24 questions working through all three methods of solving a quadratic, plus roots and turning points from the graph.
📈 Quadratics: factorise, complete the square, formula
Almost every Higher paper asks you to solve a quadratic, and the mark is often lost not on the algebra but on choosing the wrong method for the quadratic in front of you. This sheet takes the three methods in turn and then mixes them. It starts with factorising, including ax² + bx + c and the difference of two squares; moves to completing the square, and to reading the turning point straight out of the completed form; then to the quadratic formula, where the marks go missing on −b when b is already negative and on dividing the whole numerator by 2a. The last section gives you quadratics with no instruction, so you have to decide for yourself. Roots, intercepts and turning points from the graph are included too, because the graphical and algebraic halves of this topic are examined together.
- 1.A student is asked to simplify (6x³ − 15x²)/(4x² − 10x) fully. Four attempts are shown below. Which one is correct?
- 2.Solve x² + 7x = 0.
- 3.Solve x² − x − 12 = 0.
- 4.A ball's height, h metres, t seconds after being thrown follows h = (t − 1)(9 − t). Given that the ball is at ground level at t = 1 and t = 9, work out at what time t the ball reaches its maximum height, using symmetry.
- 5.A quadratic graph y = ax² + bx + c has its turning point on the y-axis. Which statement about its roots must be true?
- 6.By completing the square, find the turning point of the curve y = x² + 8x − 3.y = x² + 8x − 3
- 7.Expand and simplify (x + 1)(x + 2)(x + 3).
- 8.Factorise x² − 64.
- 9.The discriminant of a quadratic equation is greater than zero. Which statement about the solutions of that equation is correct?
- 10.Factorise x² − 3x − 10.
- 11.Expand and simplify 2(a + 6) − 2(a − 7)
- 12.By completing the square, find the turning point of the curve y = x² − 4x + 9.y = x² − 4x + 9
- 13.A square tile has an area of 144 cm². Work out the side length of the tile.
- 14.Expand and simplify 4(2x − 1) − 3(x + 2) − 5x
- 15.The graph of y = x² − 7x + 2 crosses the x-axis at two points. One root, read from the graph, is approximately x = 0.30. Using the fact that the sum of the two roots of x² − 7x + 2 = 0 is 7, estimate the other root, correct to 2 decimal places.y = x² − 7x + 2
- 16.The height, h metres, of a ball t seconds after a stopwatch is started follows h = (t − 1)(5 − t) for 1 ≤ t ≤ 5, where h = 0 means the ball is at ground level. Work out the two times at which the ball is at ground level.
- 17.Solve 2x² − 32 = 0.
- 18.Subtract, giving your answer as a single fraction in its simplest form: 4/(x − 1) − 2/(x + 3)
- 19.A rectangular photo has length (x + 3) cm and width x cm. Its area is 40 cm². Work out the value of x.
- 20.Factorise 3x² + 10x − 8.
- 21.Solve x² − 5x + 6 = 0 by factorising.
- 22.The equation x² − 4x + k = 0 has two different real solutions. Work out the range of values of k.
- 23.Solve 5x² − 15x = 0.
- 24.Solve x² − 6x = 0.
Answer key
- (a) 3x/2 — Factorise top and bottom first: 6x³ − 15x² = 3x²(2x − 5), and 4x² − 10x = 2x(2x − 5). The bracket (2x − 5) is common to both, so it cancels, leaving 3x²/(2x); dividing the power of x, 3x² ÷ x = 3x, gives 3x/2. Writing 3x²/2 cancels the (2x − 5) correctly and removes the denominator's x, but never reduces the power of x left in the numerator — 3x² ÷ x should give 3x, not stay as 3x². Writing 3/2 cancels the (2x − 5) correctly but then drops the x from the numerator altogether, treating 3x² over x as if it cancelled completely to 3 instead of reducing to 3x. Writing −3x/2 comes from factorising the denominator with the wrong sign, as 2x(5 − 2x) instead of 2x(2x − 5); cancelling (5 − 2x) against the numerator's (2x − 5) then needs an extra minus sign, which flips the answer to −3x/2.
- (c) x = 0 or x = −7 — Factorising: x² + 7x = x(x + 7) = 0, so x = 0 or x + 7 = 0, giving x = 0 or x = −7. A candidate who divides both sides of the original equation by x, which loses the solution x = 0, gets only x = −7. A candidate who makes a sign error solving x + 7 = 0 gets x = 0 or x = 7. A candidate who misreads the coefficient and doubles it gets x = 0 or x = −14.
- (a) x = 4 or x = −3 — Method: find two numbers that multiply to give −12 and add to give −1 — these are −4 and 3. So x² − x − 12 = (x − 4)(x + 3) = 0, giving x = 4 or x = −3. Distractor origins: x = −4 or x = 3 has the signs the wrong way round; x = 4 or x = 3 makes both roots positive, ignoring the sign of −12; x = 12 or x = −1 comes from reading off the coefficient and the constant directly instead of factorising.
- (d) t = 5 — The maximum height occurs halfway between the two times when the ball is at ground level: the midpoint of t = 1 and t = 9 is (1 + 9) ÷ 2 = 5, so the ball reaches its maximum height at t = 5 seconds. Getting t = 4 comes from halving the DIFFERENCE between the times, 9 − 1 = 8, then 8 ÷ 2 = 4, instead of finding their midpoint. Getting t = 8 uses that difference, 9 − 1 = 8, as if the gap between the two times were itself the time of the maximum. Getting t = 10 adds the two times, 1 + 9 = 10, but forgets to divide by 2.
- (d) If the graph has two real roots, they are equal and opposite in value, so they sum to zero. — A turning point on the y-axis means the graph's axis of symmetry is the line x = 0, so any two roots must be symmetrical about x = 0 — equal in size but opposite in sign, summing to zero. The graph could still have no real roots, but that is not guaranteed just from the turning point's position, so the option claiming it must have none is too strong. The roots do not have to both be positive — if real, one is positive and one negative (or both are zero). The graph does not have to touch the x-axis at exactly one point either; it could cross at two symmetrical points, touch at one point, or miss the x-axis entirely.
- (d) x = −4, y = −19 — x² + 8x − 3 = (x + 4)² − 4² − 3 = (x + 4)² − 19. Substituting x = −4: (−4)² = 16, 8 × (−4) = −32, so 16 − 32 − 3 = −19, confirming the minimum value −19 at x = −4: turning point (−4, −19). Using 8 instead of half of it inside the bracket gives (x + 8)² − 67, turning point (−8, −67) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (4, −19) — wrong, because (x + 4)² is zero at x = −4, not x = 4. Computing 16 + 3 = 19 instead of −3 − 16 = −19 flips the sign of the constant, giving (−4, 19) — wrong, since the completed square's constant must be evaluated as −3 minus 16, not 16 plus 3. Check by substitution whenever the sign of a constant feels uncertain.
- (d) x³ + 6x² + 11x + 6 — (x + 1)(x + 2) = x² + 3x + 2. Multiplying by (x + 3): (x² + 3x + 2)(x + 3) = x³ + 3x² + 2x + 3x² + 9x + 6, which simplifies to x³ + 6x² + 11x + 6. Choosing x³ + 6x² + 6x + 6 has the right x² and constant terms but adds 1 + 2 + 3 = 6 for the x-coefficient instead of the correct sum of pairwise products 1×2 + 1×3 + 2×3 = 11. Choosing x³ + 5x² + 11x + 6 sums only two of the three constants (2 + 3 = 5) for the x² coefficient, leaving out the 1. Choosing x³ + 6x² + 11x + 5 adds the last two constants (2 + 3 = 5) instead of multiplying all three (1 × 2 × 3 = 6) for the constant term.
- (d) (x − 8)(x + 8) — x² − 64 = x² − 8², a difference of two squares, which factorises as (x − 8)(x + 8). A candidate who treats it as a perfect square with a repeated negative factor gets (x − 8)(x − 8), which expands to x² − 16x + 64 — wrong on both the middle and constant terms. A candidate who uses a repeated positive factor gets (x + 8)(x + 8), which expands to x² + 16x + 64. A candidate who picks a different factor pair of 64, such as 4 and 16, without checking that the middle term cancels, gets (x − 4)(x + 16), which expands to x² + 12x − 64 — the wrong middle term.
- (c) It has two different real solutions — Method: the discriminant is the quantity under the square root sign in the quadratic formula, so its sign decides how many real values the formula produces. Working: when the discriminant is positive its square root is a real number that is not zero, and the formula adds that root and subtracts it in turn, so the two results are different; a positive discriminant that is not a perfect square still gives two solutions, but they are not whole numbers. Answer: it has two different real solutions. The distractors: one repeated real solution is what a discriminant of zero gives, because adding and subtracting zero changes nothing; no real solutions is what a negative discriminant gives, because a negative number has no real square root; two whole-number solutions happens only when the discriminant is a perfect square and the division works out exactly, which a positive discriminant does not guarantee.
- (b) (x − 5)(x + 2) — We need two numbers that multiply to −10 and add to −3: these are −5 and 2, since −5 × 2 = −10 and −5 + 2 = −3. So x² − 3x − 10 = (x − 5)(x + 2). A candidate who swaps the signs, using +5 and −2, gets (x + 5)(x − 2), which expands to x² + 3x − 10 — the wrong middle term. A candidate who picks the factor pair 1 and 10 instead of 2 and 5 gets (x − 10)(x + 1), which expands to x² − 9x − 10. A candidate who makes both factors negative gets (x − 5)(x − 2), which expands to x² − 7x + 10 — the wrong sign on the constant term.
- (d) 26 — Method: expand both brackets, treating the second as multiplication by −2 so that both of its terms change sign, then collect like terms. Working: 2(a + 6) = 2a + 12 and −2(a − 7) = −2a + 14, so the expression becomes 2a + 12 − 2a + 14; the a terms give 2a − 2a = 0, so no term in a survives, and the numbers give 12 + 14 = 26. Answer: 26. The distractors: −2 comes from expanding the second bracket as −2a − 14, so that the numbers give 12 − 14; 4a − 2 comes from adding 2(a − 7) instead of subtracting it, giving 2a + 12 + 2a − 14; 13 comes from multiplying the 2 over only the first term of each bracket, giving 2a + 6 − 2a + 7.
- (c) x = 2, y = 5 — x² − 4x + 9 = (x − 2)² − 2² + 9 = (x − 2)² + 5. Substituting x = 2: 2² = 4, 4 × 2 = 8, so 4 − 8 + 9 = 5, confirming the minimum value 5 at x = 2: turning point (2, 5). Using −4 instead of half of it inside the bracket gives (x − 4)² − 7, turning point (4, −7) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (−2, 5) — wrong, because (x − 2)² is zero at x = 2, not x = −2. Computing 4 − 9 = −5 instead of 9 − 4 = 5 flips the sign of the constant, giving (2, −5) — wrong, since the completed square's constant must be evaluated as 9 minus 4, not 4 minus 9. Substitute the x-value back into the original equation whenever you are unsure of a sign.
- (c) 12 cm — For a square, area = side². So side² = 144, giving side = ±12. Since a length must be positive, the side length is 12 cm. A candidate who gives both square roots without rejecting the negative one, which cannot be a length, answers 12 cm or −12 cm. A candidate who halves 144 instead of taking its square root gets 72 cm. A candidate who divides 144 by 4, confusing the area formula with a perimeter calculation, gets 36 cm.
- (a) −10 — Method: multiply each bracket out, treating the second bracket as being multiplied by −3 because it is subtracted, then collect like terms. Working: 4(2x − 1) = 8x − 4 and −3(x + 2) = −3x − 6, so the expression becomes 8x − 4 − 3x − 6 − 5x; the x terms give 8x − 3x − 5x = 0, so no term in x survives, and the numbers give −4 − 6 = −10. Answer: −10. The distractors: 2 comes from expanding −3(x + 2) as −3x + 6, leaving the numbers −4 + 6; 5x − 10 comes from forgetting the final −5x, so the x terms give 8x − 3x = 5x; −7 comes from multiplying the 4 over only the first term of its bracket, giving 8x − 1 and so the numbers −1 − 6.
- (a) x ≈ 6.70 — Since the two roots sum to 7, the other root is 7 − 0.30 = 6.70. The option 7.30 comes from adding the given root to 7 instead of subtracting it. The option 6.30 comes from subtracting 0.70 (one minus the given root) rather than the given root itself. The option 0.70 confuses the required root with the amount by which the given root falls short of 1.
- (c) t = 1 second and t = 5 seconds — The ball is at ground level when h = 0, which happens when either bracket is zero. t − 1 = 0 gives t = 1, and 5 − t = 0 gives t = 5. The option with t = −1 makes a sign error solving the first bracket. The option with t = −5 makes a sign error solving the second bracket, treating 5 − t = 0 as if it gave a negative solution. The option with t = 4 seconds is an arithmetic slip in solving 5 − t = 0.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (b) (2x + 14)/((x − 1)(x + 3)) — To subtract these fractions, write them over the common denominator (x − 1)(x + 3): the numerator becomes 4(x + 3) − 2(x − 1). Expanding gives 4x + 12 − 2x + 2, which simplifies to 2x + 14, so the answer is (2x + 14)/((x − 1)(x + 3)). Writing (2x + 11)/((x − 1)(x + 3)) comes from not distributing the minus sign fully across the second bracket, treating −2(x − 1) as −2x − 1 instead of −2x + 2. Writing 2/((x − 1)(x + 3)) comes from subtracting the two original numerators directly, 4 − 2 = 2, the same mistake as subtracting fractions without a common denominator. Writing (2x − 10)/((x − 1)(x + 3)) comes from swapping which numerator multiplies which bracket, forming 4(x − 1) − 2(x + 3) instead of 4(x + 3) − 2(x − 1).
- (b) x = 5 — Area = length × width, so x(x + 3) = 40, which rearranges to x² + 3x − 40 = 0. This factorises as (x + 8)(x − 5) = 0: the two numbers in the brackets must multiply to −40 and add to +3, and the pair 8 and −5 does both. This gives x = −8 or x = 5. Since x is a length, it cannot be negative, so x = 5. A candidate who gives both solutions without rejecting the negative one, which cannot be a length, answers x = 5 or x = −8. A candidate who picks the wrong factor pair of 40, such as 10 and −4 instead of 8 and −5, gets (x + 10)(x − 4) = 0 and answers x = 4. A candidate who rejects the wrong root, keeping the negative solution instead of the positive one, answers x = −8.
- (d) (3x − 2)(x + 4) — For 3x² + 10x − 8, find two numbers multiplying to 3 × (−8) = −24 and adding to 10: these are 12 and −2. Rewrite: 3x² + 12x − 2x − 8 = 3x(x + 4) − 2(x + 4) = (3x − 2)(x + 4). Choosing (3x + 2)(x − 4) expands to 3x² − 10x − 8 — the correct factor pair but the wrong signs, giving the middle term the wrong sign. Choosing (x − 2)(3x + 4) expands to 3x² − 2x − 8 — the 3 is attached to the wrong bracket, changing which terms combine for the x-coefficient. Choosing (3x − 4)(x + 2) expands to 3x² + 2x − 8 — this uses 4 and 2 instead of the correct pair 12 and 2, so the middle term does not come to 10x.
- (c) x = 2 or x = 3 — Method: factorise into two brackets whose numbers multiply to the constant term and add to the coefficient of x, then set each bracket equal to zero. Working: two numbers that multiply to 6 and add to −5 are −2 and −3, so x² − 5x + 6 = (x − 2)(x − 3) = 0; then x − 2 = 0 gives x = 2 and x − 3 = 0 gives x = 3. Answer: x = 2 or x = 3. The distractors: x = −2 or x = −3 comes from reading the numbers inside the brackets as the solutions instead of changing their signs; x = 1 or x = 6 comes from taking the first factor pair of 6 without checking that the pair adds to −5; x = 5 or x = 6 comes from reading the solutions straight off the 5 and the 6 in the equation.
- (d) k < 4 — Method: the number of real solutions of ax² + bx + c = 0 is decided by the discriminant b² − 4ac, and two different real solutions need it to be greater than zero. Working: here a = 1, b = −4 and c = k, so b² − 4ac = 16 − 4k; the condition is 16 − 4k > 0, which gives 16 > 4k and then k < 4. Answer: k < 4; for example k = 3 gives x² − 4x + 3 = 0, whose solutions are 1 and 3. The distractors: k ≤ 4 comes from using b² − 4ac ≥ 0, which also allows the single repeated solution at k = 4; k > 4 comes from dividing −4k > −16 by −4 without reversing the inequality sign; k < 16 comes from leaving the factor 4 out of 4ac and solving 16 − k > 0.
- (c) x = 0 or x = 3 — Method: take out the common factor 5x: 5x(x − 3) = 0, so 5x = 0 or x − 3 = 0, giving x = 0 or x = 3. Distractor origins: x = 0 or x = 15 comes from forgetting to divide the second term by the common factor 5x correctly, leaving 15 instead of 3; x = 3 loses the solution x = 0 by dividing both sides by x; x = 5 or x = 3 mistakes the coefficient 5 itself for one of the solutions.
- (d) x = 0 or x = 6 — Method: factorise by taking out the common factor x: x(x − 6) = 0, so x = 0 or x − 6 = 0, giving x = 0 or x = 6. Distractor origins: x = 6 comes from dividing both sides by x, which loses the solution x = 0; x = 0 stops after finding only one factor; x = 3 comes from halving the coefficient of x instead of factorising.
What is on this worksheet?
The sheet holds 24 questions drawn from the MathsUK bank — the content area covered: Algebra (statements A18, A11, A4). It is pitched at GCSE Higher and takes about 45 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 24 questions before checking — about 45 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 24 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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