Printable · GCSE Foundation · ages 14-16
Coordinates in all four quadrants worksheet — GCSE Foundation
Fifteen questions on "coordinates in all four quadrants" — DfE statement A8. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
Answer key: Coordinates in all four quadrants worksheet — GCSE Foundation
MathsUKwww.geekhero.co.uk
- (b) x = 0 — Method: the first coordinate of a point measures how far to the left or right of the origin it is, so a point that is neither left nor right of the origin has a first coordinate of zero. Working: the y-axis is the vertical line through the origin; every point on it lies directly above or directly below the origin with no sideways movement at all, so its first coordinate is zero while its second coordinate may take any value. Answer: x = 0. The distractors: y = 0 is the condition for lying on the x-axis, the other axis; x = 1 comes from confusing the y-axis with the vertical line one unit to the right of it; x = y is the condition for the diagonal through the origin, which meets the y-axis at the origin only.
- (a) 5.8 — The horizontal distance is 3 and the vertical distance is 5, so using Pythagoras' theorem the distance is √(3² + 5²) = √34 = 5.8 (1 d.p.). A candidate who adds the two differences instead of using Pythagoras gets 3 + 5 = 8.0. A candidate who works out 3² + 5² = 34 but forgets to take the square root gets 34.0. A candidate who subtracts the squares instead of adding them gets √(5² − 3²) = √16 = 4.0.
- (b) (0, −2) — Method: a translation acts on the two coordinates separately: moving right or left changes the x-coordinate only, moving up or down changes the y-coordinate only, and right and up add while left and down subtract. Working: the point starts at (−4, 7); moving 4 units to the right gives an x-coordinate of −4 + 4 = 0; moving 9 units down gives a y-coordinate of 7 − 9 = −2. Answer: (0, −2). The distractors: (5, 3) comes from pairing each number with the wrong coordinate, adding 9 to −4 and taking 4 from 7; (0, 16) comes from treating 'down' as an addition, giving 7 + 9 = 16 for the second coordinate; (−8, −2) comes from treating 'to the right' as a subtraction, giving −4 − 4 = −8 for the first coordinate.
- (d) (3, 5) — Method: the quadrant a point lies in is decided by the signs of its two coordinates, and in the first quadrant both coordinates are positive. Working: (−2, 3) has a negative x-coordinate, so it sits to the left of the y-axis; (4, −1) has a negative y-coordinate, so it sits below the x-axis; (−1, −4) has both coordinates negative; only (3, 5) has a positive x-coordinate and a positive y-coordinate. Answer: (3, 5). The distractors: (−2, 3) is chosen by candidates who check only the y-coordinate and take a positive height as enough; (4, −1) is chosen by those who check only the x-coordinate; (−1, −4) is chosen by those who number the quadrants from the bottom left, so that the region with two negative coordinates is called the first.
- (d) the y-axis, and 12 — Method: coordinates are written (x, y), so the first number is the distance across and the second the distance up; a point whose first coordinate is 0 has not moved across from the origin and therefore lies on the vertical axis. Working: in (0, 12) the first number is 0, so P is on the y-axis, and the second number, 12, is the y-coordinate of P. Answer: the y-axis, and 12. The distractors: 'the x-axis, and 12' comes from mixing up which axis the condition 'the first coordinate is 0' describes; 'the y-axis, and 0' comes from placing P correctly but reading the pair the wrong way round, so that the first number is quoted as the y-coordinate; 'the x-axis, and 0' comes from making both of those mistakes at once.
- (c) (−4, 7) — Left of the origin means negative x, and up means positive y, so the point is (−4, 7). (4, 7) comes from forgetting that 'left' means the x-coordinate is negative. (−4, −7) comes from treating 'up' as a negative direction instead of positive. (7, −4) comes from swapping the x- and y-coordinates.
- (a) (−6, −3) — Reflecting in the y-axis changes the sign of the x-coordinate and keeps the y-coordinate the same: (−6, −3). (6, 3) comes from reflecting in the x-axis instead, which changes the sign of the y-coordinate. (−6, 3) comes from reflecting in both axes. (6, −3) comes from not applying the reflection at all.
- (d) (−1, 4) — In parallelogram ABCD the side DC is parallel and equal to the side AB, so D = C − AB. The vector from A to B is (2 − (−3), 1 − 1) = (5, 0), so D = (4 − 5, 4 − 0) = (−1, 4). A candidate who adds this vector to C instead of subtracting it gets (4 + 5, 4 + 0) = (9, 4). A candidate who subtracts A's coordinates from C's rather than the vector AB, and drops the minus sign on −3 while doing so, works out (4 − 3, 4 − 1) and gets (1, 3). A candidate who makes only the y-part of that slip, working out 4 − 1 instead of 4 − 0, gets (−1, 3).
- (b) (−5, −2) — Both points have the same y-coordinate, so the midpoint lies on the same horizontal line: y = −2. The x-coordinate is the average of −9 and −1: (−9 + (−1)) ÷ 2 = −10 ÷ 2 = −5, giving (−5, −2). (−10, −2) comes from adding the x-coordinates but forgetting to divide by 2. (−4, −2) comes from a sign error on the second x-coordinate, treating −1 as +1: (−9 + 1) ÷ 2 = −4. (5, −2) comes from dropping the negative sign on the x-coordinate.
- (d) the third quadrant — Method: only the signs of the coordinates matter, so two coordinates equal in size still have to be read separately, one for each axis. Working: both coordinates of (−2, −2) are negative, so B lies to the left of the y-axis and below the x-axis; counting anticlockwise from the region where both coordinates are positive, left and below is the third region. Answer: the third quadrant. The distractors: 'the first quadrant' comes from ignoring both minus signs and treating the point as (2, 2); 'the second quadrant' comes from applying the minus sign to the x-coordinate only, as though the point were (−2, 2); 'the fourth quadrant' comes from applying it to the y-coordinate only, as though the point were (2, −2).
- (d) 10 — The right angle is at (1, 1). The vertical side has length 5 − 1 = 4 and the horizontal side has length 6 − 1 = 5, so the area is (4 × 5) ÷ 2 = 20 ÷ 2 = 10. A candidate who forgets to halve the product of the two sides gets 4 × 5 = 20. A candidate who forgets to subtract the shared vertex's coordinate and uses the raw coordinates 6 and 5 as the side lengths gets (6 × 5) ÷ 2 = 30 ÷ 2 = 15. A candidate who uses only one side length as the area gets 5.
- (b) (−1, 6) — '6 units above the x-axis' gives a y-coordinate of 6, and the x-coordinate is given as −1, so F = (−1, 6). (6, −1) comes from swapping the x- and y-coordinates. (−1, −6) comes from treating 'above' as a negative direction instead of positive. (1, 6) comes from dropping the negative sign on the given x-coordinate.
- (c) the fourth quadrant — Method: read the sign of each coordinate in turn, then count round the regions, which are numbered anticlockwise from the one where both coordinates are positive. Working: the x-coordinate 5 is positive, so A is to the right of the y-axis; the y-coordinate −3 is negative, so A is below the x-axis; right of the y-axis and below the x-axis is the fourth of the four regions. Answer: the fourth quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on the y-coordinate and treating the point as (5, 3); 'the second quadrant' comes from writing the pair the wrong way round and locating (−3, 5) instead; 'the third quadrant' comes from assuming that any point with a negative coordinate belongs to the region where the minus signs are, without checking the other coordinate.
- (b) (−5, −2) — A rotation of 180° about the origin reverses the sign of both coordinates, so Q = (−5, −2). A candidate who reverses the sign of only the y-coordinate, as if reflecting in the x-axis, gets (5, −2). A candidate who reverses the sign of only the x-coordinate, as if reflecting in the y-axis, gets (−5, 2). A candidate who swaps the coordinates instead of reversing their signs gets (2, 5).
- (c) (2, 5) — Reflecting in the x-axis keeps the x-coordinate the same and changes the sign of the y-coordinate: Q = (2, 5). (−2, −5) comes from reflecting in the y-axis instead, which changes the sign of the x-coordinate. (−2, 5) comes from reflecting in both axes. (2, −5) comes from not applying the reflection at all.
Build your own mix at the worksheet builder.