Printable · GCSE Foundation · ages 14-16
Coordinates in all four quadrants worksheet — GCSE Foundation
Fifteen questions on "coordinates in all four quadrants" — DfE statement A8. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
Coordinates in all four quadrants worksheet — GCSE Foundation
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- 1.In which quadrant does the point (−3, 0.5) lie?
- 2.A point has coordinates (x, y). In which two quadrants is the product x × y positive?
- 3.Point R has coordinates (3, −5). Point R is reflected in the line y = 2 to point S. Write down the coordinates of S.
- 4.The point F has x-coordinate −1 and lies 6 units above the x-axis. Write down the coordinates of F.
- 5.Work out the distance of the point (−6, 4) from the x-axis.
- 6.A line segment has one endpoint at (−6, 2) and its midpoint at (−1, 5). Work out the coordinates of the other endpoint.
- 7.A park is drawn on a grid in which 1 unit represents 1 km. The car park is at the point (0, 0) and the lake is at the point (3, 5). Work out the direct distance, in km, from the car park to the lake, giving your answer to 1 decimal place.
- 8.Work out the coordinates of the midpoint of the line segment joining (−3, 5) and (7, 9).
- 9.Which of these points lies in the first quadrant?
- 10.Work out the coordinates of the point halfway between (−9, −2) and (−1, −2).
- 11.Point A has coordinates (4, −5). Point B has coordinates (4, 3). Work out the distance between A and B.
- 12.Write down the coordinates of the point that is 4 units to the left of the origin and 7 units up.
- 13.A square has vertices at (−2, 3), (−2, −3) and (4, −3). Write down the coordinates of the fourth vertex.
- 14.The point C is 6 units to the right of the origin and 0 units up. Write down the coordinates of C.
- 15.A triangle has vertices at (1, 1), (1, 5) and (6, 1). Work out the area of the triangle.
Answer key
- (a) the second quadrant — Method: the quadrant is settled by the signs of the two coordinates, not by their size; the quadrants are numbered anticlockwise, starting from the region where both coordinates are positive. Working: the x-coordinate −3 is negative, so the point lies to the left of the y-axis; the y-coordinate 0.5 is positive, so it lies above the x-axis; the region that is both left of the y-axis and above the x-axis is the second. Answer: the second quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on −3; 'the third quadrant' comes from treating 0.5 as a negative value because it is smaller than 1, when in fact any number above zero is positive; 'the fourth quadrant' comes from reading the pair the wrong way round, as though the point were (0.5, −3).
- (b) the first and the third — Method: the sign of a product depends only on the signs of the two numbers multiplied: like signs give a positive product and unlike signs a negative one, so look for the quadrants in which both coordinates carry the same sign. Working: in the first quadrant x and y are both positive, and positive times positive is positive; in the third quadrant both are negative, and negative times negative is positive as well; in the second quadrant x is negative while y is positive, and in the fourth x is positive while y is negative, so each of those gives a negative product. Answer: the first and the third. The distractors: 'the second and the fourth' comes from applying the rule for a NEGATIVE product, unlike signs, to a positive one; 'the first and the second' comes from testing only the y-coordinate and keeping the quadrants where the height is positive; 'the first and the fourth' comes from testing only the x-coordinate in the same way.
- (c) (3, 9) — Reflecting in the horizontal line y = 2 keeps the x-coordinate the same and maps y to 2 × 2 − y = 4 − (−5) = 9, so S = (3, 9). A candidate who uses k − y instead of 2k − y gets 2 − (−5) = 7, giving (3, 7). A candidate who reflects in the x-axis instead of the line y = 2, simply changing the sign of y, gets (3, 5). A candidate who also changes the sign of the x-coordinate, as if reflecting in both axes, gets (−3, 9).
- (b) (−1, 6) — '6 units above the x-axis' gives a y-coordinate of 6, and the x-coordinate is given as −1, so F = (−1, 6). (6, −1) comes from swapping the x- and y-coordinates. (−1, −6) comes from treating 'above' as a negative direction instead of positive. (1, 6) comes from dropping the negative sign on the given x-coordinate.
- (c) 4 — Method: the distance of a point from the x-axis is measured vertically, so it is the size of the y-coordinate taken without its sign. Working: the point (−6, 4) has y-coordinate 4, so moving straight down to the x-axis covers 4 units, and a distance is written as a positive number. Answer: 4. The distractors: 6 comes from using the x-coordinate, which measures the distance from the y-axis rather than from the x-axis; −6 comes from that same mistake with the minus sign left in place, although a distance is never negative; 10 comes from adding the two distances, 6 and 4, as though the question asked how far the point is from both axes together.
- (d) (4, 8) — The other endpoint is found from 2 × midpoint − known endpoint: x = 2 × (−1) − (−6) = −2 + 6 = 4, y = 2 × 5 − 2 = 10 − 2 = 8, giving (4, 8). (−3.5, 3.5) comes from averaging the given endpoint and the midpoint as if they were the two endpoints of a segment, instead of working backwards from the midpoint. (5, 3) comes from working out (−1 − (−6), 5 − 2) instead of doubling the midpoint before subtracting. (4, 5) comes from correctly finding the x-coordinate but copying the midpoint's y-coordinate of 5 instead of doubling it.
- (a) 5.8 — The horizontal distance is 3 and the vertical distance is 5, so using Pythagoras' theorem the distance is √(3² + 5²) = √34 = 5.8 (1 d.p.). A candidate who adds the two differences instead of using Pythagoras gets 3 + 5 = 8.0. A candidate who works out 3² + 5² = 34 but forgets to take the square root gets 34.0. A candidate who subtracts the squares instead of adding them gets √(5² − 3²) = √16 = 4.0.
- (a) (2, 7) — Midpoint = ((x1+x2)/2, (y1+y2)/2) = ((−3+7)/2, (5+9)/2) = (4/2, 14/2) = (2, 7). (4, 14) comes from adding the coordinates correctly but forgetting to divide by 2. (2, 9) comes from correctly averaging the x-coordinates but simply copying the y-coordinate of the second point instead of averaging the y-coordinates. (5, 2) comes from subtracting the coordinates instead of adding them before halving: ((7−(−3))/2, (9−5)/2) = (5, 2).
- (d) (3, 5) — Method: the quadrant a point lies in is decided by the signs of its two coordinates, and in the first quadrant both coordinates are positive. Working: (−2, 3) has a negative x-coordinate, so it sits to the left of the y-axis; (4, −1) has a negative y-coordinate, so it sits below the x-axis; (−1, −4) has both coordinates negative; only (3, 5) has a positive x-coordinate and a positive y-coordinate. Answer: (3, 5). The distractors: (−2, 3) is chosen by candidates who check only the y-coordinate and take a positive height as enough; (4, −1) is chosen by those who check only the x-coordinate; (−1, −4) is chosen by those who number the quadrants from the bottom left, so that the region with two negative coordinates is called the first.
- (b) (−5, −2) — Both points have the same y-coordinate, so the midpoint lies on the same horizontal line: y = −2. The x-coordinate is the average of −9 and −1: (−9 + (−1)) ÷ 2 = −10 ÷ 2 = −5, giving (−5, −2). (−10, −2) comes from adding the x-coordinates but forgetting to divide by 2. (−4, −2) comes from a sign error on the second x-coordinate, treating −1 as +1: (−9 + 1) ÷ 2 = −4. (5, −2) comes from dropping the negative sign on the x-coordinate.
- (a) 8 — Both points share the x-coordinate, so the distance between them is the difference between the y-coordinates: 3 − (−5) = 8. A candidate who mistakenly uses the equal x-coordinates instead of the y-coordinates gets 4 − 4 = 0. A candidate who adds the y-coordinates instead of subtracting them gets 3 + (−5) = −2. A candidate who reads off only point B's y-coordinate as the distance gets 3.
- (c) (−4, 7) — Left of the origin means negative x, and up means positive y, so the point is (−4, 7). (4, 7) comes from forgetting that 'left' means the x-coordinate is negative. (−4, −7) comes from treating 'up' as a negative direction instead of positive. (7, −4) comes from swapping the x- and y-coordinates.
- (d) (4, 3) — The sides are parallel to the axes: the missing vertex must share the y-coordinate 3 with (−2, 3) and the x-coordinate 4 with (4, −3), giving (4, 3). (−4, 3) comes from a sign error on the x-coordinate. (4, −9) comes from continuing the pattern of the given points by subtracting 6 from the y-coordinate again instead of matching it to (−2, 3). (3, 4) comes from swapping the x- and y-coordinates.
- (a) (6, 0) — Method: a pair of coordinates records movement from the origin, the across movement written first and the up or down movement second. Working: C is 6 units to the right of the origin, so the across number is 6; it is 0 units up, so the up number is 0; written in order that gives (6, 0), a point on the x-axis. Answer: (6, 0). The distractors: (0, 6) comes from writing the two movements the wrong way round; (0, 0) comes from reading '0 units up' as meaning the point never left the origin at all, which ignores the movement across; (7, 0) comes from counting the origin itself as the first unit while counting 6 units to the right.
- (d) 10 — The right angle is at (1, 1). The vertical side has length 5 − 1 = 4 and the horizontal side has length 6 − 1 = 5, so the area is (4 × 5) ÷ 2 = 20 ÷ 2 = 10. A candidate who forgets to halve the product of the two sides gets 4 × 5 = 20. A candidate who forgets to subtract the shared vertex's coordinate and uses the raw coordinates 6 and 5 as the side lengths gets (6 × 5) ÷ 2 = 30 ÷ 2 = 15. A candidate who uses only one side length as the area gets 5.
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