24 questions working through all three methods of solving a quadratic, plus roots and turning points from the graph.
📈 Quadratics: factorise, complete the square, formula
Almost every Higher paper asks you to solve a quadratic, and the mark is often lost not on the algebra but on choosing the wrong method for the quadratic in front of you. This sheet takes the three methods in turn and then mixes them. It starts with factorising, including ax² + bx + c and the difference of two squares; moves to completing the square, and to reading the turning point straight out of the completed form; then to the quadratic formula, where the marks go missing on −b when b is already negative and on dividing the whole numerator by 2a. The last section gives you quadratics with no instruction, so you have to decide for yourself. Roots, intercepts and turning points from the graph are included too, because the graphical and algebraic halves of this topic are examined together.
- 1.Solve x² + 7x = 0.
- 2.Simplify 2/(x + 1) + 3/(x − 2), giving your answer as a single fraction.
- 3.Factorise 3x² + 10x − 8.
- 4.Expand and simplify 2(a + 6) − 2(a − 7)
- 5.A graph has equation y = x² − 6x + 5. A student says its turning point has x-coordinate 6, because that's the coefficient of x. Which statement corrects the student's mistake?y = x² − 6x + 5
- 6.A table shows y = x² − 6x + 5 at these points (x, y): (0, 5), (1, 0), (2, −3), (3, −4), (4, −3), (5, 0), (6, 5). Using the symmetry shown, write down the x-coordinate of the turning point.y = x² − 6x + 5
- 7.A quadratic curve has a root at x = −2 and its turning point has x-coordinate 3. Work out the curve's other root, using the symmetry of the graph.
- 8.Solve x² − 6x = 0.
- 9.Expand and simplify (x + 1)(x + 2)(x + 3).
- 10.A square tile has an area of 144 cm². Work out the side length of the tile.
- 11.By completing the square, find the turning point of the curve y = x² + 6x + 2.y = x² + 6x + 2
- 12.By completing the square, find the turning point of the curve y = x² − 4x + 9.y = x² − 4x + 9
- 13.Expand and simplify (x − 3)²
- 14.A charity's fundraising total, T pounds, over d days follows T = (d − 3)(30 − d) for 3 ≤ d ≤ 30, where T = 0 marks the start and end of the campaign. Work out how many days the campaign runs for, from start to end.
- 15.Which of these values of x is a solution of x² + 2x − 15 = 0?
- 16.Factorise fully 12x² + 18x.
- 17.The equation x² − 4x + k = 0 has two different real solutions. Work out the range of values of k.
- 18.Factorise x² − 64.
- 19.Solve 2x² − 32 = 0.
- 20.A rectangle has length (2x + 5) cm and width (x − 2) cm. Work out an expression, in terms of x, for the perimeter of the rectangle. Give your answer in its simplest form.
- 21.Solve 5x² − 15x = 0.
- 22.A ball is thrown in the air. Its height, h metres, above the ground after t seconds is given in this table: when t = 0, h = 0; when t = 1, h = 15; when t = 2, h = 20; when t = 3, h = 15; when t = 4, h = 0. Use the table to find the two times, in seconds, at which the ball is at ground level.
- 23.The graph of y = x² − 7x + 2 crosses the x-axis at two points. One root, read from the graph, is approximately x = 0.30. Using the fact that the sum of the two roots of x² − 7x + 2 = 0 is 7, estimate the other root, correct to 2 decimal places.y = x² − 7x + 2
- 24.The curve y = 2x² − 12x + 7 has a minimum point. By completing the square, find the value of x at which the minimum occurs.y = 2x² − 12x + 7
Answer key
- (c) x = 0 or x = −7 — Factorising: x² + 7x = x(x + 7) = 0, so x = 0 or x + 7 = 0, giving x = 0 or x = −7. A candidate who divides both sides of the original equation by x, which loses the solution x = 0, gets only x = −7. A candidate who makes a sign error solving x + 7 = 0 gets x = 0 or x = 7. A candidate who misreads the coefficient and doubles it gets x = 0 or x = −14.
- (d) (5x − 1)/(x² − x − 2) — The common denominator is (x + 1)(x − 2) = x² − x − 2. The numerator becomes 2(x − 2) + 3(x + 1) = (2x − 4) + (3x + 3) = 5x − 1, so the sum is (5x − 1)/(x² − x − 2). Choosing 5/(2x − 1) adds the numerators (2 + 3 = 5) and the denominators ((x + 1) + (x − 2) = 2x − 1) directly, which is not how fractions add. Choosing (5x + 1)/(x² − x − 2) comes from expanding 2(x − 2) as 2x − 2 instead of 2x − 4, losing part of the constant term. Choosing (5x − 1)/(x² + x − 2) has the correct numerator but the wrong sign on the x-term when (x + 1)(x − 2) is expanded.
- (d) (3x − 2)(x + 4) — For 3x² + 10x − 8, find two numbers multiplying to 3 × (−8) = −24 and adding to 10: these are 12 and −2. Rewrite: 3x² + 12x − 2x − 8 = 3x(x + 4) − 2(x + 4) = (3x − 2)(x + 4). Choosing (3x + 2)(x − 4) expands to 3x² − 10x − 8 — the correct factor pair but the wrong signs, giving the middle term the wrong sign. Choosing (x − 2)(3x + 4) expands to 3x² − 2x − 8 — the 3 is attached to the wrong bracket, changing which terms combine for the x-coefficient. Choosing (3x − 4)(x + 2) expands to 3x² + 2x − 8 — this uses 4 and 2 instead of the correct pair 12 and 2, so the middle term does not come to 10x.
- (d) 26 — Method: expand both brackets, treating the second as multiplication by −2 so that both of its terms change sign, then collect like terms. Working: 2(a + 6) = 2a + 12 and −2(a − 7) = −2a + 14, so the expression becomes 2a + 12 − 2a + 14; the a terms give 2a − 2a = 0, so no term in a survives, and the numbers give 12 + 14 = 26. Answer: 26. The distractors: −2 comes from expanding the second bracket as −2a − 14, so that the numbers give 12 − 14; 4a − 2 comes from adding 2(a − 7) instead of subtracting it, giving 2a + 12 + 2a − 14; 13 comes from multiplying the 2 over only the first term of each bracket, giving 2a + 6 − 2a + 7.
- (d) The roots of x² − 6x + 5 = 0 are x = 1 and x = 5 (since it factorises to (x − 1)(x − 5)), so by symmetry the turning point has x-coordinate 3, not 6. — Factorising, x² − 6x + 5 = (x − 1)(x − 5), so the roots are x = 1 and x = 5. The turning point lies midway between the roots by symmetry: (1 + 5) ÷ 2 = 3. The coefficient of x has no direct role in locating the turning point this way. The option giving −6 makes an arbitrary sign change with no mathematical basis. The option giving 5 wrongly takes just one of the two roots instead of their midpoint.
- (d) x = 3 — The table is symmetrical about the turning point: y = 0 at both x = 1 and x = 5, and the lowest value, y = −4, occurs exactly halfway between them, at x = 3. Choosing x = 5 picks one of the roots rather than the midpoint between them. Choosing x = 1 picks the other root for the same reason. Choosing x = 6 picks the x-value where y returns to its starting value of 5, which is not the turning point.
- (c) x = 8 — The turning point lies exactly halfway between the two roots. If the other root is r, the midpoint of −2 and r must be 3, so (−2 + r) ÷ 2 = 3, giving r = 8. Choosing x = 5 comes from adding 2 and 3 rather than using the midpoint relationship correctly. Choosing x = 1 comes from subtracting 2 from 3 instead of reflecting −2 across the turning point. Choosing x = −8 finds the right distance but then reflects in the y-axis instead of in the line of symmetry x = 3, so the sign of the answer is flipped.
- (d) x = 0 or x = 6 — Method: factorise by taking out the common factor x: x(x − 6) = 0, so x = 0 or x − 6 = 0, giving x = 0 or x = 6. Distractor origins: x = 6 comes from dividing both sides by x, which loses the solution x = 0; x = 0 stops after finding only one factor; x = 3 comes from halving the coefficient of x instead of factorising.
- (d) x³ + 6x² + 11x + 6 — (x + 1)(x + 2) = x² + 3x + 2. Multiplying by (x + 3): (x² + 3x + 2)(x + 3) = x³ + 3x² + 2x + 3x² + 9x + 6, which simplifies to x³ + 6x² + 11x + 6. Choosing x³ + 6x² + 6x + 6 has the right x² and constant terms but adds 1 + 2 + 3 = 6 for the x-coefficient instead of the correct sum of pairwise products 1×2 + 1×3 + 2×3 = 11. Choosing x³ + 5x² + 11x + 6 sums only two of the three constants (2 + 3 = 5) for the x² coefficient, leaving out the 1. Choosing x³ + 6x² + 11x + 5 adds the last two constants (2 + 3 = 5) instead of multiplying all three (1 × 2 × 3 = 6) for the constant term.
- (c) 12 cm — For a square, area = side². So side² = 144, giving side = ±12. Since a length must be positive, the side length is 12 cm. A candidate who gives both square roots without rejecting the negative one, which cannot be a length, answers 12 cm or −12 cm. A candidate who halves 144 instead of taking its square root gets 72 cm. A candidate who divides 144 by 4, confusing the area formula with a perimeter calculation, gets 36 cm.
- (b) x = −3, y = −7 — x² + 6x + 2 = (x + 3)² − 3² + 2 = (x + 3)² − 7. Substituting x = −3: (−3)² = 9, 6 × (−3) = −18, so 9 − 18 + 2 = −7, confirming the minimum value −7 at x = −3: turning point (−3, −7). Using 6 instead of half of 6 inside the bracket gives (x + 6)² − 34, turning point (−6, −34) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (3, −7) — wrong, because (x + 3)² is zero at x = −3, not x = 3. Computing 9 − 2 = 7 instead of 2 − 9 = −7 flips the sign of the constant, giving (−3, 7) — wrong, since the completed square's constant must be evaluated as 2 minus 9, not 9 minus 2. Always check a turning point by substituting its x-value back into the original equation.
- (c) x = 2, y = 5 — x² − 4x + 9 = (x − 2)² − 2² + 9 = (x − 2)² + 5. Substituting x = 2: 2² = 4, 4 × 2 = 8, so 4 − 8 + 9 = 5, confirming the minimum value 5 at x = 2: turning point (2, 5). Using −4 instead of half of it inside the bracket gives (x − 4)² − 7, turning point (4, −7) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (−2, 5) — wrong, because (x − 2)² is zero at x = 2, not x = −2. Computing 4 − 9 = −5 instead of 9 − 4 = 5 flips the sign of the constant, giving (2, −5) — wrong, since the completed square's constant must be evaluated as 9 minus 4, not 4 minus 9. Substitute the x-value back into the original equation whenever you are unsure of a sign.
- (d) x² − 6x + 9 — Method: squaring a bracket means multiplying that bracket by itself, so expand (x − 3)(x − 3) term by term and then collect like terms. Working: x × x = x², x × (−3) = −3x, (−3) × x = −3x and (−3) × (−3) = 9, giving x² − 3x − 3x + 9, and the two middle terms collect to −6x. Answer: x² − 6x + 9. The distractors: x² − 3x + 9 comes from writing down only one of the two middle products instead of both; x² + 6x + 9 comes from treating (−3) × x as +3x, so the middle terms are added rather than subtracted; x² − 9 comes from treating the square as the difference of two squares (x − 3)(x + 3).
- (c) 27 days — The campaign starts at d = 3 and ends at d = 30, so it runs for 30 − 3 = 27 days. Getting 33 days comes from adding the two values, 3 + 30 = 33, instead of subtracting them. Getting 30 days uses only the end day and ignores that the campaign did not start at day 0. Getting 24 days comes from subtracting the start day twice, 30 − 3 − 3 = 24, instead of once.
- (a) x = 3 — Method: factorise x² + 2x − 15 as (x + 5)(x − 3), since 5 × (−3) = −15 and 5 + (−3) = 2. Setting each bracket equal to zero gives x + 5 = 0 or x − 3 = 0, so x = −5 or x = 3. Only x = 3 is offered here. Distractor origins: x = −3 reverses the sign of the factor pair, treating the bracket (x − 3) as giving x = −3 instead of x = 3; x = 5 takes the number from the other factor, (x + 5), but with the wrong sign, giving x = 5 instead of x = −5; x = 15 takes the constant term of the original expression as if it were a root, without factorising at all.
- (c) 6x(2x + 3) — The highest common factor of 12x² and 18x is 6x. Dividing each term by 6x gives 12x² ÷ 6x = 2x and 18x ÷ 6x = 3, so 12x² + 18x = 6x(2x + 3). A candidate who only takes out the number 6 (missing the x) gets 6(2x² + 3x), which is not fully factorised. A candidate who only takes out 2x (missing the extra factor of 3 in 6) gets 2x(6x + 9), also not fully factorised — the bracket still shares a common factor. A candidate who takes out 3x instead of the full 6x gets 3x(4x + 6), which again is not fully factorised since 4x + 6 shares a common factor of 2.
- (d) k < 4 — Method: the number of real solutions of ax² + bx + c = 0 is decided by the discriminant b² − 4ac, and two different real solutions need it to be greater than zero. Working: here a = 1, b = −4 and c = k, so b² − 4ac = 16 − 4k; the condition is 16 − 4k > 0, which gives 16 > 4k and then k < 4. Answer: k < 4; for example k = 3 gives x² − 4x + 3 = 0, whose solutions are 1 and 3. The distractors: k ≤ 4 comes from using b² − 4ac ≥ 0, which also allows the single repeated solution at k = 4; k > 4 comes from dividing −4k > −16 by −4 without reversing the inequality sign; k < 16 comes from leaving the factor 4 out of 4ac and solving 16 − k > 0.
- (d) (x − 8)(x + 8) — x² − 64 = x² − 8², a difference of two squares, which factorises as (x − 8)(x + 8). A candidate who treats it as a perfect square with a repeated negative factor gets (x − 8)(x − 8), which expands to x² − 16x + 64 — wrong on both the middle and constant terms. A candidate who uses a repeated positive factor gets (x + 8)(x + 8), which expands to x² + 16x + 64. A candidate who picks a different factor pair of 64, such as 4 and 16, without checking that the middle term cancels, gets (x − 4)(x + 16), which expands to x² + 12x − 64 — the wrong middle term.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (b) 6x + 6 — Perimeter = 2[(2x + 5) + (x − 2)] = 2(3x + 3) = 6x + 6. A candidate who adds the length and width but forgets to double for the perimeter gets 3x + 3. A candidate who makes a sign error and adds 2 instead of subtracting it before doubling gets 2[(2x + 5) + (x + 2)] = 6x + 14. A candidate who multiplies the length and width instead of adding them, confusing the perimeter formula with the area formula, and then doubles that product, gets 2(2x + 5)(x − 2) = 4x² + 2x − 20.
- (c) x = 0 or x = 3 — Method: take out the common factor 5x: 5x(x − 3) = 0, so 5x = 0 or x − 3 = 0, giving x = 0 or x = 3. Distractor origins: x = 0 or x = 15 comes from forgetting to divide the second term by the common factor 5x correctly, leaving 15 instead of 3; x = 3 loses the solution x = 0 by dividing both sides by x; x = 5 or x = 3 mistakes the coefficient 5 itself for one of the solutions.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (a) x ≈ 6.70 — Since the two roots sum to 7, the other root is 7 − 0.30 = 6.70. The option 7.30 comes from adding the given root to 7 instead of subtracting it. The option 6.30 comes from subtracting 0.70 (one minus the given root) rather than the given root itself. The option 0.70 confuses the required root with the amount by which the given root falls short of 1.
- (d) 3 — 2x² − 12x + 7 rewrites as 2(x² − 6x) + 7, then as 2[(x − 3)² − 9] + 7, which simplifies to 2(x − 3)² − 11, since −2 × 9 + 7 = −11. The bracket (x − 3)² is zero when x = 3, so the minimum occurs at x = 3. Treating the shift as b/a instead of b/(2a) — using 6 instead of 3 — gives x = 6, which is wrong. Reading the bracket's sign directly without negating it gives x = −3, wrong, because (x − 3)² is zero at x = 3, not x = −3. Reading off the coefficient of x itself, −12, and calling that the answer skips the completing-the-square process entirely and gives x = −12, which is wrong because b is not the turning point's x-coordinate under any circumstance. Always check: substituting your value of x should make the bracketed term equal to zero, and nothing else.
What is on this worksheet?
The sheet holds 24 questions drawn from the MathsUK bank — the content area covered: Algebra (statements A18, A11, A4). It is pitched at GCSE Higher and takes about 45 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 24 questions before checking — about 45 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 24 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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