Printable · GCSE Foundation · ages 14-16
Coordinates in all four quadrants worksheet — GCSE Foundation
Fifteen questions on "coordinates in all four quadrants" — DfE statement A8. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
Answer key: Coordinates in all four quadrants worksheet — GCSE Foundation
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- (b) 3 — Distance from the y-axis is given by the size of the x-coordinate, which is 3. 8 comes from using the size of the y-coordinate instead of the x-coordinate. −8 comes from using the y-coordinate and keeping its negative sign, but a distance is never negative. 11 comes from adding the sizes of both coordinates, 3 + 8, instead of using the x-coordinate alone.
- (b) (−1, 6) — '6 units above the x-axis' gives a y-coordinate of 6, and the x-coordinate is given as −1, so F = (−1, 6). (6, −1) comes from swapping the x- and y-coordinates. (−1, −6) comes from treating 'above' as a negative direction instead of positive. (1, 6) comes from dropping the negative sign on the given x-coordinate.
- (d) 10 — The right angle is at (1, 1). The vertical side has length 5 − 1 = 4 and the horizontal side has length 6 − 1 = 5, so the area is (4 × 5) ÷ 2 = 20 ÷ 2 = 10. A candidate who forgets to halve the product of the two sides gets 4 × 5 = 20. A candidate who forgets to subtract the shared vertex's coordinate and uses the raw coordinates 6 and 5 as the side lengths gets (6 × 5) ÷ 2 = 30 ÷ 2 = 15. A candidate who uses only one side length as the area gets 5.
- (c) (3, 9) — Reflecting in the horizontal line y = 2 keeps the x-coordinate the same and maps y to 2 × 2 − y = 4 − (−5) = 9, so S = (3, 9). A candidate who uses k − y instead of 2k − y gets 2 − (−5) = 7, giving (3, 7). A candidate who reflects in the x-axis instead of the line y = 2, simply changing the sign of y, gets (3, 5). A candidate who also changes the sign of the x-coordinate, as if reflecting in both axes, gets (−3, 9).
- (a) (−6, −3) — Reflecting in the y-axis changes the sign of the x-coordinate and keeps the y-coordinate the same: (−6, −3). (6, 3) comes from reflecting in the x-axis instead, which changes the sign of the y-coordinate. (−6, 3) comes from reflecting in both axes. (6, −3) comes from not applying the reflection at all.
- (d) (4, 3) — The sides are parallel to the axes: the missing vertex must share the y-coordinate 3 with (−2, 3) and the x-coordinate 4 with (4, −3), giving (4, 3). (−4, 3) comes from a sign error on the x-coordinate. (4, −9) comes from continuing the pattern of the given points by subtracting 6 from the y-coordinate again instead of matching it to (−2, 3). (3, 4) comes from swapping the x- and y-coordinates.
- (a) 8 — Both points share the x-coordinate, so the distance between them is the difference between the y-coordinates: 3 − (−5) = 8. A candidate who mistakenly uses the equal x-coordinates instead of the y-coordinates gets 4 − 4 = 0. A candidate who adds the y-coordinates instead of subtracting them gets 3 + (−5) = −2. A candidate who reads off only point B's y-coordinate as the distance gets 3.
- (c) (−4, 7) — Left of the origin means negative x, and up means positive y, so the point is (−4, 7). (4, 7) comes from forgetting that 'left' means the x-coordinate is negative. (−4, −7) comes from treating 'up' as a negative direction instead of positive. (7, −4) comes from swapping the x- and y-coordinates.
- (a) 9 km — Ravi's house and the library have the same y-coordinate, so the distance between them is the difference between their x-coordinates: 6 − (−3) = 9 km. 3 km comes from dropping the negative sign on Ravi's x-coordinate and working out 6 − 3 instead. 0 km comes from using the y-coordinates, which are equal, instead of the x-coordinates. −9 km comes from working out −3 − 6 = −9 and not converting it to a positive distance.
- (c) (2, 5) — Reflecting in the x-axis keeps the x-coordinate the same and changes the sign of the y-coordinate: Q = (2, 5). (−2, −5) comes from reflecting in the y-axis instead, which changes the sign of the x-coordinate. (−2, 5) comes from reflecting in both axes. (2, −5) comes from not applying the reflection at all.
- (d) (3, 5) — Method: the quadrant a point lies in is decided by the signs of its two coordinates, and in the first quadrant both coordinates are positive. Working: (−2, 3) has a negative x-coordinate, so it sits to the left of the y-axis; (4, −1) has a negative y-coordinate, so it sits below the x-axis; (−1, −4) has both coordinates negative; only (3, 5) has a positive x-coordinate and a positive y-coordinate. Answer: (3, 5). The distractors: (−2, 3) is chosen by candidates who check only the y-coordinate and take a positive height as enough; (4, −1) is chosen by those who check only the x-coordinate; (−1, −4) is chosen by those who number the quadrants from the bottom left, so that the region with two negative coordinates is called the first.
- (a) (6, 0) — Method: a pair of coordinates records movement from the origin, the across movement written first and the up or down movement second. Working: C is 6 units to the right of the origin, so the across number is 6; it is 0 units up, so the up number is 0; written in order that gives (6, 0), a point on the x-axis. Answer: (6, 0). The distractors: (0, 6) comes from writing the two movements the wrong way round; (0, 0) comes from reading '0 units up' as meaning the point never left the origin at all, which ignores the movement across; (7, 0) comes from counting the origin itself as the first unit while counting 6 units to the right.
- (b) (−5, −2) — A rotation of 180° about the origin reverses the sign of both coordinates, so Q = (−5, −2). A candidate who reverses the sign of only the y-coordinate, as if reflecting in the x-axis, gets (5, −2). A candidate who reverses the sign of only the x-coordinate, as if reflecting in the y-axis, gets (−5, 2). A candidate who swaps the coordinates instead of reversing their signs gets (2, 5).
- (c) Second and fourth — If x + y = 0 then y = −x, so x and y always have opposite signs, one positive and one negative. A point with a negative x and a positive y lies in the second quadrant, and a point with a positive x and a negative y lies in the fourth quadrant, so the point lies in the second or the fourth. A candidate who reads x + y = 0 as meaning x and y have the same sign picks First and third, which is where x × y is positive, not where x + y = 0. A candidate who decides that y must be the positive coordinate picks the two quadrants above the x-axis, First and second. A candidate who decides that y must be the negative coordinate picks the two quadrants below the x-axis, Third and fourth.
- (b) the first and the third — Method: the sign of a product depends only on the signs of the two numbers multiplied: like signs give a positive product and unlike signs a negative one, so look for the quadrants in which both coordinates carry the same sign. Working: in the first quadrant x and y are both positive, and positive times positive is positive; in the third quadrant both are negative, and negative times negative is positive as well; in the second quadrant x is negative while y is positive, and in the fourth x is positive while y is negative, so each of those gives a negative product. Answer: the first and the third. The distractors: 'the second and the fourth' comes from applying the rule for a NEGATIVE product, unlike signs, to a positive one; 'the first and the second' comes from testing only the y-coordinate and keeping the quadrants where the height is positive; 'the first and the fourth' comes from testing only the x-coordinate in the same way.
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