Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Foundation
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- 1.The diagram shows the graph of a quadratic function. Which equation could it represent?
- 2.To solve 6x − 4 = 2x + 20, Yusuf's first step is to subtract 2x from both sides. Work out what equation this gives.
- 3.The diagram shows the graph of a function. Which equation could it represent?
- 4.Solve x² = 81.
- 5.A square has sides of length y cm. Write down an expression for the perimeter of the square.
- 6.Write down the gradient of the line with equation y = 7x − 2.y = 7x − 2
- 7.A sequence has the position-to-term rule: the nth term is 3n. Write down the first four terms of the sequence.
- 8.Which of these equations is true for every value of x, making it an identity rather than an equation with just one solution?
- 9.Work out the y-intercept of the graph of y = x² + 3x − 10.y = x² + 3x − 10
- 10.A straight line has equation y = 4 − 3x. Work out the gradient of the line.
- 11.A rule turns each input x into an output y. The inputs are x = 1, 2, 3, 4 and the matching outputs are y = −5, −3, −1 and one missing value. Work out the missing value of y.
- 12.The graph of y = 24/x is drawn for x > 0. Work out the value of y when x = 6.
- 13.A graph has equation y = x² − 6x + 5. A student says its turning point has x-coordinate 6, because that's the coefficient of x. Which statement corrects the student's mistake?y = x² − 6x + 5
- 14.Solve the inequality 6x ≥ 18.
- 15.The first five terms of a quadratic sequence are 5, 8, 13, 20, 29. Work out the next term in the sequence.
Answer key
- (d) $y = x^2 - 2x - 3$ — Method: read the two x-intercepts (roots) from the graph, write the quadratic as the product of the corresponding factors, then expand. Working: the curve crosses the x-axis at x = −1 and x = 3, so the equation factorises as (x + 1)(x − 3), which expands to x² − 2x − 3. Answer: y = x² − 2x − 3. Distractor refutation: y = x² − x − 6 comes from misreading the left-hand crossing point as x = −2 instead of x = −1, giving factors (x + 2)(x − 3). y = x² − x − 2 comes from misreading the right-hand crossing point as x = 2 instead of x = 3, giving factors (x + 1)(x − 2). y = x² + 2x − 3 comes from writing the factors as (x − 1)(x + 3), swapping which root gets the plus sign and which gets the minus sign, giving the wrong sign on the x term.
- (b) 4x − 4 = 20 — Method: subtract 2x from both sides of the equation, and simplify each side separately. Working: left side: 6x − 4 − 2x = 4x − 4. Right side: 2x + 20 − 2x = 20. Answer: 4x − 4 = 20. 4x = 20 drops the −4 from the left side, as though subtracting 2x also removes the constant term. 8x − 4 = 20 comes from moving the 2x across to the left without changing its sign: it is taken off the right side correctly, leaving 20, but added to the left side instead of subtracted, giving 6x + 2x = 8x. 4x − 4 = 2x + 20 comes from subtracting 2x from the left-hand side only and leaving the right-hand side unchanged; whatever is done to one side must be done to the other.
- (b) $y = x^3 - 4x$ — Method: count how many times the curve crosses the x-axis and check whether it is a cubic (an S-shape with up to three crossing points) rather than a lower power, and note which way it runs overall from bottom-left to top-right or the reverse. Working: the curve crosses the x-axis at three points, x = −2, 0 and 2, and runs from bottom-left to top-right, which matches y = x³ − 4x = x(x − 2)(x + 2). Answer: y = x³ − 4x. Distractor refutation: y = −x³ + 4x comes from a sign error on every term, which would flip the curve so it ran from top-left to bottom-right instead. y = x³ + 4x comes from a sign error on the x term only, which removes two of the three crossing points, since x(x² + 4) has only x = 0 as a real root. y = x² − 4x comes from dropping the cubic term altogether, giving a parabola with only two crossing points instead of an S-shaped curve with three.
- (d) x = 9 or x = −9 — Taking the square root of both sides of x² = 81 gives x = ±9, i.e. x = 9 or x = −9, since both 9² and (−9)² equal 81. A candidate who forgets the negative square root gives only x = 9. A candidate who halves 81 instead of taking its square root gets x = 40.5. A candidate who squares 81 instead of taking its square root gets x = 6561.
- (d) 4y — Method: the perimeter is the total distance round the outside of the shape, and a square has four sides all of the same length. Working: the four sides are y, y, y and y, so the perimeter is y + y + y + y, which is written as 4y. Answer: 4y. The distractors: 2y comes from adding only two of the four sides, as if the square were being treated like a rectangle with one length and one width; y² comes from working out the area of the square, y × y, instead of its perimeter; y + 4 comes from adding 4 to the side length instead of multiplying the side length by 4.
- (b) 7 — Method: compare the equation with y = mx + c, where m is the gradient. Working: in y = 7x − 2, the coefficient of x is 7. Answer: the gradient is 7. −2 comes from confusing the gradient with the y-intercept. −7 comes from a sign error, treating the coefficient of x as negative. 2 comes from using the y-intercept but dropping its sign.
- (b) 3, 6, 9, 12 — Method: substitute the positions n = 1, 2, 3 and 4 into the rule in turn, because a position-to-term rule gives each term from its own position number. Working: 3 × 1 = 3, 3 × 2 = 6, 3 × 3 = 9 and 3 × 4 = 12. Answer: 3, 6, 9, 12. The distractors: 3, 9, 27, 81 comes from reading 3n as 3 multiplied by itself n times and so multiplying by 3 at every step; 0, 3, 6, 9 comes from starting the count at n = 0, which shifts every term one place; 4, 5, 6, 7 comes from reading 3n as n + 3 and adding 3 to each position number instead of multiplying by 3.
- (b) 2(x + 3) = 2x + 6 — An identity is true for every value of x, not just one. Expanding 2(x + 3) gives 2x + 6, which matches the right-hand side exactly — so the equation holds for every value of x, and it is an identity. Each of the other three is only true for one particular value of x: 5x − 3 = 12 gives x = 3, x + 7 = 15 gives x = 8, and 3x = x + 10 gives x = 5 — these are ordinary equations, not identities.
- (d) (0, −10) — The y-intercept occurs where x = 0. Substituting x = 0 into y = x² + 3x − 10 gives y = 0 + 0 − 10 = −10, so the graph crosses the y-axis at (0, −10). The option (0, 3) mistakenly uses the coefficient of x instead of the constant term. The option (0, 10) makes a sign error, dropping the negative from the constant term. The option (−10, 0) swaps the x- and y-coordinates, which would instead be a point on the x-axis, not the y-axis.
- (d) −3 — Method: rewrite the equation in the form y = mx + c, then read off the gradient. Working: y = 4 − 3x can be written as y = −3x + 4, so comparing with y = mx + c gives m = −3. Answer: the gradient is −3. The value 3 comes from ignoring the negative sign on the x term. The value 4 comes from reading off the y-intercept instead of the gradient. The value −4 comes from a sign error, applying the negative sign to the intercept instead of the gradient.
- (d) 1 — Method: find the step in the outputs for each step of 1 in the input, write the rule from that step and from one pair of values, then apply the rule to the last input. Working: the outputs −5, −3, −1 rise by 2 while x rises in ones, so x is multiplied by 2; at x = 1, 2 × 1 = 2 while y = −5, so 7 is subtracted, giving y = 2x − 7; at x = 4 the rule gives 2 × 4 = 8 and 8 − 7 = 1. Answer: y = 1. The distractors: 3 comes from carrying the outputs on one step too far, to x = 5; 0 comes from assuming the outputs −5, −3, −1 carry on by adding 1 rather than by adding 2; 8 comes from doubling the input and forgetting to subtract the 7.
- (d) y = 4 — Method: substitute x = 6 into y = 24/x: y = 24 ÷ 6 = 4. Distractor origins: y = 18 subtracts instead of dividing (24 − 6 = 18); y = 144 multiplies instead of dividing (24 × 6 = 144); y = 30 adds instead of dividing (24 + 6 = 30).
- (d) The roots of x² − 6x + 5 = 0 are x = 1 and x = 5 (since it factorises to (x − 1)(x − 5)), so by symmetry the turning point has x-coordinate 3, not 6. — Factorising, x² − 6x + 5 = (x − 1)(x − 5), so the roots are x = 1 and x = 5. The turning point lies midway between the roots by symmetry: (1 + 5) ÷ 2 = 3. The coefficient of x has no direct role in locating the turning point this way. The option giving −6 makes an arbitrary sign change with no mathematical basis. The option giving 5 wrongly takes just one of the two roots instead of their midpoint.
- (c) x ≥ 3 — Method: x is multiplied by 6, so divide both sides by 6; dividing by a positive number leaves the direction of the inequality unchanged. Working: dividing both sides of 6x ≥ 18 by 6 gives x on the left and 18 ÷ 6 on the right, and 18 ÷ 6 = 3, so x ≥ 3. Answer: x ≥ 3. The distractors: x ≤ 3 comes from turning the sign round on dividing, a step that is needed only when the divisor is negative; x ≥ 12 comes from subtracting 6 from both sides instead of dividing, giving 18 take away 6; x ≤ 12 comes from making both of those mistakes together.
- (b) 40 — The differences between consecutive terms are 3, 5, 7, 9, increasing by 2 each time, so the next difference is 11, giving 29 + 11 = 40. A candidate who reuses the last difference of 9 without increasing it gets 29 + 9 = 38. A candidate who increases the difference by only 1 instead of 2 gets 29 + 10 = 39. A candidate who reuses the first difference of 3 instead of the pattern gets 29 + 3 = 32.
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