12 short questions across all six content areas, designed as a lesson starter or a daily warm-up.
⏱️ Ten-minute starters — Foundation
Twelve short questions, two from each of the six content areas: number, algebra, ratio, geometry, probability and statistics. Nothing here needs more than a minute, and nothing needs a calculator. It is built as a lesson starter — print it, hand it out, take ten minutes, mark it together — and it works just as well as a daily warm-up at home in the fortnight before a mock. The value is in the spread rather than the depth: a student who has spent a week on algebra can find out in ten minutes what a week away from statistics has cost. Generate a new sheet whenever you want a fresh twelve on the same pattern.
- 1.A fair six-sided dice is rolled once. Write down the probability that the score is an even number.
- 2.Write down the symbol that makes this statement true: −9 ___ −4
- 3.Line P passes through the origin and the point (3, 21). Line Q passes through the origin and the point (5, 45). Both lines represent the distance, in metres, run by an athlete against the time, in seconds. Work out the gradient of the steeper line.
- 4.The first four terms of a sequence are 11, 18, 25, 32. Ravi thinks the nth term is 7n. Work out the correct expression for the nth term.
- 5.A right-angled triangle has a hypotenuse of 10 cm and one of its other angles is 45°. Work out the length of one of the two shorter sides. Give your answer to 1 decimal place.
- 6.Which of these rules generates the sequence 6, 11, 16, 21, …?
- 7.The point F has x-coordinate −1 and lies 6 units above the x-axis. Write down the coordinates of F.
- 8.Work out 15% of £40, using 10% and 5%.
- 9.A point is translated twice by the vector . Write down the single column vector that describes the overall translation.
- 10.A shopkeeper builds a display from two cuboid boxes, shown in the diagram. She wants to cover the front of the display with coloured paper. Work out the total area of the front elevation, in square centimetres.
- 11.The highest common factor of two numbers is 4 and their lowest common multiple is 60. One of the numbers is 20. Work out the other number.
- 12.Which of these numbers lies between −8 and −5 on a number line?
Answer key
- (b) 1/2 — Method: for equally likely outcomes the probability is the number of favourable outcomes divided by the total number of outcomes, written in its simplest form. Working: the dice can show 1, 2, 3, 4, 5 or 6, so there are 6 equally likely scores; the even scores are 2, 4 and 6, which is 3 of them, giving 3/6. Answer: 3/6 cancels to 1/2, which sits halfway along the 0 to 1 probability scale. The distractors: 1/3 comes from listing only 2 and 4 as the even scores and writing 2/6; 1/6 comes from giving the probability of one particular even score, such as the 2, rather than any even score; 2/3 comes from listing the even numbers as 0, 2, 4 and 6 and writing 4/6, forgetting that a dice has no 0 on it.
- (c) < — Method: compare the two negative numbers by their position on a number line, not by the size of the digit. Working: −9 is nine places to the left of zero and −4 is four places to the left of zero, so −9 is further from zero in the negative direction, which makes it the smaller number. Answer: −9 < −4, so the symbol is <. > comes from comparing 9 and 4 as if both numbers were positive, ignoring the negative signs. = comes from treating both numbers as equal simply because they are both negative. ≥ combines > (false) with = (also false).
- (b) 9 m/s — The gradient of line P is 21 ÷ 3 = 7, so P has a rate of 7 m/s. The gradient of line Q is 45 ÷ 5 = 9, so Q has a rate of 9 m/s. Because 9 is greater than 7, line Q is the steeper line, with gradient 9 m/s. Taking line P's gradient instead of Q's gives 7 m/s, the less steep line. Subtracting the two lines' coordinates directly, (45 − 21) ÷ (5 − 3) = 24 ÷ 2 = 12 m/s, mixes points from different lines rather than using one line's own two points. Adding the two gradients, 7 + 9 = 16 m/s, treats 'steeper' as a total rather than a comparison.
- (a) 7n + 4 — Method: find the common difference, then find the constant that fits the first term. Working: 18 − 11 = 7, 25 − 18 = 7, 32 − 25 = 7, so the terms increase by 7 each time and the nth term has the form 7n + c. Substituting n = 1: 7(1) + c = 11, so c = 4. Answer: the correct nth term is 7n + 4. The value 7n is Ravi's value, which comes from using only the common difference and leaving out the constant. The value 7n + 11 comes from using the first term as the constant directly, without subtracting the common difference first. The value 11n + 7 comes from swapping the roles of the first term and the common difference — using the first term, 11, as the coefficient of n and the difference, 7, as the constant.
- (c) 7.1 cm — Method: a shorter side is opposite the 45° angle and the hypotenuse is known, so sin θ = opposite ÷ hypotenuse gives that side directly. Working: sin 45° = x ÷ 10, so x = 10 × sin 45° = 7.071…, which is 7.1 to 1 decimal place. Answer: 7.1 cm. The distractors: 5.0 cm comes from halving the hypotenuse, which is the rule for the side opposite a 30° angle and not a 45° one; 14.1 cm comes from dividing by sin 45° instead of multiplying by it, which makes a shorter side longer than the hypotenuse; 10.0 cm comes from taking tan 45° = 1 and concluding that the shorter side matches the hypotenuse.
- (c) 5n + 1 — Method: find the common difference, then use it as the coefficient of n in the position-to-term rule, and find the constant by checking against the first term. Working: the common difference is 5, so the rule has the form 5n + c. Using the 1st term: 5(1) + c = 6, so c = 1. The rule is 5n + 1. Answer: 5n + 1. 5n − 1 uses the correct coefficient but the wrong sign for the constant. 6n comes from using the first term as the coefficient of n instead of the common difference — it matches the 1st term by coincidence but fails from the 2nd term onward. n + 5 swaps the coefficient and the constant around, using the common difference as the constant instead of the coefficient of n.
- (b) (−1, 6) — '6 units above the x-axis' gives a y-coordinate of 6, and the x-coordinate is given as −1, so F = (−1, 6). (6, −1) comes from swapping the x- and y-coordinates. (−1, −6) comes from treating 'above' as a negative direction instead of positive. (1, 6) comes from dropping the negative sign on the given x-coordinate.
- (a) £6 — 10% of £40 is £4, and 5% of £40 is half of that, £2. Adding these gives 15% of £40 = £4 + £2 = £6. Finding only the 10% part and stopping there gives £4. Finding only the 5% part and stopping there gives £2. Multiplying 40 by 15 without dividing by 100 gives £600, which treats the percentage as if it were a whole number multiplier.
- (b) $\binom{-6}{10}$ — Translating twice by the same vector doubles both components: 2 × $\binom{-3}{5}$ = $\binom{-6}{10}$. $\binom{-3}{5}$ forgets to double the vector at all, giving only one translation's worth. $\binom{-9}{15}$ trebles the vector instead of doubling it. $\binom{-6}{5}$ doubles only the top number and forgets to double the bottom number.
- (a) 4700 cm² — Method: split the T-shaped outline into the two rectangles it is made from, find the area of each, then add them together. Working: the wide base gives a rectangle 90 cm × 30 cm = 2700 cm²; the narrower block on top gives a rectangle 40 cm × 50 cm = 2000 cm²; adding these, 2700 + 2000 = 4700 cm². Answer: 4700 cm². The distractors: 2700 cm² comes from finding only the area of the base rectangle and forgetting to add the block on top. 2000 cm² comes from finding only the area of the top block and forgetting the base. 7200 cm² comes from treating the whole outline as one large rectangle, 90 cm wide by (30 + 50) = 80 cm tall, instead of splitting it into the two separate rectangles that actually make up the shape.
- (a) 12 — Method: for any two numbers, their highest common factor multiplied by their lowest common multiple equals the product of the two numbers. This holds because the HCF collects every prime factor the two numbers share, and the LCM collects every prime factor that appears in either number, so between them they use each prime factor of the two numbers exactly once — the same primes as the product. Working: 4 × 60 = 240, and 240 ÷ 20 = 12. 15 comes from working out 60 ÷ 4 = 15, dividing the wrong pair of numbers. 16 comes from working out 20 − 4 = 16, subtracting the highest common factor instead of using the product rule. 240 is 4 × 60, the product of the highest common factor and the lowest common multiple, left un-divided by 20. Answer: 12.
- (d) −6 — Method: check each option to see if it falls strictly between −8 and −5, remembering that numbers become smaller as they get more negative. Working: −8 < −6 < −5, so −6 lies between them. Answer: −6. −9 comes from a value that is more negative than −8, so it lies outside the range, below −8. −4 comes from a value that is less negative than −5, so it lies outside the range, above −5. 6 comes from ignoring the negative signs and picking a positive number between 5 and 8.
What is on this worksheet?
The sheet holds 12 questions drawn from the MathsUK bank — the content areas covered: Number, Algebra, Ratio, proportion and rates of change, Geometry and measures, Probability, Statistics. It is pitched at GCSE Foundation and takes about 10 minutes to work through in full. It works as a class handout, a homework, or a warm-up before a test.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 12 questions before checking — about 10 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 12 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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