24 questions working through all three methods of solving a quadratic, plus roots and turning points from the graph.
📈 Quadratics: factorise, complete the square, formula
Almost every Higher paper asks you to solve a quadratic, and the mark is often lost not on the algebra but on choosing the wrong method for the quadratic in front of you. This sheet takes the three methods in turn and then mixes them. It starts with factorising, including ax² + bx + c and the difference of two squares; moves to completing the square, and to reading the turning point straight out of the completed form; then to the quadratic formula, where the marks go missing on −b when b is already negative and on dividing the whole numerator by 2a. The last section gives you quadratics with no instruction, so you have to decide for yourself. Roots, intercepts and turning points from the graph are included too, because the graphical and algebraic halves of this topic are examined together.
- 1.A charity's fundraising total, T pounds, over d days follows T = (d − 3)(30 − d) for 3 ≤ d ≤ 30, where T = 0 marks the start and end of the campaign. Work out how many days the campaign runs for, from start to end.
- 2.Work out the value of the discriminant b² − 4ac for the equation 2x² + 3x − 2 = 0.
- 3.A table shows y = x² − 6x + 5 at these points (x, y): (0, 5), (1, 0), (2, −3), (3, −4), (4, −3), (5, 0), (6, 5). Using the symmetry shown, write down the x-coordinate of the turning point.y = x² − 6x + 5
- 4.Factorise 3x² + 10x − 8.
- 5.A rectangular garden has length (x + 7) m and width (x − 7) m. Work out an expression for the area of the garden, giving your answer in its simplest form.
- 6.The graph of y = x² − 5x + 6 crosses the x-axis at two points. By factorising, work out the x-coordinates of these two points.y = x² − 5x + 6
- 7.Expand and simplify (2x − 1)(x + 5)(x − 2). Write down the coefficient of x in your answer.
- 8.A ball's height, h metres, t seconds after being thrown follows h = (t − 1)(9 − t). Given that the ball is at ground level at t = 1 and t = 9, work out at what time t the ball reaches its maximum height, using symmetry.
- 9.A quadratic graph y = ax² + bx + c has its turning point on the y-axis. Which statement about its roots must be true?
- 10.One solution of the equation x² − (k + 1)x + k = 0 is x = 3. Work out the value of k.
- 11.Which of these quadratic graphs does NOT cross the x-axis at all?
- 12.A curve has equation y = x² − 9. Which statement about its graph is correct?y = x² − 9
- 13.Solve x² + 7x = 0.
- 14.Solve x² − 8x + 3 = 0 by completing the square. Give your answers in surd form.
- 15.The discriminant of a quadratic equation is greater than zero. Which statement about the solutions of that equation is correct?
- 16.A rectangular photo has length (x + 3) cm and width x cm. Its area is 40 cm². Work out the value of x.
- 17.Factorise x² − 64.
- 18.By completing the square, find the turning point of the curve y = x² − 10x + 30.y = x² − 10x + 30
- 19.Solve 4x² − 9 = 0.
- 20.The height, h metres, of a ball t seconds after a stopwatch is started follows h = (t − 1)(5 − t) for 1 ≤ t ≤ 5, where h = 0 means the ball is at ground level. Work out the two times at which the ball is at ground level.
- 21.The curve y = 2x² − 12x + 7 has a minimum point. By completing the square, find the value of x at which the minimum occurs.y = 2x² − 12x + 7
- 22.Solve x² − 2x − 24 = 0.
- 23.The equation x² − 4x + k = 0 has two different real solutions. Work out the range of values of k.
- 24.A square tile has an area of 144 cm². Work out the side length of the tile.
Answer key
- (c) 27 days — The campaign starts at d = 3 and ends at d = 30, so it runs for 30 − 3 = 27 days. Getting 33 days comes from adding the two values, 3 + 30 = 33, instead of subtracting them. Getting 30 days uses only the end day and ignores that the campaign did not start at day 0. Getting 24 days comes from subtracting the start day twice, 30 − 3 − 3 = 24, instead of once.
- (c) 25 — Method: read off a, b and c with their signs and substitute them into b² − 4ac. Working: for 2x² + 3x − 2 = 0, a = 2, b = 3 and c = −2, so b² − 4ac = 3² − 4 × 2 × (−2) = 9 − (−16) = 9 + 16 = 25. Answer: 25. The distractors: −7 comes from taking c as +2, which gives 9 − 16; 22 comes from working b² as 2 × 3 = 6 and then 6 + 16; 13 comes from leaving the 4 out of 4ac and working 9 − 2 × (−2).
- (d) x = 3 — The table is symmetrical about the turning point: y = 0 at both x = 1 and x = 5, and the lowest value, y = −4, occurs exactly halfway between them, at x = 3. Choosing x = 5 picks one of the roots rather than the midpoint between them. Choosing x = 1 picks the other root for the same reason. Choosing x = 6 picks the x-value where y returns to its starting value of 5, which is not the turning point.
- (d) (3x − 2)(x + 4) — For 3x² + 10x − 8, find two numbers multiplying to 3 × (−8) = −24 and adding to 10: these are 12 and −2. Rewrite: 3x² + 12x − 2x − 8 = 3x(x + 4) − 2(x + 4) = (3x − 2)(x + 4). Choosing (3x + 2)(x − 4) expands to 3x² − 10x − 8 — the correct factor pair but the wrong signs, giving the middle term the wrong sign. Choosing (x − 2)(3x + 4) expands to 3x² − 2x − 8 — the 3 is attached to the wrong bracket, changing which terms combine for the x-coefficient. Choosing (3x − 4)(x + 2) expands to 3x² + 2x − 8 — this uses 4 and 2 instead of the correct pair 12 and 2, so the middle term does not come to 10x.
- (d) x² − 49 — Area = length × width = (x + 7)(x − 7). Expanding: x × x = x², x × (−7) = −7x, 7 × x = 7x, 7 × (−7) = −49. The two middle terms −7x and 7x cancel, leaving x² − 49. A candidate who misremembers the difference-of-two-squares result as a sum gets x² + 49. A candidate who makes a sign error and treats both middle terms as −7x instead of cancelling gets x² − 14x − 49. A candidate who confuses area with perimeter and simply adds the length and width gets 2x.
- (c) x = 2 and x = 3 — x² − 5x + 6 factorises as (x − 2)(x − 3), since −2 and −3 multiply to give 6 and add to give −5. The graph crosses the x-axis where each bracket equals zero: x − 2 = 0 gives x = 2, and x − 3 = 0 gives x = 3. The option x = −2 and x = −3 comes from reading the signs inside the brackets directly instead of solving x − 2 = 0 and x − 3 = 0. The option x = 2 and x = −3 mixes up the sign of only one root. The option x = −1 and x = −6 comes from picking the wrong pair of factors of 6 (1 and 6 instead of 2 and 3) and then reading their signs directly from the brackets.
- (b) −23 — Expand two of the three brackets first: (x + 5)(x − 2) = x² + 3x − 10. Then multiply this by the remaining bracket: (2x − 1)(x² + 3x − 10) = 2x³ + 6x² − 20x − x² − 3x + 10, which simplifies to 2x³ + 5x² − 23x + 10, so the coefficient of x is −23. Writing −13 comes from a sign slip in the first expansion, combining 5x − 2x as −5x − 2x = −7x instead of +3x, which carries through to a wrong final coefficient. Writing −20 comes from forgetting to distribute the −1 across every term of x² + 3x − 10, dropping the −1 × 3x = −3x contribution. Writing 10 comes from reading off the constant term of the expansion instead of the coefficient of x.
- (d) t = 5 — The maximum height occurs halfway between the two times when the ball is at ground level: the midpoint of t = 1 and t = 9 is (1 + 9) ÷ 2 = 5, so the ball reaches its maximum height at t = 5 seconds. Getting t = 4 comes from halving the DIFFERENCE between the times, 9 − 1 = 8, then 8 ÷ 2 = 4, instead of finding their midpoint. Getting t = 8 uses that difference, 9 − 1 = 8, as if the gap between the two times were itself the time of the maximum. Getting t = 10 adds the two times, 1 + 9 = 10, but forgets to divide by 2.
- (d) If the graph has two real roots, they are equal and opposite in value, so they sum to zero. — A turning point on the y-axis means the graph's axis of symmetry is the line x = 0, so any two roots must be symmetrical about x = 0 — equal in size but opposite in sign, summing to zero. The graph could still have no real roots, but that is not guaranteed just from the turning point's position, so the option claiming it must have none is too strong. The roots do not have to both be positive — if real, one is positive and one negative (or both are zero). The graph does not have to touch the x-axis at exactly one point either; it could cross at two symmetrical points, touch at one point, or miss the x-axis entirely.
- (a) k = 3 — Method: a solution of an equation makes both sides balance, so substitute it in and solve the equation in k that is left. Working: putting x = 3 gives 3² − (k + 1) × 3 + k = 0, that is 9 − 3k − 3 + k = 0, so 6 − 2k = 0 and k = 3; the equation is then x² − 4x + 3 = 0, whose solutions are 3 and 1. Answer: k = 3. The distractors: k = −3 comes from solving 6 − 2k = 0 as though it gave 2k = −6; k = 4 comes from expanding −3(k + 1) as −3k − 1, multiplying only the k by 3; k = 1.5 comes from working 3² as 3 × 2 = 6, which leaves 3 − 2k = 0.
- (a) y = (x − 2)² + 3 — Since (x − 2)² is never negative, (x − 2)² + 3 is always at least 3, so y can never equal 0 and the graph never crosses the x-axis. The other three graphs are all given in a factorised or difference-of-squares form that shows two real roots: y = (x − 2)(x + 3) crosses at x = 2 and x = −3; y = x² − 9 = (x − 3)(x + 3) crosses at x = 3 and x = −3; y = (x + 4)(x − 1) crosses at x = −4 and x = 1.
- (d) It crosses the x-axis at x = 3 and x = −3. — y = x² − 9 factorises as (x − 3)(x + 3), since 9 = 3², so the curve crosses the x-axis at x = 3 and x = −3. Saying it crosses once at x = 9 mistakes the constant term for a root directly, without taking its square root. Saying it crosses at x = 9 and x = −9 makes the same mistake but adds a sign either way. Saying it does not cross the x-axis confuses the y-intercept, which is negative at (0, −9), with the number of times the curve meets the x-axis — a negative y-intercept combined with an upward-opening curve guarantees it crosses the x-axis twice.
- (c) x = 0 or x = −7 — Factorising: x² + 7x = x(x + 7) = 0, so x = 0 or x + 7 = 0, giving x = 0 or x = −7. A candidate who divides both sides of the original equation by x, which loses the solution x = 0, gets only x = −7. A candidate who makes a sign error solving x + 7 = 0 gets x = 0 or x = 7. A candidate who misreads the coefficient and doubles it gets x = 0 or x = −14.
- (a) x = 4 ± √13 — Method: halve the coefficient of x to form the bracket, subtract the square of that number to keep the expression equal to the original, then rearrange and take the square root of both sides. Working: half of −8 is −4, so x² − 8x + 3 = (x − 4)² − 16 + 3 = (x − 4)² − 13; setting this equal to zero gives (x − 4)² = 13, so x − 4 = ±√13 and x = 4 ± √13. Answer: x = 4 ± √13. The distractors: x = 8 ± √13 comes from putting the whole coefficient 8 inside the bracket instead of half of it; x = 4 ± √19 comes from adding 16 and 3 rather than subtracting 3 from 16; x = −4 ± √13 comes from writing the bracket as (x + 4)², which reverses the sign of the number that comes out of it.
- (c) It has two different real solutions — Method: the discriminant is the quantity under the square root sign in the quadratic formula, so its sign decides how many real values the formula produces. Working: when the discriminant is positive its square root is a real number that is not zero, and the formula adds that root and subtracts it in turn, so the two results are different; a positive discriminant that is not a perfect square still gives two solutions, but they are not whole numbers. Answer: it has two different real solutions. The distractors: one repeated real solution is what a discriminant of zero gives, because adding and subtracting zero changes nothing; no real solutions is what a negative discriminant gives, because a negative number has no real square root; two whole-number solutions happens only when the discriminant is a perfect square and the division works out exactly, which a positive discriminant does not guarantee.
- (b) x = 5 — Area = length × width, so x(x + 3) = 40, which rearranges to x² + 3x − 40 = 0. This factorises as (x + 8)(x − 5) = 0: the two numbers in the brackets must multiply to −40 and add to +3, and the pair 8 and −5 does both. This gives x = −8 or x = 5. Since x is a length, it cannot be negative, so x = 5. A candidate who gives both solutions without rejecting the negative one, which cannot be a length, answers x = 5 or x = −8. A candidate who picks the wrong factor pair of 40, such as 10 and −4 instead of 8 and −5, gets (x + 10)(x − 4) = 0 and answers x = 4. A candidate who rejects the wrong root, keeping the negative solution instead of the positive one, answers x = −8.
- (d) (x − 8)(x + 8) — x² − 64 = x² − 8², a difference of two squares, which factorises as (x − 8)(x + 8). A candidate who treats it as a perfect square with a repeated negative factor gets (x − 8)(x − 8), which expands to x² − 16x + 64 — wrong on both the middle and constant terms. A candidate who uses a repeated positive factor gets (x + 8)(x + 8), which expands to x² + 16x + 64. A candidate who picks a different factor pair of 64, such as 4 and 16, without checking that the middle term cancels, gets (x − 4)(x + 16), which expands to x² + 12x − 64 — the wrong middle term.
- (c) x = 5, y = 5 — x² − 10x + 30 = (x − 5)² − 5² + 30 = (x − 5)² + 5. Substituting x = 5: 5² = 25, 10 × 5 = 50, so 25 − 50 + 30 = 5, confirming the minimum value 5 at x = 5: turning point (5, 5). Using −10 instead of half of it inside the bracket gives (x − 10)² − 70, turning point (10, −70) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (−5, 5) — wrong, because (x − 5)² is zero at x = 5, not x = −5. Computing 25 − 30 = −5 instead of 30 − 25 = 5 flips the sign of the constant, giving (5, −5) — wrong, since the completed square's constant must be evaluated as 30 minus 25, not 25 minus 30. Always check a turning point by substituting its x-value back into the original equation.
- (a) x = 3/2 or x = −3/2 — Method: the equation has an x² term and a number but no x term, so make x² the subject and then take the square root of both sides, keeping the negative root as well as the positive one. Working: adding 9 to both sides of 4x² − 9 = 0 gives 4x² = 9, and dividing both sides by 4 gives x² = 9/4. Square-rooting the top and the bottom of 9/4 gives 3/2, so x = 3/2 or x = −3/2, and each value checks out because 4 × 9/4 − 9 = 0. Answer: x = 3/2 or x = −3/2. The distractors: x = 3 or x = −3 comes from square-rooting both sides of 4x² = 9 without first dividing by the 4, so the coefficient of x² is ignored; x = 9/4 or x = −9/4 comes from stopping at x² = 9/4 and writing that value down as x, leaving the square root undone; x = 3/2 only comes from taking the positive square root of 9/4 and losing the negative solution.
- (c) t = 1 second and t = 5 seconds — The ball is at ground level when h = 0, which happens when either bracket is zero. t − 1 = 0 gives t = 1, and 5 − t = 0 gives t = 5. The option with t = −1 makes a sign error solving the first bracket. The option with t = −5 makes a sign error solving the second bracket, treating 5 − t = 0 as if it gave a negative solution. The option with t = 4 seconds is an arithmetic slip in solving 5 − t = 0.
- (d) 3 — 2x² − 12x + 7 rewrites as 2(x² − 6x) + 7, then as 2[(x − 3)² − 9] + 7, which simplifies to 2(x − 3)² − 11, since −2 × 9 + 7 = −11. The bracket (x − 3)² is zero when x = 3, so the minimum occurs at x = 3. Treating the shift as b/a instead of b/(2a) — using 6 instead of 3 — gives x = 6, which is wrong. Reading the bracket's sign directly without negating it gives x = −3, wrong, because (x − 3)² is zero at x = 3, not x = −3. Reading off the coefficient of x itself, −12, and calling that the answer skips the completing-the-square process entirely and gives x = −12, which is wrong because b is not the turning point's x-coordinate under any circumstance. Always check: substituting your value of x should make the bracketed term equal to zero, and nothing else.
- (a) x = 6 or x = −4 — We need two numbers that multiply to −24 and add to −2: these are −6 and 4, since −6 × 4 = −24 and −6 + 4 = −2. So x² − 2x − 24 = (x − 6)(x + 4) = 0, giving x = 6 or x = −4. A candidate who swaps the signs, using 6 and −4 the wrong way round in the brackets, gets x = −6 or x = 4. A candidate who picks the wrong factor pair, 8 and −3 (which multiply to −24 but add to +5, not −2), gets (x + 8)(x − 3) = 0 and answers x = −8 or x = 3. A candidate who makes both factors negative gets x = −6 or x = −4, which would require the constant term to be +24, not −24.
- (d) k < 4 — Method: the number of real solutions of ax² + bx + c = 0 is decided by the discriminant b² − 4ac, and two different real solutions need it to be greater than zero. Working: here a = 1, b = −4 and c = k, so b² − 4ac = 16 − 4k; the condition is 16 − 4k > 0, which gives 16 > 4k and then k < 4. Answer: k < 4; for example k = 3 gives x² − 4x + 3 = 0, whose solutions are 1 and 3. The distractors: k ≤ 4 comes from using b² − 4ac ≥ 0, which also allows the single repeated solution at k = 4; k > 4 comes from dividing −4k > −16 by −4 without reversing the inequality sign; k < 16 comes from leaving the factor 4 out of 4ac and solving 16 − k > 0.
- (c) 12 cm — For a square, area = side². So side² = 144, giving side = ±12. Since a length must be positive, the side length is 12 cm. A candidate who gives both square roots without rejecting the negative one, which cannot be a length, answers 12 cm or −12 cm. A candidate who halves 144 instead of taking its square root gets 72 cm. A candidate who divides 144 by 4, confusing the area formula with a perimeter calculation, gets 36 cm.
What is on this worksheet?
The sheet holds 24 questions drawn from the MathsUK bank — the content area covered: Algebra (statements A18, A11, A4). It is pitched at GCSE Higher and takes about 45 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 24 questions before checking — about 45 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 24 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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