12 short questions across all six content areas, designed as a lesson starter or a daily warm-up.
⏱️ Ten-minute starters — Foundation
Twelve short questions, two from each of the six content areas: number, algebra, ratio, geometry, probability and statistics. Nothing here needs more than a minute, and nothing needs a calculator. It is built as a lesson starter — print it, hand it out, take ten minutes, mark it together — and it works just as well as a daily warm-up at home in the fortnight before a mock. The value is in the spread rather than the depth: a student who has spent a week on algebra can find out in ten minutes what a week away from statistics has cost. Generate a new sheet whenever you want a fresh twelve on the same pattern.
- 1.A science technician mixes 400 g of a salt solution of concentration 5% with 100 g of a salt solution of concentration 25%. Work out the concentration of the mixture.
- 2.u is the column vector with top number 5 and bottom number 1. v is the column vector with top number 2 and bottom number 4. Work out u − v, giving your answer as a column vector in the form (top, bottom).
- 3.A model of a bridge is built to a scale where every length on the model is 1/240 of the matching length on the real bridge. A support beam on the model measures 3.6 cm. Work out the length of the real support beam, giving your answer in metres.
- 4.a is the column vector with top number 3 and bottom number 2. b is the column vector with top number −1 and bottom number 4. Work out a + b, giving your answer as a column vector in the form (top, bottom).
- 5.A game has two independent stages. P(win stage 1) = 0.4, and P(win stage 2) = 0.25. Work out the probability that Ffion wins at least one of the two stages.
- 6.A speed-time graph for a car shows the speed increasing steadily from 5 m/s to 17 m/s over 6 seconds. Work out the acceleration of the car, in m/s².
- 7.A school surveys 60 pupils. 32 say they walk to school, 24 say they cycle to school, and 12 say they do both, on different days. The rest travel only by car. One of the 60 pupils is chosen at random. Work out the probability that this pupil travels only by car.
- 8.The point P has coordinates (0, 12). Write down the axis that P lies on and the y-coordinate of P.
- 9.Sam compares 0.6 and 5/8 by comparing the digit 6 with the digit 5, and says that 0.6 is the larger number. Convert 5/8 to a decimal to find the correct larger value.
- 10.A photograph is 10 cm wide and 15 cm tall. It is enlarged to make a similar poster that is 40 cm wide. The poster costs £0.80 per centimetre of its height to print, based on its full height. Work out the cost of printing the poster.
- 11.A charity fundraiser runs a game using a spinner with 5 equal sections numbered 1 to 5. A player wins a £4 prize if the spinner lands on 5, and wins nothing otherwise. It costs £1 to play, and the game is played 100 times during the fundraiser. Decide which statement correctly describes the game.
- 12.A garden water trough is a prism whose cross-section is a right-angled triangle with base 40 cm and height 30 cm. The trough is 120 cm long. Work out the volume of water needed to fill the trough completely.
Answer key
- (c) 9% — Method: a percentage concentration is the ratio of salt to solution written per 100 g, so scale each concentration to the mass it belongs to, add the two masses of salt, then scale the ratio of salt to mixture back to a denominator of 100. Working: 5:100 = x:400 gives 5 ÷ 100 × 400 = 20 g of salt, and 25:100 = y:100 gives 25 g of salt; the mixture holds 20 + 25 = 45 g of salt in 400 + 100 = 500 g of solution; 45:500 = 9:100. Answer: 9%. The distractors: 15% is the mean of 5% and 25%, which would only be right if the two masses were equal, and here one is four times the other; 21% comes from attaching the concentrations to the wrong masses, working out (400 × 25% + 100 × 5%) ÷ 500; 0.9% comes from working out 45 ÷ 500 = 0.09 and then moving the decimal point one place instead of two when writing the decimal as a percentage.
- (b) (3, −3) — Subtracting column vectors means subtracting the top numbers and subtracting the bottom numbers, in the order given: top = 5 − 2 = 3, bottom = 1 − 4 = −3, giving (3, −3). A candidate who works out v − u instead of u − v, reversing the order, gets (−3, 3). A candidate who makes a sign error on the bottom number, treating 1 − 4 as 3 instead of −3, gets (3, 3). A candidate who adds the vectors instead of subtracting gets (7, 5). Because the question asks for u − v, not v − u, the correct answer is (3, −3).
- (b) 8.64 m — The real length is 240 times the model length: 3.6 × 240 = 864 cm. Converting to metres, 864 cm ÷ 100 = 8.64 m. The distractor 864 m comes from finding the length correctly in centimetres but forgetting to convert to metres. The distractor 0.0864 m comes from dividing by 100 a second time, converting 864 cm to metres twice over (864 ÷ 10 000) instead of once. The distractor 86.4 m comes from converting centimetres to metres by dividing by 10 instead of 100.
- (b) (2, 6) — To add column vectors, add the top numbers together and add the bottom numbers together, separately: top = 3 + (−1) = 2, bottom = 2 + 4 = 6, giving (2, 6). A candidate who writes the top and bottom numbers of the correct answer in the wrong order gives (6, 2). A candidate who subtracts instead of adds, working out 3 − (−1) = 4 and 2 − 4 = −2, gives (4, −2). A candidate who adds the top numbers correctly but subtracts the bottom numbers by mistake, working out 2 − 4 = −2, gives (2, −2). The correct answer is (2, 6).
- (b) 0.55 — Method: it is easier to find the probability that Ffion wins NEITHER stage, then subtract that from 1. Working: P(lose stage 1) = 1 − 0.4 = 0.6, and P(lose stage 2) = 1 − 0.25 = 0.75. P(neither) = 0.6 × 0.75 = 0.45. P(at least one) = 1 − 0.45 = 0.55. Answer: 0.55. Watch out: adding the two win probabilities, 0.4 + 0.25 = 0.65, treats winning both as impossible and overcounts — that is not how independent probabilities combine. Multiplying the two win probabilities, 0.4 × 0.25 = 0.1, gives the probability of winning BOTH stages, not at least one. And stopping at 0.45, the probability of winning neither stage, forgets the final step of subtracting from 1.
- (a) 2 m/s² — Method: acceleration = change in speed ÷ time = (17 − 5) ÷ 6 = 12 ÷ 6 = 2 m/s². Distractor origins: 12 m/s² stops after finding the change in speed and forgets to divide by the time; 22 m/s² adds the two speeds instead of subtracting them, and also forgets to divide by time (5 + 17 = 22); 72 m/s² multiplies the change in speed by the time instead of dividing (12 × 6 = 72).
- (a) 4/15 — Method: first find how many pupils travel only by car, then write that as a fraction of the 60 pupils surveyed. Working: pupils who walk or cycle or both = 32 + 24 − 12 = 44. Only by car = 60 − 44 = 16. P(only by car) = 16/60 = 4/15. Answer: 4/15. Watch out: writing down 1/5 takes the overlap of 12 pupils on its own, 12/60, mistaking the group who do both for the group who travel only by car. Writing down 4/5 comes from 60 − 12 = 48, subtracting only the overlap from the total instead of the whole walk-or-cycle count, so cyclists and walkers who are not in the overlap are wrongly swept into the only-car group. And writing down 7/15 comes from 60 − 32 = 28, subtracting the walkers alone and forgetting the cyclists altogether.
- (d) the y-axis, and 12 — Method: coordinates are written (x, y), so the first number is the distance across and the second the distance up; a point whose first coordinate is 0 has not moved across from the origin and therefore lies on the vertical axis. Working: in (0, 12) the first number is 0, so P is on the y-axis, and the second number, 12, is the y-coordinate of P. Answer: the y-axis, and 12. The distractors: 'the x-axis, and 12' comes from mixing up which axis the condition 'the first coordinate is 0' describes; 'the y-axis, and 0' comes from placing P correctly but reading the pair the wrong way round, so that the first number is quoted as the y-coordinate; 'the x-axis, and 0' comes from making both of those mistakes at once.
- (a) 0.625 — Method: convert the fraction to a decimal so it can be compared properly with 0.6. Working: 5/8 = 0.625, and since 0.625 > 0.6, the larger value is 0.625. Answer: 0.625. 0.6 repeats Sam's incorrect claim, made by comparing single digits rather than full place value. 0.58 comes from converting 5/8 incorrectly, treating it as if it read 5 tenths and 8 hundredths. 0.85 comes from turning the fraction upside down and writing its digits straight after the decimal point, 8 then 5, instead of dividing.
- (d) £48 — Scale factor = new width ÷ original width = 40 ÷ 10 = 4. Poster height = 15 × 4 = 60 cm. Cost = 60 × £0.80 = £48. (£12 comes from forgetting to scale the height at all, and pricing the original 15 cm height; £15.20 comes from adding the scale factor 4 to the height instead of multiplying by it; £3 comes from dividing the height by the scale factor instead of multiplying by it.)
- (b) Organiser favoured — expected pay-out is under £1 — The expected pay-out per game is the prize times the probability of winning: £4 × 1/5 = £0.80. The expected income per game is the £1 entry fee, which the organiser collects regardless of the result. Since £0.80 is less than £1, the game favours the organiser, because the expected pay-out is under £1. The claim that the game favours the player, because the pay-out is over £1, is wrong on both counts — the pay-out is not over £1, and it is the organiser who benefits. The claim that the organiser is favoured because the pay-out is over £1 reaches the right side but the wrong reason: £0.80 is under £1, not over it. The claim that the two expected amounts are equal is also wrong: £0.80 and £1 are different amounts, so the game is not fair to both sides.
- (b) 72 000 cm³ — Cross-sectional area = 1/2 × 40 × 30 = 600 cm². Volume = cross-sectional area × length = 600 × 120 = 72 000 cm³. (144 000 cm³ comes from forgetting the 1/2 in the triangle's area, using 40 × 30 as the cross-section; 36 000 cm³ comes from halving the correct volume again, as if the 1/2 applied a second time; 720 cm³ comes from adding the cross-sectional area and the length, 600 + 120, instead of multiplying them.)
What is on this worksheet?
The sheet holds 12 questions drawn from the MathsUK bank — the content areas covered: Number, Algebra, Ratio, proportion and rates of change, Geometry and measures, Probability, Statistics. It is pitched at GCSE Foundation and takes about 10 minutes to work through in full. It works as a class handout, a homework, or a warm-up before a test.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 12 questions before checking — about 10 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 12 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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