from subtracting 1 from 5 without first rewriting a/3 as 2a/6, giving 4a/6; 7a/6 comes from adding the two fractions instead of subtracting them, giving 5a/6 + 2a/6.
What is on this worksheet?
The sheet holds 24 questions drawn from the MathsUK bank — the content area covered: Algebra (statements A18, A11, A4). It is pitched at GCSE Higher and takes about 45 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 24 questions before checking — about 45 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 24 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
Similar worksheets worth a look
- 🧮 Paper 1 non-calculator warm-up — Higher · 20 questions · ~25 min
- ⚖️ Foundation to Higher crossover check · 20 questions · ~35 min
- ⚗️ Ratio and proportion mastery — Higher · 24 questions · ~45 min
- ⭕ Circle theorems practice · 18 questions · ~40 min