24 questions working through all three methods of solving a quadratic, plus roots and turning points from the graph.
📈 Quadratics: factorise, complete the square, formula
Almost every Higher paper asks you to solve a quadratic, and the mark is often lost not on the algebra but on choosing the wrong method for the quadratic in front of you. This sheet takes the three methods in turn and then mixes them. It starts with factorising, including ax² + bx + c and the difference of two squares; moves to completing the square, and to reading the turning point straight out of the completed form; then to the quadratic formula, where the marks go missing on −b when b is already negative and on dividing the whole numerator by 2a. The last section gives you quadratics with no instruction, so you have to decide for yourself. Roots, intercepts and turning points from the graph are included too, because the graphical and algebraic halves of this topic are examined together.
- 1.Which of these quadratic graphs does NOT cross the x-axis at all?
- 2.By completing the square, find the turning point of the curve y = x² − 10x + 30.y = x² − 10x + 30
- 3.The graph of y = x² − 7x + 2 crosses the x-axis at two points. One root, read from the graph, is approximately x = 0.30. Using the fact that the sum of the two roots of x² − 7x + 2 = 0 is 7, estimate the other root, correct to 2 decimal places.y = x² − 7x + 2
- 4.The height, h metres, of a ball t seconds after a stopwatch is started follows h = (t − 1)(5 − t) for 1 ≤ t ≤ 5, where h = 0 means the ball is at ground level. Work out the two times at which the ball is at ground level.
- 5.Write y = x² + 12x + 40 in the form (x + a)² + b, and hence write down the minimum value of y.y = x² + 12x + 40
- 6.By completing the square, find the turning point of the curve y = x² + 8x − 3.y = x² + 8x − 3
- 7.Solve x² + 3x − 10 = 0.
- 8.By completing the square, find the turning point of the curve y = x² + 6x + 2.y = x² + 6x + 2
- 9.A quadratic curve has a root at x = −2 and its turning point has x-coordinate 3. Work out the curve's other root, using the symmetry of the graph.
- 10.Solve x² − x − 12 = 0.
- 11.A quadratic graph has equation y = (x − 4)². A student says this graph crosses the x-axis at two different points. Explain why the student is wrong.
- 12.Solve 4x² − 9 = 0.
- 13.One solution of the equation x² − (k + 1)x + k = 0 is x = 3. Work out the value of k.
- 14.Which of these values of x is a solution of x² + 2x − 15 = 0?
- 15.Solve 2x² − 32 = 0.
- 16.Factorise fully 56x − 24
- 17.By completing the square, find the turning point of the curve y = 2x² − 8x + 3.y = 2x² − 8x + 3
- 18.Factorise fully 12x² + 18x.
- 19.A charity's fundraising total, T pounds, over d days follows T = (d − 3)(30 − d) for 3 ≤ d ≤ 30, where T = 0 marks the start and end of the campaign. Work out how many days the campaign runs for, from start to end.
- 20.A rectangle has length (2x + 5) cm and width (x − 2) cm. Work out an expression, in terms of x, for the perimeter of the rectangle. Give your answer in its simplest form.
- 21.Expand and simplify 4(2x − 1) − 3(x + 2) − 5x
- 22.Solve x² − 5x + 6 = 0 by factorising.
- 23.A student is asked to simplify (6x³ − 15x²)/(4x² − 10x) fully. Four attempts are shown below. Which one is correct?
- 24.Solve x² + 7x = 0.
Answer key
- (a) y = (x − 2)² + 3 — Since (x − 2)² is never negative, (x − 2)² + 3 is always at least 3, so y can never equal 0 and the graph never crosses the x-axis. The other three graphs are all given in a factorised or difference-of-squares form that shows two real roots: y = (x − 2)(x + 3) crosses at x = 2 and x = −3; y = x² − 9 = (x − 3)(x + 3) crosses at x = 3 and x = −3; y = (x + 4)(x − 1) crosses at x = −4 and x = 1.
- (c) x = 5, y = 5 — x² − 10x + 30 = (x − 5)² − 5² + 30 = (x − 5)² + 5. Substituting x = 5: 5² = 25, 10 × 5 = 50, so 25 − 50 + 30 = 5, confirming the minimum value 5 at x = 5: turning point (5, 5). Using −10 instead of half of it inside the bracket gives (x − 10)² − 70, turning point (10, −70) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (−5, 5) — wrong, because (x − 5)² is zero at x = 5, not x = −5. Computing 25 − 30 = −5 instead of 30 − 25 = 5 flips the sign of the constant, giving (5, −5) — wrong, since the completed square's constant must be evaluated as 30 minus 25, not 25 minus 30. Always check a turning point by substituting its x-value back into the original equation.
- (a) x ≈ 6.70 — Since the two roots sum to 7, the other root is 7 − 0.30 = 6.70. The option 7.30 comes from adding the given root to 7 instead of subtracting it. The option 6.30 comes from subtracting 0.70 (one minus the given root) rather than the given root itself. The option 0.70 confuses the required root with the amount by which the given root falls short of 1.
- (c) t = 1 second and t = 5 seconds — The ball is at ground level when h = 0, which happens when either bracket is zero. t − 1 = 0 gives t = 1, and 5 − t = 0 gives t = 5. The option with t = −1 makes a sign error solving the first bracket. The option with t = −5 makes a sign error solving the second bracket, treating 5 − t = 0 as if it gave a negative solution. The option with t = 4 seconds is an arithmetic slip in solving 5 − t = 0.
- (c) 4 — x² + 12x + 40 = (x + 6)² − 6² + 40 = (x + 6)² + 4, so a = 6 and b = 4. Since (x + 6)² can never be negative, y = (x + 6)² + 4 is smallest when the bracket is zero, so the minimum value of y is 4. Giving 40 instead reads off the ORIGINAL constant term and ignores the completing-the-square step entirely — wrong, because 40 is the value of y when x = 0, not the minimum value. Giving −6 instead answers with the x-coordinate of the turning point (where the bracket is zero) rather than the minimum y-value itself — wrong, because the question asks for the minimum value of y, not the value of x that produces it. Giving 36 instead stops after squaring half the coefficient, 6² = 36, without combining it with the 40 already in the expression — wrong, because the minimum value is 40 minus 36, not 36 on its own.
- (d) x = −4, y = −19 — x² + 8x − 3 = (x + 4)² − 4² − 3 = (x + 4)² − 19. Substituting x = −4: (−4)² = 16, 8 × (−4) = −32, so 16 − 32 − 3 = −19, confirming the minimum value −19 at x = −4: turning point (−4, −19). Using 8 instead of half of it inside the bracket gives (x + 8)² − 67, turning point (−8, −67) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (4, −19) — wrong, because (x + 4)² is zero at x = −4, not x = 4. Computing 16 + 3 = 19 instead of −3 − 16 = −19 flips the sign of the constant, giving (−4, 19) — wrong, since the completed square's constant must be evaluated as −3 minus 16, not 16 plus 3. Check by substitution whenever the sign of a constant feels uncertain.
- (d) x = 2 or x = −5 — Method: find two numbers that multiply to give −10 and add to give 3 — these are 5 and −2. So x² + 3x − 10 = (x + 5)(x − 2) = 0, giving x = −5 or x = 2. Distractor origins: x = −2 or x = 5 swaps the signs of the two roots; x = 2 or x = 5 makes both roots positive, ignoring the sign of −10; x = −5 or x = −2 makes both roots negative.
- (b) x = −3, y = −7 — x² + 6x + 2 = (x + 3)² − 3² + 2 = (x + 3)² − 7. Substituting x = −3: (−3)² = 9, 6 × (−3) = −18, so 9 − 18 + 2 = −7, confirming the minimum value −7 at x = −3: turning point (−3, −7). Using 6 instead of half of 6 inside the bracket gives (x + 6)² − 34, turning point (−6, −34) — wrong, because only half the coefficient of x belongs inside the bracket. Reading the bracket's sign directly as the turning point's x-coordinate gives (3, −7) — wrong, because (x + 3)² is zero at x = −3, not x = 3. Computing 9 − 2 = 7 instead of 2 − 9 = −7 flips the sign of the constant, giving (−3, 7) — wrong, since the completed square's constant must be evaluated as 2 minus 9, not 9 minus 2. Always check a turning point by substituting its x-value back into the original equation.
- (c) x = 8 — The turning point lies exactly halfway between the two roots. If the other root is r, the midpoint of −2 and r must be 3, so (−2 + r) ÷ 2 = 3, giving r = 8. Choosing x = 5 comes from adding 2 and 3 rather than using the midpoint relationship correctly. Choosing x = 1 comes from subtracting 2 from 3 instead of reflecting −2 across the turning point. Choosing x = −8 finds the right distance but then reflects in the y-axis instead of in the line of symmetry x = 3, so the sign of the answer is flipped.
- (a) x = 4 or x = −3 — Method: find two numbers that multiply to give −12 and add to give −1 — these are −4 and 3. So x² − x − 12 = (x − 4)(x + 3) = 0, giving x = 4 or x = −3. Distractor origins: x = −4 or x = 3 has the signs the wrong way round; x = 4 or x = 3 makes both roots positive, ignoring the sign of −12; x = 12 or x = −1 comes from reading off the coefficient and the constant directly instead of factorising.
- (a) It touches the x-axis once, only at x = 4. — (x − 4)² is a square, so it equals zero only when x − 4 = 0, that is at x = 4 — the curve just touches the x-axis there rather than crossing it, since a square cannot be negative on either side to cross through. Saying it crosses at x = 4 and x = −4 wrongly introduces a plus-or-minus, as if taking a square root of x, rather than recognising the bracket is already squared and only zero once. Saying it never touches the x-axis forgets that a squared term CAN equal zero, even though it can never be negative. Saying it crosses at x = 2 and x = −2 confuses (x − 4)² with the different expression x² − 4.
- (a) x = 3/2 or x = −3/2 — Method: the equation has an x² term and a number but no x term, so make x² the subject and then take the square root of both sides, keeping the negative root as well as the positive one. Working: adding 9 to both sides of 4x² − 9 = 0 gives 4x² = 9, and dividing both sides by 4 gives x² = 9/4. Square-rooting the top and the bottom of 9/4 gives 3/2, so x = 3/2 or x = −3/2, and each value checks out because 4 × 9/4 − 9 = 0. Answer: x = 3/2 or x = −3/2. The distractors: x = 3 or x = −3 comes from square-rooting both sides of 4x² = 9 without first dividing by the 4, so the coefficient of x² is ignored; x = 9/4 or x = −9/4 comes from stopping at x² = 9/4 and writing that value down as x, leaving the square root undone; x = 3/2 only comes from taking the positive square root of 9/4 and losing the negative solution.
- (a) k = 3 — Method: a solution of an equation makes both sides balance, so substitute it in and solve the equation in k that is left. Working: putting x = 3 gives 3² − (k + 1) × 3 + k = 0, that is 9 − 3k − 3 + k = 0, so 6 − 2k = 0 and k = 3; the equation is then x² − 4x + 3 = 0, whose solutions are 3 and 1. Answer: k = 3. The distractors: k = −3 comes from solving 6 − 2k = 0 as though it gave 2k = −6; k = 4 comes from expanding −3(k + 1) as −3k − 1, multiplying only the k by 3; k = 1.5 comes from working 3² as 3 × 2 = 6, which leaves 3 − 2k = 0.
- (a) x = 3 — Method: factorise x² + 2x − 15 as (x + 5)(x − 3), since 5 × (−3) = −15 and 5 + (−3) = 2. Setting each bracket equal to zero gives x + 5 = 0 or x − 3 = 0, so x = −5 or x = 3. Only x = 3 is offered here. Distractor origins: x = −3 reverses the sign of the factor pair, treating the bracket (x − 3) as giving x = −3 instead of x = 3; x = 5 takes the number from the other factor, (x + 5), but with the wrong sign, giving x = 5 instead of x = −5; x = 15 takes the constant term of the original expression as if it were a root, without factorising at all.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (d) 8(7x − 3) — Method: find the highest common factor of the two terms, write it in front of a bracket and divide each term by it. Working: 56 = 8 × 7 and 24 = 8 × 3, so the highest common factor is 8; dividing gives 56x ÷ 8 = 7x and 24 ÷ 8 = 3, and the subtraction sign stays between them. Answer: 8(7x − 3), which multiplies back out to 56x − 24. The distractors: 8(7x + 3) comes from dropping the minus sign of −24 while dividing; 8(56x − 3) comes from dividing only the number term by 8 and leaving 56x untouched inside the bracket; 8(7x − 16) comes from subtracting 8 from 24 instead of dividing 24 by 8.
- (b) x = 2, y = −5 — 2x² − 8x + 3 rewrites as 2(x² − 4x) + 3, then as 2[(x − 2)² − 4] + 3, which simplifies to 2(x − 2)² − 5, since −2 × 4 + 3 = −5. Substituting x = 2: 2 × 2² = 8, 8 × 2 = 16, so 8 − 16 + 3 = −5, confirming the minimum value −5 at x = 2: turning point x = 2, y = −5. Halving b instead of halving b/a — using 4 as the shift instead of 2 — lands on turning point x = 4, y = −29, which is wrong because when a ≠ 1 the shift inside the bracket is b/(2a), not b/a alone. Reading the bracket's sign directly as the turning point's x-coordinate gives x = −2, y = −5 — wrong, because (x − 2)² is zero at x = 2, not x = −2. Computing 8 − 3 = 5 instead of 3 − 8 = −5 flips the sign of the constant, giving x = 2, y = 5 — wrong, since the completed square's constant must be evaluated as 3 minus 8, not 8 minus 3. Whenever a ≠ 1, factor a out of the x² and x terms first, and always check a turning point by substituting back into the original equation.
- (c) 6x(2x + 3) — The highest common factor of 12x² and 18x is 6x. Dividing each term by 6x gives 12x² ÷ 6x = 2x and 18x ÷ 6x = 3, so 12x² + 18x = 6x(2x + 3). A candidate who only takes out the number 6 (missing the x) gets 6(2x² + 3x), which is not fully factorised. A candidate who only takes out 2x (missing the extra factor of 3 in 6) gets 2x(6x + 9), also not fully factorised — the bracket still shares a common factor. A candidate who takes out 3x instead of the full 6x gets 3x(4x + 6), which again is not fully factorised since 4x + 6 shares a common factor of 2.
- (c) 27 days — The campaign starts at d = 3 and ends at d = 30, so it runs for 30 − 3 = 27 days. Getting 33 days comes from adding the two values, 3 + 30 = 33, instead of subtracting them. Getting 30 days uses only the end day and ignores that the campaign did not start at day 0. Getting 24 days comes from subtracting the start day twice, 30 − 3 − 3 = 24, instead of once.
- (b) 6x + 6 — Perimeter = 2[(2x + 5) + (x − 2)] = 2(3x + 3) = 6x + 6. A candidate who adds the length and width but forgets to double for the perimeter gets 3x + 3. A candidate who makes a sign error and adds 2 instead of subtracting it before doubling gets 2[(2x + 5) + (x + 2)] = 6x + 14. A candidate who multiplies the length and width instead of adding them, confusing the perimeter formula with the area formula, and then doubles that product, gets 2(2x + 5)(x − 2) = 4x² + 2x − 20.
- (a) −10 — Method: multiply each bracket out, treating the second bracket as being multiplied by −3 because it is subtracted, then collect like terms. Working: 4(2x − 1) = 8x − 4 and −3(x + 2) = −3x − 6, so the expression becomes 8x − 4 − 3x − 6 − 5x; the x terms give 8x − 3x − 5x = 0, so no term in x survives, and the numbers give −4 − 6 = −10. Answer: −10. The distractors: 2 comes from expanding −3(x + 2) as −3x + 6, leaving the numbers −4 + 6; 5x − 10 comes from forgetting the final −5x, so the x terms give 8x − 3x = 5x; −7 comes from multiplying the 4 over only the first term of its bracket, giving 8x − 1 and so the numbers −1 − 6.
- (c) x = 2 or x = 3 — Method: factorise into two brackets whose numbers multiply to the constant term and add to the coefficient of x, then set each bracket equal to zero. Working: two numbers that multiply to 6 and add to −5 are −2 and −3, so x² − 5x + 6 = (x − 2)(x − 3) = 0; then x − 2 = 0 gives x = 2 and x − 3 = 0 gives x = 3. Answer: x = 2 or x = 3. The distractors: x = −2 or x = −3 comes from reading the numbers inside the brackets as the solutions instead of changing their signs; x = 1 or x = 6 comes from taking the first factor pair of 6 without checking that the pair adds to −5; x = 5 or x = 6 comes from reading the solutions straight off the 5 and the 6 in the equation.
- (a) 3x/2 — Factorise top and bottom first: 6x³ − 15x² = 3x²(2x − 5), and 4x² − 10x = 2x(2x − 5). The bracket (2x − 5) is common to both, so it cancels, leaving 3x²/(2x); dividing the power of x, 3x² ÷ x = 3x, gives 3x/2. Writing 3x²/2 cancels the (2x − 5) correctly and removes the denominator's x, but never reduces the power of x left in the numerator — 3x² ÷ x should give 3x, not stay as 3x². Writing 3/2 cancels the (2x − 5) correctly but then drops the x from the numerator altogether, treating 3x² over x as if it cancelled completely to 3 instead of reducing to 3x. Writing −3x/2 comes from factorising the denominator with the wrong sign, as 2x(5 − 2x) instead of 2x(2x − 5); cancelling (5 − 2x) against the numerator's (2x − 5) then needs an extra minus sign, which flips the answer to −3x/2.
- (c) x = 0 or x = −7 — Factorising: x² + 7x = x(x + 7) = 0, so x = 0 or x + 7 = 0, giving x = 0 or x = −7. A candidate who divides both sides of the original equation by x, which loses the solution x = 0, gets only x = −7. A candidate who makes a sign error solving x + 7 = 0 gets x = 0 or x = 7. A candidate who misreads the coefficient and doubles it gets x = 0 or x = −14.
What is on this worksheet?
The sheet holds 24 questions drawn from the MathsUK bank — the content area covered: Algebra (statements A18, A11, A4). It is pitched at GCSE Higher and takes about 45 minutes to work through in full. It is built for independent practice, with full answers at the end for self-marking.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 24 questions before checking — about 45 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 24 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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