12 short questions across all six content areas, designed as a lesson starter or a daily warm-up.
⏱️ Ten-minute starters — Foundation
Twelve short questions, two from each of the six content areas: number, algebra, ratio, geometry, probability and statistics. Nothing here needs more than a minute, and nothing needs a calculator. It is built as a lesson starter — print it, hand it out, take ten minutes, mark it together — and it works just as well as a daily warm-up at home in the fortnight before a mock. The value is in the spread rather than the depth: a student who has spent a week on algebra can find out in ten minutes what a week away from statistics has cost. Generate a new sheet whenever you want a fresh twelve on the same pattern.
- 1.Five raffle tickets numbered 1 to 5 are in a bag. Two tickets are drawn one after the other and the first is not put back. Work out the probability that ticket 1 is drawn first and ticket 2 is drawn second.
- 2.Which of these equations is equivalent to 5x − 2 = 3x + 8?
- 3.The probability that a spinner lands on blue is 2/5. Write this probability as a percentage.
- 4.A scale drawing of a playground is drawn to a scale of 1 : 300. A slide measures 4 cm on the drawing. Work out the real length of the slide, in centimetres.
- 5.A sector of a circle has radius 6 cm and an arc length of 15.7 cm. Using π = 3.14, work out the angle of the sector.
- 6.A fair spinner has 10 equal sections, numbered 1 to 10. The spinner is spun 150 times. Work out how many times you would expect it to land on a number greater than 7.
- 7.In a spelling test the 20 pupils in Group A had a mean mark of 80, and the 30 pupils in Group B had a mean mark of 70. Work out the mean mark of all 50 pupils.
- 8.A quadratic curve has a root at x = −2 and its turning point has x-coordinate 3. Work out the curve's other root, using the symmetry of the graph.
- 9.A teacher records the number of pets owned by each of 25 pupils in a class; each pupil owns 0, 1, 2, 3 or 4 pets. The teacher wants to show how many pupils own each number of pets. Write down the most suitable type of chart for this data, and give a reason for your answer.
- 10.A rule turns each input x into an output y. The inputs are x = 0, 1, 2, 3 and the outputs are y = 4, 7, 10, 13. Work out the output when x = 5.
- 11.Solve 4x − (2x − 6) = 18
- 12.Solve (3x + 2)/5 = (x + 4)/3
Answer key
- (b) 1/20 — Method: two draws with nothing put back are combined by multiplying, with the second probability worked out from the tickets still in the bag. Working: the first draw takes the wanted ticket with probability 1/5. That ticket is kept out, so 4 tickets remain and only one of them is the ticket wanted second, giving 1/4. Multiplying gives 1/20. Answer: the probability is 1/20. The distractors: 1/10 comes from ignoring the order and treating the draw as a choice of two tickets from five, of which there are ten; 1/25 comes from keeping the total at 5 for the second draw, which is what happens only if the first ticket is put back; 2/5 comes from counting the two wanted tickets over the five in the bag, as though one draw decided the whole question.
- (d) 2x = 10 — Method: collect the x-terms on one side and the constants on the other, keeping the equals sign balanced. Working: 5x − 3x = 8 + 2, giving 2x = 10. Answer: 2x = 10. 2x = 6 comes from a sign error moving the constant, subtracting instead of adding: 8 − 2 = 6. 8x = 6 comes from adding the x-terms instead of subtracting them (5x + 3x = 8x), alongside the constant sign error. 2x = −10 comes from a sign error moving the constant the other way: −2 − 8 = −10.
- (b) 40% — Method: a fraction becomes a percentage by scaling it so that its denominator is 100, or equivalently by dividing the numerator by the denominator and multiplying the decimal by 100. Working: 5 × 20 = 100, so the numerator is scaled by 20 as well, 2 × 20 = 40, giving 40/100; the same figure comes from 2 ÷ 5 = 0.4 and 0.4 × 100 = 40. Answer: 40%. The distractors: 20% comes from dividing 100 by the denominator alone, 100 ÷ 5 = 20, which is the percentage for 1/5 and never uses the numerator 2; 4% comes from finding the decimal 0.4 correctly and then writing the 4 down as the percentage instead of multiplying by 100; 2% comes from scaling only the denominator up to 100 and leaving the numerator as it was, giving 2/100.
- (d) 1200 cm — Method: multiply the drawing length by the scale factor. Working: 4 × 300 = 1200 cm. Wrong options: 0.013 cm comes from dividing instead of multiplying (4 ÷ 300); 304 cm comes from adding the scale factor to the drawing length instead of multiplying; 600 cm comes from using half the scale factor (150) instead of 300.
- (a) 150° — The arc length is the same fraction of the circumference as the angle is of 360°. The full circumference is 2 × 3.14 × 6 = 37.68 cm, so the angle is 15.7 ÷ 37.68 × 360 = 150°. Treating the 6 cm as a diameter instead of a radius gives a circumference of 18.84 cm and an angle of 300°. Using π = 3 instead of the given 3.14 gives a circumference of 36 cm and an angle of 157°. Treating the fraction 15.7 ÷ 37.68 as being out of 100 rather than 360 gives about 42°.
- (c) 45 — Three of the ten numbers (8, 9 and 10) are greater than 7, so the probability is 3/10, and 150 × 3/10 = 45. Writing 105 is wrong because 150 × 7/10 = 105 uses the seven numbers that are NOT greater than 7 (1 to 7), the opposite of what is asked. Writing 60 is wrong because it counts 7, 8, 9 and 10 as four numbers greater than 7, wrongly including 7 itself: 150 × 4/10 = 60. Writing 50 is wrong because 150 ÷ 3 = 50 divides by the count of favourable numbers instead of multiplying by the correct fraction of the spinner. The expected number of spins landing on a number greater than 7 is 45.
- (b) 74 marks — Method: the two groups are different sizes, so their means cannot simply be averaged — rebuild each group's total mark, add the totals and divide by all 50 pupils. Working: Group A scored 20 × 80 = 1600 marks and Group B scored 30 × 70 = 2100 marks, giving 1600 + 2100 = 3700 marks altogether, so the overall mean is 3700 ÷ 50 = 74 marks. Answer: 74 marks, which sits nearer to 70 than to 80 because the larger group scored 70. The distractors: 75 marks comes from averaging the two group means, (80 + 70) ÷ 2, as though the groups were the same size; 76 marks comes from attaching each mean to the other group's size, (20 × 70 + 30 × 80) ÷ 50; 150 marks comes from adding the two means together and never dividing at all.
- (c) x = 8 — The turning point lies exactly halfway between the two roots. If the other root is r, the midpoint of −2 and r must be 3, so (−2 + r) ÷ 2 = 3, giving r = 8. Choosing x = 5 comes from adding 2 and 3 rather than using the midpoint relationship correctly. Choosing x = 1 comes from subtracting 2 from 3 instead of reflecting −2 across the turning point. Choosing x = −8 finds the right distance but then reflects in the y-axis instead of in the line of symmetry x = 3, so the sign of the answer is flipped.
- (a) A vertical line chart (discrete numerical data) — The number of pets is discrete numerical data — whole-number values such as 0, 1, 2, 3 or 4 — recorded for one variable, so a vertical line chart is the chart specified for this kind of data. A bar chart is used for categorical data, such as favourite colour, not numerical values counted like this. A pie chart shows proportions of a whole and does not show the frequency of each separate value. A scatter graph compares two different variables against each other, and only one variable, the number of pets, is recorded here.
- (a) 19 — Each time x increases by 1, y increases by 3 (4, 7, 10, 13 — a constant difference of 3). So at x = 4, y = 13 + 3 = 16, and at x = 5, y = 16 + 3 = 19. A candidate who stops one step early, giving the value for x = 4 instead of x = 5, answers 16. A candidate who overcounts and adds three steps of 3 instead of two from x = 3 gets 13 + 9 = 22. A candidate who mistakes the y-intercept (4) for the common difference and adds 4 twice from x = 3 gets 13 + 8 = 21.
- (a) x = 6 — Method: a minus sign in front of a bracket changes the sign of every term inside it, so expand the bracket first and then simplify. Working: expanding gives 4x − 2x + 6 = 18, which simplifies to 2x + 6 = 18; subtracting 6 from both sides gives 2x = 12, and dividing both sides by 2 gives x = 6. Answer: x = 6. The distractors: x = 12 comes from leaving the −6 unchanged when the bracket is removed, giving 4x − 2x − 6 = 18 and so 2x = 24; x = 24 comes from reaching 2x = 12 correctly and then multiplying by 2 instead of dividing by 2; x = 3 comes from dividing by 2 too early, at 2x + 6 = 18, and dividing only the 2x and the 18 while leaving the 6 untouched, which gives x + 6 = 9.
- (a) x = 3.5 — Method: clear the fractions by multiplying both sides by 15, expand both brackets, then collect the x terms on one side and the numbers on the other. Working: multiplying both sides by 15 gives 3(3x + 2) = 5(x + 4), which expands to 9x + 6 = 5x + 20; subtracting 5x and 6 from both sides gives 4x = 14, and dividing both sides by 4 gives x = 3.5. Answer: x = 3.5. The distractors: x = 1 comes from collecting the x terms by adding the 5x instead of subtracting it, giving 9x + 5x = 20 − 6 and so 14x = 14; x = 4.5 comes from expanding 3(3x + 2) as 9x + 2, multiplying only the x term by the 3, which leads to 4x = 18; x = 10 comes from reaching 4x = 14 correctly and then subtracting 4 instead of dividing by 4.
What is on this worksheet?
The sheet holds 12 questions drawn from the MathsUK bank — the content areas covered: Number, Algebra, Ratio, proportion and rates of change, Geometry and measures, Probability, Statistics. It is pitched at GCSE Foundation and takes about 10 minutes to work through in full. It works as a class handout, a homework, or a warm-up before a test.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 12 questions before checking — about 10 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 12 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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