Printable · GCSE Foundation · ages 14-16
Generating sequences worksheet — GCSE Foundation
Fifteen questions on "generating sequences" — DfE statement A23. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
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Answer key: Generating sequences worksheet — GCSE Foundation
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- (d) 8 — Method: write the nth term of the sequence, 2000 + 800(n − 1), and find the smallest whole n for which it is greater than 7000. Working: 2000 + 800(n − 1) > 7000, so 800(n − 1) > 5000, giving n − 1 > 6.25. Since n − 1 must be a whole number, the smallest value is 7, so n = 8. Check: year 8's total is 2000 + 800 × 7 = 7600, which is more than £7000, while year 7's total is 2000 + 800 × 6 = 6800, which is not. Answer: year 8. 7 comes from rounding 6.25 to the nearest whole number, 6, and then adding 1, instead of rounding up to the next whole number before adding 1. 6 comes from using 6.25 rounded down to 6 as the year number directly, without adding the 1 needed to convert from the number of increases to the year number. 9 comes from adding one extra year beyond the year that already satisfies the condition.
- (b) 37 — The terms are 7, 13, 19, 25, 31, 37 — each found by adding 6 to the term before, so the 6th term is 37. Adding 6 six times to the first term instead of five times, 7 + 6 × 6 = 43, treats the first term as if it were before the sequence starts. Stopping one term early gives the 5th term, 31. Stopping two terms early gives the 4th term, 25.
- (b) 64 — Method: a position-to-term rule is applied straight to the position number, so a term far along the sequence can be found without writing out the terms in between. Working: the rule multiplies the position by itself and the position asked for is 8, so the term is 8 × 8. Answer: 64. The distractors: 16 comes from multiplying the position by 2 instead of by itself; 81 comes from working out 9 × 9, one position too far along; 8 comes from writing down the position number itself as the term.
- (b) 3, 6, 9, 12 — Method: substitute the positions n = 1, 2, 3 and 4 into the rule in turn, because a position-to-term rule gives each term from its own position number. Working: 3 × 1 = 3, 3 × 2 = 6, 3 × 3 = 9 and 3 × 4 = 12. Answer: 3, 6, 9, 12. The distractors: 3, 9, 27, 81 comes from reading 3n as 3 multiplied by itself n times and so multiplying by 3 at every step; 0, 3, 6, 9 comes from starting the count at n = 0, which shifts every term one place; 4, 5, 6, 7 comes from reading 3n as n + 3 and adding 3 to each position number instead of multiplying by 3.
- (a) 38 — Method: substitute the position number into the rule and follow the order of operations, so the squaring is carried out before the 2 is added. Working: n = 6 gives 6² + 2; 6² means 6 × 6 = 36, and then 2 is added to 36. Answer: 38. The distractors: 14 comes from multiplying the position by 2 instead of squaring it, 6 × 2 + 2; 36 comes from squaring correctly and then forgetting to add the 2; 64 comes from adding the 2 first and squaring afterwards, (6 + 2)².
- (d) 3, 6, 12, 24 — Method: a term-to-term rule is applied to the term just written, so start with the first term and use the rule three more times. Working: the first term is 3; 3 × 2 = 6 is the second; 6 × 2 = 12 is the third; 12 × 2 = 24 is the fourth. Answer: 3, 6, 12, 24. The distractors: 3, 5, 7, 9 comes from adding 2 each time instead of multiplying by 2; 3, 9, 27, 81 comes from multiplying by the first term, 3, instead of by the multiplier 2 the rule gives; 6, 12, 24, 48 comes from doubling before writing anything down, so the list starts one term too late and the given first term is missing.
- (c) 28 — Method: substitute values of n into 5n − 2 and check which of the options matches. Working: for n = 6, 5 × 6 − 2 = 30 − 2 = 28, so 28 is a term of the sequence, the 6th term. Answer: 28. 27 comes from using the rule 5n − 3 instead of 5n − 2. 30 comes from using 5n on its own, forgetting to subtract 2 at all. 20 comes from applying the subtraction before the multiplication, working out 5 × (n − 2) instead of 5n − 2.
- (c) 100 — Method: apply the position-to-term rule straight to the position asked for, since it does not depend on the term before it. Working: the rule squares the position number and the position is 10, so the term is 10², which means 10 × 10. Answer: 100. The distractors: 81 comes from squaring 9 instead of 10, one position short; 20 comes from multiplying the position by 2 instead of squaring it; 1000 comes from cubing the position, 10 × 10 × 10, instead of squaring it.
- (b) 21 — Method: find the gap between neighbouring terms, then add one gap to the last term that is known. Working: 9 − 5 = 4, 13 − 9 = 4 and 17 − 13 = 4, so 4 is added each time; the 5th term is one step on from the 4th term, so it is 17 + 4. Answer: 21. The distractors: 25 comes from adding the 4 twice and landing on the 6th term; 20 comes from multiplying the position by the common difference, 5 × 4, and ignoring the fact that the sequence starts at 5 rather than at 4; 22 comes from adding the first term, 5, to 17 instead of adding the common difference.
- (b) 28 — Method: find the common difference, then use the position-to-term rule (or extend the sequence) to reach the 9th term. Working: the common difference is 7 − 4 = 3, so the nth term is 4 + 3(n − 1). For n = 9: 4 + 3 × 8 = 4 + 24 = 28. Answer: 28. 27 comes from using 3n instead of 3n + 1, dropping the constant term from the rule, 3 × 9 = 27. 31 comes from extending from the 5th term by one step too many, adding 3 five times instead of four, 16 + 3 × 5. 25 comes from extending by one step too few, adding 3 three times instead of four, 16 + 3 × 3.
- (a) 9 — Method: the gaps in this sequence are not constant, so work out each of the two terms named from the rule and then subtract the earlier from the later. Working: the 5th term is 5² + 1 = 25 + 1 = 26 and the 4th term is 4² + 1 = 16 + 1 = 17, so the difference is 26 − 17. Answer: 9. The distractors: 7 comes from using the 3rd and 4th terms, one position too early, 17 − 10; 11 comes from using the 5th and 6th terms, one position too late, 37 − 26; 1 comes from subtracting the position numbers, 5 − 4, instead of the terms themselves.
- (b) 12.5 — Method: apply the term-to-term rule to the term just written, and keep the exact value even when halving does not give a whole number. Working: the term before the one wanted is 25, and halving it means working out 25 ÷ 2, which is 12 with 1 left over to share, giving a half. Answer: 12.5. The distractors: 12 comes from halving 25 and then cutting the result down to a whole number; 0 comes from treating the sequence as one with a constant difference and taking 25 away from 25; 6.25 comes from halving twice and giving the term after the next one.
- (b) 4, 12, 36, 108 — Method: multiply the previous term by 3 each time, starting from the first term. Working: 4 × 3 = 12, 12 × 3 = 36, 36 × 3 = 108. Answer: 4, 12, 36, 108. 4, 7, 10, 13 comes from adding 3 each time instead of multiplying by 3, confusing this with an arithmetic sequence. 4, 12, 15, 18 comes from multiplying correctly to get the second term, then switching to adding 3 for the rest. 12, 36, 108, 324 comes from listing the terms after the first term, missing off the starting value of 4.
- (b) 25 — Substitute n = 7: 4 × 7 − 3 = 28 − 3 = 25. Forgetting to subtract 3 gives 4 × 7 = 28. Subtracting 3 from 7 before multiplying by 4, 4 × (7 − 3) = 16, applies the operations in the wrong order. Substituting n = 8 by miscounting the position gives 4 × 8 − 3 = 29.
- (d) 13 — Method: the numbers of matchsticks form a sequence with a term-to-term rule, so count the first square in full and then add the repeated amount once for every extra square. Working: one square uses 4 matchsticks; a row of 4 squares has 3 extra squares after the first, and each of those adds 3 matchsticks, giving 3 × 3 = 9 to add on to the 4. Answer: 13. The distractors: 16 comes from counting each square as a separate set of 4 matchsticks, 4 × 4, and ignoring the shared sides; 12 comes from using 3 matchsticks for all four squares, 3 × 4, and forgetting that the first square needs a fourth side; 10 comes from adding the 3 only twice, as though a row of four squares had two extra squares rather than three.
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