Printable · GCSE Foundation · ages 14-16
Linear equations worksheet — GCSE Foundation
Fifteen questions on "linear equations" — DfE statement A17. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
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Answer key: Linear equations worksheet — GCSE Foundation
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- (a) x = 3.5 — Method: clear the fractions by multiplying both sides by 15, expand both brackets, then collect the x terms on one side and the numbers on the other. Working: multiplying both sides by 15 gives 3(3x + 2) = 5(x + 4), which expands to 9x + 6 = 5x + 20; subtracting 5x and 6 from both sides gives 4x = 14, and dividing both sides by 4 gives x = 3.5. Answer: x = 3.5. The distractors: x = 1 comes from collecting the x terms by adding the 5x instead of subtracting it, giving 9x + 5x = 20 − 6 and so 14x = 14; x = 4.5 comes from expanding 3(3x + 2) as 9x + 2, multiplying only the x term by the 3, which leads to 4x = 18; x = 10 comes from reaching 4x = 14 correctly and then subtracting 4 instead of dividing by 4.
- (d) 6 — Method: collect the x-terms on one side and the constants on the other, then divide by the remaining coefficient of x. Working: 6x − 3x = 13 + 5, so 3x = 18, x = 18 ÷ 3 = 6. Answer: x = 6. 2.67 comes from a sign error when moving the 5, subtracting instead of adding: 3x = 13 − 5 = 8, x = 8 ÷ 3 ≈ 2.67. 2 comes from a sign error when moving the x-term, adding instead of subtracting: 9x = 18, x = 2. 18 comes from correctly finding 3x = 18 but forgetting to divide by 3.
- (d) 3 — Method: add the constant term to both sides first, then divide by the coefficient of x. Working: 3x = 4 + 5 = 9; x = 9 ÷ 3 = 3. Answer: x = 3. −1/3 comes from a sign error when moving the 5, subtracting instead of adding: 3x = 4 − 5 = −1, then x = −1/3. 6 comes from subtracting the coefficient 3 instead of dividing by it: 9 − 3 = 6. 9 comes from correctly finding 3x = 9 but forgetting to divide by 3.
- (d) 4 — Method: collect the x terms on one side and the number terms on the other. Working: subtract 3x from both sides: 4x − 5 = 11. Add 5 to both sides: 4x = 16. Divide by 4: x = 4. Answer: 4. 0.6 comes from adding the x terms instead of subtracting when collecting them, 7x + 3x = 10x, and also subtracting the constants the wrong way round, 11 − 5 = 6, giving 10x = 6. 1.5 comes from correctly collecting the x terms as 4x but subtracting the constants the wrong way round, 11 − 5 instead of 11 + 5. −4 comes from moving the x terms to the wrong side, giving 3x − 7x instead of 7x − 3x, along with a matching sign error on the constants.
- (d) x = 3 — Method: undo the operations on the left in reverse order — deal with the subtraction of 1 first, then with the multiplication by 3. Working: adding 1 to both sides gives 3x = 9, and dividing both sides by 3 gives x = 3. Answer: x = 3. The distractors: x = 9 comes from stopping at 3x = 9 and writing 9 as the value of x; x = 6 comes from subtracting 3 from 9 instead of dividing by 3; x = 27 comes from multiplying 9 by 3 instead of dividing by 3.
- (c) y = 2 — Method: substituting Noah's value shows why it fails, and the equation is then solved by undoing the addition. Working: substituting y = 3 gives 3 + 10 = 13, which is not 12, so Noah's value is not a solution; subtracting 10 from both sides of y + 10 = 12 gives y = 2, and substituting back gives 2 + 10 = 12. Answer: y = 2. The distractors: y = 22 comes from adding 10 to both sides instead of subtracting it; y = −2 comes from carrying out the subtraction the wrong way round, 10 − 12 rather than 12 − 10; y = 12 comes from copying the right-hand side as the value of y and ignoring the 10 that is added to it.
- (a) 3 — Method: subtract the constant term from both sides first, then divide by the coefficient of x. Working: 5x = 17 − 2 = 15; x = 15 ÷ 5 = 3. Answer: x = 3. 3.8 comes from adding 2 instead of subtracting it: (17 + 2) ÷ 5 = 3.8. 1.4 comes from dividing by 5 before subtracting the 2, the wrong order: 17 ÷ 5 = 3.4, then 3.4 − 2 = 1.4. 15 comes from correctly subtracting the 2 but then forgetting to divide by 5.
- (d) 2x = 10 — Method: collect the x-terms on one side and the constants on the other, keeping the equals sign balanced. Working: 5x − 3x = 8 + 2, giving 2x = 10. Answer: 2x = 10. 2x = 6 comes from a sign error moving the constant, subtracting instead of adding: 8 − 2 = 6. 8x = 6 comes from adding the x-terms instead of subtracting them (5x + 3x = 8x), alongside the constant sign error. 2x = −10 comes from a sign error moving the constant the other way: −2 − 8 = −10.
- (d) x = 6 — Method: with an unknown on both sides, first collect the x terms on one side by subtracting the smaller x term from both sides, then deal with the numbers. Working: subtracting x from both sides gives x + 7 = 13, and subtracting 7 from both sides gives x = 6. Answer: x = 6. The distractors: x = 20 comes from adding 7 to 13 instead of subtracting it once the x terms have been collected; x = 2 comes from collecting the x terms by adding them, giving 3x + 7 = 13 and then 3x = 6; x = −6 comes from subtracting 2x from both sides to get 7 = −x + 13, reaching −6 = −x and then copying the sign straight across instead of dividing by −1.
- (a) 7 — Method: multiply both sides by 3 to clear the fraction, then solve the resulting equation. Working: 2x + 1 = 5 × 3 = 15. Subtract 1: 2x = 14. Divide by 2: x = 7. Answer: 7. 2 comes from ignoring the denominator altogether, treating the equation as 2x + 1 = 5 without multiplying by 3 first. 8 comes from a sign error, adding 1 to 15 instead of subtracting it, giving 2x = 16. 14 comes from correctly reaching 2x = 14 but stopping there, without dividing by 2 to find x.
- (a) x = 2 — Method: undo the subtraction first, then undo the multiplication, doing the same to both sides each time. Working: adding 2 to both sides gives 2x = 4, and dividing both sides by 2 gives x = 2. Answer: x = 2. The distractors: x = 4 comes from stopping at 2x = 4 and writing 4 as the value of x; x = 0 comes from subtracting 2 from both sides instead of adding it, giving 2x = 0; x = 8 comes from multiplying 4 by 2 instead of dividing by 2.
- (c) x = 4 — Method: undo the addition of 1 first, then undo the multiplication by 2. Working: subtracting 1 from both sides gives 2x = 8, and dividing both sides by 2 gives x = 4. Answer: x = 4. The distractors: x = 8 comes from stopping at 2x = 8 and writing 8 as the value of x; x = 5 comes from adding 1 to both sides instead of subtracting it, giving 2x = 10; x = 16 comes from multiplying 8 by 2 instead of dividing by 2.
- (b) x = 8 — Method: undo the addition first, then undo the division by 4. Working: subtracting 1 from both sides gives x/4 = 2, and multiplying both sides by 4 gives x = 8. Answer: x = 8. The distractors: x = 2 comes from stopping at x/4 = 2 and writing 2 as the value of x; x = 16 comes from adding 1 to both sides instead of subtracting it, giving x/4 = 4; x = 0.5 comes from dividing by 4 instead of multiplying by 4 at the last step.
- (c) 4 — Method: subtract 3 from both sides, then divide by 4. Working: 4x = 19 − 3 = 16, so x = 16 ÷ 4 = 4. Answer: 4. 4.75 comes from dividing 19 by 4 directly, without subtracting 3 first. 3.75 comes from subtracting 4 instead of 3 before dividing. 5.5 comes from a sign error, adding 3 to 19 instead of subtracting it.
- (a) x = 6 — Method: a minus sign in front of a bracket changes the sign of every term inside it, so expand the bracket first and then simplify. Working: expanding gives 4x − 2x + 6 = 18, which simplifies to 2x + 6 = 18; subtracting 6 from both sides gives 2x = 12, and dividing both sides by 2 gives x = 6. Answer: x = 6. The distractors: x = 12 comes from leaving the −6 unchanged when the bracket is removed, giving 4x − 2x − 6 = 18 and so 2x = 24; x = 24 comes from reaching 2x = 12 correctly and then multiplying by 2 instead of dividing by 2; x = 3 comes from dividing by 2 too early, at 2x + 6 = 18, and dividing only the 2x and the 18 while leaving the 6 untouched, which gives x + 6 = 9.
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