12 short questions across all six content areas, designed as a lesson starter or a daily warm-up.
⏱️ Ten-minute starters — Foundation
Twelve short questions, two from each of the six content areas: number, algebra, ratio, geometry, probability and statistics. Nothing here needs more than a minute, and nothing needs a calculator. It is built as a lesson starter — print it, hand it out, take ten minutes, mark it together — and it works just as well as a daily warm-up at home in the fortnight before a mock. The value is in the spread rather than the depth: a student who has spent a week on algebra can find out in ten minutes what a week away from statistics has cost. Generate a new sheet whenever you want a fresh twelve on the same pattern.
- 1.A sector of a circle has an angle of 90° and an arc length of 15.7 cm. Using π = 3.14, work out the radius of the circle.
- 2.In triangle XYZ, the side opposite vertex X is labelled using the standard lowercase-letter convention. Which label is correct?
- 3.e is the column vector with top number 5 and bottom number k. f is the column vector with top number 15 and bottom number 6. Given that f is 3 times e, work out the value of k.
- 4.A robot on a grid moves by the vector , then by the vector , then by the vector . Write down the single column vector that has the same overall effect as these three moves.
- 5.A runner's speed is 8 m/s. Given that there are 3600 seconds in an hour and 1000 metres in a kilometre, work out the runner's speed in km/h.
- 6.A straight line passes through the points (1, 3) and (2, 5). Work out the equation of the line.
- 7.A shop buys boxes of pens for £4 each. It sells each box on to a school for £3 more than it paid, and charges an extra £2 delivery fee for the whole order. A school orders 5 boxes. Work out the total cost of the order.
- 8.A coach company charges a booking fee plus a price for each passenger. A booking for 1 passenger costs £9, for 2 passengers costs £15, for 3 passengers costs £21, and for 4 passengers costs £27. Work out an expression, in terms of n, for the cost in pounds of a booking for n passengers.
- 9.At a fair, a game costs £2 to play. The probability of winning the game is 0.15, and each win pays out £10. Amir plays the game 200 times. Work out how much money Amir should expect to lose in total.
- 10.Tickets for a fairground ride are sold in packs of 6. Tokens for the dodgems are sold in packs of 10. Yusuf wants to buy the smallest number of packs of each so that he ends up with the same number of ride tickets as dodgem tokens. Work out how many ride tickets that is.
- 11.Quadrilateral ABCD has vertices A(1, 1), B(5, 1), C(5, 4) and D(1, 4). The quadrilateral is translated by the vector . Which of these points is NOT a vertex of the image?
- 12.A fair six-sided dice is rolled 150 times. The table shows how many times each number came up: 1 came up 22 times, 2 came up 27 times, 3 came up 24 times, 4 came up 34 times, 5 came up 21 times and 6 came up 22 times. The theoretical probability of each number is 1/6. Which number is most over-represented compared with its theoretical probability?
Answer key
- (b) 10 cm — Arc length = (angle ÷ 360) × 2 × π × r, so 15.7 = (90 ÷ 360) × 2 × 3.14 × r = 1.57r, giving r = 15.7 ÷ 1.57 = 10 cm. (2.5 cm comes from forgetting the angle fraction and dividing by 2π alone; 20 cm comes from leaving out the factor of 2 in the arc length formula before dividing; 5 cm comes from dividing the arc length by π alone, ignoring both the angle fraction and the factor of 2.)
- (c) x — By convention, the side opposite a vertex is labelled with the lowercase version of that vertex's letter, so the side opposite X is labelled x. y is the label for the side opposite Y, not X. z is the label for the side opposite Z, not X. X is the vertex's own uppercase letter — the convention specifically switches to lowercase for the side, so the uppercase letter on its own is not correct.
- (d) 2 — Method: if f is 3 times e, then each part of f equals 3 times the matching part of e. Working: using the bottom numbers, 6 = 3 × k, so k = 2. Answer: k = 2. A candidate who multiplies instead of dividing, working out 6 × 3, gets 18. A candidate who uses the top numbers' ratio instead, 15 ÷ 5, and gives that ratio as k gets 3. A candidate who adds instead of using the multiple relationship, working out 6 + 3, gets 9.
- (d) $\binom{0}{4}$ — Add the three vectors component by component: x: 3 + (−7) + 4 = 0; y: −2 + 5 + 1 = 4, giving $\binom{0}{4}$. $\binom{−4}{3}$ comes from adding only the first two vectors and forgetting the third. $\binom{14}{−6}$ comes from reading the second vector as $\binom{7}{−5}$ instead of $\binom{−7}{5}$, flipping its signs. $\binom{4}{0}$ comes from swapping the final x-total and y-total.
- (a) 28.8 km/h — Method: first change metres per second into metres per hour, then change metres into kilometres. Working: 8 × 3600 = 28800 metres per hour, then 28800 ÷ 1000 = 28.8 km/h. So the runner's speed is 28.8 km/h. Distractor 28800 km/h comes from stopping after the first step and forgetting to change metres into kilometres. Distractor 2.22 km/h comes from dividing by 3600 instead of multiplying, then multiplying by 1000. Distractor 2.88 km/h comes from using 360 instead of 3600 seconds in an hour, missing a zero.
- (c) y = 2x + 1 — Method: the gradient of the line through two points is the change in y divided by the change in x, and the constant is then found by substituting one of the points into y = mx + c. Working: m = (5 − 3) ÷ (2 − 1) = 2 ÷ 1 = 2, so the line is y = 2x + c; substituting x = 1 and y = 3 gives 3 = 2 × 1 + c, so c = 3 − 2 = 1. Answer: y = 2x + 1. The distractors: y = x + 2 comes from taking the gradient as the change in x, 2 − 1 = 1, and then substituting (1, 3) to reach a constant of 2; y = 2x − 1 comes from working out the constant as mx − y, 2 × 1 − 3 = −1, instead of y − mx; y = 2x + 3 comes from using the y-coordinate of (1, 3) as the constant without substituting at all.
- (b) £37 — One box costs £4 + £3 = £7. Five boxes cost 5 × £7 = £35. Adding the single £2 delivery fee gives £35 + £2 = £37. A candidate who added the £2 delivery fee to each box instead of once for the whole order worked out 5 × (£7 + £2) = 5 × £9 = £45. A candidate who forgot the £3 markup and used the shop's buying price worked out 5 × £4 + £2 = £22. A candidate who added the £3 markup only once, after multiplying the buying price by 5, worked out 5 × £4 + £3 + £2 = £25.
- (d) 6n + 3 — Method: find the price per passenger, then find the booking fee that fits a booking for 1 passenger. Working: the cost rises by £6 for each extra passenger (15 − 9 = 6, 21 − 15 = 6, 27 − 21 = 6), so the cost has the form 6n + c. Substituting n = 1: 6(1) + c = 9, so c = 3. Answer: the cost in pounds is 6n + 3. 6n ignores the booking fee altogether. 6n + 9 uses the cost of one passenger, £9, as the fee without first subtracting the £6 per-passenger price. 9n + 6 swaps the two numbers, using the first cost as the price per passenger and the difference as the fee.
- (b) £100 — Method: find the expected number of wins, turn that into the expected pay out, then compare it with what the games cost. Working: the expected number of wins is 200 × 0.15 = 30. Each win pays £10, so the expected pay out is 30 × 10 = 300 pounds. Playing 200 times at £2 a go costs 200 × 2 = 400 pounds. The expected loss is 400 − 300 = 100 pounds. Answer: Amir should expect to be about £100 down. The distractors: £300 is the expected winnings on their own, with the cost of playing never taken off; £400 is the total cost of playing, with the winnings never taken off; £700 comes from adding the two totals, 400 + 300 = 700, instead of subtracting one from the other.
- (b) 30 — Method: the smallest matching total is the lowest common multiple of the two pack sizes. Working: multiples of 6 are 6, 12, 18, 24, 30 …; multiples of 10 are 10, 20, 30 …. The lowest common multiple is 30. 60 comes from working out 6 × 10 = 60, the product of the pack sizes rather than their lowest common multiple. 16 comes from working out 6 + 10 = 16, which is not a common multiple at all. 2 is the highest common factor of 6 and 10, not a total of tickets. Answer: 30.
- (a) (−1, 1) — Translating by $\binom{−2}{3}$ subtracts 2 from every x-coordinate and adds 3 to every y-coordinate. This gives image vertices (−1, 4), (3, 4), (3, 7) and (−1, 7). The point (−1, 1) is not one of these: it has the correct new x-coordinate (1 − 2 = −1) but keeps the original y-coordinate (1) instead of adding 3, as if only the horizontal part of the vector had been applied.
- (b) 4 — With 150 rolls and probability 1/6 for each number, the expected count is 150 ÷ 6 = 25. Comparing each actual count with 25: 1 is 22 (3 below), 2 is 27 (2 above), 3 is 24 (1 below), 4 is 34 (9 above), 5 is 21 (4 below) and 6 is 22 (3 below). Number 4 is furthest above its expected count, so it is the most over-represented. Number 2 is also above its expected count, but by only 2, far less than 4's 9. Number 3's count of 24 is below the expected 25, so it is under-represented, not over. Number 6's count of 22 is also below the expected 25, so it too is under-represented.
What is on this worksheet?
The sheet holds 12 questions drawn from the MathsUK bank — the content areas covered: Number, Algebra, Ratio, proportion and rates of change, Geometry and measures, Probability, Statistics. It is pitched at GCSE Foundation and takes about 10 minutes to work through in full. It works as a class handout, a homework, or a warm-up before a test.
How to use the sheet well
- Print it or open it on screen — both work. Printing is A4; the screen view fits phones and tablets.
- Do all 12 questions before checking — about 10 minutes is the guide, but there is no time pressure.
- Check the answers — press “Show answers” or print the answer page separately.
- Redo the questions you got wrong — twice as effective as doing 12 fresh ones.
- “New questions” — builds a fresh sheet on the same statements, so you can practise again without repeats.
Why this sheet helps
MathsUK worksheets use questions graded by difficulty and a fair spread of correct-answer positions (the answer is not always (a)) — so the student really has to think about each question rather than guess a pattern. Every question is tagged to a DfE content statement and checked before it enters the bank. The answers come with a step-by-step explanation, not just a value — so a wrong answer becomes a lesson.
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