12 short questions across all six content areas, designed as a lesson starter or a daily warm-up.
⏱️ Ten-minute starters — Foundation
Twelve short questions, two from each of the six content areas: number, algebra, ratio, geometry, probability and statistics. Nothing here needs more than a minute, and nothing needs a calculator. It is built as a lesson starter — print it, hand it out, take ten minutes, mark it together — and it works just as well as a daily warm-up at home in the fortnight before a mock. The value is in the spread rather than the depth: a student who has spent a week on algebra can find out in ten minutes what a week away from statistics has cost. Generate a new sheet whenever you want a fresh twelve on the same pattern.
- 1.To estimate the cost of buying 38.7 m of rope at £21.40 per metre, both numbers are first rounded to 1 significant figure. Work out the estimate.
- 2.In a trial, a drawing pin was dropped 80 times and landed point-up 52 times. Assuming this relative frequency continues, work out how many times you would expect it to land point-up in 300 drops.
- 3.Work out 5 + 3 × (9 − 6)
- 4.The graph of y = mx + 6 passes through the point (−2, 0). Work out the value of m.
- 5.A box contains counters that are silver, bronze or copper only. The probability that a counter taken at random is silver is 1/2 and the probability that it is bronze is 1/8. The box contains 64 counters in total. Work out the number of copper counters.
- 6.A vet records the weights, in kilograms, of 7 dogs, in the order she weighs them: 18, 12, 50, 10, 20, 14, 16. Work out the median weight.
- 7.Two games are offered at a school fair, and every one of the 40 pupils in a class plays each game once. In Game A, the probability of winning a prize is 0.2 and the prize is worth £5. In Game B, the probability of winning a prize is 0.1 and the prize is worth £12. Work out which game gives a higher expected total value of prizes for the class, and by how much.
- 8.A cake recipe takes 135 minutes from start to finish. Write this time as hours and minutes.
- 9.A = {factors of 12} and B = {factors of 18}. Work out n(A ∩ B), the number of elements in both sets.
- 10.y is directly proportional to x. When x = 7, the value of y is 21. Work out the value of x when y = 12.
- 11.A geometric sequence begins 162, 54, 18, 6, ... Work out the next term in the sequence.
- 12.The table shows values of x and y. x: 3, 5, 8. y: 12, 20, 32. Which statement correctly describes the relationship between x and y?
Answer key
- (d) £800 — Rounding 38.7 to 1 significant figure gives 40, and rounding 21.40 to 1 significant figure gives 20. Multiplying the rounded values gives an estimate of 40 × 20 = £800. Rounding 21.40 to the nearest whole number instead of to 1 significant figure gives 21, and 40 × 21 = £840, one place value too fine for the price. Adding the rounded values instead of multiplying them gives 40 + 20 = £60. Rounding both numbers to 2 significant figures instead of 1, giving 39 and 21, produces 39 × 21 = £819.
- (a) 195 — The relative frequency from the trial is 52 ÷ 80 = 0.65, and the expected number of point-up landings in 300 drops is 0.65 × 300 = 195. Giving 52 as the answer reuses the original count from the 80-drop trial without scaling it up to 300 drops at all. Misreading 52 out of 80 as 52% and finding 52% of 300 gives 156. Finding the expected number of point-DOWN landings instead of point-up, using the relative frequency 28 ÷ 80 = 0.35, gives 0.35 × 300 = 105.
- (a) 14 — Brackets first: 9 − 6 = 3. Then multiply: 3 × 3 = 9. Then add: 5 + 9 = 14. So the answer is 14. A candidate who worked out (5 + 3) × (9 − 6) = 8 × 3 = 24 added before multiplying, ignoring the priority of operations outside the bracket. A candidate who dropped the brackets and worked out 5 + 3 × 9 − 6 = 5 + 27 − 6 = 26 multiplied by the 9 itself instead of by the bracket's value of 3, losing the grouping the brackets give. A candidate who forgot to add the 5 and only worked out 3 × (9 − 6) = 3 × 3 = 9 dropped a term from the calculation.
- (c) 3 — Method: a point that lies on a graph makes its equation true, so substituting the coordinates into y = mx + 6 leaves an equation in m alone. Working: substituting x = −2 and y = 0 gives 0 = m × (−2) + 6, which rearranges to −2m = −6, so m = (−6) ÷ (−2) = 3. Answer: 3. The distractors: −3 comes from dividing −6 by 2 and keeping the minus sign, overlooking that the divisor is negative too, so the two signs cancel; −2 comes from writing down the x-coordinate of the given point in place of the gradient; 6 comes from reading the constant in y = mx + 6 as the gradient, confusing m with c.
- (c) 24 — Silver, bronze and copper cover every counter, so their probabilities sum to 1: P(copper) = 1 − 1/2 − 1/8 = 3/8. Number of copper counters = 3/8 × 64 = 24. Multiplying the silver probability by 64 gives 32, the number of silver counters, not copper. Multiplying the bronze probability by 64 gives 8, the number of bronze counters. Adding the silver and bronze probabilities (1/2 + 1/8 = 5/8) and multiplying by 64 gives 40, the combined number of silver and bronze counters, not the copper count.
- (c) 16 kg — Method: sort the seven weights before finding the middle value. Working: in order, the weights are 10, 12, 14, 16, 18, 20 and 50 kg. There are 7 values, so the median is the 4th one: 16 kg. Reading off the 4th weight in the order the vet recorded them, 10 kg, skips the sorting step and is not the median. Working out the mean, 140 ÷ 7 = 20 kg, finds a different average altogether. Working out the range, 50 − 10 = 40 kg, finds the spread, not the middle value. Always sort your data first — the median lives in the ordered list, not the collection order.
- (a) Game B, by £8 — Game A's expected total is 40 × 0.2 × £5 = £40. Game B's expected total is 40 × 0.1 × £12 = £48. Game B is higher, by £48 − £40 = £8. Writing 'Game A, by £8' is wrong because it has the right difference but the wrong game — Game A's total (£40) is actually LOWER than Game B's, not higher. Writing 'Game B, by £48' is wrong because £48 is Game B's whole expected total, not the DIFFERENCE between the two games. Writing 'Game A, by £40' is wrong in the same way, using Game A's whole total as if it were the margin, and naming the wrong game as the winner. Game B gives the higher expected total, by £8.
- (c) 2 hours 15 minutes — Divide the total minutes by 60: 135 ÷ 60 = 2 remainder 15, so that is 2 hours 15 minutes. Treating 100 minutes as one hour, a metric-style mistake, gives 135 − 100 = 35, so 1 hour 35 minutes. Subtracting 60 twice to reach the 15 minutes left over, but losing count and recording only one of the two hours removed, gives 1 hour 15 minutes. Writing 135 ÷ 60 = 2.25 and then reading the '25' as minutes, instead of converting the 0.25 of an hour into 15 minutes, gives 2 hours 25 minutes.
- (d) 4 — Method: list the elements of each set in full, then find which elements appear in both lists — that is A ∩ B. Working: factors of 12 = {1, 2, 3, 4, 6, 12}. Factors of 18 = {1, 2, 3, 6, 9, 18}. The elements in both lists are 1, 2, 3 and 6, so A ∩ B = {1, 2, 3, 6} and n(A ∩ B) = 4. Answer: 4. Watch out: writing down 6 gives n(A), the size of the factors-of-12 list on its own, not the size of the overlap. Writing down 8 comes from counting every element that appears in EITHER list, 1, 2, 3, 4, 6, 9, 12 and 18 — that is the union, a different set from the intersection. And writing down 3 misses that 1 is a factor of both 12 and 18, and so belongs in A ∩ B alongside 2, 3 and 6.
- (a) 4 — Method: find the constant of proportionality from the pair given, write the equation, then substitute the new value of y and solve. Working: k = 21 ÷ 7 = 3, so y = 3x; putting y = 12 gives 12 = 3x, and x = 12 ÷ 3 = 4. Answer: 4. The distractors: 36 comes from multiplying by the constant instead of dividing by it, 12 × 3, which is the proportion set up upside down; 84 comes from multiplying 12 by the 7 from the first pair, using a value of x as though it were the constant; 9 comes from working out 12 − 3, treating the equation as y = x + 3 rather than y = 3x.
- (a) 2 — The common ratio is 54 ÷ 162 = 1/3, confirmed by 18 ÷ 54 = 1/3 and 6 ÷ 18 = 1/3. The next term is 6 × 1/3 = 2. A candidate who wrongly treats the sequence as arithmetic and subtracts the last difference (18 − 6 = 12) again gets 6 − 12 = −6. A candidate who multiplies by 3 instead of dividing, effectively reversing the sequence, gets 18. A candidate who guesses the ratio is 1/2 gets 6 × 1/2 = 3.
- (a) y is always 4 times x. — Check the multiplier for each pair: 12 ÷ 3 = 4, 20 ÷ 5 = 4, 32 ÷ 8 = 4 — the same multiplier every time, so y is always 4 times x. 'x is always 4 times y' comes from writing the multiplier the wrong way round. 'y is always x plus 9' only works for the first pair (3 + 9 = 12); it gives 14 for x = 5 and 17 for x = 8, not 20 and 32. 'y is always double x, plus 6' also only works for the first pair (3 × 2 + 6 = 12); it gives 16 for x = 5, not 20.
What is on this worksheet?
The sheet holds 12 questions drawn from the MathsUK bank — the content areas covered: Number, Algebra, Ratio, proportion and rates of change, Geometry and measures, Probability, Statistics. It is pitched at GCSE Foundation and takes about 10 minutes to work through in full. It works as a class handout, a homework, or a warm-up before a test.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 12 questions before checking — about 10 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 12 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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