12 short questions across all six content areas, designed as a lesson starter or a daily warm-up.
⏱️ Ten-minute starters — Foundation
Twelve short questions, two from each of the six content areas: number, algebra, ratio, geometry, probability and statistics. Nothing here needs more than a minute, and nothing needs a calculator. It is built as a lesson starter — print it, hand it out, take ten minutes, mark it together — and it works just as well as a daily warm-up at home in the fortnight before a mock. The value is in the spread rather than the depth: a student who has spent a week on algebra can find out in ten minutes what a week away from statistics has cost. Generate a new sheet whenever you want a fresh twelve on the same pattern.
- 1.Leah measures the length of her classroom with a tape measure marked in centimetres. She writes the length down as 7.3157 m. Give a reason why this is not an appropriate degree of accuracy.
- 2.Simplify 5a/6 − a/3
- 3.Dice A is a fair six-sided dice. Dice B is biased so that P(6) = 0.3. Dice A is rolled 150 times and Dice B is rolled 150 times. Work out how many more sixes you would expect from Dice B than from Dice A.
- 4.Which of these rules generates the sequence 6, 11, 16, 21, …?
- 5.A gardener wants to plant a tree so that it is the same distance from two straight garden walls that meet at a corner, and also the same distance from two ornamental posts standing 4 m apart. Which construction locates this point?
- 6.At a fun run, each runner finishes, retires or is disqualified, and cannot do more than one of these. The probability that a runner finishes is 68.5% and the probability that a runner retires is 24.75%. Work out the probability, as a percentage, that a runner is disqualified.
- 7.A locus is described as the set of points exactly 4 cm from a fixed point O. What shape is this locus?
- 8.A card is taken at random from an ordinary pack of 52 playing cards. The pack contains 4 aces and 4 kings. Work out the probability that the card is an ace or a king.
- 9.A scale drawing of a park uses a scale of 1 : 2000. A path is drawn 8.5 cm long on the drawing. A cyclist rides the length of the path and then rides straight back again along the same path. How far does the cyclist travel in total, in metres?
- 10.Two printers' running costs are shown on separate straight-line graphs of total cost against number of pages printed. Printer A's graph has gradient £0.04 per page. Printer B's graph has gradient £0.05 per page. Work out how much cheaper it is to print 200 pages on Printer A than on Printer B, based on these running costs alone.
- 11.A pack contains 20 stickers. Noah gives 1/5 of the pack to his sister. Work out how many stickers he gives away.
- 12.The vector describes a translation. A student writes it as by mistake. Write down what error the student has made.
Answer key
- (a) The tape can only give the length to the nearest centimetre — Method: a measurement should never be written to a finer degree of accuracy than the instrument used can read. Working: the tape is marked in centimetres, so the smallest division Leah can read is 1 cm, which is 0.01 m and two decimal places in metres; writing 7.3157 m claims the length to the nearest tenth of a millimetre, four decimal places, which the markings cannot support. A record of 7.32 m, to the nearest centimetre, is what this tape justifies. Answer: The tape can only give the length to the nearest centimetre. The distractors: the nearest millimetre contradicts the markings described in the question, which are centimetres, and would still claim more accuracy than the tape offers; the rule that a length in metres must be written to 2 decimal places borrows the habit of writing money to the penny, when the accuracy of a length depends on the instrument; rounding to the nearest metre would throw away accuracy the tape genuinely provides.
- (d) a/2 — Method: write both terms over the same denominator, subtract the numerators, then cancel the fraction down. Working: 6 is a multiple of 3, so a/3 is rewritten as 2a/6; the calculation becomes 5a/6 − 2a/6 = 3a/6, and dividing numerator and denominator by 3 gives a/2. Answer: a/2. The distractors: 4a/3 comes from subtracting the denominators as well as the numerators, giving (5 − 1)a over (6 − 3); 2a/3 comes from subtracting 1 from 5 without first rewriting a/3 as 2a/6, giving 4a/6; 7a/6 comes from adding the two fractions instead of subtracting them, giving 5a/6 + 2a/6.
- (a) 20 — Dice A is fair, so its expected number of sixes is 150 × 1/6 = 25. Dice B has P(6) = 0.3, so its expected number of sixes is 150 × 0.3 = 45. The difference is 45 − 25 = 20. Adding the two expected values instead of subtracting them gives 25 + 45 = 70. Reporting Dice B's expected sixes on their own, without comparing to Dice A, gives 45. Using the fair probability 1/6 for Dice B as well as Dice A ignores the bias altogether, giving 150 × 1/6 = 25 for both dice and a difference of 0.
- (c) 5n + 1 — Method: find the common difference, then use it as the coefficient of n in the position-to-term rule, and find the constant by checking against the first term. Working: the common difference is 5, so the rule has the form 5n + c. Using the 1st term: 5(1) + c = 6, so c = 1. The rule is 5n + 1. Answer: 5n + 1. 5n − 1 uses the correct coefficient but the wrong sign for the constant. 6n comes from using the first term as the coefficient of n instead of the common difference — it matches the 1st term by coincidence but fails from the 2nd term onward. n + 5 swaps the coefficient and the constant around, using the common difference as the constant instead of the coefficient of n.
- (a) where the angle bisector meets the posts' perpendicular bisector — Being equidistant from the two walls means lying on the angle bisector of the corner; being equidistant from the two posts means lying on the perpendicular bisector of the 4 m segment joining them. A single point satisfying both conditions is wherever those two loci cross. "where the angle bisector meets the line joining the posts" uses the straight line between the posts instead of its perpendicular bisector — a point on that line is not generally equidistant from both posts. "the perpendicular bisector of the posts, alone" satisfies only the posts condition, ignoring the walls entirely. "the angle bisector of the corner, alone" satisfies only the walls condition, ignoring the posts entirely.
- (a) 6.75% — Finishing, retiring and being disqualified are exhaustive, so the three percentages sum to 100%: 100% − 68.5% − 24.75% = 6.75%. Adding the two given percentages instead of subtracting them from 100% gives 68.5% + 24.75% = 93.25%, the combined probability of finishing or retiring, not of being disqualified. Subtracting only the retiring percentage from 100% and forgetting the finishing percentage gives 100% − 24.75% = 75.25%. Subtracting only the finishing percentage and forgetting the retiring percentage gives 100% − 68.5% = 31.50%.
- (a) a circle of radius 4 cm, centred at O — Every point exactly 4 cm from a fixed point O sweeps out a full circle of radius 4 cm centred at O — that is the definition of this locus. "a straight line 4 cm long, starting at O" only covers points in one direction, not every direction. "a square with sides of 4 cm, centred at O" would only touch the true locus at a few points on its perimeter, since most of a square's edge is not 4 cm from its centre. "two points, each 4 cm from O" comes from picturing only the points directly left and right of O, forgetting every other direction round it.
- (b) 8/52 — Method: a card cannot be an ace and a king at the same time, so the two events are mutually exclusive and their probabilities are added, keeping the denominator the same. Working: P(ace) = 4/52 and P(king) = 4/52, so P(ace or king) = 4/52 + 4/52, and 4 + 4 = 8 fifty-seconds. Answer: 8/52. The distractors: 4/52 comes from giving the probability of just one of the two events and forgetting to add the other; 16/52 comes from multiplying the two counts, 4 × 4, instead of adding them; 1/52 comes from giving the probability of one particular named card rather than any of the eight.
- (b) 340 — The real length of the path is 8.5 × 2000 = 17000 cm, which converts to 170 m by dividing by 100. The cyclist rides the path there and back, so the total distance is 170 × 2 = 340 m. A candidate who forgets the return journey gives only the one-way distance, 170 m. A candidate who halves the one-way distance instead of doubling it, reading “there and back” as splitting the journey, gets 85 m. A candidate who doubles the scale factor to 4000 by mistake, getting a one-way length of 340 m, and then doubles that for the return journey, gets 680 m. The total distance the cyclist travels is 340 m.
- (d) £2.00 — Cost for Printer A = 200 × £0.04 = £8. Cost for Printer B = 200 × £0.05 = £10. Difference = £10 − £8 = £2.00.
- (a) 4 — Method: a unit fraction acts as an operator, so finding 1/5 of an amount means dividing that amount by 5. Working: 20 ÷ 5 = 4, so Noah gives away 4 stickers. Answer: 4 stickers. The distractors: 100 comes from multiplying by the denominator instead of dividing by it, giving 20 × 5 = 100; 16 comes from working out how many stickers Noah keeps, the other four fifths of the pack, instead of how many he gives away; 5 comes from writing down the denominator, which is the number of equal groups the pack is split into rather than the size of one group.
- (c) Swapped the x and y components — The student's vector has the same two numbers, 5 and −2, but in swapped positions, so the error is swapping the x and y components rather than an error with signs or size. 'Reversed both signs' is wrong because the numbers 5 and −2 have not changed sign, only position. 'Reversed only the y sign' is wrong for the same reason — no sign has actually changed. 'Doubled the x component' is wrong because neither number has changed in size.
What is on this worksheet?
The sheet holds 12 questions drawn from the MathsUK bank — the content areas covered: Number, Algebra, Ratio, proportion and rates of change, Geometry and measures, Probability, Statistics. It is pitched at GCSE Foundation and takes about 10 minutes to work through in full. It works as a class handout, a homework, or a warm-up before a test.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 12 questions before checking — about 10 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 12 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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