12 short questions across all six content areas, designed as a lesson starter or a daily warm-up.
⏱️ Ten-minute starters — Foundation
Twelve short questions, two from each of the six content areas: number, algebra, ratio, geometry, probability and statistics. Nothing here needs more than a minute, and nothing needs a calculator. It is built as a lesson starter — print it, hand it out, take ten minutes, mark it together — and it works just as well as a daily warm-up at home in the fortnight before a mock. The value is in the spread rather than the depth: a student who has spent a week on algebra can find out in ten minutes what a week away from statistics has cost. Generate a new sheet whenever you want a fresh twelve on the same pattern.
- 1.In a game, Freddie says the probability of winning is 0.45, the probability of drawing is 0.3 and the probability of losing is 0.35, and that all three of his probabilities are correct. Which statement about Freddie's probabilities is correct?
- 2.A rectangle has its height and its width in the ratio 3:2. The height of the rectangle is 18 cm. Work out the width of the rectangle.
- 3.Noah runs 2 km in 10 minutes. Work out how long he takes to run 5 km at the same speed.
- 4.Write down the column vector that describes a translation of 5 units to the left and 3 units down.
- 5.In a phone game, a character starts at the point (−5, 2) on a grid. It moves by the vector to collect a coin. The player now wants the character's next single move to finish at the point (3, 0). Write down the column vector of that second move.
- 6.Which expression is equivalent to 4(x − 2) + 10?
- 7.Four pupils each flip the same coin a number of times and record the results. Sam flips it 40 times and gets 24 heads. Priti flips it 25 times and gets 10 heads. Leo flips it 20 times and gets 9 heads. Fatima flips it 15 times and gets 6 heads. Combine all four pupils' results to estimate the probability that the coin lands on heads.
- 8.Two similar triangular tiles have lengths in the ratio 3 : 5. The longest side of the smaller tile is 9 cm. Work out the length of the longest side of the larger tile.
- 9.A builder lays a low wall made from identical bricks. The diagram shows the plan of the wall's footprint on a grid, where each square is one brick. The wall is built up to a height of 4 bricks everywhere. Work out the total number of bricks used.
- 10.A circle is drawn on a page. Write down how many radii can be drawn in the circle.
- 11.Work out ∛64.
- 12.The first five terms of a sequence are 6, 10, 14, 18, 22. Work out an expression, in terms of n, for the nth term.
Answer key
- (a) No — the three probabilities sum to 1.10, over 1. — Winning, drawing and losing are exhaustive and mutually exclusive, so their probabilities must sum to exactly 1. Adding Freddie's three values gives 0.45 + 0.3 + 0.35 = 1.10, which is more than 1, so his probabilities cannot all be correct: 'No — the three probabilities sum to 1.10, over 1.' Checking only that each value lies between 0 and 1 accepts them as 'Yes — each probability lies between 0 and 1' without ever adding the three together. Judging by which outcome sounds most likely leads to 'Yes — winning has the highest single probability', which never checks the total either. Noting that a runner cannot win, draw and lose at once, and treating that alone as enough, gives 'Yes — the three outcomes are mutually exclusive' — but mutually exclusive outcomes that are also exhaustive must still sum to 1, and 1.10 does not.
- (b) 12 cm — Method: height:width = 3:2 means both lengths are built from parts of the same size, so write 3:2 = 18:x, find one part and multiply by the number of parts in the width. Working: the height is 3 parts and measures 18 cm, so one part is 18 ÷ 3 = 6 cm; the width is 2 parts, so 2 × 6 = 12 cm. Answer: 12 cm. The distractors: 27 cm comes from using the ratio the wrong way round, 18 ÷ 2 × 3, which makes the width longer than the height even though 2 is the smaller part; 6 cm is the value of one part, given as the width instead of being doubled; 17 cm comes from treating the ratio as a difference — 3 − 2 = 1, so 1 cm is taken off the height — but a ratio scales the lengths, it does not subtract from them.
- (d) 25 minutes — Method: find the time for one kilometre, then multiply by the number of kilometres — the unitary method with a rate. Working: 10 ÷ 2 = 5 minutes per km, and 5 × 5 = 25. Answer: 25 minutes. The distractors: 20 minutes comes from multiplying the 10 minutes by 2, the distance in the given rate, instead of by the scale factor 2.5; 50 minutes comes from multiplying 10 by 5, treating the 10 minutes as the time for a single kilometre; 15 minutes comes from adding the 5 km on to the 10 minutes, adding quantities that are not the same kind.
- (d) $\binom{−5}{−3}$ — Left is a negative horizontal move and down is a negative vertical move, so the vector is $\binom{−5}{−3}$. $\binom{5}{−3}$ comes from treating 'left' as a positive move. $\binom{−5}{3}$ comes from treating 'down' as a positive move. $\binom{−3}{−5}$ comes from swapping the horizontal and vertical components.
- (c) $\binom{2}{7}$ — First find the character's position after the first move: (−5 + 6, 2 + (−9)) = (1, −7). The second move takes it from (1, −7) to (3, 0), so subtract the current position from the target: (3 − 1, 0 − (−7)) = $\binom{2}{7}$. $\binom{8}{−2}$ works from the starting point (−5, 2) and ignores the first move — (3 − (−5), 0 − 2) = $\binom{8}{−2}$. $\binom{−2}{−7}$ subtracts the wrong way round, current position minus target, instead of target minus current position — (1 − 3, −7 − 0) = $\binom{−2}{−7}$. $\binom{4}{−7}$ adds the target's coordinates to the current position instead of subtracting — (1 + 3, −7 + 0) = $\binom{4}{−7}$.
- (a) 4x + 2 — Expand the bracket: 4(x − 2) = 4x − 8. Then add the 10 that follows the bracket: 4x − 8 + 10 = 4x + 2. The option 4x − 8 comes from expanding the bracket correctly but then forgetting to add the 10. The option 4x + 8 comes from forgetting to multiply the 2 inside the bracket by 4 (treating it as 4x − 2 instead of 4x − 8), then adding 10. The option 4x + 18 comes from a sign error when expanding — treating 4 × (−2) as +8 instead of −8, giving 4x + 8, then adding 10.
- (b) 0.49 — Adding all four pupils' flips gives 40 + 25 + 20 + 15 = 100 flips in total, and adding their heads gives 24 + 10 + 9 + 6 = 49 heads in total, so the combined estimate is 49/100 = 0.49. Writing 0.46 is wrong because it averages the four pupils' individual rates (0.60, 0.40, 0.45 and 0.40) as if they all came from the same number of flips, which they do not — this ignores that Sam and Priti flipped far more times than Leo and Fatima. Writing 0.60 is wrong because it only uses Sam's own result (24/40 = 0.60), ignoring the other three pupils. Writing 0.40 is wrong because it only combines Priti and Fatima's results (16/40 = 0.40), leaving out Sam and Leo entirely. The combined estimate from all four pupils is 0.49.
- (c) 15 cm — Method: going from the smaller tile to the larger one, every length is multiplied by the scale factor 5 ÷ 3. Working: 9 ÷ 3 = 3, and 3 × 5 = 15. Answer: 15 cm. The distractors: 11 cm comes from adding the difference between the parts of the ratio, 5 − 3 = 2, to the 9 cm side, treating a ratio as a gap rather than a multiplier; 45 cm comes from multiplying by 5 and forgetting to divide by 3; 27 cm comes from multiplying by 3, which is the part of the ratio belonging to the smaller tile.
- (b) 28 — Method: total bricks = (number of squares in the footprint) × (the height of the wall in bricks). Working: the footprint has the row of 5 squares plus the 2 squares in the arm that stands out from the middle of that row, and they do not overlap, giving 5 + 2 = 7 squares; multiplying by the height of 4 bricks gives 7 × 4 = 28. Answer: 28. The distractors: 20 comes from using only the row of 5 and ignoring the arm (5 × 4). 24 comes from treating the bottom square of the arm as if it were one of the row's own squares, so the arm is counted as adding only 1 new square instead of 2 (5 + 1 = 6, then 6 × 4). 32 comes from counting the square of the row directly below the arm a second time as part of the arm (5 + 3 = 8, then 8 × 4).
- (a) Infinitely many — Method: a radius is any straight line from the centre of a circle to a point on the circle, so counting the radii means counting the possible end points, and those end points are the points of the circle itself. Working: a circle is a continuous curve, so between any two points on it there is always another point; the supply of end points therefore never runs out, and each end point gives one radius. Every one of those radii is the same length, because equal distance from the centre is what makes the curve a circle in the first place. Answer: Infinitely many. The distractors: Exactly one comes from treating a radius as a single fixed line, because a textbook diagram usually shows only one drawn in; Exactly two comes from picturing a diameter and counting the two halves it is made of; Exactly four comes from picturing the circle cut into quarters by two perpendicular diameters and counting the four radii that appear in that picture.
- (b) 4 — Method: the cube root of a number is the value that multiplies by itself three times to give that number. Working: 4 × 4 × 4 = 64, so ∛64 = 4. Answer: 4. (8 comes from finding the square root of 64 instead of the cube root. 192 comes from multiplying 64 by 3 instead of finding the number that cubes to 64. 21.3 comes from dividing 64 by 3 instead of finding its cube root.)
- (d) 4n + 2 — Method: find the common difference, then find the constant by adjusting the first term. Working: 10 − 6 = 4, 14 − 10 = 4, so the common difference is 4 and the coefficient of n is 4. The constant is the first term minus the common difference: 6 − 4 = 2. Answer: the nth term is 4n + 2. 4n + 6 comes from using the first term, 6, as the constant without subtracting the common difference. 4n − 2 comes from working out the constant the wrong way round, as the common difference minus the first term (4 − 6 = −2) instead of the first term minus the common difference. 6n + 4 comes from swapping the common difference and the first term.
What is on this worksheet?
The sheet holds 12 questions drawn from the MathsUK bank — the content areas covered: Number, Algebra, Ratio, proportion and rates of change, Geometry and measures, Probability, Statistics. It is pitched at GCSE Foundation and takes about 10 minutes to work through in full. It works as a class handout, a homework, or a warm-up before a test.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 12 questions before checking — about 10 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 12 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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