Printable · GCSE Foundation · ages 14-16
Coordinates in all four quadrants worksheet — GCSE Foundation
Fifteen questions on "coordinates in all four quadrants" — DfE statement A8. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
Answer key: Coordinates in all four quadrants worksheet — GCSE Foundation
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- (b) (0, −2) — Method: a translation acts on the two coordinates separately: moving right or left changes the x-coordinate only, moving up or down changes the y-coordinate only, and right and up add while left and down subtract. Working: the point starts at (−4, 7); moving 4 units to the right gives an x-coordinate of −4 + 4 = 0; moving 9 units down gives a y-coordinate of 7 − 9 = −2. Answer: (0, −2). The distractors: (5, 3) comes from pairing each number with the wrong coordinate, adding 9 to −4 and taking 4 from 7; (0, 16) comes from treating 'down' as an addition, giving 7 + 9 = 16 for the second coordinate; (−8, −2) comes from treating 'to the right' as a subtraction, giving −4 − 4 = −8 for the first coordinate.
- (a) (2, 7) — Midpoint = ((x1+x2)/2, (y1+y2)/2) = ((−3+7)/2, (5+9)/2) = (4/2, 14/2) = (2, 7). (4, 14) comes from adding the coordinates correctly but forgetting to divide by 2. (2, 9) comes from correctly averaging the x-coordinates but simply copying the y-coordinate of the second point instead of averaging the y-coordinates. (5, 2) comes from subtracting the coordinates instead of adding them before halving: ((7−(−3))/2, (9−5)/2) = (5, 2).
- (d) (−1, 4) — In parallelogram ABCD the side DC is parallel and equal to the side AB, so D = C − AB. The vector from A to B is (2 − (−3), 1 − 1) = (5, 0), so D = (4 − 5, 4 − 0) = (−1, 4). A candidate who adds this vector to C instead of subtracting it gets (4 + 5, 4 + 0) = (9, 4). A candidate who subtracts A's coordinates from C's rather than the vector AB, and drops the minus sign on −3 while doing so, works out (4 − 3, 4 − 1) and gets (1, 3). A candidate who makes only the y-part of that slip, working out 4 − 1 instead of 4 − 0, gets (−1, 3).
- (a) 8 — Both points share the x-coordinate, so the distance between them is the difference between the y-coordinates: 3 − (−5) = 8. A candidate who mistakenly uses the equal x-coordinates instead of the y-coordinates gets 4 − 4 = 0. A candidate who adds the y-coordinates instead of subtracting them gets 3 + (−5) = −2. A candidate who reads off only point B's y-coordinate as the distance gets 3.
- (d) (4, 8) — The other endpoint is found from 2 × midpoint − known endpoint: x = 2 × (−1) − (−6) = −2 + 6 = 4, y = 2 × 5 − 2 = 10 − 2 = 8, giving (4, 8). (−3.5, 3.5) comes from averaging the given endpoint and the midpoint as if they were the two endpoints of a segment, instead of working backwards from the midpoint. (5, 3) comes from working out (−1 − (−6), 5 − 2) instead of doubling the midpoint before subtracting. (4, 5) comes from correctly finding the x-coordinate but copying the midpoint's y-coordinate of 5 instead of doubling it.
- (d) the third quadrant — Method: only the signs of the coordinates matter, so two coordinates equal in size still have to be read separately, one for each axis. Working: both coordinates of (−2, −2) are negative, so B lies to the left of the y-axis and below the x-axis; counting anticlockwise from the region where both coordinates are positive, left and below is the third region. Answer: the third quadrant. The distractors: 'the first quadrant' comes from ignoring both minus signs and treating the point as (2, 2); 'the second quadrant' comes from applying the minus sign to the x-coordinate only, as though the point were (−2, 2); 'the fourth quadrant' comes from applying it to the y-coordinate only, as though the point were (2, −2).
- (b) 3 — −6 + 9 = 3. A candidate who ignores the negative sign on the x-coordinate and adds the two positive values gets 6 + 9 = 15. A candidate who treats the y-coordinate as negative too gets −6 + (−9) = −15. A candidate who works out 9 − 6 correctly as 3 but then writes the answer with the wrong sign gets −3.
- (b) (−1, 6) — '6 units above the x-axis' gives a y-coordinate of 6, and the x-coordinate is given as −1, so F = (−1, 6). (6, −1) comes from swapping the x- and y-coordinates. (−1, −6) comes from treating 'above' as a negative direction instead of positive. (1, 6) comes from dropping the negative sign on the given x-coordinate.
- (a) the second quadrant — Method: the quadrant is settled by the signs of the two coordinates, not by their size; the quadrants are numbered anticlockwise, starting from the region where both coordinates are positive. Working: the x-coordinate −3 is negative, so the point lies to the left of the y-axis; the y-coordinate 0.5 is positive, so it lies above the x-axis; the region that is both left of the y-axis and above the x-axis is the second. Answer: the second quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on −3; 'the third quadrant' comes from treating 0.5 as a negative value because it is smaller than 1, when in fact any number above zero is positive; 'the fourth quadrant' comes from reading the pair the wrong way round, as though the point were (0.5, −3).
- (d) (4, 3) — The sides are parallel to the axes: the missing vertex must share the y-coordinate 3 with (−2, 3) and the x-coordinate 4 with (4, −3), giving (4, 3). (−4, 3) comes from a sign error on the x-coordinate. (4, −9) comes from continuing the pattern of the given points by subtracting 6 from the y-coordinate again instead of matching it to (−2, 3). (3, 4) comes from swapping the x- and y-coordinates.
- (c) Second and fourth — If x + y = 0 then y = −x, so x and y always have opposite signs, one positive and one negative. A point with a negative x and a positive y lies in the second quadrant, and a point with a positive x and a negative y lies in the fourth quadrant, so the point lies in the second or the fourth. A candidate who reads x + y = 0 as meaning x and y have the same sign picks First and third, which is where x × y is positive, not where x + y = 0. A candidate who decides that y must be the positive coordinate picks the two quadrants above the x-axis, First and second. A candidate who decides that y must be the negative coordinate picks the two quadrants below the x-axis, Third and fourth.
- (c) (−4, 7) — Left of the origin means negative x, and up means positive y, so the point is (−4, 7). (4, 7) comes from forgetting that 'left' means the x-coordinate is negative. (−4, −7) comes from treating 'up' as a negative direction instead of positive. (7, −4) comes from swapping the x- and y-coordinates.
- (b) x = 0 — Method: the first coordinate of a point measures how far to the left or right of the origin it is, so a point that is neither left nor right of the origin has a first coordinate of zero. Working: the y-axis is the vertical line through the origin; every point on it lies directly above or directly below the origin with no sideways movement at all, so its first coordinate is zero while its second coordinate may take any value. Answer: x = 0. The distractors: y = 0 is the condition for lying on the x-axis, the other axis; x = 1 comes from confusing the y-axis with the vertical line one unit to the right of it; x = y is the condition for the diagonal through the origin, which meets the y-axis at the origin only.
- (d) the y-axis, and 12 — Method: coordinates are written (x, y), so the first number is the distance across and the second the distance up; a point whose first coordinate is 0 has not moved across from the origin and therefore lies on the vertical axis. Working: in (0, 12) the first number is 0, so P is on the y-axis, and the second number, 12, is the y-coordinate of P. Answer: the y-axis, and 12. The distractors: 'the x-axis, and 12' comes from mixing up which axis the condition 'the first coordinate is 0' describes; 'the y-axis, and 0' comes from placing P correctly but reading the pair the wrong way round, so that the first number is quoted as the y-coordinate; 'the x-axis, and 0' comes from making both of those mistakes at once.
- (c) (2, 5) — Reflecting in the x-axis keeps the x-coordinate the same and changes the sign of the y-coordinate: Q = (2, 5). (−2, −5) comes from reflecting in the y-axis instead, which changes the sign of the x-coordinate. (−2, 5) comes from reflecting in both axes. (2, −5) comes from not applying the reflection at all.
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