Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Foundation
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- 1.Priya has a budget of £50 for a school trip. The coach costs £14 and each student ticket costs £4. Using the inequality 14 + 4s ≤ 50, work out the greatest number of student tickets, s, she can buy.
- 2.Work out the gradient of the straight line with equation 2x + y = 8.
- 3.Which of these statements is an equation with exactly one solution?
- 4.The point D has coordinates (3, −8). Write down the distance of D from the y-axis.
- 5.A sequence has the position-to-term rule 5n − 2, where n is the position number. Which of these is a term in the sequence?
- 6.Solve the simultaneous equations 3x + 2y = 16 and x + y = 7. Work out the value of y.
- 7.Harry will spend at most £150 on a party. The cake costs £60 and each helium balloon costs £3. Solve an inequality to find all the possible numbers of balloons, x, that he can buy.
- 8.Work out the y-intercept of the graph of y = x² + 3x − 10.y = x² + 3x − 10
- 9.A number machine multiplies its input by 3 and then adds 7. The output is 1. Work out the input.
- 10.Write down the expression that means the same as 3 × y × y.
- 11.Work out the value of 3n − 2 when n = 1
- 12.Three vertices of a rectangle are (−4, −1), (2, −1) and (2, 3). The sides of the rectangle are parallel to the axes. Write down the coordinates of the fourth vertex.
- 13.The diagram shows the graph of a straight line, drawn on a grid numbered from −5 to 5 on both axes. Which equation could represent the line?
- 14.A pizza shop charges a fixed delivery fee of £3, plus £9 for each pizza ordered. Write down the function for the total cost y, in pounds, of ordering x pizzas.
- 15.Solve the inequality 3x + 6 ≤ 0.
Answer key
- (b) 9 — Subtract 14 from both sides: 4s ≤ 36. Divide both sides by 4: s ≤ 9, so the greatest number of tickets is 9. A candidate who forgets the £14 coach cost solves 4s ≤ 50, getting s ≤ 12.5, rounded down to 12. A candidate who adds the £14 instead of subtracting it solves 4s ≤ 64, getting s = 16. A candidate who miscalculates 50 − 14 as 32 solves 4s ≤ 32, getting s = 8.
- (d) −2 — Method: a gradient can only be read off an equation that is written in the form y = mx + c, so y has to be made the subject first. Working: subtracting 2x from both sides of 2x + y = 8 gives y = −2x + 8, and comparing that with y = mx + c gives m = −2. Answer: −2. The distractors: 2 comes from reading the coefficient of x straight off the equation as it is printed, without rearranging, so the change of sign is missed; 8 comes from reading the constant as the gradient, confusing m with c; −1/2 comes from rearranging correctly and then writing the gradient upside down, as the change in x over the change in y.
- (a) 5x − 3 = 12 — 5x − 3 = 12 is an equation with exactly one solution: adding 3 and dividing by 5 gives x = 3, and no other value works. 5x − 3 = 5x − 3 is true for every value of x, since both sides are identical — it has infinitely many solutions, not one. 5x − 3 > 12 is an inequality: any value of x greater than 3 satisfies it, so it has a whole range of solutions, not a single one. 5x − 3 = 5x + 2 has no solution at all, since subtracting 5x from both sides leaves −3 = 2, which is never true. The equation with exactly one solution is 5x − 3 = 12.
- (b) 3 — Distance from the y-axis is given by the size of the x-coordinate, which is 3. 8 comes from using the size of the y-coordinate instead of the x-coordinate. −8 comes from using the y-coordinate and keeping its negative sign, but a distance is never negative. 11 comes from adding the sizes of both coordinates, 3 + 8, instead of using the x-coordinate alone.
- (c) 28 — Method: substitute values of n into 5n − 2 and check which of the options matches. Working: for n = 6, 5 × 6 − 2 = 30 − 2 = 28, so 28 is a term of the sequence, the 6th term. Answer: 28. 27 comes from using the rule 5n − 3 instead of 5n − 2. 30 comes from using 5n on its own, forgetting to subtract 2 at all. 20 comes from applying the subtraction before the multiplication, working out 5 × (n − 2) instead of 5n − 2.
- (b) 5 — From x + y = 7, x = 7 − y. Substituting into 3x + 2y = 16: 3(7 − y) + 2y = 16, so 21 − 3y + 2y = 16, giving 21 − y = 16, so y = 5 (then x = 2). A candidate who forgets to multiply the y-term inside the bracket by 3 would write 21 − y + 2y = 16, giving 21 + y = 16, so y = −5. A candidate who subtracts the two equations directly, (3x + 2y) − (x + y) = 16 − 7, gets 2x + y = 9, and if they wrongly treat this as giving y alone, ignoring the x term, they would answer 9. A candidate who reports the value of x instead of y would answer 2.
- (d) x ≤ 30 — Method: add the fixed cost to the cost of x balloons, set that total against the £150 limit with the sign that 'at most' calls for, then solve. Working: the total spend is 60 + 3x pounds, so 60 + 3x ≤ 150; subtracting 60 from both sides gives 3x ≤ 90; dividing both sides by 3, a positive number, gives x ≤ 30. Answer: x ≤ 30. The distractors: x ≤ 90 comes from taking the cake off the budget and stopping at 3x ≤ 90, reading the 90 as a number of balloons when it is the money left for them; x ≤ 50 comes from dividing the whole £150 by 3 and leaving the cake out of the calculation altogether; x ≥ 30 comes from reading 'at most' as 'at least', which reverses the condition.
- (d) (0, −10) — The y-intercept occurs where x = 0. Substituting x = 0 into y = x² + 3x − 10 gives y = 0 + 0 − 10 = −10, so the graph crosses the y-axis at (0, −10). The option (0, 3) mistakenly uses the coefficient of x instead of the constant term. The option (0, 10) makes a sign error, dropping the negative from the constant term. The option (−10, 0) swaps the x- and y-coordinates, which would instead be a point on the x-axis, not the y-axis.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (a) 3y² — There is one 3 in the product and the letter y appears twice. A number that multiplies a letter is written in front of it as the coefficient, so the 3 goes at the front. The two ys multiply each other, so the letter carries an index of 2. The shortest correct way of writing the product is therefore 3y². Note that (3y)² would mean 3 × y × 3 × y, which squares the coefficient as well, while 3 + y² turns a multiplication into an addition and y³ treats the coefficient as a third factor of y.
- (b) 1 — Method: replace the letter with its value, work out the multiplication first and the subtraction afterwards. Working: 3n = 3 × 1 = 3, so the expression becomes 3 − 2, which is 1. Answer: 1. The distractors: 3 comes from substituting into 3n but stopping before the 2 is taken away; −1 comes from subtracting the wrong way round and working out 2 − 3; 5 comes from adding the 2 instead of subtracting it, giving 3 + 2.
- (b) (−4, 3) — Method: in a rectangle whose sides are parallel to the axes only two different x-coordinates and two different y-coordinates appear, and each of them is shared by a pair of vertices, so the missing vertex takes the x-coordinate and the y-coordinate that so far appear only once. Working: the x-coordinates given are −4, 2 and 2, so 2 is already used twice and −4 is used once; the y-coordinates given are −1, −1 and 3, so −1 is already used twice and 3 is used once; the fourth vertex therefore has x = −4 and y = 3. Answer: (−4, 3). The distractors: (3, −4) comes from picking the two unpaired coordinates correctly and then writing them in the wrong order; (−4, −5) comes from matching the 4-unit vertical side but measuring it downwards from (−4, −1) instead of upwards; (8, 3) comes from carrying on round the shape with the horizontal step used earlier, adding 6 to the x-coordinate of (2, 3) instead of closing the rectangle.
- (d) $y = 2x - 1$ — Method: pick two points the line passes through, work out the gradient as vertical change ÷ horizontal change, and read the y-intercept from where the line crosses the y-axis. Working: the line passes through (0, −1) and (1, 1), so the gradient is (1 − (−1)) ÷ (1 − 0) = 2, and it crosses the y-axis at −1. Answer: y = 2x − 1. Distractor refutation: y = 2x + 1 comes from reading the y-intercept as +1 instead of −1, misreading which side of the origin the line crosses. y = x − 1 comes from taking the gradient as 1, counting the same number of squares across and up instead of checking the rise is twice the run. y = −2x − 1 comes from a sign error on the gradient, treating the line as sloping downward from left to right when it actually rises.
- (c) y = 9x + 3 — Method: in a linear cost model the charge that is paid once is the constant term and the charge made for each item is the coefficient of x. Working: each pizza costs £9, so x pizzas cost 9x pounds; the £3 delivery fee is paid once whatever the value of x, so it is added on as a constant and the total cost is y = 9x + 3. Answer: y = 9x + 3. The distractors: y = 3x + 9 comes from swapping the two charges over, treating the £3 delivery as a per-pizza cost and the £9 as the one-off charge; y = 9x leaves out the delivery fee altogether, which undercharges every order by £3; y = 12x comes from adding the delivery fee to the price of each pizza, £9 + £3 = £12 each, so the fee is charged once per pizza instead of once per order.
- (b) x ≤ −2 — Method: take the number term off both sides, then divide by the coefficient of x; the sign turns round only when you divide BY a negative number, and here you divide by 3. Working: subtracting 6 from both sides of 3x + 6 ≤ 0 gives 3x ≤ −6; dividing both sides by 3, which is positive, gives x ≤ −2. Answer: x ≤ −2. The distractors: x ≥ −2 comes from turning the sign round because the right-hand side has become negative, which is not the rule; it is the sign of the divisor that matters; x ≤ 2 comes from moving the 6 across without changing its sign, giving 3x ≤ 6; x ≤ −18 comes from multiplying both sides by 3 instead of dividing by it.
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