Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Non-calculator
Algebra worksheet — GCSE Foundation
MathsUKwww.geekhero.co.uk
- 1.To rearrange the formula y = 3x − 8 to make x the subject, Priya writes: 'Add 8 to both sides to get y + 8 = 3x, then divide both sides by 3 to get x = y + 8 ÷ 3.' Work out the correct expression for x.y = 3x − 8
- 2.The point D has coordinates (3, −8). Write down the distance of D from the y-axis.
- 3.The diagram shows two curves drawn on the same grid. Curve A is the graph of . Which equation could represent curve B?
- 4.A pizza shop charges a fixed delivery fee of £3, plus £9 for each pizza ordered. Write down the function for the total cost y, in pounds, of ordering x pizzas.
- 5.Solve x² = 49.
- 6.The formula for the profit, £P, made on an item is P = S − C, where S is the selling price and C is the cost price. Make S the subject of the formula.
- 7.Which expression is equivalent to 7x − 3(2x − 6)?
- 8.The point A is at (5, −3). In which quadrant does A lie?
- 9.Solve 3x − 5 = 4.
- 10.A number machine adds 6 to its input. Work out the output when the input is −4.
- 11.Yusuf has £40 saved and adds £6 each week. His sister Aisha has £10 saved and adds £11 each week. After how many weeks will they have saved the same amount?
- 12.Make x the subject of the formula y = 4(x − 6).
- 13.y = x + 10. Work out the value of y when x = 0.y = x + 10
- 14.Solve the simultaneous equations 2x + y = 7 and x − y = 2.
- 15.The graph of y = x² − 2x − 8 crosses the x-axis at x = −2 and x = 4. Work out the x-coordinate of the turning point of the curve, using the symmetry of the graph.y = x² − 2x − 8
Answer key
- (d) x = (y + 8) / 3 — Method: add 8 to both sides, then divide the whole side by 3. Working: y = 3x − 8, so adding 8 to both sides gives y + 8 = 3x, then dividing both sides by 3 gives x = (y + 8) / 3. The value x = y + 8 / 3 is Priya's version, which comes from dividing only the 8 by 3 instead of dividing the whole expression y + 8 by 3. The value x = (y − 8) / 3 comes from a sign error, keeping −8 instead of moving it to +8. The value x = 3(y + 8) comes from multiplying by 3 instead of dividing.
- (b) 3 — Distance from the y-axis is given by the size of the x-coordinate, which is 3. 8 comes from using the size of the y-coordinate instead of the x-coordinate. −8 comes from using the y-coordinate and keeping its negative sign, but a distance is never negative. 11 comes from adding the sizes of both coordinates, 3 + 8, instead of using the x-coordinate alone.
- (d) $y = x^2 + 3$ — Method: a point lies on a curve only if substituting its x-coordinate into the equation gives back its y-coordinate, so read one or two points off curve B and test each equation. Working: curve B crosses the y-axis at (0, 3), and its lowest point is also (0, 3); substituting x = 0 into y = x² + 3 gives 0² + 3 = 3, which matches. Checking a second point: at x = 2 curve B is at y = 7, and 2² + 3 = 4 + 3 = 7, which matches as well. Answer: curve B has equation y = x² + 3. Distractor refutation: y = x² − 3 comes from reading the 3 as a move down instead of a move up; substituting x = 0 gives −3, so that curve would cross the y-axis three squares below the origin, while curve B crosses it three squares above. y = (x − 3)² comes from putting the 3 inside the brackets; substituting x = 0 gives (−3)² = 9, and that curve's lowest point is at (3, 0), three squares to the right along the x-axis, whereas curve B has its lowest point on the y-axis. y = x² + 3x comes from attaching the 3 to the x term instead of writing it on its own; substituting x = 0 gives 0² + 3 × 0 = 0, so that curve passes through the origin, and curve B does not pass through the origin.
- (c) y = 9x + 3 — Method: in a linear cost model the charge that is paid once is the constant term and the charge made for each item is the coefficient of x. Working: each pizza costs £9, so x pizzas cost 9x pounds; the £3 delivery fee is paid once whatever the value of x, so it is added on as a constant and the total cost is y = 9x + 3. Answer: y = 9x + 3. The distractors: y = 3x + 9 comes from swapping the two charges over, treating the £3 delivery as a per-pizza cost and the £9 as the one-off charge; y = 9x leaves out the delivery fee altogether, which undercharges every order by £3; y = 12x comes from adding the delivery fee to the price of each pizza, £9 + £3 = £12 each, so the fee is charged once per pizza instead of once per order.
- (d) x = 7 or x = −7 — Method: take the square root of both sides, remembering a square root can be positive or negative. Since x² = 49, x = √49 or x = −√49, so x = 7 or x = −7. Distractor origins: x = 7 forgets the negative root; x = −7 keeps only the negative root and drops the positive one; x = 24.5 comes from dividing 49 by 2 instead of taking a square root.
- (c) S = P + C — Method: S has C subtracted from it, so undo that subtraction by adding C to both sides. Working: P + C = S − C + C, so P + C = S, which is written S = P + C. Answer: S = P + C. S = P − C repeats the formula's own operation instead of its inverse. S = C − P subtracts the wrong way round. S = PC multiplies the two given quantities instead of adding them.
- (c) x + 18 — Expand −3(2x − 6) by multiplying both terms by −3: −3 × 2x = −6x and −3 × (−6) = 18, giving 7x − 6x + 18 = x + 18. Writing x − 18 comes from not flipping the sign of the −6 inside the bracket, so −3 × (−6) is treated as −18 instead of +18. Writing x + 6 comes from forgetting to multiply the −6 by 3, only carrying its sign. Writing 13x − 18 comes from treating the whole bracket as being added rather than subtracted, so 3(2x − 6) = 6x − 18 is added to 7x.
- (c) the fourth quadrant — Method: read the sign of each coordinate in turn, then count round the regions, which are numbered anticlockwise from the one where both coordinates are positive. Working: the x-coordinate 5 is positive, so A is to the right of the y-axis; the y-coordinate −3 is negative, so A is below the x-axis; right of the y-axis and below the x-axis is the fourth of the four regions. Answer: the fourth quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on the y-coordinate and treating the point as (5, 3); 'the second quadrant' comes from writing the pair the wrong way round and locating (−3, 5) instead; 'the third quadrant' comes from assuming that any point with a negative coordinate belongs to the region where the minus signs are, without checking the other coordinate.
- (d) 3 — Method: add the constant term to both sides first, then divide by the coefficient of x. Working: 3x = 4 + 5 = 9; x = 9 ÷ 3 = 3. Answer: x = 3. −1/3 comes from a sign error when moving the 5, subtracting instead of adding: 3x = 4 − 5 = −1, then x = −1/3. 6 comes from subtracting the coefficient 3 instead of dividing by it: 9 − 3 = 6. 9 comes from correctly finding 3x = 9 but forgetting to divide by 3.
- (c) 2 — The output is the input plus 6: −4 + 6 = 2. A candidate who subtracts 6 instead of adding it gets −4 − 6 = −10. A candidate who ignores the negative sign on the input and works out 4 + 6 gets 10. A candidate who multiplies the input by 6 instead of adding gets −4 × 6 = −24.
- (d) 6 — Method: write an expression for each person's savings after w weeks, and set them equal. Working: 40 + 6w = 10 + 11w. Subtract 6w from both sides: 40 = 10 + 5w. Subtract 10: 30 = 5w, so w = 6. Answer: 6 weeks. 0 comes from setting only the weekly amounts equal, 6w = 11w, and ignoring the different starting amounts entirely. 10 comes from adding the two starting amounts and dividing by the difference in weekly amounts, (40 + 10) ÷ (11 − 6), instead of forming and solving the correct equation. 1.76 comes from adding the two weekly amounts instead of subtracting them when rearranging, (40 − 10) ÷ (11 + 6).
- (c) x = (y + 24)/4 — Method: expand the bracket first, then undo the operations done to x in reverse order. Working: y = 4(x − 6) = 4x − 24, so y + 24 = 4x, so x = (y + 24)/4. Answer: x = (y + 24)/4. x = (y + 6)/4 comes from expanding the bracket incorrectly, treating 4(x − 6) as 4x − 6 instead of 4x − 24. x = 4y + 96 comes from multiplying by 4 instead of dividing by 4 to undo the multiplication, giving 4(y + 24) = 4y + 96. x = y/4 − 6 comes from dividing by 4 first without expanding the bracket, then subtracting 6 as if the bracket's operation still applied afterwards.
- (b) 10 — Method: substitute the value of x into the rule and carry out the addition; only the term containing x becomes zero. Working: y = 0 + 10, and adding to zero leaves the 10 unchanged. Answer: y = 10. The distractors: 0 comes from assuming that an input of x = 0 makes the whole rule zero, which is only true when nothing is added on; 11 comes from substituting x = 1 instead of x = 0; −10 comes from reading the rule as y = x − 10.
- (c) x = 3, y = 1 — Method: the y terms are +y and −y, so adding the two equations removes y and leaves an equation in x alone. Working: adding 2x + y = 7 and x − y = 2 gives 3x = 9, so x = 3; substituting x = 3 into x − y = 2 gives 3 − y = 2, so y = 1. Answer: x = 3, y = 1, which also satisfies 2 × 3 + 1 = 7. The distractors: x = 1, y = 3 comes from finding the two values correctly and then writing them against the wrong letters; x = 3, y = 2 comes from substituting x = 3 into 2x + y = 7 as 2 + 3 + y = 7, adding the coefficient instead of multiplying by it; x = 3, y = −1 comes from substituting into x − y = 2 as though it read x + y = 2.
- (d) x = 1 — A quadratic graph is symmetrical about its turning point, so the turning point's x-coordinate is the midpoint of the two roots: (−2 + 4) ÷ 2 = 2 ÷ 2 = 1. The option x = 2 comes from adding the two roots but forgetting to divide by 2. The option x = −1 makes a sign error when adding the roots, treating −2 + 4 as −2. The option x = 3 comes from subtracting the roots instead of adding them: (4 − (−2)) ÷ 2 = 3.
Build your own mix at the worksheet builder.